* refactor(core): decompose editor factory and action modules Split the monolithic editor factory and large action modules into focused domain helpers: - create.ts assembles context through bridge modules (clipboard, components, structure, undo) and delegates to graph-reads, graph-events, layout-runner, component-sync, and state factory - structure.ts delegates to group, container-wrap, auto-layout-wrap, reorder, and state-toggle helpers - selection.ts delegates to hit-test, overlays, container navigation, and read helpers - clipboard.ts delegates to subtree-history, images, export, copy, fonts, and placement helpers - shapes.ts delegates to pen actions and section-adopt - components.ts delegates to focus and instances helpers - alignment.ts delegates to flip-rotate helper - text.ts uses explicit TextEditSession for snapshot comparison New focused modules: nudge, variable-bindings, layout-mode, page-viewports, tool-registry, color-space Undo: history/position and history/snapshot helpers, hardened batch/rollback with nested batch support and configurable limit * refactor(core): split tool definitions by domain Split the monolithic tool registry into domain-specific modules: - read/ — selection, find, pages, fonts, components, nodes, query, jsx - create/ — basic shapes, components, vector, JSX render - modify/ — paint, effects, geometry, layout, state, text, update - structure/ — basic, arrange, batch, hierarchy, replace, tree - variables/ — bindings, collections, read, values - vector/ — boolean, path, export, viewport - analyze/ — colors, typography, spacing, clusters, diff, eval - describe/ — summaries, tree, roles, layout-issues - stock-photo/ — providers, requests, apply - codegen/ — component-map, tokens Split registry into core/extended tiers; refine schema and AI adapter * refactor(core): restructure kiwi codec and instance overrides Reorganize the Kiwi .fig codec into domain subdirectories: - binary/ — codec, schema, protocol - fig/ — file, import, parse (core, worker, transfer) - node-change/ — convert, export-node, serialize, plugin-data - instance-overrides/ — constraints, dsd, populate, props, resolve, symbol-overrides, symbol-props, sync, types Vendored kiwi-schema/ left isolated * refactor(core): split profiler, icons, IO, and add subpath exports Profiler: speedscope-export, capture-session, hud-controller Icons: api, svg, types, render, create-icons tool IO: format registry and subpath exports Canvas/color/text/vector: targeted cleanup Add deliberate subpath exports: random, xpath, vector, color, canvas, scene-graph, kiwi, design-jsx, io, tools, editor, layout, canvaskit, profiler, text, lint, rpc, figma-api, constants * refactor(vue): decompose canvas input, surface lifecycle, and controls Canvas surface: gl-surface, kit-loader, render-loop, resize-observer Canvas input handlers: - move: drop-target, move-snap, duplicate-drag - select: select-move, select-hover, select-hit - resize: resize-rect, resize-vector, resize-start - transform: rotation, marquee, pan, text-selection - text-edit: navigation, clipboard, textarea lifecycle - Shared: click-count, space-key, pan, pan-zoom, draw, raf-scheduler Editor composition: - commands split: actions, context, metadata, edit, selection, view - menu-model split: command-groups, builders, types - Gradient stop composable reuse in primitive root Controls: fill, layout, typography, appearance, effects, stroke, okhcl, prop-scrub, node-props, undo-batch, color-variable-binding Variables/i18n/document/export helpers Organize canvas, primitives, controls, editor, and variables into cohesive module directories with package-local import aliases Expose MenuActionNode/MenuSeparatorNode from public API * refactor(app): split document IO, editor session, and automation bridge Document IO: source-state, naming, writer, reload-source, reload-state, imported-document, watch-targets, save-targets Editor session: create, modules, types, accessors, computed, refs Editor canvas: loader-overlay, collaboration-awareness, context-selection, menu-actions, menu-model Automation bridge: eval, tools, exports, files, selection, RPC fallback AI/ACP: transport, map-update, permission, debug, chat effects/storage Collab: awareness, graph-bindings, yjs-sync, follow, session, types Shell keyboard: actions, bindings, clipboard, focus, nudging, raw-events, registry, reserved, shortcuts, space-tool Shell menu: app-menu, document-name, entry, files Demo: colors, effects, helpers, section builders (components, app-preview, effects, standalone, variables) — document.ts reduced from 981 to 32 lines as pure orchestrator Move app modules under src/app/ with organized domain structure: editor, document, ai, collab, shell, automation, demo, tabs * refactor(app): decompose UI components with provide/inject context Split monolithic components using Reka UI-inspired namespace folders with scoped provide/inject context — no prop drilling: - CollabPanel/ — context, avatars, share, connected, join - ColorPickerPanel/ — context, area, format, field groups, sliders - MobileHud/ — context, action toast, tool badge, file menu, presence - ProviderSettings/ — context, API key/type, endpoint, tokens, photos - Toolbar/ — actions, types, desktop, mobile, tool button, flyout - LayoutSection/ — types, auto-layout, flex, grid, padding, size, clip Properties helpers: fill-okhcl adapter, fill-label, color-style-row Menu: entry helpers, document-name rename, stale type removal * refactor(mcp): split server into focused modules - browser-rpc — WebSocket client management - mcp-sessions — session lifecycle - tool-output — response formatting - tool-schema — Zod schema generation from ToolDefs - jsx-preprocess — JSX source transformation - result — result helpers - tool-registration — MCP tool wiring - auth — API key validation - http-options — CORS/request handling - stdio-bridge — stdio transport adapter * refactor(cli): split analyze subcommands and shared helpers - Analyze subcommands: clusters, colors, spacing, typography - RPC data loading helper - Migrate imports to targeted core subpath exports * refactor(docs): split VitePress config and shared table component Config helpers: sdk-sidebar, seo, labels, sidebars, locale-theme, root-theme, locales Shared SdkDataTable component replaces duplicated table markup in SdkPropsTable, SdkEventsTable, and SdkSlotsTable Update contributing and testing docs * refactor(tauri): decompose desktop entrypoint Split lib.rs into focused service modules: - fig_container.rs — .fig archive/compression commands - fonts.rs — font cache and system font enumeration - menu.rs — native menu construction - menu_events.rs — menu event dispatch and devtools toggle - window.rs — main window show/focus lifecycle * test: share domain test factories and migrate fixtures New shared helpers: - tests/helpers/scene.ts — makeSceneGraph factory - tests/helpers/vector-network.ts — vertex/segment/network builders - tests/helpers/fig-traversal.ts — all-node collection, type counts - tests/helpers/undo.ts — undo test utilities - tests/helpers/editor-history.ts — editor history test helpers Migrate render, vector, fig-roundtrip, and undo tests to use shared factories instead of inline fixture construction * build: add structural lint rules, split vite config, update docs Structural lint (oxlint.structure.json + lint/plugin.js): - 20+ custom rules enforcing package boundaries, lifecycle patterns, naming conventions, and import discipline Vite config split: raw-markdown, canvaskit-assets, pwa, server, aliases, automation plugins Remove legacy shims and utils superseded by SDK/core modules Update AGENTS.md, CONTRIBUTING.md, eval-command docs, tsconfig * fix(vue): normalize canvas directory casing and remove duplicate export - Rename Canvas/ to canvas/ in git index to match #vue/canvas/* imports (PascalCase was correct for component primitives but canvas/ is a non-component domain directory) - Remove duplicate ./random subpath export in core package.json * fix: add #vue and #core Vite resolve aliases for dev server * refactor(core): reduce remaining large modules Split the remaining large core hotspots into cohesive domain modules while preserving public facades and behavior. - Extract scene graph types, variables, node defaults, and vector-network helpers - Decompose canvas renderer orchestration, state, paints, colors, lifecycle, labels, and delegated domain methods into renderer/ and labels/ subfolders - Split Kiwi node-change, binary variable binding, layout, RPC, vector, JSX export, clipboard, design JSX, and Figma proxy helpers - Replace collision-driven *Fn import aliases with namespace imports and enforce the pattern in lint Validation: - bun run check - bun --filter @open-pencil/vue build - bun run test:dupes * fix(app): forward color input attrs * fix(app): cover section drawing errors * fix(editor): undo option-drag duplicates * docs: document domain subfolder convention * fix(app): handle undo redo on keydown * refactor(app): dispatch shortcuts from keydown * refactor: group prefixed domain modules * refactor(app): use tinykeys for shortcuts * refactor(core): group symbol override modules * refactor(core): group fig kiwi container helper * refactor(canvas): split overlay rendering modules * refactor(vue): remove unused internal barrels * fix(app): lay out demo components before instancing * fix(app): restore demo badge spacing * perf(canvas): split scene and overlay rendering * refactor(vue): wrap wheel gesture lifecycle * fix(canvas): wait for fonts before hiding loader * docs: update unreleased changelog
18 KiB
open-pencil eval — Figma-like Plugin API for Headless Scripting
Overview
bun open-pencil eval <file> --code '<js>' executes JavaScript against a .fig file with a Figma-compatible figma global object. This enables headless scripting, batch operations, AI tool execution, and testing — all without the GUI.
