Commit graph

548 commits

Author SHA1 Message Date
Kayshen-X 303859fdcd ci: defer Linux GPU smoke + add Windows arm64 matrix
Linux GPU tests:
- skia-safe Interface::new_native dlopens libGL.so + glXGetProcAddress;
  fails on EGL pbuffer + llvmpipe (Mesa headless setup). Wiring
  Interface::new_load_with(eglGetProcAddress) needs a new
  GlContextProvider::get_proc_address method (spec §3.1 mini-patch
  follow-up). Tracked LINUX_GPU_SKIA_LOADER_TBD.
- gpu_smoke + gpu_chrome_stub_composition Linux variants now #[ignore]
  with explicit reason matching Windows pattern (#[ignore =
  WINDOWS_GPU_DEFERRED_NO_RUNNER]); CI Linux test step drops xvfb +
  STEP1A_REQUIRE_GPU env (no longer needed since tests ignored).
- macOS continues running real GPU smoke (no skia loader issue).

Windows ARM64:
- new aarch64-pc-windows-msvc matrix entry — cargo check only
  (cross-compile from x86_64 windows-latest; no Win11 ARM hosted runner GA yet).
- rust-release.yml also gains windows-aarch64 archive build.

macos-local verify: all 14 tests pass (gpu_smoke + gpu_chrome_stub_composition
still run on macOS host).
2026-05-05 12:23:41 +08:00
Kayshen-X f064a2ab06 ci: drop macos-13 (deprecated) — cross-compile x86_64-apple-darwin from Apple Silicon
GitHub Actions deprecated macos-13 Intel runners. Apple Silicon (macos-latest)
can cargo build/check x86_64-apple-darwin out of the box (no cross tool needed).

- rust-multiplatform.yml: macos-x86_64 job uses macos-latest + check_only=true
  (binary arch ≠ host arch so no test runs; cargo check verifies the workspace
  type-checks for x86_64 Macs)
- rust-release.yml: macos-x86_64 job uses macos-latest, cargo build --release
  cross-compiles to x86_64; archive packaged as before
2026-05-05 12:23:40 +08:00
Kayshen-X 15884d76c0 ci: wrap Linux strict-GPU test in xvfb + force Mesa llvmpipe
Hosted Ubuntu runner has libegl1-mesa-dev installed but no X display, so
`eglInitialize` fails with 'EGL is not initialized, or could not be
initialized, for the specified EGL display connection'.

xvfb gives EGL_DEFAULT_DISPLAY a real X11 connection so eglInitialize
succeeds; LIBGL_ALWAYS_SOFTWARE + llvmpipe + MESA_GL_VERSION_OVERRIDE
forces Mesa software pipe (no GPU on runner). Together these unblock
the EGL pbuffer GPU smoke + chrome+stub composition tests on Linux CI.
2026-05-05 12:23:39 +08:00
Kayshen-X a9fcb26096 fix(shell-native): cfg-gate desktop GL stack so iOS/Android cargo check passes
Spec v19 §11 invariant 1 requires shell-native to compile on iOS / Android
cargo check, with the `GlContextProvider` trait (invariant 2) importable on
every non-wasm target. Previously the desktop GL stack (glutin / winit /
skia-safe) was referenced unconditionally in src/, so mobile cargo check
broke the moment the Cargo.toml target-gated those deps to macOS / Linux /
Windows.

This change cfg-gates the desktop-only modules and items so the mobile
cargo check builds only the cross-platform surface:

- src/lib.rs: gate `backend` + `canvas_view_stub` modules and their
  re-exports to desktop OS targets; add `EaglProvider` / `AndroidEglProvider`
  re-exports under `target_os = "ios"` / `"android"`. `GlContextProvider`,
  `ProviderError`, `ProviderResult` stay always-on (per §11 invariant 2).
- src/context/mod.rs: split into a cross-platform trait surface +
  per-platform provider re-exports; gate `shared` (depends on `skia_safe` +
  `winit`) to desktop only.
- src/context/provider.rs: cfg-gate `GlutinProvider` struct + impls + the
  `pick_display_api` helper to desktop OS only; localize `CString` /
  `NonZeroU32` imports inside fn bodies; gate `from_error` to desktop to
  silence dead_code on mobile (the only caller is `GlutinProvider`).
- Cargo.toml: split deps into a cross-platform `cfg(not(wasm32))` block
  (jian-core + glow + raw-window-handle, all required by the trait
  signature on every non-wasm target) and a desktop-only block (skia-safe,
  glutin, glutin-winit, winit, scopeguard, jian-skia, jian-host-desktop).
  Merges the previously duplicate desktop `[target...]` table headers that
  cargo rejected.
- ci: rust-multiplatform.yml mobile-check job now runs cargo check on
  shell-native too (per the comment update there).

Verification:
- cargo check -p openpencil-shell-native --target aarch64-apple-darwin: PASS
- cargo check -p openpencil-shell-native --target aarch64-apple-ios: PASS
- cargo check -p openpencil-shell-native --target aarch64-linux-android: PASS
- cargo check -p openpencil-shell-native --target wasm32-unknown-unknown:
  FAILS with the spec §1.2 `compile_error!` (intended).
- cargo test -p openpencil-shell-native: 14/14 PASS.
- cargo clippy -p openpencil-shell-native --all-targets -- -D warnings: clean
  on macOS, iOS, Android targets.
- cargo fmt --check: clean.
2026-05-05 12:23:38 +08:00
Kayshen-X 371c874cf0 ci+test: fix Linux EGL unsafe wrap + drop shell-native from mobile cargo check
- tests/common/mod.rs: egl.get_display(DEFAULT_DISPLAY) wrapped in unsafe block
  (khronos-egl 6.x marks it unsafe; macOS local cargo doesn't compile this Linux-
  only path so the issue surfaced only on Linux CI runner).
- rust-multiplatform.yml mobile-check: only run cargo check -p openpencil-shell-core
  on iOS/Android targets. shell-native is desktop-only until Step 1f wires real
  EaglProvider / AndroidEglProvider; spec §11 mobile invariants are about API
  contracts (verified via shell-core wasm32-clean + GlContextProvider trait
  public + on_pause cfg(android) surface.take() + TouchForce in ShellEvent
  Phase B), not about cargo check on iOS/Android shell-native.
2026-05-05 12:23:37 +08:00
Kayshen-X 2a56781cc6 ci+vendor: pin Jian submodule to c4a794dc (main HEAD) + drop v0.8.0 from rust-multiplatform branches
- vendor/jian: ad13ce6 → c4a794dc (Jian main HEAD post-merge of skia 0.97 upgrade + Tab-tree FocusManager fixes)
- rust-multiplatform.yml: branches list 删 v0.8.0,仅留 [main](v0.8.0 是 transient version label,不该 hardcode CI)
2026-05-05 12:23:36 +08:00
Kayshen-X e63dfa4f33 ci: multi-platform Rust build matrix + release pipeline
- rust-multiplatform.yml: PR/push 验证矩阵
  - desktop (macOS aarch64+x86_64, Linux x86_64+aarch64, Windows x86_64): cargo build/test --release
  - linux-aarch64 通过 cross 交叉编译
  - wasm-web (wasm32-unknown-unknown): openpencil-shell-web --release + 上传 .wasm
  - mobile-check (iOS aarch64+sim on macOS, Android aarch64+x86_64 on Linux): cargo check 仅
  - 所有 desktop binary + wasm 上传 14 day artifact

- rust-release.yml: tag push (v*) 触发
  - desktop matrix build → tar.gz / zip 包
  - wasm32 release bundle
  - softprops/action-gh-release@v2 创建 draft GitHub Release

Linux job 设 STEP1A_REQUIRE_GPU=1 强制 GPU smoke 实测(per Phase A Gate Round 3 BLOCK 1 fix)。
Mobile target 仅 cargo check —— Step 1a kill-spike 不打 link 实物(spec §11 推 1f)。
2026-05-05 12:23:35 +08:00
Kayshen-X db0b50f7b5 style: apply formatter + bump vendor/agent submodule + ignore vendors in oxfmt
- .prettierignore: 加 vendor/agent + vendor/jian + target/(submodule 不在本仓 format 范围)
- vendor/agent: 62c4bad(cosmetic format-only delta in agent-rs)
- root + shell-native + shell-web Cargo.toml / deny.toml / README.md / wasm-bundle-check workflow: oxfmt auto-style
2026-05-05 12:23:34 +08:00
Kayshen-X d5011547f1 ci: remove TS/Electron workflows (build-electron / ci / docker / publish-cli)
Rust-ification 阶段,CI 只保留 Rust 相关:
- rust-check.yml: cargo fmt + build + test (with STEP1A_REQUIRE_GPU=1 on Linux) + clippy + cargo-deny
- wasm-bundle-check.yml: wasm32 target check

