feat(shell-core,shell-native): map Jian PointerEvent to ShellEvent (Step 1a Task 3)

Phase B Task 3 implementation per spec v19 §5.1 + §5.1.1 (FROZEN
2026-05-04):

shell-core:
- New `event` module declaring `ShellEvent` (6 variants per spec §5.1)
  + sub-types `PointerId / TouchId / TouchPhase / TouchForce /
    MouseButton / ElementState / ScrollDelta / Modifiers / KeyCode /
    WindowEventKind`. Pure OP types — no winit / Jian / GL — so the
  enum is wasm32-clean and visible on iOS / Android (spec §11.3).
- TouchForce::Calibrated mirrors winit::Force 1:1 (spec §11.3
  invariant) so Step 1f mobile mapper compiles without API break.
- Newtype id fields are `pub` so shell-native can construct them across
  crates (spec round 3 BLOCK-R3-4 fix).

shell-native:
- New `event` module (cfg-gated desktop only) housing
  `JianPointerMapper` — stateful diff over the per-PointerId
  `MouseButtons` snapshot. Diff runs on Down / Up / Move (spec round 3
  CONCERN-R3-1 fix); Hover / Move emits a trailing `PointerMove`.
- Touch branch maps Down/Move/Up/Cancel → Started/Moved/Ended/Cancelled;
  Touch Hover returns `Vec::new()` (touches never hover).
- Mouse / Pen / Stylus / Trackpad share the same diff branch.
- Degraded inputs (no button transition + no Move emission) return
  `Vec::new()` instead of synthesising a `ShellEvent::Other` variant
  (spec round 4 CONCERN-R4-1 fix; the enum stays at exactly 6 variants).

Tests:
- 15 new unit tests in shell-native/tests/event_mapping.rs covering
  the 4 Touch phases, mouse Hover, LEFT Down/Up pair, multi-button
  press/release during Move, Pen/Stylus/Trackpad routing, two
  degraded-empty paths, and modifiers propagation (CMD → meta).
- 3 new shape tests in shell-core/tests/event_shape.rs proving the
  6-variant invariant + TouchForce::Calibrated field shape +
  `pub`-field newtype constructibility.

Verified:
- `cargo test -p openpencil-shell-core -p openpencil-shell-native`
  green (36 tests total across both crates).
- `cargo check --target wasm32-unknown-unknown -p openpencil-shell-core`
  green; shell-web on wasm32 still compiles with the new module pulled
  through.
- `cargo check --target aarch64-apple-ios -p openpencil-shell-native`
  + `--target aarch64-linux-android -p openpencil-shell-native` both
  green (mapper cfg-gated out of mobile).
- `cargo metadata --filter-platform aarch64-linux-android` confirms
  jian-host-desktop / jian-skia not in the Android dep tree.
- §11.1 grep: 0 actual `use winit/skia_safe/glutin/...` items in
  shell-core (only doc-comment references).
- `cargo clippy --all-targets` clean; `cargo fmt --check` clean.
This commit is contained in:
Kayshen-X 2026-05-05 12:23:26 +08:00
parent 46238d36b5
commit 786d10a1c6
6 changed files with 968 additions and 0 deletions

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//! `ShellEvent` — OP widget-facing primitive event enum (spec v19 §5.1).
//!
//! Per spec §1.2 (FROZEN 2026-05-04) shell-core must compile on
//! `wasm32-unknown-unknown` and remain platform-neutral on iOS / Android.
//! This module therefore declares **only OP types** — no winit, no Jian,
//! no GL — so the enum is visible everywhere widgets compile (mobile +
//! WASM included). The desktop mapper that lifts Jian `PointerEvent` into
//! `ShellEvent` lives in `openpencil-shell-native::event` (target-gated to
//! macOS / Linux / Windows; Step 1f extends to mobile).
//!
//! ## Spec invariants (§11 mobile-readiness)
//! - 6 variants: `PointerMove / PointerButton / MouseWheel / Touch / Window / Key`.
//! - `Touch` carries `TouchForce` (`Calibrated` mirrors winit::Force 1:1
//! to avoid Step 1f mobile API break, plus `Normalized` for Android).
//! - Newtype id fields are `pub` (spec round 3 BLOCK-R3-4 fix) so callers
//! in shell-native can construct them across crate boundaries.
use crate::render_backend::Point2D;
/// Stable identity for a single pointer (mouse/pen/stylus/trackpad cursor).