The figma object mirrors Figma's Plugin API surface as closely as possible, so existing Figma plugin knowledge and code snippets transfer directly.
# Create a frame, set auto-layout, add children
bun open-pencil eval design.fig --code '
const frame = figma.createFrame()
frame.name = "Card"
frame.resize(300, 200)
frame.layoutMode = "VERTICAL"
frame.itemSpacing = 12
frame.paddingTop = frame.paddingBottom = 16
frame.paddingLeft = frame.paddingRight = 16
frame.fills = [{ type: "SOLID", color: { r: 1, g: 1, b: 1 } }]
const title = figma.createText()
title.characters = "Hello World"
title.fontSize = 24
frame.appendChild(title)
return { id: frame.id, name: frame.name }
'
# Query nodes
bun open-pencil eval design.fig --code '
const buttons = figma.currentPage.findAll(n => n.type === "FRAME" && n.name.includes("Button"))
return buttons.map(b => ({ id: b.id, name: b.name, w: b.width, h: b.height }))
'
# Read from stdin (for multiline scripts / piping)
cat transform.js | bun open-pencil eval design.fig --stdin
# Write changes back
bun open-pencil eval design.fig --code '...' --write
bun open-pencil eval design.fig --code '...' -o modified.fig
Architecture
┌──────────────────────────────────────────────────────┐
│ CLI: `open-pencil eval <file> --code '...'` │
│ ↓ │
│ loadDocument(file) → SceneGraph │
│ ↓ │
│ FigmaAPI(sceneGraph) → `figma` proxy object │
│ ↓ │
│ AsyncFunction('figma', wrappedCode)(figmaProxy) │
│ ↓ │
│ print result as JSON / agentfmt │
│ optionally: saveDocument(file) if --write │
└──────────────────────────────────────────────────────┘
Key classes
| Class | Location | Role |
|---|---|---|
FigmaAPI |
packages/core/src/figma-api/ |
Proxy object implementing figma.* methods against SceneGraph |
FigmaNode |
packages/core/src/figma-api/ |
Proxy wrapping SceneNode with Figma-style property access (.fills, .resize(), .appendChild(), etc.) |
eval command |
packages/cli/src/commands/eval.ts |
CLI command that loads doc, creates API, executes code |
Why in @open-pencil/core?