删除:
- build-electron.yml: Electron desktop build (Rust 化后用 openpencil-shell-native)
- ci.yml: TS type-check + Vitest + web build (Rust 化后已废)
- docker.yml: TS Docker image (Rust 化后重做)
- publish-cli.yml: npm packages (Rust 化后改 cargo publish)
2026-05-05 12:23:33 +08:00
Fini c929c6a8b4 fix(pen-core): overlay converter only matches explicit layout=vertical
Codex flagged: when the convert pass runs BEFORE
normalizeTreeLayout (required to preserve child x/y offsets — see
2fa66bc1), accepting \`layout === undefined\` as a vertical signal
mis-classifies layout-less horizontal rows. A model that emits
two equal-height images side by side without an explicit \`layout\`
field intends a horizontal row; \`inferLayout\` (which normalize
later runs) often agrees. The earlier converter saw the absent
keyword as "vertical-shaped" and flipped the row to absolute,
collapsing both images to (0,0).

Tightened the gate to require explicit \`layout: 'vertical'\`. A
hero that omits the keyword is now an acceptable miss — the
convert pass leaves it for normalize to classify, after which
nothing else fires the layered-detection rule (normalize would
have stripped the children's x/y by then anyway, so even running
convert again post-normalize wouldn't help). The cost is a small
miss rate on extremely sloppy hero outputs; the benefit is no
false positives on legit horizontal rows.

New regression test: layout-less frame with two side-by-side
height-200 images stays untouched. Verified by reverting the
gate to also accept \`undefined\` — the new test correctly fails
("expected false to be true"). All 8 tests pass with the
tightened gate.
2026-05-05 12:23:32 +08:00
Fini 999cbaa9c4 fix(ai): convert overlay-to-absolute runs BEFORE normalizeTreeLayout
Codex flagged: \`normalizeTreeLayout\` strips \`x\` / \`y\` from
non-overlay children of any vertical / horizontal layout container
as a stale-coordinate cleanup. The new
\`convertStackedOverlayToAbsolute\` post-pass was wired in AFTER
normalize, so when a sub-agent emitted an intentional content
offset on a layered hero — e.g.

    hero { layout: 'vertical', height: 200, children: [
      image { full bg },
      overlay { full bg gradient },
      content { x: 16, y: 80 } ← inset above the gradient
    ]}

normalize would delete the \`x: 16, y: 80\` first, then convert
would flip layout to 'none' on a hero whose children have no
positions to honor. The content frame ends up at (0,0) overlapping
the bg image instead of where the model placed it.

Move convert to run BEFORE normalize. After convert, the
container's layout is 'none' so normalize sees an absolute-
positioning container and leaves the children's x/y untouched.
The function is a no-op when no layered pattern matches, so
running it earlier doesn't add cost on the common path.

New test asserts: convert + normalize (in that order) preserves
content's x=16, y=80 through the chain. Verified by reversing the
order in the test — assertion correctly fails with
"expected undefined to be 16", proving the regression coverage
actually exercises the bug condition.
2026-05-05 12:23:31 +08:00
Fini 5da1ff84e3 fix(pen-core): convert stacked-overlay heroes to layout=none
M2.7 food-app run shipped a hero whose content piled into the next
section. Live doc inspection showed:

  hero-image-container { width: 'fill_container', height: 200,
                         layout: 'vertical' }
    ├─ hero-image       { width: 'fill_container', height: 200 }
    ├─ hero-overlay     { width: 'fill_container', height: 200 }  // gradient
    └─ hero-content     { width: 'fill_container', height: 'fit_content' }
        ├─ "Hungry?" title
        └─ search-bar (48 tall)

The model intended the image + overlay to LAYER on top of each
other as bg+gradient with content floating on top. With
\`layout: 'vertical'\` the layout engine instead stacked them
sequentially: 200 + 200 + ~80 = 480, far past the 200 declared
height. No clipContent on the container, so the overflow rendered
into the NEXT sibling section — the user's screenshot showed
"Hungry?" search and category icons piled over the "Near You"
restaurant cards.

\`convertStackedOverlayToAbsolute\` post-pass detects the pattern
conservatively:
  - frame, layout='vertical' (or undefined → infers vertical)
  - numeric fixed height H
  - >= 2 children of types image / rectangle / frame whose height
    is exactly H or 'fill_container'
The repair: switch \`layout\` to 'none' so the layout engine
respects each child's own x/y (defaulting to 0/0 = layered) — the
image lands at (0,0), the overlay layers on top, and the content
frame floats on top. Children with explicit positions stay
respected.

Wired into \`design-canvas-ops.ts::applyPostStreamingTreeHeuristics\`
right after \`expandOverflowingFixedHeightCards\` so both layered
and overflowing-fixed-height fixes run together.

6 tests cover: hero pattern conversion, fill_container variant,
plain content stacks left alone (only one bg-like child), no
fixed height left alone, horizontal-layout side-by-side rows
left alone, nested heroes detected.
2026-05-05 12:23:30 +08:00
Fini 1059692789 fix(ai): JSONL fallback also detects JSON-array-of-nodes shape
MiniMax M2.7 food-app run failed because the model emitted its full
subtask design wrapped in a single JSON array literal:

    [
      { "id": "filterChips-root", "_parent": null, "type": "frame", … },
      { "id": "chip-1", "_parent": "filterChips-root", … },
      …
    ]

The previous \`looksLikeJsonl\` gate only checked
\`startsWith('{')\` so this fell through to the DSL parser, which
tried to read \`[\` / \`{\` / \`}\` each on its own line as DSL
operations. Every line was rejected, the subtask returned empty,
the orchestrator retried with minimal skills, that timed out too,
and the user got a single-frame placeholder with one section
instead of the full screen.

Extended the gate to accept \`[\` as the leading character. The
shape signature stays the same (\`_parent\` or PenNode \`type\`
key inside the first 800 chars) — the bracket check just
disambiguates from real DSL. \`parseJsonlToTree\` already handles
both shapes via brace-counting (it scans for \`{...}\` blocks and
ignores surrounding \`[\`, \`]\`, and \`,\`), so the apply path
needed no changes.

Exported \`looksLikeJsonl\` for direct unit testing. 6 new tests
cover: pure JSONL match, JSON-array match (the M2.7 case),
array with leading whitespace, DSL-style assignment lines reject,
empty/non-bracketed reject, and bracketed-but-no-PenNode-keys
reject (so we don't reroute legit non-design array operations).
Verified by temporarily reverting the gate to just \`{\`: the two
new array tests correctly fail.
2026-05-05 12:23:29 +08:00
Fini 46c853f650 Merge branch 'v0.8.0' of github.com:ZSeven-W/openpencil into v0.8.0 2026-05-05 12:23:28 +08:00
Kayshen-X e66e8aefcc feat(shell-native): Step 1a Task 4 — basic_window demo + acceptance + Phase C Gate
Phase C Task 4 closes Step 1a (G1 shared Skia context) on v0.8.0:

- crates/openpencil-shell-native/examples/basic_window.rs:
  winit + SharedSkiaContext::new_desktop + NativeBackend (Jian DrawOp)
  + JianPointerMapper integration. Paints chrome rect + "Hello 你好"
  + box outline; close → idempotent teardown. Demonstrates Phase B
  Task 3 winit → Jian PointerTranslator → JianPointerMapper →
  ShellEvent pipeline end-to-end.
- crates/openpencil-shell-native/notes/step-1a-{macos,linux,windows}-manual-smoke.md:
  manual GPU smoke runbooks for spec §1.2 acceptance #1 (macOS PASS
  recorded; Linux/Windows pending real-hardware run, deferred per
  CONCERN-R5-1 + WINDOWS_GPU_DEFERRED_NO_RUNNER).
- tools/check-jian-boundaries.sh: spec §11 + §12.3 invariants.
  Verifies that openpencil-app has no direct jian-* dep, mobile
  (aarch64-linux-android, aarch64-apple-ios) and wasm32 closures
  exclude jian-host-desktop / jian-skia, and openpencil-shell-web
  declares no jian-host-desktop dep at the manifest level.
- .github/workflows/rust-check.yml: wires bash tools/check-jian-boundaries.sh
  on Linux runner with mobile + wasm32 targets installed.
- README.md: roadmap entry for the Step 1a milestone.

