Reduce cyclomatic complexity below 20 in all core functions
Refactor 24 complex functions across 14 files by extracting dispatch branches and property-group handlers into focused helpers. kiwi/kiwi-convert.ts (4 functions, was 22-81): - nodeChangeToProps → 6 property-group converters - convertOverrideToProps → 5 override applicators - importStyleRuns → 3 style-run helpers - mapNodeType → NODE_TYPE_MAP lookup table kiwi/instance-overrides.ts (3 functions, was 28-44): - applyDerivedSymbolData → resolveDsd* helpers - applyComponentProperties → assignment/override applicators - propagateOverridesTransitively → clone/sync helpers kiwi/fig-import.ts (2 functions, was 34-40): - importNodeChanges → buildChangeMaps, importPages, etc. - importVariables → importCollections, resolveVariableType, etc. render/export-jsx.ts (2 functions, was 70-85): - collectProps → property-category extractors - collectTailwindClasses → Tailwind class-group extractors render/renderer.ts: propsToOverrides (78) → style-category helpers renderer/scene.ts: renderNode (46), renderShapeUncached (30) → phase extractors (transforms, content, children, strokes) renderer/renderer.ts: buildParagraph (34) → buildTruncateOpts, addStyledRuns svg-export.ts: split into svg-export.ts + svg-export-defs.ts + svg-export-paths.ts; renderNode/renderTextNode/nodeShapeElements all reduced via helper extraction kiwi-serialize.ts: sceneNodeToKiwi (44) → 6 property serializers clipboard.ts: importClipboardNodes (36) → 5 focused helpers scene-graph.ts: hitTestChildren (31) → containsPoint, hitTestOpaqueContainer, hitTestTransparentContainer tools/analyze.ts: serializeNodeProps (23) → 4 prop serializers
This commit is contained in:
parent
f3eac5ac8b
commit
59981709ba
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@ -88,6 +88,7 @@
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"typescript/no-non-null-assertion": "off"
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}
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},
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{
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"files": ["**/kiwi/kiwi-schema/**"],
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"rules": {
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@ -116,12 +117,6 @@
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"rules": {
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"open-pencil/no-raw-console-format": "error"
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}
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},
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{
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"files": ["packages/core/src/**"],
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"rules": {
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"complexity": "warn"
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}
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}
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],
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"ignorePatterns": ["node_modules", "dist", "desktop", "*.config.*"]
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@ -77,6 +77,13 @@ const NON_VISUAL_TYPES = new Set([
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'SLIDE'
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])
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function isChildOfVisualNode(nc: KiwiNodeChange, parentTypes: Map<string, string>): boolean {
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const parentId = nc.parentIndex?.guid
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? `${nc.parentIndex.guid.sessionID}:${nc.parentIndex.guid.localID}`
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: null
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return !!parentId && parentTypes.has(parentId) && !NON_VISUAL_TYPES.has(parentTypes.get(parentId) ?? '')
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}
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export function figmaNodesBounds(
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nodeChanges: KiwiNodeChange[]
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): { x: number; y: number; w: number; h: number } | null {
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@ -93,11 +100,7 @@ export function figmaNodesBounds(
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for (const nc of nodeChanges) {
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if (!nc.type || NON_VISUAL_TYPES.has(nc.type)) continue
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const parentId = nc.parentIndex?.guid
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? `${nc.parentIndex.guid.sessionID}:${nc.parentIndex.guid.localID}`
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: null
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if (parentId && parentTypes.has(parentId) && !NON_VISUAL_TYPES.has(parentTypes.get(parentId)!))
