- Replace calc.ts (150 lines) with expr-eval library
- Replace rgbLuminance with culori wcagLuminance
- Use @iconify/utils iconToSVG for viewBox normalization in iconify.ts
- Extract describe-shared.ts: findAncestorBackground, looksLikeButton, CONTAINER_TYPES
- Extract icon-render.ts: shared createIconFromPaths for create.ts and renderer.ts
- Inline codegen prompt as TS constant, remove runtime fs.readFile from MCP server
- Fix blur effect color alpha (a:1 → a:0)
- Encapsulate module-level mutable state in src/ai/tools.ts into RunState class
- Add network check to iconify tests (skip gracefully offline)
- Remove Caddyfile.dev and components.d.ts from tracking, add to .gitignore
Renderer: Frames with 2+ children auto-infer flex="col" when no explicit
flex/grid prop is set. Children with x/y keep ABSOLUTE positioning.
Extract shouldEnableAutoLayout() to stay under complexity limit.
Describe issues: suppress false positives that waste AI steps—
- checkNestedFlexWithoutFill: skip when parent uses justify=between/center
- checkGrowInHug/checkHugCollapse: skip when node will get concrete size
from its own parent (grow>0, STRETCH, or effectively filling)
- checkSiblingHeightConsistency: skip when parent uses items=center
System prompt: add mandatory flex rule for multi-child frames,
tab-bar pattern, remove 'nested flex may collapse' from fix list.
Two fixes:
1. layout.ts: Add estimateTextSize() fallback (~0.6 × fontSize per char)
for when MeasureFunc returns null (font not loaded) or CanvasKit is
unavailable. Previously fell back to child.width/child.height which
defaults to 100×100 for new nodes, blowing up every HUG container.
2. ai/tools.ts: Only call computeAllLayouts + requestRender + push undo
for mutating tools (def.mutates). Read-only tools (describe, get_jsx,
node_bounds, etc.) were triggering full layout recompute on every call,
wasting cycles and potentially destabilizing layouts during AI sessions.
- Replace non-null assertions with guards/optional chaining
- Replace useless spreads with Array.from() where mutation-safe
- Remove unused imports, variables, and functions
- Fix no-base-to-string with proper type narrowing
- Fix sort without comparator, new Array() pattern
- Prefix unused parameter with underscore
Warnings: 76 → 42 (remaining are max-lines, justified any casts, vendored code)
Text nodes with textAutoResize=WIDTH_AND_HEIGHT kept their 100×100
default SceneNode size when MeasureFunc was unavailable (no CanvasKit),
blowing up every HUG container.
Add fallback estimator (~0.6 × fontSize per char) in layout.ts so
headless layout produces sane sizes.
DO NOT change textAutoResize defaults in renderer.ts without testing
headless layout — see comments there and in layout.ts.
* Fix auto-layout overflow: MeasureFunc, min/max, absolute positioning, text wrap
Layout engine (layout.ts):
- Use Yoga MeasureFunc for text nodes instead of static pre-measurement,
so text wraps correctly when width is determined by flex layout
- Add min/max width/height constraint support (minWidth, maxWidth, etc.)
- Translate counterAxisAlignContent to Yoga setAlignContent for wrap layouts
- Extract configureFlexContainer to share between root and nested frames
JSX renderer (render/renderer.ts):
- Auto-set layoutPositioning ABSOLUTE for elements with x/y inside auto-layout
- Fix text auto-resize: set HEIGHT when text fills parent in auto-layout
Text measurer (renderer/renderer.ts):
- Accept optional maxWidth parameter for constraint-based measurement
* AI prompt: prefer describe over export_image for post-render verification
* Strip TS casts from AI-generated JSX before sucrase parse
AI models sometimes emit `as any`, `as const` etc. in JSX props.
Sucrase with jsx-only transform can't handle these, causing parse errors.
- Strip TypeScript cast expressions before passing to sucrase
- Add forbidden patterns to AI prompt: as any, template literals for
sizes, Math.random()
* Cache text MeasureFunc results to avoid repeated buildParagraph calls
Yoga calls MeasureFunc multiple times per node during calculateLayout.
Each call was creating a full CanvasKit Paragraph — expensive for layouts
with many text nodes. Cache by rounded constraint width.