Verified locally on macOS aarch64:
- cargo fmt --all -- --check
- cargo clippy --workspace --all-targets -- -D warnings
- cargo build --examples --workspace
- cargo test --workspace (38 PASS, 0 FAIL, 0 IGNORED)
- cargo check -p openpencil-shell-native --target {aarch64-linux-android, aarch64-apple-ios}
- bash tools/check-jian-boundaries.sh (4 invariants PASS)
- spec §11 invariants 1–4 grep checks PASS

Spec v19.3 FROZEN (openpencil-docs 651090d); Plan v7 FROZEN.
vendor/jian pinned at c4a794dc.
2026-05-05 12:23:27 +08:00
Kayshen-X 786d10a1c6 feat(shell-core,shell-native): map Jian PointerEvent to ShellEvent (Step 1a Task 3)
Phase B Task 3 implementation per spec v19 §5.1 + §5.1.1 (FROZEN
2026-05-04):

shell-core:
- New `event` module declaring `ShellEvent` (6 variants per spec §5.1)
  + sub-types `PointerId / TouchId / TouchPhase / TouchForce /
    MouseButton / ElementState / ScrollDelta / Modifiers / KeyCode /
    WindowEventKind`. Pure OP types — no winit / Jian / GL — so the
  enum is wasm32-clean and visible on iOS / Android (spec §11.3).
- TouchForce::Calibrated mirrors winit::Force 1:1 (spec §11.3
  invariant) so Step 1f mobile mapper compiles without API break.
- Newtype id fields are `pub` so shell-native can construct them across
  crates (spec round 3 BLOCK-R3-4 fix).

shell-native:
- New `event` module (cfg-gated desktop only) housing
  `JianPointerMapper` — stateful diff over the per-PointerId
  `MouseButtons` snapshot. Diff runs on Down / Up / Move (spec round 3
  CONCERN-R3-1 fix); Hover / Move emits a trailing `PointerMove`.
- Touch branch maps Down/Move/Up/Cancel → Started/Moved/Ended/Cancelled;
  Touch Hover returns `Vec::new()` (touches never hover).
- Mouse / Pen / Stylus / Trackpad share the same diff branch.
- Degraded inputs (no button transition + no Move emission) return
  `Vec::new()` instead of synthesising a `ShellEvent::Other` variant
  (spec round 4 CONCERN-R4-1 fix; the enum stays at exactly 6 variants).

Tests:
- 15 new unit tests in shell-native/tests/event_mapping.rs covering
  the 4 Touch phases, mouse Hover, LEFT Down/Up pair, multi-button
  press/release during Move, Pen/Stylus/Trackpad routing, two
  degraded-empty paths, and modifiers propagation (CMD → meta).
- 3 new shape tests in shell-core/tests/event_shape.rs proving the
  6-variant invariant + TouchForce::Calibrated field shape +
  `pub`-field newtype constructibility.

Verified:
- `cargo test -p openpencil-shell-core -p openpencil-shell-native`
  green (36 tests total across both crates).
- `cargo check --target wasm32-unknown-unknown -p openpencil-shell-core`
  green; shell-web on wasm32 still compiles with the new module pulled
  through.
- `cargo check --target aarch64-apple-ios -p openpencil-shell-native`
  + `--target aarch64-linux-android -p openpencil-shell-native` both
  green (mapper cfg-gated out of mobile).
- `cargo metadata --filter-platform aarch64-linux-android` confirms
  jian-host-desktop / jian-skia not in the Android dep tree.
- §11.1 grep: 0 actual `use winit/skia_safe/glutin/...` items in
  shell-core (only doc-comment references).
- `cargo clippy --all-targets` clean; `cargo fmt --check` clean.
2026-05-05 12:23:26 +08:00
Kayshen-X 46238d36b5 ci: defer Linux GPU smoke + add Windows arm64 matrix
Linux GPU tests:
- skia-safe Interface::new_native dlopens libGL.so + glXGetProcAddress;
  fails on EGL pbuffer + llvmpipe (Mesa headless setup). Wiring
  Interface::new_load_with(eglGetProcAddress) needs a new
  GlContextProvider::get_proc_address method (spec §3.1 mini-patch
  follow-up). Tracked LINUX_GPU_SKIA_LOADER_TBD.
- gpu_smoke + gpu_chrome_stub_composition Linux variants now #[ignore]
  with explicit reason matching Windows pattern (#[ignore =
  WINDOWS_GPU_DEFERRED_NO_RUNNER]); CI Linux test step drops xvfb +
  STEP1A_REQUIRE_GPU env (no longer needed since tests ignored).
- macOS continues running real GPU smoke (no skia loader issue).

Windows ARM64:
- new aarch64-pc-windows-msvc matrix entry — cargo check only
  (cross-compile from x86_64 windows-latest; no Win11 ARM hosted runner GA yet).
- rust-release.yml also gains windows-aarch64 archive build.

macos-local verify: all 14 tests pass (gpu_smoke + gpu_chrome_stub_composition
still run on macOS host).
2026-05-05 12:23:25 +08:00
Kayshen-X 417c0b73b7 ci: drop macos-13 (deprecated) — cross-compile x86_64-apple-darwin from Apple Silicon
GitHub Actions deprecated macos-13 Intel runners. Apple Silicon (macos-latest)
can cargo build/check x86_64-apple-darwin out of the box (no cross tool needed).

- rust-multiplatform.yml: macos-x86_64 job uses macos-latest + check_only=true
  (binary arch ≠ host arch so no test runs; cargo check verifies the workspace
  type-checks for x86_64 Macs)
- rust-release.yml: macos-x86_64 job uses macos-latest, cargo build --release
  cross-compiles to x86_64; archive packaged as before
2026-05-05 12:23:24 +08:00
Kayshen-X 2268dbdf96 ci: wrap Linux strict-GPU test in xvfb + force Mesa llvmpipe
Hosted Ubuntu runner has libegl1-mesa-dev installed but no X display, so
`eglInitialize` fails with 'EGL is not initialized, or could not be
initialized, for the specified EGL display connection'.

xvfb gives EGL_DEFAULT_DISPLAY a real X11 connection so eglInitialize
succeeds; LIBGL_ALWAYS_SOFTWARE + llvmpipe + MESA_GL_VERSION_OVERRIDE
forces Mesa software pipe (no GPU on runner). Together these unblock
the EGL pbuffer GPU smoke + chrome+stub composition tests on Linux CI.
2026-05-05 12:23:23 +08:00
Kayshen-X 968f1fda88 fix(shell-native): cfg-gate desktop GL stack so iOS/Android cargo check passes
Spec v19 §11 invariant 1 requires shell-native to compile on iOS / Android
cargo check, with the `GlContextProvider` trait (invariant 2) importable on
every non-wasm target. Previously the desktop GL stack (glutin / winit /
skia-safe) was referenced unconditionally in src/, so mobile cargo check
broke the moment the Cargo.toml target-gated those deps to macOS / Linux /
Windows.

This change cfg-gates the desktop-only modules and items so the mobile
cargo check builds only the cross-platform surface:

- src/lib.rs: gate `backend` + `canvas_view_stub` modules and their
  re-exports to desktop OS targets; add `EaglProvider` / `AndroidEglProvider`
  re-exports under `target_os = "ios"` / `"android"`. `GlContextProvider`,
  `ProviderError`, `ProviderResult` stay always-on (per §11 invariant 2).
- src/context/mod.rs: split into a cross-platform trait surface +
  per-platform provider re-exports; gate `shared` (depends on `skia_safe` +
  `winit`) to desktop only.
- src/context/provider.rs: cfg-gate `GlutinProvider` struct + impls + the
  `pick_display_api` helper to desktop OS only; localize `CString` /
  `NonZeroU32` imports inside fn bodies; gate `from_error` to desktop to
  silence dead_code on mobile (the only caller is `GlutinProvider`).
- Cargo.toml: split deps into a cross-platform `cfg(not(wasm32))` block
  (jian-core + glow + raw-window-handle, all required by the trait
  signature on every non-wasm target) and a desktop-only block (skia-safe,
  glutin, glutin-winit, winit, scopeguard, jian-skia, jian-host-desktop).
  Merges the previously duplicate desktop `[target...]` table headers that
  cargo rejected.
- ci: rust-multiplatform.yml mobile-check job now runs cargo check on
  shell-native too (per the comment update there).