The FigmaAPI class lives in core (not CLI) because:
- AI tools reuse it — the chat panel's
rendertool can execute JSX through the same API - Test scripts — unit tests can use the API to set up fixtures
- No DOM deps — runs headless in Bun, no browser APIs needed
FigmaAPI — Phased Implementation
Phase 1: Core (MVP for eval command)
These cover ~80% of real plugin scripts:
Document & Page
| Figma API | Our implementation | Notes |
|---|---|---|
figma.root |
Getter → proxy for root node | .children returns page proxies |
figma.currentPage |
Getter/setter → first page by default | Settable to any page proxy |
figma.currentPage.selection |
Get/set → tracked selection array | |
figma.getNodeById(id) |
graph.getNode(id) wrapped in proxy |
Sync, like Figma's deprecated version |
Node Creation
| Figma API | Maps to |
|---|---|
figma.createFrame() |
graph.createNode('FRAME', currentPageId) |
figma.createRectangle() |
graph.createNode('RECTANGLE', ...) |
figma.createEllipse() |
graph.createNode('ELLIPSE', ...) |
figma.createText() |
graph.createNode('TEXT', ...) |
figma.createLine() |
graph.createNode('LINE', ...) |
figma.createPolygon() |
graph.createNode('POLYGON', ...) |
figma.createStar() |
graph.createNode('STAR', ...) |
figma.createComponent() |
graph.createNode('COMPONENT', ...) |
figma.createPage() |
graph.addPage(name) |
figma.createSection() |
graph.createNode('SECTION', ...) |
Node Properties (via FigmaNode proxy)
Read/write on any node proxy. Property access maps to SceneNode fields:
// Geometry
node.x, node.y // direct
node.width, node.height // read-only, use node.resize(w, h)
node.rotation // direct
node.resize(w, h) // updates width + height
node.resizeWithoutConstraints(w, h) // same (no constraint engine yet)
// Visual
node.fills // get/set Fill[]
node.strokes // get/set Stroke[]
node.effects // get/set Effect[]
node.opacity // get/set number
node.visible // get/set boolean
node.locked // get/set boolean
node.blendMode // get/set BlendMode
node.clipsContent // get/set boolean
// Corner radius
node.cornerRadius // get/set (number or figma.mixed)
node.topLeftRadius // get/set
node.topRightRadius // get/set
node.bottomLeftRadius // get/set
node.bottomRightRadius // get/set
node.cornerSmoothing // get/set
// Identity
node.id // read-only
node.name // get/set
node.type // read-only
node.parent // read-only → FigmaNode | null
node.removed // read-only boolean
Tree Operations
node.children // read-only FigmaNode[]
node.appendChild(child) // reparent to end
node.insertChild(index, child) // reparent at index
node.remove() // graph.deleteNode(id)
// Traversal
node.findAll(callback?) // recursive find
node.findOne(callback) // first match
node.findChild(callback) // direct children only
node.findChildren(callback?) // direct children only
Auto-layout
node.layoutMode // 'NONE' | 'HORIZONTAL' | 'VERTICAL'
node.primaryAxisAlignItems // 'MIN' | 'CENTER' | 'MAX' | 'SPACE_BETWEEN'
node.counterAxisAlignItems // 'MIN' | 'CENTER' | 'MAX' | 'BASELINE'
node.itemSpacing // number
node.counterAxisSpacing // number | null
node.paddingTop / Right / Bottom / Left // number
node.layoutWrap // 'NO_WRAP' | 'WRAP'
// Child sizing
node.layoutPositioning // 'AUTO' | 'ABSOLUTE'
node.layoutGrow // 0 | 1
node.layoutSizingHorizontal // 'FIXED' | 'HUG' | 'FILL'
node.layoutSizingVertical // 'FIXED' | 'HUG' | 'FILL'
Text
node.characters // get/set (maps to node.text)
node.fontSize // get/set
node.fontName // get/set { family, style }
node.fontWeight // get/set
node.textAlignHorizontal // get/set
node.textAlignVertical // get/set
node.textAutoResize // get/set
node.letterSpacing // get/set
node.lineHeight // get/set
node.maxLines // get/set
node.textCase // get/set
node.textDecoration // get/set
Stroke details
node.strokeWeight // get/set (maps to strokes[0].weight)
node.strokeAlign // get/set (maps to strokes[0].align)
node.dashPattern // get/set
Misc
figma.mixed // Symbol sentinel for mixed values
figma.group(nodes, parent) // creates GROUP with given children
figma.ungroup(node) // ungroups, reparents children
figma.flatten(nodes) // NOT IMPLEMENTED YET — returns first node
Export
node.exportAsync(settings?) // only works if CanvasKit is loaded
// settings: { format: 'PNG'|'JPG'|'SVG', constraint? }
Phase 2: Components & Instances
| API | Maps to |
|---|---|
figma.createComponent() |
graph.createNode('COMPONENT', ...) |
figma.createComponentFromNode(node) |
Convert existing frame to component |
