Document current public contracts and implemented workflows, correct invalid editor and slot examples, and distinguish supported font, recovery, and library behavior from remaining gaps.
153 lines
5 KiB
Markdown
153 lines
5 KiB
Markdown
---
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title: SDK Getting Started
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description: Set up @open-pencil/vue with createEditor, provideEditor, and a canvas.
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---
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# SDK Getting Started
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## Installation
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```bash
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bun add @open-pencil/core @open-pencil/scene-graph @open-pencil/vue canvaskit-wasm
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```
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The SDK lives in the monorepo and is published as `@open-pencil/vue`. The current development version requires Vue `^3.5.41` and, when using its optional CanvasKit peer, `canvaskit-wasm >=0.41.1`. Check the installed package's peer requirements when using an older release.
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```ts
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import { createEditor } from '@open-pencil/core/editor'
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import { provideEditor, useCanvas } from '@open-pencil/vue'
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```
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## Mental model
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There are three layers:
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1. `@open-pencil/core` — framework-agnostic editor engine
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2. `@open-pencil/vue` — Vue composables and headless primitives
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3. your app — styling, routing, file flows, product-specific UI
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## Minimal setup
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### 1. Create an editor
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```ts twoslash
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// @module: esnext
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// @moduleResolution: bundler
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// ---cut---
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import { reactive } from 'vue'
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import { createDefaultEditorState, createEditor } from '@open-pencil/core/editor'
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import { SceneGraph } from '@open-pencil/scene-graph'
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const graph = new SceneGraph()
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const page = graph.getPages()[0]
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if (!page) throw new Error('Expected an initial page')
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const editor = createEditor({
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graph,
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state: reactive(createDefaultEditorState(page.id)),
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getViewportSize: () => ({ width: 1200, height: 800 }),
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})
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```
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Core state is framework-neutral; passing reactive state lets Vue controls observe editor changes. For a resizable editor, have `getViewportSize` return the current canvas container dimensions. `width` and `height` are not `EditorOptions` properties.
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### 2. Provide it to Vue
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```vue
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<script setup lang="ts">
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import { provideEditor } from '@open-pencil/vue'
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import type { Editor } from '@open-pencil/core/editor'
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const props = defineProps<{
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editor: Editor
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}>()
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provideEditor(props.editor)
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</script>
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<template>
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<slot />
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</template>
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```
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You can think of this as the provider layer for the editor tree. The docs prefer `provideEditor()` directly because that is the current real API surface.
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### 3. Attach a canvas
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```vue
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<script setup lang="ts">
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import { ref } from 'vue'
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import { useCanvas, useEditor } from '@open-pencil/vue'
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const canvasRef = ref<HTMLCanvasElement | null>(null)
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const editor = useEditor()
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useCanvas(canvasRef, editor)
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</script>
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<template>
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<canvas ref="canvasRef" class="size-full" />
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</template>
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```
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## Using composables
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Once the editor is provided, child components can read selection and issue commands:
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```ts
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import { useEditorCommands, useSelectionState } from '@open-pencil/vue'
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const selection = useSelectionState()
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const commands = useEditorCommands()
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```
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## Basic example
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```vue
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<script setup lang="ts">
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import { ref } from 'vue'
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import { useCanvas, useEditor, useSelectionState } from '@open-pencil/vue'
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const canvasRef = ref<HTMLCanvasElement | null>(null)
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const editor = useEditor()
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const { selectedCount } = useSelectionState()
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useCanvas(canvasRef, editor, {
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onReady: () => {
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console.log('Canvas ready')
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},
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})
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</script>
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<template>
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<div class="grid h-full grid-rows-[1fr_auto]">
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<canvas ref="canvasRef" class="size-full" />
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<div class="border-t px-3 py-2 text-xs text-muted">
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Selected: {{ selectedCount }}
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</div>
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</div>
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</template>
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```
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## Migrating from v0.14.0
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These changes describe the current development version; use them when upgrading beyond v0.14.0.
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- **Scene Graph overrides:** replace `SceneNode.overrides` records with `instanceOverrides`, whose `self` and `descendants` maps distinguish instance-level and descendant overrides. Use the public override helpers from `@open-pencil/scene-graph` rather than treating this as a simple field rename.
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- **Derived geometry:** rename `figmaDerivedLayout` to `derivedLayout`, `figmaDerivedTextGlyphs` to `derivedTextGlyphs`, and the exported `FigmaDerivedTextGlyph` type to `DerivedTextGlyph`.
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- **Binding providers:** implement `getBindingId()` and handle `unresolved`. For `edit-variable`, replace `setValue()` with `prepareEdit()`, which captures the edit key, value, setter, and restoration callback. See [BindableValue](./api/components/bindable-value).
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- **Translations:** replace `useDialogMessages()` and `dialogMessages` with the relevant product-domain composables and catalogs, such as `useSettingsMessages()` or `useRenameMessages()`. Catalog keys have also moved; do not just rename the import. See [useI18n](./api/composables/use-i18n).
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- **CanvasKit:** use `PathBuilder` for mutable construction and retain the returned paths from immutable `Path` operations instead of expecting in-place mutation.
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- **Custom tools:** use native Valibot `input` schemas and execution metadata instead of `params`, `ParamDef`, or `paramToZod()`. Programmatic MCP integrations use MCP SDK v2 server/client types; see [MCP](../mcp-server).
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## Next steps
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- [Architecture](./architecture)
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- [API Reference](./api/)
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- [useEditor](./api/composables/use-editor)
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- [useCanvas](./api/composables/use-canvas)
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- [useI18n](./api/composables/use-i18n)
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