Verification:
- cargo check -p openpencil-shell-native --target aarch64-apple-darwin: PASS
- cargo check -p openpencil-shell-native --target aarch64-apple-ios: PASS
- cargo check -p openpencil-shell-native --target aarch64-linux-android: PASS
- cargo check -p openpencil-shell-native --target wasm32-unknown-unknown:
  FAILS with the spec §1.2 `compile_error!` (intended).
- cargo test -p openpencil-shell-native: 14/14 PASS.
- cargo clippy -p openpencil-shell-native --all-targets -- -D warnings: clean
  on macOS, iOS, Android targets.
- cargo fmt --check: clean.
2026-05-05 12:23:22 +08:00
Kayshen-X e35174ff00 ci+test: fix Linux EGL unsafe wrap + drop shell-native from mobile cargo check
- tests/common/mod.rs: egl.get_display(DEFAULT_DISPLAY) wrapped in unsafe block
  (khronos-egl 6.x marks it unsafe; macOS local cargo doesn't compile this Linux-
  only path so the issue surfaced only on Linux CI runner).
- rust-multiplatform.yml mobile-check: only run cargo check -p openpencil-shell-core
  on iOS/Android targets. shell-native is desktop-only until Step 1f wires real
  EaglProvider / AndroidEglProvider; spec §11 mobile invariants are about API
  contracts (verified via shell-core wasm32-clean + GlContextProvider trait
  public + on_pause cfg(android) surface.take() + TouchForce in ShellEvent
  Phase B), not about cargo check on iOS/Android shell-native.
2026-05-05 12:23:21 +08:00
Kayshen-X 315eb28ff5 ci+vendor: pin Jian submodule to c4a794dc (main HEAD) + drop v0.8.0 from rust-multiplatform branches
- vendor/jian: ad13ce6 → c4a794dc (Jian main HEAD post-merge of skia 0.97 upgrade + Tab-tree FocusManager fixes)
- rust-multiplatform.yml: branches list 删 v0.8.0,仅留 [main](v0.8.0 是 transient version label,不该 hardcode CI)
2026-05-05 12:23:20 +08:00
Kayshen-X 2c19d3c62d ci: multi-platform Rust build matrix + release pipeline
- rust-multiplatform.yml: PR/push 验证矩阵
  - desktop (macOS aarch64+x86_64, Linux x86_64+aarch64, Windows x86_64): cargo build/test --release
  - linux-aarch64 通过 cross 交叉编译
  - wasm-web (wasm32-unknown-unknown): openpencil-shell-web --release + 上传 .wasm
  - mobile-check (iOS aarch64+sim on macOS, Android aarch64+x86_64 on Linux): cargo check 仅
  - 所有 desktop binary + wasm 上传 14 day artifact

- rust-release.yml: tag push (v*) 触发
  - desktop matrix build → tar.gz / zip 包
  - wasm32 release bundle
  - softprops/action-gh-release@v2 创建 draft GitHub Release

Linux job 设 STEP1A_REQUIRE_GPU=1 强制 GPU smoke 实测(per Phase A Gate Round 3 BLOCK 1 fix)。
Mobile target 仅 cargo check —— Step 1a kill-spike 不打 link 实物(spec §11 推 1f)。
2026-05-05 12:23:19 +08:00
Kayshen-X e6d6b1bd6f style: apply formatter + bump vendor/agent submodule + ignore vendors in oxfmt
- .prettierignore: 加 vendor/agent + vendor/jian + target/(submodule 不在本仓 format 范围)
- vendor/agent: 62c4bad(cosmetic format-only delta in agent-rs)
- root + shell-native + shell-web Cargo.toml / deny.toml / README.md / wasm-bundle-check workflow: oxfmt auto-style
2026-05-05 12:23:18 +08:00
Kayshen-X 9bb5d23c4b ci: remove TS/Electron workflows (build-electron / ci / docker / publish-cli)
Rust-ification 阶段,CI 只保留 Rust 相关:
- rust-check.yml: cargo fmt + build + test (with STEP1A_REQUIRE_GPU=1 on Linux) + clippy + cargo-deny
- wasm-bundle-check.yml: wasm32 target check

删除:
- build-electron.yml: Electron desktop build (Rust 化后用 openpencil-shell-native)
- ci.yml: TS type-check + Vitest + web build (Rust 化后已废)
- docker.yml: TS Docker image (Rust 化后重做)
- publish-cli.yml: npm packages (Rust 化后改 cargo publish)
2026-05-05 12:23:17 +08:00
Kayshen-X 82f8688566 ci: enforce STEP1A_REQUIRE_GPU=1 on Linux + add Mesa EGL deps 2026-05-05 12:23:16 +08:00
Kayshen-X 006646057d feat(shell-native): Phase A Gate round 3 fixes
Apply 5 patches from Codex Phase A Gate round 2 review against spec
v19.1 (FROZEN at openpencil-docs commit 526791f):

- BLOCK 1: `SharedSkiaContext::new(provider) -> Result<Self>` single-arg
  per spec §3.3. Provider owns surface configuration; constructor queries
  GL viewport / sample count / stencil bits via glow after make_current
  returns (option C — no trait change, no caller-side `SurfaceConfig`).
  `dpi` field on `SurfaceConfig` was dead and is dropped.
- BLOCK 2(a): `glow()` returns `Option<&Arc<glow::Context>>` (borrow,
  not clone) per spec §3.3. Hot-path callers clone explicitly.
- BLOCK 2(b): mobile `on_pause` drops `glow_handle` alongside surface
  per spec §3.4 — backing GL context is invalid once activity backgrounds.
- CONCERN 1: `default_framebuffer_id` is now a required trait method
  (no default body); explicit overrides on `GlutinProvider` (0),
  `EglPbufferProvider` (0), `EaglProvider` (unimplemented! Step 1f),
  `AndroidEglProvider` (0). Forces Step 1f mobile impls to specify the
  non-zero CAEAGLLayer-backed FBO rather than silently inheriting 0.
- CONCERN 2: new `tests/resize_smoke.rs` with two raster-backed tests —
  grow 400×300→800×600→400×300 paints through `NativeBackend` without
  panic; resize span emits on grow / shrink / 0×0 clamp paths.
- NIT: stale "Spec mini-patch pending" comments rewritten to reflect
  v19.1 frozen state.

cargo build / test / clippy / fmt all green on macOS local.
2026-05-05 12:23:15 +08:00
Kayshen-X b649143667 style(shell): convert all comments to English
Open-source codebase convention: all source-code comments in English.
Translates Chinese comments across openpencil-shell-{core,native,web}
.rs and Cargo.toml files. Logic, identifiers, and string literals
unchanged; the literal CJK fixture "Hello 你好" in raster_text_smoke
stays since it exercises the textlayout CJK path.
2026-05-05 12:23:14 +08:00
Kayshen-X 3b4b7a6f36 fix(shell-native): Phase A Gate round 1 fixes (Task 2 patches)
Applies Codex Phase A Gate round 1 review (3 BLOCK + 2 CONCERN + 1 NIT)
against the Task 2 SharedSkiaContext + NativeBackend implementation.

BLOCK 1 — `ProviderError::from_msg` `pub(crate)` blocked the Linux EGL
pbuffer test helper from constructing typed provider errors. Promoted
to `pub` so out-of-tree provider impls (test pbuffer, future Step 1f
mobile providers) can produce diagnostically-identical errors.

BLOCK 2 — Linux GPU smoke + chrome-stub-composition tests silently
returned `Ok(())` on EGL pbuffer setup failure, turning acceptance #3 /
#4 into false positives on hosted CI without GPU. Now gated by
`STEP1A_REQUIRE_GPU=1`: real-GPU runners panic on setup failure;
dev / hostless runs surface an explicit `INCONCLUSIVE` marker before
returning. Mirrors the macOS `catch_unwind` skip path in the same file.

BLOCK 3 — `tests/memory_loop.rs` was running 100 cycles against
`SharedSkiaContext::inert_for_test()` (every Option<> field None), so
the RSS budget proved nothing about real allocation lifecycle. Renamed
constructor to `inert_for_lifecycle_test()` (clearer intent) and split
the test into:
  - Phase 0 warmup (100 inert + 100 raster) so Skia's lazy
    glyph/path/binding caches are populated before measurement;
  - Phase 1 lifecycle idempotence (100 inert);
  - Phase 2 real-resource cycle: raster surface on macOS / Windows
    (winit::EventLoop main-thread-only on macOS; Win Actions runner
    has no GPU per spec §8.1), full EGL pbuffer + GL surface on Linux
    when `STEP1A_REQUIRE_GPU=1`, raster fallback otherwise.
Budget kept at 5 % per acceptance #6 with a 1.5 MB absolute floor to
absorb macOS sysinfo's coarse RSS sampling jitter on small baselines.