///
/// Widened to `u64` here so OP can ingest mappers from platforms (iOS, Web)
/// whose finger ids exceed Jian's `u32` `PointerId`. Desktop mapper widens
/// `jian_core::gesture::PointerId(u32)` → `PointerId(u64)` losslessly.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct PointerId(pub u64);
/// Stable identity for a single touch/finger contact.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct TouchId(pub u64);
/// Lifecycle of a touch contact (spec §5.1).
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum TouchPhase {
/// Finger landed.
Started,
/// Finger moved while held.
Moved,
/// Finger lifted normally.
Ended,
/// System cancelled tracking (focus loss / iOS face-proximity /
/// Android system-gesture intercept).
Cancelled,
}
/// Pressure / force for a touch contact (mirrors `winit::event::Force`
/// 1:1 to avoid Step 1f mobile API break, per spec §11.3 invariant).
#[derive(Debug, Clone, Copy, PartialEq)]
pub enum TouchForce {
/// iOS 3D Touch / Apple Pencil. `force` is the raw force value;
/// `max_possible_force` is the touch sensor's max; `altitude_angle`
/// is the Pencil tilt angle in radians (π/2 = perpendicular).
Calibrated {
force: f64,
max_possible_force: f64,
altitude_angle: Option<f64>,
},
/// Android pressure (already normalized to [0.0, 1.0]).
Normalized(f64),
}
/// Mouse buttons (spec §5.1; mirrors winit::event::MouseButton).
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum MouseButton {
Left,
Right,
Middle,
Back,
Forward,
Other(u16),
}
/// Pressed/released state for buttons + keys.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum ElementState {
Pressed,
Released,
}
/// Mouse wheel / two-finger trackpad scroll delta.
#[derive(Debug, Clone, Copy, PartialEq)]
pub enum ScrollDelta {
/// Discrete scroll, in lines (mouse wheel notch).
LineDelta { x: f32, y: f32 },
/// Continuous scroll, in logical pixels (trackpad).
PixelDelta(Point2D),
}
/// Modifier-key state at the moment an event was raised.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub struct Modifiers {
pub shift: bool,
pub ctrl: bool,
pub alt: bool,
/// Cmd on macOS, Super/Win on Linux/Windows (mirrors Jian `Modifiers::CMD`).
pub meta: bool,
}
/// Subset of keys OP currently surfaces (spec §5.1; expanded as widgets
/// need them in Step 1c+). Variant names follow winit::keyboard::KeyCode
/// for easy mapping. `Other(u32)` carries the raw scancode so
/// shell-native can pass through unmapped keys without losing them.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub enum KeyCode {
// Letters
A,
B,
C,
D,
E,
F,
G,
H,
I,
J,
K,
L,
M,
N,
O,
P,
Q,
R,
S,
T,
U,
V,
W,
X,
Y,
Z,
// Digits
Digit0,
Digit1,
Digit2,
Digit3,
Digit4,
Digit5,
Digit6,
Digit7,
Digit8,
Digit9,
// Whitespace / control
Space,
Enter,
Tab,
Backspace,
Escape,
Delete,
// Arrows
ArrowLeft,
ArrowRight,
ArrowUp,
ArrowDown,
// Modifiers (released as standalone keys)
Shift,
Control,
Alt,
Meta,
/// Anything else — raw scancode. Step 1c+ widgets that need a
/// specific key add a named variant.
Other(u32),
}
/// Window-level event kinds (spec §5.1; the desktop mapper synthesizes
/// these directly from winit `WindowEvent`, never via Jian).
#[derive(Debug, Clone, Copy, PartialEq)]
pub enum WindowEventKind {
/// Window content area resized (logical pixels via `inner_size`).
Resized { width: u32, height: u32 },
/// HiDPI scale factor changed (Retina toggle, monitor switch).
ScaleFactorChanged(f64),
/// User clicked the close button / hit Cmd-W / etc.
CloseRequested,
/// Focus gained (`true`) or lost (`false`).
Focused(bool),
}
/// Widget-facing primitive event (spec v19 §5.1).
///
/// Layered on top of Jian `PointerEvent` (which only carries
/// pointer/touch primitives — pos/buttons-bitset/phase). Window / Key /
/// MouseWheel events do **not** route through Jian; they come straight
/// from winit on desktop. See [`crate::event`] module docs and spec
/// §5.1.1 for the full mapping contract.
#[derive(Debug, Clone, PartialEq)]
pub enum ShellEvent {
/// Pointer moved (cursor or pen) — no button state change.