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continue
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if (isChildOfVisualNode(nc, parentTypes)) continue
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const x = nc.transform?.m02 ?? 0
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const y = nc.transform?.m12 ?? 0
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@ -113,14 +116,12 @@ export function figmaNodesBounds(
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return { x: minX, y: minY, w: maxX - minX, h: maxY - minY }
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}
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export function importClipboardNodes(
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nodeChanges: KiwiNodeChange[],
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graph: SceneGraph,
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targetParentId: string,
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offsetX = 0,
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offsetY = 0,
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blobs: Uint8Array[] = []
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): string[] {
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interface ClipboardImportMaps {
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guidMap: Map<string, KiwiNodeChange>
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parentMap: Map<string, string>
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}
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function buildClipboardMaps(nodeChanges: KiwiNodeChange[]): ClipboardImportMaps {
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const guidMap = new Map<string, KiwiNodeChange>()
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const parentMap = new Map<string, string>()
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for (const nc of nodeChanges) {
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@ -130,7 +131,13 @@ export function importClipboardNodes(
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parentMap.set(id, `${nc.parentIndex.guid.sessionID}:${nc.parentIndex.guid.localID}`)
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}
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}
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return { guidMap, parentMap }
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}
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function findInternalNodeIds(
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guidMap: Map<string, KiwiNodeChange>,
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parentMap: Map<string, string>
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): { internalCanvasIds: Set<string>; internalFigmaIds: Set<string> } {
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const internalCanvasIds = new Set<string>()
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for (const [id, nc] of guidMap) {
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if (nc.type === 'CANVAS' && nc.internalOnly) {
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@ -147,6 +154,14 @@ export function importClipboardNodes(
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}
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for (const canvasId of internalCanvasIds) markInternal(canvasId)
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return { internalCanvasIds, internalFigmaIds }
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}
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function classifyTopLevelNodes(
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guidMap: Map<string, KiwiNodeChange>,
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parentMap: Map<string, string>,
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internalCanvasIds: Set<string>
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): { topLevel: string[]; internalTopLevel: string[] } {
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const topLevel: string[] = []
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const internalTopLevel: string[] = []
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for (const [id, nc] of guidMap) {
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@ -164,6 +179,39 @@ export function importClipboardNodes(
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}
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}
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}
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return { topLevel, internalTopLevel }
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}
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function remapComponentIds(created: Map<string, string>, graph: SceneGraph): void {
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for (const [, ourId] of created) {
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const node = graph.getNode(ourId)
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if (node?.type !== 'INSTANCE' || !node.componentId) continue
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const ourComponentId = created.get(node.componentId)
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if (ourComponentId) graph.updateNode(ourId, { componentId: ourComponentId })
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}
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}
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function detachOrphanedInstances(created: Map<string, string>, graph: SceneGraph): void {
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for (const [, ourId] of created) {
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const node = graph.getNode(ourId)
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if (node?.type !== 'INSTANCE') continue
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if (node.childIds.length === 0 && (!node.componentId || !graph.getNode(node.componentId))) {
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graph.updateNode(ourId, { type: 'FRAME', componentId: '' })
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}
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}
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}
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export function importClipboardNodes(
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nodeChanges: KiwiNodeChange[],
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graph: SceneGraph,
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targetParentId: string,
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offsetX = 0,
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offsetY = 0,
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blobs: Uint8Array[] = []
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): string[] {
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const { guidMap, parentMap } = buildClipboardMaps(nodeChanges)
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const { internalCanvasIds, internalFigmaIds } = findInternalNodeIds(guidMap, parentMap)
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const { topLevel, internalTopLevel } = classifyTopLevelNodes(guidMap, parentMap, internalCanvasIds)
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const created = new Map<string, string>()
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const createdIds: string[] = []
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@ -205,13 +253,7 @@ export function importClipboardNodes(
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createNode(id, targetParentId)
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}
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// Remap componentId from original Figma GUIDs to our node IDs
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for (const [, ourId] of created) {
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const node = graph.getNode(ourId)
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if (node?.type !== 'INSTANCE' || !node.componentId) continue
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const ourComponentId = created.get(node.componentId)
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if (ourComponentId) graph.updateNode(ourId, { componentId: ourComponentId })
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}
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remapComponentIds(created, graph)
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populateAndApplyOverrides(
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graph,
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@ -225,16 +267,7 @@ export function importClipboardNodes(
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if (ourId) graph.deleteNode(ourId)
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}
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// Detach orphaned instances whose components weren't in the paste data.