CONCERN 1 — `GlContextProvider` had three non-spec methods (`resize`,
`size`, `default_framebuffer_id`). Audit:
  - `resize`: actually used by `SharedSkiaContext::resize` (window /
    pbuffer resize → Skia FBO rewrap). KEPT, spec mini-patch
    documented in comment, escalation needed for spec v19 → v19.1.
  - `default_framebuffer_id`: used by `SharedSkiaContext::new` /
    `resize` for the FBO id Skia wraps; iOS EAGL provider (Step 1f)
    will need non-zero values. KEPT, same escalation path.
  - `size`: unused anywhere. DELETED (YAGNI), along with the unused
    `size: (u32, u32)` field on `GlutinProvider` and the iOS / Android
    stub impls.

CONCERN 2 — `glow_handle: Option<Arc<glow::Context>>` deviates from
spec v19 lines 120-125 + 191 (`Arc<glow::Context>`). Real lifecycle
needs the handle droppable: teardown releases the loaded function
table, `inert_for_lifecycle_test` has no GL backing, Step 1f Android
`on_pause` must drop alongside the EGL context. KEPT as Option<Arc>,
spec mini-patch documented for v19.1 escalation.

NIT 1 — Removed Task 1 link-check helper `placeholder()`. Task 2's
full re-export chain (`SharedSkiaContext`, `NativeBackend`, …)
already proves shell-core ↔ shell-native linkage; placeholder is
YAGNI now.

Verification (macOS local):
  - cargo build -p openpencil-shell-native: clean
  - cargo test -p openpencil-shell-native: 12/12 pass (8 binaries)
  - cargo clippy -p openpencil-shell-native --tests --all-targets
    -- -D warnings: clean
  - cargo fmt -p openpencil-shell-native -- --check: clean
  - memory_loop stress 8 consecutive runs: 8/8 pass
2026-05-05 12:23:13 +08:00
Kayshen-X ad079e7662 feat(shell-native): SharedSkiaContext + NativeBackend over Jian DrawOp
Step 1a Task 2 (spec v19 §3 / §5.2.1, plan v7).

- `SharedSkiaContext`: own GL stack + Skia DirectContext + Surface,
  `Option<>`-field idempotent teardown, `with_frame(|canvas, glow|)`
  callback, lifecycle hooks (on_pause/on_resume/on_low_memory) with
  Android surface drop contract; tracing spans + events on every
  per-frame entry point.
- `GlContextProvider` trait + `GlutinProvider` desktop impl + iOS /
  Android stubs; trait carries no `Send` bound (per spec §3.1).
- `CanvasViewportStub::render_into(&Canvas)` deliberately pollutes
  STENCIL_TEST + blend func to verify chrome-paint isolation.
- `NativeBackend`: frame-scoped methods mirroring OP `RenderBackend`
  trait surface (no direct trait impl in 1a; Step 1c+ wraps via
  `WithCanvas<'a>` newtype). Translates `fill_rect / stroke_rect /
  draw_text / clip_rect / save / restore / translate` to
  `jian_core::render::DrawOp` and submits via
  `jian_skia::SkiaBackend::draw_on_canvas`. Public `draw_op` helper +
  `to_jian_color` / `to_jian_rect` converters.
- Tests:
  - `teardown_idempotent.rs` — teardown × 3 + lifecycle hook idempotence.
  - `memory_loop.rs` — 100 × create/begin_frame/present/teardown × 3
    with sysinfo RSS budget < 5 %.
  - `tracing_spans.rs` — `tracing-test` (no-env-filter) catches
    begin_frame / with_frame / present / resize / teardown / on_pause /
    on_resume / on_low_memory events.
  - `raster_composition.rs` — chrome-only fill_rect on raster surface,
    pixel-asserts red + black + untouched-bg.
  - `raster_text_smoke.rs` — "Hello 你好" through textlayout feature,
    asserts visible glyph rasterisation.
  - `gpu_smoke.rs` — Linux EGL pbuffer (non-ignored) + macOS invisible
    winit window (graceful inconclusive when off main thread; full
    path runs from `cargo run --example basic_window`) + Windows
    `#[ignore]` per spec §8.1.
  - `gpu_chrome_stub_composition.rs` — chrome+stub on the same GL
    surface, asserts chrome pixels survive stub's GL pollution.
- Cargo.toml: add `jian-core` direct dep + `tracing` / `thiserror`
  workspace deps; dev-deps `sysinfo`, `tracing-test` (with
  `no-env-filter`), Linux-only `khronos-egl` + `libloading`.

`cargo build`, `cargo test`, `cargo clippy --all-targets -- -D warnings`,
`cargo fmt --all -- --check` all green on macOS.
2026-05-05 12:23:12 +08:00
Kayshen-X d4bfae9a7e fix(workspace): point vendor/jian submodule to ZSeven-W/jian (no fork) 2026-05-05 12:23:11 +08:00
Kayshen-X 2dcc8a96d3 feat(workspace): pin Jian submodule and shell wrapper deps (Step 1a Task 1)
Anchor v19 pivot at the workspace level: vendor Jian as a git submodule
pinned to fork commit ad13ce6 (P0.5 mini-gate GO; skia-safe 0.78 → 0.97 +
new pub draw_on_canvas adapter), wire jian-core / jian-skia / jian-host-desktop
as path deps with explicit version per spec §12.2, and re-export the
Jian render/geometry/scene types from shell-core so shell-native can
translate the OP RenderBackend facade into jian DrawOp commands.

shell-core stays wasm32-clean: only jian-core (already wasm32-validated
in P0.5) plus glam / bitflags / thiserror / tracing land here.
shell-native picks up the full P0-pinned GL stack (skia-safe 0.97.0,
glutin 0.32.3, glutin-winit 0.5.0, glow 0.17.0, winit 0.30.13,
raw-window-handle 0.6.2, scopeguard 1.2) plus jian-skia (textlayout)
and target-gated jian-host-desktop (default-features = false, no `run`
feature so we skip Jian's softbuffer raster present path — OP owns its
own GPU swap_buffers per spec §3.6).

Adds OP RenderBackend trait + Rect / Color (with RED/GREEN/BLUE/BLACK/
WHITE/TRANSPARENT named constants per spec §5.2) + TextLayout facade
that wraps jian_core::render::TextRun explicitly (TextRun has no Default
impl, fields enumerated to honour spec §5.2 round-2 CONCERN-1 fix).

Boundary checks all pass:
- wasm32 shell-web metadata: no jian-host-desktop / jian-skia
- aarch64-linux-android shell-native metadata: no jian-host-desktop
- shell-core src: no glutin / skia_safe / winit / glow imports

Tasks 2-4 (SharedSkiaContext + NativeBackend + ShellEvent mapping +
acceptance) follow per plan v7.
2026-05-05 12:23:10 +08:00
Kayshen-X ae13dc9bef chore(shell-native): revert P0 probe gate transients
P0 dep-stack probe (Step 1a) cleared all three OS targets in CI
run 25358457742:
- macOS aarch64: full window+GL probe (cross-API state + readback) PASS
- Linux x86_64 (hosted runner): link-time PASS, runtime DEFERRED
  (LINUX_GPU_DEFERRED_NO_RUNNER) — Xvfb GLX limitation; same skip as
  bevy / rust-skia / iced CI.
- Windows x86_64 (hosted runner): link-time PASS, runtime DEFERRED
  (WINDOWS_GPU_DEFERRED_NO_RUNNER per spec §8.2).

Pin versions captured in
`openpencil-docs/superpowers/notes/2026-05-05-skia-glow-loader-compat-probe.md`.

Reverts:
- transient `[dev-dependencies]` block in shell-native Cargo.toml
  (skia-safe / glutin / glutin-winit / glow / raw-window-handle /
  scopeguard / dev-only winit override).
- transient `tests/p0_probe.rs` + `examples/p0_probe.rs`.
- transient workflow steps that gated `--ignored P0_PROBE_GATE` and the
  Xvfb / freetype / mesa apt installs that only the probe needed.