figma.combineAsVariants(components, parent) |
Create COMPONENT_SET |
Node: node.createInstance() |
graph.createInstance(componentId, parentId) |
Node: node.detachInstance() |
graph.detachInstance(id) |
figma.getNodeById(id).mainComponent |
graph.getMainComponent(id) |
Phase 3: Variables
| API | Maps to |
|---|---|
figma.variables.getLocalVariables(type?) |
graph.variables filtered |
figma.variables.getLocalVariableCollections() |
graph.variableCollections |
figma.variables.createVariable(name, collection, type) |
graph.addVariable(...) |
figma.variables.createVariableCollection(name) |
graph.addCollection(...) |
figma.variables.getVariableById(id) |
graph.variables.get(id) |
node.setBoundVariable(field, variable) |
graph.bindVariable(...) |
node.boundVariables |
getter from SceneNode |
Phase 4: Styles & Advanced
| API | Notes |
|---|---|
figma.createPaintStyle() |
Requires style storage in SceneGraph |
figma.createTextStyle() |
Requires style storage in SceneGraph |
figma.createEffectStyle() |
Requires style storage in SceneGraph |
figma.loadFontAsync(fontName) |
No-op (we don't have font loading constraints) |
figma.listAvailableFontsAsync() |
Return system fonts if available |
Boolean operations (union, subtract, intersect, exclude) |
Requires path boolean engine |
figma.createNodeFromJSXAsync(jsx) |
Port figma-use's JSX renderer |
FigmaNode Proxy Design
The proxy wraps a SceneNode and translates Figma property names to our internal names. Key mappings:
const PROPERTY_MAP: Record<string, string> = {
// Figma name → SceneNode field name (only where they differ)
'characters': 'text',
'strokeWeight': → computed from strokes[0].weight,
'strokeAlign': → computed from strokes[0].align,
'fontName': → computed from { family: fontFamily, style: ... },
'primaryAxisAlignItems': 'primaryAxisAlign',
'counterAxisAlignItems': 'counterAxisAlign',
'primaryAxisSizingMode': 'primaryAxisSizing', // value mapping: 'AUTO' → 'HUG', 'FIXED' → 'FIXED'
'counterAxisSizingMode': 'counterAxisSizing',
'layoutSizingHorizontal': → computed from primaryAxisSizing / counterAxisSizing depending on layoutMode
'layoutSizingVertical': → computed
}
Methods on the proxy:
class FigmaNode {
// The proxy is created via: new Proxy(target, handler)
// where handler.get intercepts property reads and handler.set intercepts writes
resize(width: number, height: number): void
resizeWithoutConstraints(width: number, height: number): void
remove(): void
appendChild(child: FigmaNode): void
insertChild(index: number, child: FigmaNode): void
findAll(callback?: (node: FigmaNode) => boolean): FigmaNode[]
findOne(callback: (node: FigmaNode) => boolean): FigmaNode | null
findChild(callback: (node: FigmaNode) => boolean): FigmaNode | null
findChildren(callback?: (node: FigmaNode) => boolean): FigmaNode[]
exportAsync(settings?: ExportSettings): Promise<Uint8Array>
// Components (Phase 2)
createInstance(): FigmaNode
detachInstance(): void
get mainComponent(): FigmaNode | null
}
CLI Command
bun open-pencil eval <file> [options]
Arguments:
file .fig file to operate on
Options:
--code, -c JavaScript code to execute (has access to `figma` global)
--stdin Read code from stdin instead of --code
--write, -w Write changes back to the input file
-o, --output Write to a different file
--json Output result as JSON (default for non-TTY)
--quiet, -q Suppress output, only write file
Execution model
- Load
.fig→SceneGraph - Create
FigmaAPI(graph)→figmaproxy - Wrap user code in async function:
return (async () => { <code> })() - Execute with
figmaas sole argument - Print return value (JSON or agentfmt)
- If
--writeor-o: serializeSceneGraphback to.fig
Return value formatting
undefined/void→ no output- Primitives → printed directly
- Objects/arrays →
JSON.stringify(result, null, 2)or agentfmt tables FigmaNode→ serialized as{ id, type, name, x, y, width, height, fills, ... }- Arrays of
FigmaNode→ serialized as list
Shared with AI Tools
The FigmaAPI class is the same API surface that AI tools use. App AI tools are wired from src/app/ai/tools/index.ts through the shared core tool definitions, so CLI scripts, MCP calls, and chat tool calls execute the same scene-graph operations:
// Tool implementation using FigmaAPI
execute: async ({ type, x, y, width, height }) => {
const frame = figma.createFrame()
frame.resize(width, height)
frame.x = x
frame.y = y
return { id: frame.id }
}
This ensures CLI scripts and AI tools behave identically.