PointerMove {
id: PointerId,
pos: Point2D,
modifiers: Modifiers,
},
/// One pointer button transitioned Pressed/Released.
/// Multi-button transitions (e.g. mid-gesture press of an additional
/// button) are emitted as one `PointerButton` per changed bit, plus
/// a trailing `PointerMove` if Jian phase was `Move` — see spec
/// §5.1.1 for the full diff contract.
PointerButton {
id: PointerId,
button: MouseButton,
state: ElementState,
pos: Point2D,
modifiers: Modifiers,
},
/// Mouse wheel / trackpad scroll.
MouseWheel {
delta: ScrollDelta,
modifiers: Modifiers,
},
/// Touch contact lifecycle event (mobile-ready; Step 1f).
Touch {
id: TouchId,
phase: TouchPhase,
pos: Point2D,
force: Option<TouchForce>,
},
/// Window-level event (resize, scale change, close, focus).
Window { kind: WindowEventKind },
/// Keyboard event.
Key {
key: KeyCode,
state: ElementState,
modifiers: Modifiers,
},
}

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@ -10,9 +10,19 @@
//! + geometry/scene aliases for shell-native's internal translation (widget code never sees them).
//! - the [`render_backend`] module defines OP's own widget-facing facade
//! (`RenderBackend` trait + `Rect` / `Color` / `TextLayout`, spec §5.2).
//! - the [`event`] module declares OP's `ShellEvent` enum + sub-types
//! (spec §5.1). Widget code consumes these on every platform; the
//! desktop Jian/winit → ShellEvent mapper lives in
//! `openpencil-shell-native::event` (target-gated to desktop today;
//! Step 1f extends to mobile).
pub mod event;
pub mod jian;
pub mod render_backend;
// Re-export the primary API for upstream crates / widgets / tests.
pub use event::{
ElementState, KeyCode, Modifiers, MouseButton, PointerId, ScrollDelta, ShellEvent, TouchForce,
TouchId, TouchPhase, WindowEventKind,
};
pub use render_backend::{Color, Point2D, Rect, RenderBackend, TextLayout};

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//! Plan v7 Task 3 Step 12 — proves the `ShellEvent` enum shape (spec
//! §5.1) is reachable through the public re-export path and matches the
//! 6-variant invariant. Constructed via the cross-platform OP types
//! only — no Jian / winit / GL imports — so this test compiles on
//! wasm32 and mobile too (verified by `cargo check
//! --target wasm32-unknown-unknown -p openpencil-shell-core`).
use openpencil_shell_core::event::{
ElementState, KeyCode, Modifiers, MouseButton, PointerId, ScrollDelta, ShellEvent, TouchForce,
TouchId, TouchPhase, WindowEventKind,
};
use openpencil_shell_core::render_backend::Point2D;
#[test]
fn six_variants_constructible_via_re_export() {
let mods = Modifiers {
shift: true,
ctrl: false,
alt: false,
meta: false,
};
let pos = Point2D::new(1.0, 2.0);
let events = [
ShellEvent::PointerMove {
id: PointerId(1),
pos,
modifiers: mods,
},
ShellEvent::PointerButton {
id: PointerId(1),
button: MouseButton::Left,
state: ElementState::Pressed,
pos,
modifiers: mods,
},
ShellEvent::MouseWheel {
delta: ScrollDelta::LineDelta { x: 0.0, y: 1.0 },
modifiers: mods,
},
ShellEvent::Touch {
id: TouchId(7),
phase: TouchPhase::Started,
pos,
force: Some(TouchForce::Normalized(0.5)),
},
ShellEvent::Window {
kind: WindowEventKind::Resized {
width: 800,
height: 600,
},
},
ShellEvent::Key {
key: KeyCode::Escape,
state: ElementState::Released,
modifiers: mods,
},
];
assert_eq!(events.len(), 6, "spec §5.1 declares exactly 6 variants");
}
#[test]
fn touch_force_calibrated_mirrors_winit() {
// Spec §11.3 invariant: `TouchForce::Calibrated` mirrors
// `winit::event::Force::Calibrated` 1:1 — fields exist with the
// declared names so a Step 1f mobile mapper compiles.
let f = TouchForce::Calibrated {
force: 0.4,
max_possible_force: 1.0,
altitude_angle: Some(std::f64::consts::FRAC_PI_2),
};
if let TouchForce::Calibrated {
force,
max_possible_force,
altitude_angle,
} = f
{
assert_eq!(force, 0.4);
assert_eq!(max_possible_force, 1.0);
assert_eq!(altitude_angle, Some(std::f64::consts::FRAC_PI_2));
} else {
panic!("expected Calibrated variant");
}
}
#[test]
fn newtype_id_fields_pub_constructible() {
// Round 3 BLOCK-R3-4 fix: `TouchId(pub u64)` + `PointerId(pub u64)`
// constructible across crates so shell-native's mapper works.
let _ = TouchId(42);
let _ = PointerId(42);
}

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//! Desktop event mapping (spec v19 §5.1.1).