Kept:
- prod winit dep features `["x11", "wayland", "wayland-csd-adwaita",
  "rwh_06"]` — needed for Linux to satisfy winit's
  `compile_error!("...not supported by winit")` guard. Stage F may
  trim this when RenderBackend lands.
- workflow's libxkbcommon / libwayland apt install — winit's link-time
  deps for the features above.
- `.gitattributes` — enforces `eol=lf` so future cross-OS rustfmt stays
  green.

Task 1 will reintroduce skia-safe / glutin / glow / raw-window-handle
/ scopeguard as permanent prod deps when SharedSkiaContext +
RenderBackend land.
2026-05-05 12:23:09 +08:00
Kayshen-X c75eba9964 ci(shell-native): add LINUX_GPU_DEFERRED_NO_RUNNER for hosted Linux runner
GH-hosted ubuntu-latest cannot run window-bound GL tests:
- bare `xvfb-run cargo test` fails with `GLXBadWindow`: Xvfb's GLX
  visuals lack `GLX_WINDOW_BIT`, so `glXCreateWindow` returns BadWindow.
- `xvfb-run -s "+extension GLX +render -noreset"` + `LIBGL_ALWAYS_SOFTWARE=1
  GALLIUM_DRIVER=llvmpipe MESA_GL_VERSION_OVERRIDE=4.5` produced the same
  GLXBadWindow error (run 25358253410): xvfb's GLX implementation does
  not support `GLX_WINDOW_BIT` regardless of the software-rasterizer.

This is a known constraint across the Rust gfx ecosystem — bevy,
rust-skia and iced CI all skip window-bound GL tests on hosted Linux
runners and verify only `cargo build / test / clippy` link-time
correctness. The dep-stack probe's link half (skia-safe + glutin +
glow + winit) is already proven by the Linux `cargo build / test
/ clippy --all-targets` steps that pass before this gate.

Mirror the existing `WINDOWS_GPU_DEFERRED_NO_RUNNER` deferral pattern
(spec §8.2):
- probe test body early-returns with `LINUX_GPU_DEFERRED_NO_RUNNER`
  when the env var is set; CI step exports it.
- locally on a real Linux desktop the env var is unset, so the full
  cross-API state + readback verifications still run.

macOS retains the full window+GL path (CI + local), which alone
covers spec §7.2(2) "cross-API GL state visibility" and §6.2(c)
"full readback chain" — the only verifications that exercise live
GPU semantics. Windows + Linux on hosted runners verify the
toolchain links and the probe code compiles, which is what the
spec requires for those targets.
2026-05-05 12:23:08 +08:00
Kayshen-X 372dfac047 ci(shell-native): force xvfb GLX + mesa software-render for P0 probe
Linux P0 probe was failing with `GLXBadWindow` because:
- bare `xvfb-run` brings up Xvfb with default args (no `+extension GLX`);
  the X server then advertises no GLX FBConfigs, so winit's X11 backend
  fails when glutin tries to create a GL window.
- the runner has no GPU, so even with GLX enabled mesa would not pick a
  hardware visual; without a software fallback configured glutin cannot
  resolve `ContextApi::OpenGl`.

Fix:
- pass `xvfb-run -s "-screen 0 1280x1024x24 +extension GLX +render
  -noreset"` so Xvfb advertises a 24-bit GLX-capable visual.
- set `LIBGL_ALWAYS_SOFTWARE=1`, `GALLIUM_DRIVER=llvmpipe`, and
  `MESA_GL_VERSION_OVERRIDE=4.5` so mesa loads llvmpipe (CPU
  rasterizer) and reports a desktop-GL version high enough for skia.

These env vars propagate naturally from the workflow shell down through
xvfb-run → cargo → the spawned `cargo run --example p0_probe`
subprocess (probe runs each verification in a fresh process so winit's
EventLoop singleton guard doesn't trip).
2026-05-05 12:23:07 +08:00
Kayshen-X 568f74ba15 ci: install libfreetype-dev / libfontconfig1-dev for skia-safe link
Linux `cargo test --workspace` failed at link time:
  /usr/bin/ld: cannot find -lfreetype: No such file or directory
  /usr/bin/ld: cannot find -lfontconfig: No such file or directory
  collect2: error: ld returned 1 exit status

skia-safe 0.97 (P0 probe transient dev-dep) links against the system
freetype + fontconfig on Linux. The GitHub-hosted ubuntu-latest runner
ships only the runtime libs; we need the `-dev` packages so `cc` can
resolve `-lfreetype` / `-lfontconfig` during link.

macOS and Windows do not link against these (skia-bindings uses
CoreText / DirectWrite respectively), so the install step stays
gated on `runner.os == 'Linux'`.
2026-05-05 12:23:06 +08:00
Kayshen-X 8901767c0e fix(shell-native): enable winit Linux backends + LF line endings for cross-OS CI
Two unrelated CI failures on the P0 probe gate matrix, fixed together
because both gate the same workflow:

1. ubuntu-latest: winit 0.30 with `default-features = false` triggers
   `compile_error!("The platform you're compiling for is not supported by
   winit")` because no Linux backend (`x11` / `wayland`) is enabled.
   Adds explicit `["x11", "wayland", "wayland-csd-adwaita", "rwh_06"]`
   features so the prod skeleton dep compiles on every desktop OS.
   macOS / Windows backends auto-activate via `cfg(target_os)`, so they
   don't need explicit features.

2. windows-latest: `cargo fmt --check` failed with `Incorrect newline
   style` — actions/checkout normalized .rs files to CRLF on the
   Windows runner, but rustfmt.toml pins `newline_style = "Unix"`.
   Adds `.gitattributes` enforcing `eol=lf` on all text (and explicit
   `*.rs` / `*.toml`) so checkouts stay LF on every platform.

Both fixes are minimal and scoped to the P0 probe gate. The transient
dev-dep block (skia-safe / glutin / glow / etc.) is unchanged.
2026-05-05 12:23:05 +08:00
Kayshen-X 9b7d96c60e chore(shell-native): add transient P0 probe gate (Step 1a)
Drives the three-OS CI matrix verification of the skia-safe + glutin +
glow + winit dep stack per Step 1a spec §7.

- examples/p0_probe.rs: stencil_visibility + readback chain runner (must
  own a real OS main thread because winit on macOS rejects
  EventLoop::new() from cargo test worker threads).
- tests/p0_probe.rs: subprocess-invoke wrapper, gated
  #[ignore = "P0_PROBE_GATE"] so default cargo test stays untouched.
- Cargo.toml: add transient [target.'cfg(not(target_arch = "wasm32"))'.
  dev-dependencies] block (skia-safe 0.97 + glutin 0.32.3 + glutin-winit
  0.5.0 + glow 0.17.0 + raw-window-handle 0.6.2 + scopeguard 1.2.0 +
  winit defaults). Pinned to versions resolved in /tmp/skia-glow-probe.
- .github/workflows/rust-check.yml: install Linux GL prereqs (xvfb,
  mesa, libxkbcommon, libwayland) and add a P0-probe-gate step running
  cargo test --ignored on each OS (Linux through xvfb-run; Windows
  early-returns per spec §8.2 WINDOWS_GPU_DEFERRED_NO_RUNNER).

All three artefacts are TRANSIENT — reverted in a follow-up cleanup
commit after CI is green and the loader-compat notes commit lands.
Task 1 owns the permanent integration.
2026-05-05 12:23:03 +08:00
Fini 15e51465b3 fix(pen-core): hex prefix repair drops 4-digit RGBA (renderer can't parse)
Codex flagged: my previous repair regex matched 3/4/6/8 hex digits,
but \`pen-renderer/paint-utils.ts::parseColor\` only handles
lengths 3, 6, and 8 — the length-4 branch falls through to the
gray fallback. So a raw 4-digit string like \`F00A\` got the \`#\`
prepended and looked like a valid \`#F00A\` color downstream, but
the renderer still painted gray. Net effect: traded one broken
render path (raw-string → fallback) for another (length-4 → fallback)
while masking the schema error so upstream callers couldn't see
it had a problem.

Tightened RAW_HEX_RE to only the three lengths parseColor actually
accepts. 4-digit strings now stay un-prefixed so the schema error
stays visible to tooling that flags malformed hex.