* AI chat: fix provider settings popover, add max output tokens, fix paste in chat input
- Fix ProviderSettings popover not visible (remove tooltip/popover trigger
conflict, add collision-padding, isolate z-[51])
- Add configurable max output tokens (default 16384) in provider settings
- Pass maxOutputTokens to ToolLoopAgent to prevent truncated tool calls
- Add system prompt size limits: split render calls at ~40 elements
- Fix paste/copy/cut in chat input (stop event propagation to canvas handler)
* Fix 6 layout engine bugs: hidden size, FILL basis, SPACE_EVENLY, alignSelf range, grid stretch, absolute children
Layout engine (layout.ts):
- Guard applyYogaLayout to preserve hidden children dimensions
- Add setFlexBasis(0) for FILL sizing so children share space from zero
- Add SPACE_EVENLY to mapJustify via Justify.SpaceEvenly
- Replace hardcoded STRETCH checks with mapAlignSelf for full range
- Use setWidthStretch/setHeightStretch for grid children instead of flexGrow
- Insert absolute children in Yoga tree via configureAbsoluteChild with
PositionType.Absolute, keeping manual x/y (no write-back)
Types (scene-graph.ts):
- Add SPACE_EVENLY to LayoutAlign union
- New LayoutAlignSelf type: AUTO | MIN | CENTER | MAX | STRETCH | BASELINE
Import (kiwi-convert.ts):
- Map SPACE_EVENLY correctly instead of collapsing to SPACE_BETWEEN
- New mapAlignSelf function for full StackCounterAlign range
Tools (modify.ts):
- Expand set_layout align enum with SPACE_EVENLY
- Expand set_layout_child align_self enum with MIN/CENTER/MAX/BASELINE
Tests: 86 pass (+13 new covering all 6 fixes)
* Grid layout support in JSX renderer, auto-height grids, flex children stretch in cells
Renderer:
- Parse grid/columns/rows/columnGap/rowGap/gap props
- Parse grid child positioning: colStart/col/rowStart/row/colSpan/rowSpan
- Grid prop takes precedence over padding-triggered auto-layout
- SPACE_EVENLY added to ALIGN_MAP
- Numeric columns shorthand (columns={3} → 3×1fr)
- Auto-height: grid without rows sets height=0 for Yoga auto-sizing
- fill sizing in grid children → layoutAlignSelf: STRETCH
- Component builders accept variadic children: Frame(props, ...children)
Layout:
- Grid auto-height: skip setHeight when no gridTemplateRows
- Write back computed height for auto-height grids
- Grid children with layoutMode stretch width to fill cell
- recomputeGridChild: re-run flex layout after grid assigns cell size
(temporarily sets sizing to FIXED so HUG doesn't override grid width)
Export:
- Skip height export for auto-height grids (no rows template)
Tests: 18 new grid render tests covering all paths
* Auto-enable flex for justify/items props, discourage export_image in AI prompt
* Address review: use sucrase typescript transform, don't reset chat on maxOutputTokens change
* Fix lint errors: extract applyFrameSize, wrap nested ternary, remove unnecessary cast
* Remove SPACE_EVENLY — not a valid Figma layout value
* CI: debug LFS pull from R2
* Apply maxOutputTokens dynamically via prepareCall instead of at agent creation
* Fix heavy .fig parse: restore GUID/defID guards, fix optional types
Commit f3eac5a removed null guards from fig-import and
instance-overrides as 'unnecessary conditions', but Kiwi-decoded data
can have NodeChanges without GUIDs and ComponentPropAssignments/Refs
without defIDs. Made the types optional to match reality.
Also fix CI LFS: add git lfs install --force before pull (R2 endpoint
needs the filter registered first).
* Fix Google AI model IDs: gemini-3.1-pro → gemini-3.1-pro-preview
Closes#91
---------
Co-authored-by: Danila Poyarkov <dev@dannote.net>
Rendering & layout:
- Fix COUNTER_ALIGN_MAP stretch mapping
- Direction-aware fill sizing based on parent flex direction
- Text without explicit width defaults to WIDTH_AND_HEIGHT auto-resize
- Padding auto-enables vertical auto-layout
- clipsContent propagated as Overflow.Hidden to Yoga
- Text height measurement for HEIGHT auto-resize mode
- Export x/y for absolute children, text w/h per textAutoResize
- Export STRETCH as fill on cross axis
Undo system:
- Undo for auto-layout and layer tree reorder
- Atomic undo for drag + reparent
- Page snapshot undo for AI tool operations
- mouseleave no longer terminates active drag
AI tools & vision:
- Add get_jsx, diff_jsx, and describe tools
- export_image returns image via toModelOutput
- Chunked uint8ArrayToBase64 (stack overflow fix)
- computeAllLayouts after AI tool execution
- onBeforeExecute/onAfterExecute receive ToolDef
Provider & UI:
- Add anthropic-compatible provider
- API type toggle for OpenAI-compatible
- Debug toolbar (dev only)
- Preserve chat on UI toggle
- Enhanced system prompt with JSX reference
Co-authored-by: Anton A S <eddclyde@yandex.ru>
- Move svg-export-{defs,paths}.ts into svg-export/ folder
(defs.ts, paths.ts, index.ts) instead of prefix-based split
- Remove duplicate getChildren lambda in fig-import.ts importPages
- Remove dead dashPattern local in kiwi-convert.ts nodeChangeToProps
- Restore useful explanatory comments in instance-overrides.ts
(DSD propagation, direct vs cloned assignments, seed skipping)
- Rename applyEffectOverrides → applyShapeAndEffectOverrides
(handles polygon props + shadow + blur, not just effects)
- Format src/ with oxfmt
Replace 8 inline { r: 0, g: 0, b: 0, a: 1 } literals across core
with shared constants from constants.ts. Also reuse CANVAS_BG_COLOR
in fig-export.ts instead of duplicating the value.