//!
//! `winit::event::WindowEvent` →
//! ([`PointerTranslator`] from `jian_host_desktop`) →
//! `jian_core::gesture::PointerEvent` →
//! ([`JianPointerMapper`]) →
//! `openpencil_shell_core::ShellEvent`.
//!
//! Window / Key / MouseWheel events do **not** go through Jian — they
//! map straight from winit. Pointer / Touch primitives go through Jian
//! so OP reuses Jian's button-set + cursor-cache state machine
//! (`jian-host-desktop/src/pointer.rs`).
//!
//! This module is **desktop-only** (target-gated in `lib.rs`). Mobile
//! pointer/touch mapping lands in Step 1f.
use std::collections::HashMap;
use jian_core::gesture::{
Modifiers as JianModifiers, MouseButtons as JianMouseButtons, PointerEvent as JianPointerEvent,
PointerId as JianPointerId, PointerKind as JianPointerKind, PointerPhase as JianPointerPhase,
};
use openpencil_shell_core::event::{
ElementState, Modifiers, MouseButton, PointerId, ShellEvent, TouchForce, TouchId, TouchPhase,
};
use openpencil_shell_core::render_backend::Point2D;
/// Stateful mapper from Jian `PointerEvent` to OP `ShellEvent` (spec
/// §5.1.1). Owns a per-`PointerId` snapshot of the last-seen
/// `MouseButtons` bitset so it can diff button transitions across
/// `Down / Up / Move` phases — Jian carries the **current** bitset, not
/// added/removed deltas (see `jian-core/src/gesture/pointer.rs:48-59`
/// + `jian-host-desktop/src/pointer.rs:104-134` for why all three
/// phases must diff).
#[derive(Debug, Clone, Default)]
pub struct JianPointerMapper {
previous_buttons: HashMap<JianPointerId, JianMouseButtons>,
}
impl JianPointerMapper {
pub fn new() -> Self {
Self::default()
}
/// Translate one Jian `PointerEvent` into zero, one, or many
/// `ShellEvent`s. Empty `Vec` = degraded input the caller should
/// ignore (no `ShellEvent::Other` variant exists; see spec §5.1).
///
/// Multi-button transitions during `Move` produce a `PointerButton`
/// per changed bit followed by a trailing `PointerMove` (spec
/// §5.1.1 round 3 CONCERN-R3-1 fix).
pub fn from_jian_pointer(&mut self, p: &JianPointerEvent) -> Vec<ShellEvent> {
let mut out = Vec::new();
match p.kind {
JianPointerKind::Touch => {
let phase = match p.phase {
JianPointerPhase::Down => TouchPhase::Started,
JianPointerPhase::Move => TouchPhase::Moved,
JianPointerPhase::Up => TouchPhase::Ended,
JianPointerPhase::Cancel => TouchPhase::Cancelled,
// Touches never `Hover`: return empty so callers
// ignore the event rather than fabricate a phase.
JianPointerPhase::Hover => return out,
};
out.push(ShellEvent::Touch {
id: TouchId(u64::from(p.id.0)),
phase,
pos: jian_point_to_point2d(p.position),
force: Some(TouchForce::Normalized(f64::from(p.pressure))),
});
}
JianPointerKind::Mouse
| JianPointerKind::Pen
| JianPointerKind::Stylus
| JianPointerKind::Trackpad => {
let prev = self
.previous_buttons
.get(&p.id)
.copied()
.unwrap_or_default();
let added = p.buttons.difference(prev);
let removed = prev.difference(p.buttons);
self.previous_buttons.insert(p.id, p.buttons);
let pos = jian_point_to_point2d(p.position);
let modifiers = from_jian_modifiers(p.modifiers);
let id = PointerId(u64::from(p.id.0));
// 1. Emit one `PointerButton{Pressed}` per added bit.
for bit in added.iter() {
if let Some(button) = mouse_buttons_bit_to_button(bit) {
out.push(ShellEvent::PointerButton {
id,
button,
state: ElementState::Pressed,
pos,
modifiers,
});
}
}
// 2. Emit one `PointerButton{Released}` per removed bit.
for bit in removed.iter() {
if let Some(button) = mouse_buttons_bit_to_button(bit) {
out.push(ShellEvent::PointerButton {
id,
button,
state: ElementState::Released,
pos,
modifiers,
});
}
}
// 3. Hover / Move add a trailing `PointerMove` so motion
// is preserved alongside the button transitions.