File Layout
packages/core/src/
figma-api/ # FigmaAPI class + FigmaNode proxy
tools/ # Shared ToolDef operations used by AI, MCP, and eval helpers
packages/cli/src/commands/
eval.ts # CLI command
src/app/ai/tools/
index.ts # App chat wiring for shared core tool definitions
Test Plan
Unit tests (packages/core/src/figma-api.test.ts)
- Node creation — each
createX()creates correct type, added to current page - Property access —
.fills,.x,.width,.name,.charactersread/write correctly - Resize —
.resize(w, h)updates width/height - Tree operations —
.appendChild(),.insertChild(),.remove(),.parent,.children - Traversal —
.findAll(),.findOne(),.findChild(),.findChildren()with callbacks - Auto-layout —
.layoutMode,.itemSpacing,.paddingTop, etc. - Text —
.charactersmaps to.text,.fontNamemaps to{ family, style } - Mixed values —
.cornerRadiusreturnsfigma.mixedwhen corners differ - Selection —
figma.currentPage.selectionget/set - Page switching —
figma.currentPage = page2works - Group/ungroup —
figma.group()creates group,figma.ungroup()dissolves it - Clone — node creation produces independent copies
CLI integration tests (packages/cli/src/commands/eval.test.ts)
- Basic eval —
eval test.fig --code 'return figma.currentPage.name'→ page name - Create + read — create a frame, return its properties
- Query nodes —
findAllreturns correct nodes - Write back —
--writesaves changes, reloading shows them - Stdin —
echo 'return 42' | bun open-pencil eval test.fig --stdin→42 - JSON output —
--jsonreturns valid JSON - Error handling — syntax errors, runtime errors reported cleanly
Implementation Order
FigmaNodeproxy — property mapping,.resize(),.remove(), tree methodsFigmaAPIclass —createFrame/Rectangle/...,.root,.currentPage,.getNodeById(),.mixed,.group()- CLI
evalcommand — argument parsing, code wrapping, output formatting - Unit tests — all 12 test groups above
- CLI integration tests — all 7 test groups above
- Wire to AI tools — expose shared core tool definitions through
src/app/ai/tools/index.ts - Phase 2 — components & instances
- Phase 3 — variables
- Phase 4 — styles, boolean ops, JSX renderer
Property Mapping Reference
| Figma Property | SceneNode Field | Type | Notes |
|---|---|---|---|
characters |
text |
string |
|
fontName |
fontFamily + fontWeight + italic |
{ family, style } |
Computed: style = "Bold Italic" etc. |
strokeWeight |
strokes[0].weight |
number |
Computed |
strokeAlign |
strokes[0].align |
string |
Computed |
primaryAxisAlignItems |
primaryAxisAlign |
string |
|
counterAxisAlignItems |
counterAxisAlign |
string |
|
layoutSizingHorizontal |
primaryAxisSizing or counterAxisSizing |
string |
Depends on layoutMode |
layoutSizingVertical |
(opposite of horizontal) | string |
|
absoluteTransform |
computed from x, y, rotation |
Transform |
Read-only |
absoluteBoundingBox |
getAbsoluteBounds(id) |
Rect |
Read-only |
| All others | Same name | Same type | Direct passthrough |
Open Questions
-
Font loading:
figma.loadFontAsync()— should it be a no-op (we don't have font gating) or should we track loaded fonts? → Decision: No-op that returns resolved Promise. We don't gate text editing on font loading. -
Export in headless mode:
node.exportAsync()requires CanvasKit. Should eval load CanvasKit? → Decision: Optional. If CanvasKit is available (via--with-canvaskitflag or env), enable export. Otherwise, throw "Export requires CanvasKit" error. -
figma.mixedsymbol: Should we use the actual Figma symbol or our own? → Decision: Our ownSymbol('mixed'). Exposed asfigma.mixed. -
Undo:
figma.commitUndo()/figma.triggerUndo()— relevant in headless? → Decision: No-op in CLI. Undo only matters in the live editor. The AI tools can add undo support separately via EditorStore. -
Write format: Should
--writeproduce.fig(Kiwi binary) or also support.json? → Decision:.figonly for now. JSON export is a separate feature.