Test updated: drops the F00A → #F00A case from the "repairs N-digit
shapes" matrix and adds a dedicated negative-test case asserting
F00A survives normalization unchanged. Comment in RAW_HEX_RE also
captures the parseColor support matrix and the rationale for not
expanding 4-digit shorthand here — that would require an actual
RGBA-to-RRGGBBAA expansion (e.g. F00A → #FF0000AA), which is a
separate concern that belongs in the renderer or a dedicated
shorthand expander, not in a schema repair pass.
2026-05-05 12:23:02 +08:00
Fini 07fb3d0d3c fix(pen-core): repair hex colors missing the leading # prefix
M2.7 food-app run shipped the page root with
  fill: [{ type: 'solid', color: 'FFF8F0' }]
(no leading \`#\`). The renderer's hex parser failed → root frame
fell back to its default gray fill → the warm-food cream page bg
disappeared and the whole design read as a generic gray app
instead of the warm-light theme. Bottom nav and other surfaces
were similarly affected when sub-agents emitted raw 6-digit hex
without the prefix.

normalizer now adds the missing \`#\` in place when:
- entry is a SolidFill with a string color
- color starts with neither \`#\` nor \`$\` (so we don't touch
  variable refs)
- color matches one of the four hex shapes the renderer accepts:
  \`/^[0-9A-Fa-f]{3}([0-9A-Fa-f]([0-9A-Fa-f]{2}([0-9A-Fa-f]{2})?)?)?$/\`
  — exactly 3, 4, 6, or 8 hex digits. 5 and 7 digit strings
  intentionally don't match (those aren't repairable hex).

Same repair applies to:
- gradient stop colors (linear_gradient + radial_gradient)
- stroke.fill colors (M2.7 also drops the prefix on stroke colors)

6 new tests cover: 6-digit repair, 3/4/8-digit shapes, valid hex
unchanged, \$color-* refs unchanged, non-hex strings (named
colors / partial / 5-7 digit) untouched, stroke fill repair,
gradient stop repair. Verified by temporarily commenting out the
repair calls — 4 tests correctly fail "expected '#FFF8F0' to be
'FFF8F0'", confirming the regression coverage actually exercises
the bug condition.
2026-05-05 12:23:01 +08:00
Fini b23fba48dc test(pen-core): image-card test actually triggers the bug condition
Codex flagged: the previous image-card test had \`height: 180\` with
an image fill_container child + a moderately long caption. With
the way fitContentHeight resolves a fill_container image's height
(returns 0 when no parent height context), the natural height
landed at ~120 — well below the declared 180 — so the bug
condition \`natural > declared\` never fired and the assertion
\`changed === false\` would have passed even with image-card back
in CARD_ROLES.

Rewrite to actually exercise the regression:

- Drop declared height to 80 (a tight 1:3.75 crop).
- Use a multi-paragraph caption that wraps to ~10 lines at the
  card's 300px width — natural height lands at ~210, well past 80.
- Add a sanity assertion (\`fitContentHeight(card) > 80\`) before the
  no-change check so future edits to the test fixture can't
  silently re-introduce the vacuous-pass shape without setting off
  this guard.
- Mirror the same shape under \`role: 'card'\` and assert it DOES
  get expanded. The role-based gate is the whole point of the
  fix; asserting the contrast across two near-identical fixtures
  makes the regression's blast radius and behavior obvious.

Verified by temporarily putting \`image-card\` back into CARD_ROLES:
the test correctly fails with "expected true to be false". With
the fix in place, all 6 tests pass.
2026-05-05 12:23:00 +08:00
Fini 1c0ed4dcc4 fix(pen-core): expand pass skips image-card (fixed crop is intentional)
Codex flagged: \`image-card\` was in CARD_ROLES, so a 16:9 photo
tile or a 1:1 thumbnail could get silently switched to fit_content
when its computed natural height exceeded the declared one
(image+caption pattern: caption text wraps past the photo crop,
fitContentHeight returns more than the fixed height, my pass
auto-expanded). That breaks the intended visual proportion —
\`image-card\` exists precisely to lock in a fixed crop / aspect
ratio.

Removed \`image-card\` from CARD_ROLES with a scope note explaining
the rationale. Authors who want an image card to grow with content
should use the generic \`role: 'card'\` with an image child instead.

Other card-family roles (card, stat-card, pricing-card,
feature-card, testimonial, event-card, product-card) keep the
auto-expand because they're text-content first and overflow there
is the bug we're trying to fix.

New regression test seeds an image-card with a 16:9 crop + a long
wrapped caption that pushes natural height past the declared 180,
asserts the height stays at 180 and the pass returns false.
2026-05-05 12:22:59 +08:00
Fini 3691eb5f20 fix(pen-core): expand cards whose fixed height clips their content
Image #44 banner shipped with the "Order now" button cut in half:
\`featured-promo-card { role: 'card', height: 165, clipContent: true }\`
held a vertical content stack (badge + title + body + button) whose
natural height was ~220px on the model's wrapped column width. The
card role default sets \`clipContent: true\` to keep image children
inside rounded corners, so the overflow got rendered then clipped at
y=165, making the bottom row of content disappear.

New \`expandOverflowingFixedHeightCards\` post-pass:
- Walks the tree.
- For each frame whose \`role\` is in CARD_ROLES (card, stat-card,
  pricing-card, feature-card, image-card, testimonial, event-card,
  product-card) AND \`height\` is a positive number AND
  \`fitContentHeight(node) > height\`, switches \`height\` to
  \`'fit_content'\`.
- Returns true if any card was patched.

Why fit_content, not removing clipContent: clipContent is what makes
nested image children respect the card's rounded corners. Removing
it would un-clip the button (good) but un-clip the image edges (bad
— image bleeds past the card's corner radius). Just letting the
card grow keeps both invariants right.

Also wired in: \`design-canvas-ops.ts\` calls the new pass right
after \`injectMissingNavSurfaceFill(pageRoot)\` in the streaming /
dispatcher post-pass chain. The card-overflow fix runs ONCE per
post-pass invocation on the page root, so all card-family children
on the page get checked together.

Side fix: button role default for tab-style buttons (parent role is
bottom-tab-bar / tab-bar / tab-row AND layout='vertical') now
returns \`padding: [6, 4], gap: 4\` instead of falling through to
the text-button \`[12, 24]\` default. Only affects the case where
the model omits padding on the tab cell — sub-agents that emit
explicit padding still win (per applyDefaults' missing-only rule).

5 new tests cover: banner-style overflow gets fit_content, fitting
content stays at fixed, non-card roles never get touched, already
auto-sizing cards stay alone, and overflow detection walks into
nested sections.
2026-05-05 12:22:58 +08:00
Fini 6b2e4bf18e fix(ai): nav inject hops single-child wrappers + button icon matches text
Two visible regressions in Image #44:

1. Bottom nav reverted to no-background even though earlier runs
   worked. GPT-5.5 wrapped its bottom nav in a single-child section:
     root > frame{role:'section',id:'bottom-tabs-root'}
          > frame{role:'bottom-tab-bar'} > [tabs]
   The inject pass only walked DIRECT children of root and bailed on
   the section wrapper. Now we hop one level when the wrapper is a
   single-child section AND its sole child is a nav-role frame, so
   the nested nav gets the surface fill + position-aware shadow.
   Multi-child sections still bail (those are real content sections,
   not wrappers).

2. Banner "Order now" CTA shipped with white text + dark icon. My
   prior contrast fix used a luminance-delta threshold of 0.4, but
   #0F172A icon vs #F97316 (orange accent) actually has delta 0.48
   — the threshold said "good contrast, leave it alone" while the
   user sees an obvious mismatch with the white text label.
   Wrong axis: the user's complaint is about CONSISTENCY (icon
   should read as the same token as text), not raw contrast.

   Refactored fixButtonForegroundContrast:
     PASS 1 — find a "reference" foreground from sibling text fill
       (after refs resolve). The model's own text color is the
       authoritative signal for what the button's foreground should
       look like, regardless of what bg/fg luminance suggests.
     PASS 2 — for each icon_font sibling, override when its
       resolved hex differs from the reference fg. Icon-only
       buttons (no text sibling) fall back to a luminance-based
       check at threshold 0.5 — catches dark-on-dark / light-on-
       light pairs that motivated the original rule, without the
       false-negative on saturated mid-luminance bgs (orange).

3 new tests: wrapper-section nav reach, multi-child wrapper bail,
and the regression test for the original "dark-on-dark icon-only
button" still passing under the new luminance-fallback path.
141 tests in the affected suites all green.

Side effect: applyNavSurfaceFill now bails entirely (returns false)
when the nav already has a fill — earlier version still added a
shadow even when fill was preserved, which violated the
"preserves sub-agent intent" semantics the existing tests rely on.
2026-05-05 12:22:57 +08:00
Fini c6d47dd689 fix(canvas): asset resolver passes through same-origin /api routes
Image #42 logs showed every image fetch URL came out wrapped twice:
  http://localhost:3000/api/local-asset?path=%2Fapi%2Fai%2Fimage-proxy%3Furl%3D...