// Down / Up don't emit Move (the PointerButton event
// carries the current pos). Cancel doesn't appear
// here — Jian only raises `Cancel` on Touch, which
// was branched out above; an unexpected
// `Mouse|Pen|Stylus|Trackpad + Cancel` is treated as
// degraded and ignored.
match p.phase {
JianPointerPhase::Hover | JianPointerPhase::Move => {
out.push(ShellEvent::PointerMove { id, pos, modifiers });
}
JianPointerPhase::Down | JianPointerPhase::Up | JianPointerPhase::Cancel => {}
}
}
}
out
}
}
/// Convert one `JianMouseButtons` single-bit flag to OP `MouseButton`.
/// Returns `None` if the input has zero or more than one bit set —
/// callers iterate the bitset one bit at a time so `None` should never
/// happen in practice; treating it as a no-op keeps the mapper
/// degradation contract intact (empty `Vec` rather than panic).
fn mouse_buttons_bit_to_button(bit: JianMouseButtons) -> Option<MouseButton> {
match bit {
JianMouseButtons::LEFT => Some(MouseButton::Left),
JianMouseButtons::RIGHT => Some(MouseButton::Right),
JianMouseButtons::MIDDLE => Some(MouseButton::Middle),
JianMouseButtons::BACK => Some(MouseButton::Back),
JianMouseButtons::FORWARD => Some(MouseButton::Forward),
_ => None,
}
}
/// Convert Jian `Modifiers` bitflags to OP `Modifiers` struct.
/// Jian's `CMD` bit maps to OP's `meta` (Cmd on macOS, Super/Win
/// elsewhere — same convention as `winit::keyboard::ModifiersState::super_key`).
fn from_jian_modifiers(m: JianModifiers) -> Modifiers {
Modifiers {
shift: m.contains(JianModifiers::SHIFT),
ctrl: m.contains(JianModifiers::CTRL),
alt: m.contains(JianModifiers::ALT),
meta: m.contains(JianModifiers::CMD),
}
}
fn jian_point_to_point2d(p: jian_core::geometry::Point) -> Point2D {
Point2D::new(p.x, p.y)
}

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@ -42,11 +42,21 @@ pub mod context;
pub mod backend;
#[cfg(any(target_os = "macos", target_os = "linux", target_os = "windows"))]
pub mod canvas_view_stub;
// `event` is desktop-only too — the JianPointerMapper imports
// `jian_core::gesture::*`, which is wasm32-clean but pulls
// platform-only types (`std::time::Instant`) that mobile cargo check
// also accepts. We still cfg-gate to spec §5.1.1 (mapper body desktop
// only; mobile mapper lands in Step 1f and may use a different
// platform event source).
#[cfg(any(target_os = "macos", target_os = "linux", target_os = "windows"))]
pub mod event;
#[cfg(any(target_os = "macos", target_os = "linux", target_os = "windows"))]
pub use backend::{to_jian_color, to_jian_rect, NativeBackend};
#[cfg(any(target_os = "macos", target_os = "linux", target_os = "windows"))]
pub use canvas_view_stub::CanvasViewportStub;
#[cfg(any(target_os = "macos", target_os = "linux", target_os = "windows"))]
pub use event::JianPointerMapper;
// Cross-platform re-exports — visible on every (non-wasm) target.
pub use context::{GlContextProvider, ProviderError, ProviderResult};

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@ -0,0 +1,467 @@
//! Spec v19 §5.1.1 unit tests — Jian `PointerEvent` → OP `ShellEvent`
//! mapper (`JianPointerMapper`).
//!
//! Coverage target (plan v7 Task 3 Step 11 + spec §5.1.1 fixture list):
//! - 4 Touch phases (Started / Moved / Ended / Cancelled).
//! - Mouse Hover → `[PointerMove]`; LEFT Down/Up pair → Pressed/Released.
//! - Multi-button Move (press / release mid-gesture) — diff each bit
//! then trailing PointerMove (CONCERN-R3-1).
//! - Pen / Stylus / Trackpad route through the Mouse branch.
//! - Degraded inputs (no button change on Down/Up, Touch Hover) →
//! `Vec::new()` (spec round 4 CONCERN-R4-1; no `ShellEvent::Other`).
//! - Modifiers propagate (shift/ctrl/alt/meta/CMD).
use std::time::Instant;
use jian_core::geometry::point;
use jian_core::gesture::{
Modifiers as JianModifiers, MouseButtons as JianMouseButtons, PointerEvent as JianPointerEvent,
PointerId as JianPointerId, PointerKind, PointerPhase,
};
use openpencil_shell_core::event::{
ElementState, Modifiers, MouseButton, PointerId, ShellEvent, TouchForce, TouchId, TouchPhase,
};
use openpencil_shell_native::JianPointerMapper;
/// Build a `JianPointerEvent` with default tilt / pressure / timestamp,
/// overriding the fields each test cares about.
fn jian_event(
id: u32,
kind: PointerKind,
phase: PointerPhase,
buttons: JianMouseButtons,
modifiers: JianModifiers,
pos_x: f32,
pos_y: f32,
) -> JianPointerEvent {
JianPointerEvent {
id: JianPointerId(id),
kind,
phase,
position: point(pos_x, pos_y),
pressure: 1.0,
buttons,
modifiers,
tilt: None,
timestamp: Instant::now(),
}
}
// ---------------------------------------------------------------- Touch ----
#[test]
fn touch_down_emits_started_phase() {
let mut mapper = JianPointerMapper::new();
let ev = jian_event(
7,
PointerKind::Touch,
PointerPhase::Down,
JianMouseButtons::empty(),
JianModifiers::empty(),
10.0,
20.0,
);
let out = mapper.from_jian_pointer(&ev);
assert_eq!(out.len(), 1);
match &out[0] {
ShellEvent::Touch {
id,
phase,
pos,
force,
} => {
assert_eq!(*id, TouchId(7));
assert_eq!(*phase, TouchPhase::Started);
assert_eq!(pos.x, 10.0);
assert_eq!(pos.y, 20.0);
assert_eq!(*force, Some(TouchForce::Normalized(1.0)));
}
other => panic!("expected ShellEvent::Touch, got {other:?}"),
}
}
#[test]
fn touch_move_emits_moved_phase() {
let mut mapper = JianPointerMapper::new();
let ev = jian_event(
1,
PointerKind::Touch,
PointerPhase::Move,
JianMouseButtons::empty(),
JianModifiers::empty(),
0.0,
0.0,
);
let out = mapper.from_jian_pointer(&ev);
assert!(matches!(
out.as_slice(),
[ShellEvent::Touch {
phase: TouchPhase::Moved,
..
}]
));
}
#[test]
fn touch_up_emits_ended_phase() {
let mut mapper = JianPointerMapper::new();
let ev = jian_event(
1,
PointerKind::Touch,
PointerPhase::Up,
JianMouseButtons::empty(),
JianModifiers::empty(),
0.0,
0.0,
);
let out = mapper.from_jian_pointer(&ev);
assert!(matches!(
out.as_slice(),
[ShellEvent::Touch {
phase: TouchPhase::Ended,
..
}]
));
}
#[test]
fn touch_cancel_emits_cancelled_phase() {
let mut mapper = JianPointerMapper::new();
let ev = jian_event(
1,
PointerKind::Touch,
PointerPhase::Cancel,
JianMouseButtons::empty(),
JianModifiers::empty(),
0.0,
0.0,
);
let out = mapper.from_jian_pointer(&ev);
assert!(matches!(
out.as_slice(),
[ShellEvent::Touch {
phase: TouchPhase::Cancelled,
..