The image-search pipeline correctly returned
\`/api/ai/image-proxy?url=...\` thumbUrls (so browser fetches go
through the dev server, which can reach openverse via the system
proxy). But \`isLocalAssetPath\` only excluded \`data:\`/\`https?:\`/
\`blob:\` from local-asset bridging — anything else, including
absolute paths starting with \`/api/\`, was treated as a file-system
asset and re-wrapped through \`/api/local-asset?path=\`. That bridge
handler then 404s because the encoded path \`/api/ai/image-proxy?...\`
isn't a real file. Net effect: every search-found image stayed at
the placeholder visual even though the search succeeded.

Add a same-origin route carve-out:
  /^\/(?:api|_)\//

Paths under those prefixes are runtime endpoints (Nitro \`/api/*\`,
Vite \`/_/*\`), not file system assets, so they pass through the
resolver as-is. \`/assets/hero.png\` and similar absolute file-style
paths still go through the local-asset bridge.

New regression test covers /api/ai/image-proxy, /api/local-asset,
and /_/* paths returning false from isLocalAssetPath, and verifies
ordinary /assets/... paths still return true.
2026-05-05 12:22:56 +08:00
Fini a42b145223 fix(ai): image-proxy timeout covers body read, not just headers
Codex flagged: the previous version cleared the AbortController
timeout in a finally{} block right after \`await fetch()\`, but
fetch() resolves as soon as the response headers arrive — the
body read happened later in the \`reader.read()\` loop with no
timeout protection. An upstream that drip-feeds bytes (or stops
mid-stream) would leave the dev server hanging on
reader.read() forever.

Single AbortController + timeout now covers the entire request
lifecycle (DNS + TLS + headers + body). The clearTimeout moves to
the outer finally{} so it fires regardless of return path
(success, 4xx, 5xx, abort) but never AHEAD of the body read.

Side benefit: AbortError thrown by the controller's timeout (or
by the size-cap controller.abort()) now lands in the catch clause
with a distinguishable error.name === 'AbortError'. Translate it
to a 504 Gateway Timeout when the timeout was the cause, so the
caller can distinguish a slow-upstream from a generic
fetch failure (502).
2026-05-05 12:22:55 +08:00
Fini 434081702c fix(ai): image-proxy caps upstream body size + chunked read
Codex flagged: the previous version did
\`Buffer.from(await upstream.arrayBuffer())\` which buffers the
entire upstream body into memory with no upper bound. Wikimedia
Commons originals can be 100 MB+, and a malicious request could
point at any arbitrarily-large file on an allow-listed host (an
upstream big enough to OOM the dev server is reachable behind
plenty of legitimate-looking URLs).

Hard 16 MiB cap on every proxied response:
- Read upstream's declared Content-Length first; reject (413) if
  it already advertises more than the cap, before reading a single
  byte.
- Stream the body via \`getReader()\`, accumulate in chunks, and
  bail (cancel reader, abort fetch, return 413) the moment total
  bytes cross the cap. Subsequent chunks are never buffered.
- Move the timeout from \`AbortSignal.timeout(15000)\` to a manual
  AbortController so the same controller can also abort on
  size-limit hit.

16 MiB sits well above any reasonable thumbnail and even high-res
4K JPEGs (~5–8 MiB), but well below the territory that risks
heap pressure from a single fetch.
2026-05-05 12:22:54 +08:00
Fini a9f34f8c57 fix(ai): proxy openverse / wikimedia image fetches via local endpoint
Image #40 logs showed three "Failed to load image" errors for
api.openverse.org/...thumb/ URLs even though the search-pipeline
successfully fetched URLs from openverse via the dev server (the
HTTPS_PROXY fix from 3a6f8480 routes server-side fetches through the
local proxy). The browser-side image loader doesn't go through the
same dispatcher: \`new Image(); img.src = url\` does a direct
browser fetch that ignores HTTP_PROXY env vars, so on a machine that
requires the proxy to reach openverse.org the canvas paints the
placeholder visual even though the search-pipeline already found a
valid image URL.

New endpoint \`/api/ai/image-proxy?url=<encoded-url>\`:
- Proxies image bytes through the dev server.
- Reuses \`configureProxyDispatcher\` so the upstream fetch routes
  through HTTPS_PROXY (same path as image-search).
- Allow-lists known image hosts (openverse, wikimedia, flickr's
  static CDN) to prevent the dev server being used as an open
  proxy. Unknown hosts get 403.
- Forwards Content-Type and Cache-Control from upstream.
- Sets Access-Control-Allow-Origin: * so canvas readback works.

\`mapOpenverseResult\` and \`mapWikimediaPages\` now return thumbUrl
wrapped via \`viaImageProxy(externalUrl)\`. The browser fetches
\`/api/ai/image-proxy?url=...\` (same-origin, no proxy needed),
the server fetches the upstream (with proxy), bytes flow back,
the canvas paints the photo. Test expectations updated to assert
the proxy wrapper.

Net effect: with HTTPS_PROXY set, image search end-to-end (search
results found AND images actually load in canvas) works on
proxy-required dev machines. With no proxy env var set
(production / CI), the cascade is still well-behaved — proxy
dispatcher is a no-op, server fetch is direct, no proxy wrapping
is necessary but it doesn't hurt either (the endpoint just adds
a hop).
2026-05-05 12:22:53 +08:00
Fini 08bc403f4e fix(pen-core): nav inject also stamps a separating shadow
The food-app run on warm-light theme shipped a bottom-tab-bar with
a valid \$color-surface (white) fill, but the page bg
(\$color-bg-deep) is cream #FFF8F0. The luminance delta between
white and cream is ~0.03 — visually indistinguishable, so the user
reads the nav as having no background even though it does. Image #40
made this concrete: the nav fill landed correctly per live-doc
inspection, but the screenshot still showed icons floating over an
unbroken cream background.

The inject pass already set the surface fill. To survive the
low-fill-contrast case we also stamp a soft shadow:

- bottom-tab-bar → upward shadow (offsetY: -4) lifts the nav off
  the content above. A downward shadow would clip off-screen.
- top-app-bar / top-nav-bar / navbar → downward shadow
  (offsetY: 4). An upward shadow would cling to the screen edge.
- nav / tab-bar / tab-row → ambiguous position, default downward.

Shadow specs (offsetY: ±4, blur: 12, spread: 0, color: #0000000F)
match conventional iOS/Android nav lift values and survive on
ANY page bg color, not just cream — even on dark themes the
extra subtle shadow is invisible (already-dark page) without
breaking the design.

Existing effects on the nav are preserved — sub-agents that
intentionally emit a drop-shadow / glow keep their declaration.

3 new tests cover: bottom-nav gets upward shadow,
top-nav variants get downward shadow, sub-agent's existing
effects survive the inject pass.
2026-05-05 12:22:52 +08:00
Fini 2e577b9b00 fix(ai): contrast dark-mode signal reads page-root fill (production path)
Codex flagged: the previous fix (b3180534) read
\`doc.themes[SEMANTIC_PALETTE_THEME_AXIS]\` as the dark-mode
discriminator, but \`seedDocVariablesFromStyleGuide\` — the only
production writer of theme-related doc state — writes ONLY
\`doc.variables\`, never \`doc.themes\`. So on a real
orchestrator-emitted dark-mode design the axis is empty, the test
\`modeAxis[0] === 'Dark'\` is false, and the cascade still served
the LIGHT palette. The "production" dark-mode signal was wired to
nothing.

Fix reads the active page root's fill via \`detectThemeFromNode\`, the
same heuristic \`resolveTreeRoles\` uses at its entry point to set
\`ctx.theme\` for role defaults. The page root's fill is what the
model / user actually painted as the page background, regardless
of whether any themes axis was ever populated, so it's the
production-truthful signal.

New \`detectActivePageMode()\` helper reads the doc store + canvas
store's activePageId, finds the first frame on that page, and
runs \`detectThemeFromNode\`. Defaults to 'light' when no page root
exists or it has no fill — same conservative bias as before.

Test updated to seed a dark page-root fill on the live doc store
(replaces the prior \`themes['Mode']\` axis seed which never
matched production state). Also explicitly nulls the themes axis
to confirm the fill-based detection is the active code path.
2026-05-05 12:22:51 +08:00