}]
));
}
#[test]
fn touch_hover_returns_empty_vec() {
// Touches never `Hover`; mapper drops the event so callers don't
// synthesize a fake `Moved` phase.
let mut mapper = JianPointerMapper::new();
let ev = jian_event(
1,
PointerKind::Touch,
PointerPhase::Hover,
JianMouseButtons::empty(),
JianModifiers::empty(),
0.0,
0.0,
);
let out = mapper.from_jian_pointer(&ev);
assert!(out.is_empty(), "expected empty Vec for touch Hover");
}
// ---------------------------------------------------------------- Mouse ----
#[test]
fn mouse_hover_emits_pointer_move() {
let mut mapper = JianPointerMapper::new();
let ev = jian_event(
3,
PointerKind::Mouse,
PointerPhase::Hover,
JianMouseButtons::empty(),
JianModifiers::empty(),
100.0,
50.0,
);
let out = mapper.from_jian_pointer(&ev);
assert_eq!(out.len(), 1);
match &out[0] {
ShellEvent::PointerMove { id, pos, modifiers } => {
assert_eq!(*id, PointerId(3));
assert_eq!(pos.x, 100.0);
assert_eq!(pos.y, 50.0);
assert_eq!(*modifiers, Modifiers::default());
}
other => panic!("expected PointerMove, got {other:?}"),
}
}
#[test]
fn mouse_left_down_then_up() {
let mut mapper = JianPointerMapper::new();
// Down: previous = empty, current = LEFT → emit Pressed.
let down = jian_event(
9,
PointerKind::Mouse,
PointerPhase::Down,
JianMouseButtons::LEFT,
JianModifiers::empty(),
0.0,
0.0,
);
let out = mapper.from_jian_pointer(&down);
assert_eq!(out.len(), 1);
match &out[0] {
ShellEvent::PointerButton { button, state, .. } => {
assert_eq!(*button, MouseButton::Left);
assert_eq!(*state, ElementState::Pressed);
}
other => panic!("expected PointerButton{{Pressed}}, got {other:?}"),
}
// Up: previous = LEFT, current = empty → emit Released.
let up = jian_event(
9,
PointerKind::Mouse,
PointerPhase::Up,
JianMouseButtons::empty(),
JianModifiers::empty(),
0.0,
0.0,
);
let out = mapper.from_jian_pointer(&up);
assert_eq!(out.len(), 1);
match &out[0] {
ShellEvent::PointerButton { button, state, .. } => {
assert_eq!(*button, MouseButton::Left);
assert_eq!(*state, ElementState::Released);
}
other => panic!("expected PointerButton{{Released}}, got {other:?}"),
}
}
#[test]
fn multi_button_press_during_move() {
// CONCERN-R3-1 fixture (a): LEFT held + Move with LEFT|RIGHT →
// [PointerButton{RIGHT, Pressed}, PointerMove].
let mut mapper = JianPointerMapper::new();
// Prime previous = LEFT via a Down.
let prime = jian_event(
4,
PointerKind::Mouse,
PointerPhase::Down,
JianMouseButtons::LEFT,
JianModifiers::empty(),
0.0,
0.0,
);
let _ = mapper.from_jian_pointer(&prime);
// Now Move with LEFT|RIGHT.
let mid = jian_event(
4,
PointerKind::Mouse,
PointerPhase::Move,
JianMouseButtons::LEFT | JianMouseButtons::RIGHT,
JianModifiers::empty(),
5.0,
7.0,
);
let out = mapper.from_jian_pointer(&mid);
assert_eq!(out.len(), 2, "expected button Pressed + PointerMove");
match &out[0] {
ShellEvent::PointerButton { button, state, .. } => {
assert_eq!(*button, MouseButton::Right);
assert_eq!(*state, ElementState::Pressed);
}
other => panic!("expected PointerButton{{Right,Pressed}}, got {other:?}"),
}
assert!(matches!(out[1], ShellEvent::PointerMove { .. }));
}
#[test]
fn multi_button_release_during_move() {
// CONCERN-R3-1 fixture (b): LEFT|RIGHT held + Move with LEFT only →
// [PointerButton{RIGHT, Released}, PointerMove].
let mut mapper = JianPointerMapper::new();
// Prime previous = LEFT|RIGHT via two Downs.
let _ = mapper.from_jian_pointer(&jian_event(
2,
PointerKind::Mouse,
PointerPhase::Down,
JianMouseButtons::LEFT,
JianModifiers::empty(),
0.0,
0.0,
));
let _ = mapper.from_jian_pointer(&jian_event(
2,
PointerKind::Mouse,
PointerPhase::Move,
JianMouseButtons::LEFT | JianMouseButtons::RIGHT,
JianModifiers::empty(),
0.0,
0.0,
));
let release = jian_event(
2,
PointerKind::Mouse,
PointerPhase::Move,
JianMouseButtons::LEFT,
JianModifiers::empty(),
9.0,
9.0,
);
let out = mapper.from_jian_pointer(&release);
assert_eq!(out.len(), 2, "expected button Released + PointerMove");
match &out[0] {
ShellEvent::PointerButton { button, state, .. } => {
assert_eq!(*button, MouseButton::Right);
assert_eq!(*state, ElementState::Released);
}
other => panic!("expected PointerButton{{Right,Released}}, got {other:?}"),
}
assert!(matches!(out[1], ShellEvent::PointerMove { .. }));
}
// ---------------------------------------------------- Pen / Stylus / Trackpad
#[test]
fn pen_phase_routes_through_mouse_branch() {
let mut mapper = JianPointerMapper::new();
let ev = jian_event(
11,
PointerKind::Pen,
PointerPhase::Down,
JianMouseButtons::LEFT,
JianModifiers::empty(),
0.0,
0.0,
);
let out = mapper.from_jian_pointer(&ev);
assert_eq!(out.len(), 1);
assert!(matches!(
out[0],
ShellEvent::PointerButton {
button: MouseButton::Left,
state: ElementState::Pressed,
..
}
));
}
#[test]
fn stylus_phase_routes_through_mouse_branch() {
let mut mapper = JianPointerMapper::new();
let ev = jian_event(
12,
PointerKind::Stylus,
PointerPhase::Down,
JianMouseButtons::LEFT,
JianModifiers::empty(),
0.0,
0.0,
);
let out = mapper.from_jian_pointer(&ev);
assert!(matches!(
out.as_slice(),
[ShellEvent::PointerButton {
button: MouseButton::Left,
state: ElementState::Pressed,
..
}]
));
}
#[test]
fn trackpad_phase_routes_through_mouse_branch() {
let mut mapper = JianPointerMapper::new();
let ev = jian_event(
13,
PointerKind::Trackpad,
PointerPhase::Move,
JianMouseButtons::empty(),
JianModifiers::empty(),
1.0,
2.0,
);
let out = mapper.from_jian_pointer(&ev);
// No buttons changed → only a PointerMove.
assert!(matches!(out.as_slice(), [ShellEvent::PointerMove { .. }]));
}
// ---------------------------------------------------------- Degraded inputs
#[test]
fn degraded_down_no_button_change_returns_empty() {
// Round 4 CONCERN-R4-1 fix: empty buttons on Down with empty
// previous → mapper returns `Vec::new()` (no `ShellEvent::Other`).
let mut mapper = JianPointerMapper::new();
let ev = jian_event(
5,
PointerKind::Mouse,
PointerPhase::Down,
JianMouseButtons::empty(),
JianModifiers::empty(),
0.0,
0.0,
);
let out = mapper.from_jian_pointer(&ev);
assert!(out.is_empty(), "expected empty Vec, got {out:?}");
}
#[test]
fn degraded_up_no_button_change_returns_empty() {
// Up where current buttons match previous → no diff, no Move
// (Up phase doesn't emit Move) → empty Vec.
let mut mapper = JianPointerMapper::new();
// Prime previous = LEFT.
let _ = mapper.from_jian_pointer(&jian_event(
6,
PointerKind::Mouse,
PointerPhase::Down,
JianMouseButtons::LEFT,
JianModifiers::empty(),
0.0,
0.0,
));
// Now Up but buttons still LEFT (e.g. host-side bookkeeping bug).
let ev = jian_event(
6,
PointerKind::Mouse,
PointerPhase::Up,
JianMouseButtons::LEFT,
JianModifiers::empty(),
0.0,
0.0,
);
let out = mapper.from_jian_pointer(&ev);
assert!(out.is_empty(), "expected empty Vec, got {out:?}");
}
// ---------------------------------------------------------------- Modifiers
#[test]
fn modifiers_propagate() {
let mut mapper = JianPointerMapper::new();
let mods = JianModifiers::SHIFT | JianModifiers::CTRL | JianModifiers::ALT | JianModifiers::CMD;
let ev = jian_event(
8,
PointerKind::Mouse,
PointerPhase::Hover,
JianMouseButtons::empty(),
mods,
0.0,
0.0,
);
let out = mapper.from_jian_pointer(&ev);
assert_eq!(out.len(), 1);
match &out[0] {
ShellEvent::PointerMove { modifiers, .. } => {
assert!(modifiers.shift);
assert!(modifiers.ctrl);
assert!(modifiers.alt);
assert!(modifiers.meta, "Jian CMD must map to OP meta");
}
other => panic!("expected PointerMove, got {other:?}"),
}
}