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// Without the component, children can't be populated — convert to FRAME
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// so the node at least renders its own fills/strokes/layout.
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for (const [, ourId] of created) {
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const node = graph.getNode(ourId)
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if (node?.type !== 'INSTANCE') continue
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if (node.childIds.length === 0 && (!node.componentId || !graph.getNode(node.componentId))) {
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graph.updateNode(ourId, { type: 'FRAME', componentId: '' })
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}
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}
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detachOrphanedInstances(created, graph)
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return createdIds
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}
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@ -2,7 +2,7 @@ export const FIG_KIWI_VERSION = 106
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import { deflateSync, inflateSync } from 'fflate'
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import { weightToStyle, getLoadedFontData, styleToWeight } from './fonts'
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import { weightToStyle, getLoadedFontData } from './fonts'
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import { encodeVectorNetworkBlob } from './vector'
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import { stringToGuid, VARIABLE_BINDING_FIELDS } from './kiwi/kiwi-convert'
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@ -22,7 +22,8 @@ async function computeFontDigest(data: ArrayBuffer): Promise<Uint8Array> {
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async function getFontDigest(family: string, style: string): Promise<Uint8Array | null> {
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const key = `${family}|${style}`
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if (fontDigestCache.has(key)) return fontDigestCache.get(key)!
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const cached = fontDigestCache.get(key)
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if (cached) return cached
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const data = getLoadedFontData(family, style)
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if (!data) return null
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const digest = await computeFontDigest(data)
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@ -202,7 +203,7 @@ function exportTextData(node: SceneNode): NodeChange['textData'] {
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return { characters: node.text, lines: textLines(node.text) }
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}
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const charIds = new Array<number>(node.text.length).fill(0)
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const charIds = Array.from<number>({ length: node.text.length }).fill(0)
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const styleMap = new Map<string, { id: number; style: CharacterStyleOverride }>()
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let nextId = 1
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@ -247,6 +248,140 @@ function exportTextData(node: SceneNode): NodeChange['textData'] {
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}
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}
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function fillToKiwiPaint(f: SceneNode['fills'][number]): Paint {
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const paint: Paint = {
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type: f.type,
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color: f.color,
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opacity: f.opacity,
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visible: f.visible,
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blendMode: f.blendMode ?? 'NORMAL'
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}
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if (f.gradientStops) {
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paint.stops = f.gradientStops.map((s) => ({ color: s.color, position: s.position }))
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}
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if (f.gradientTransform) paint.transform = f.gradientTransform
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if (f.imageHash) paint.image = { hash: f.imageHash }
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if (f.imageScaleMode) paint.imageScaleMode = f.imageScaleMode
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if (f.imageTransform) paint.transform = f.imageTransform
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return paint
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}
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function serializeCornerRadii(node: SceneNode, nc: KiwiNodeChange): void {
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if (node.cornerRadius > 0 || node.independentCorners) {
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nc.cornerRadius = node.cornerRadius
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nc.rectangleCornerRadiiIndependent = node.independentCorners
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nc.rectangleTopLeftCornerRadius = node.independentCorners
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? node.topLeftRadius
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: node.cornerRadius
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nc.rectangleTopRightCornerRadius = node.independentCorners
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? node.topRightRadius
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: node.cornerRadius
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nc.rectangleBottomLeftCornerRadius = node.independentCorners
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? node.bottomLeftRadius
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: node.cornerRadius
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nc.rectangleBottomRightCornerRadius = node.independentCorners
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? node.bottomRightRadius
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: node.cornerRadius
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}
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if (node.cornerSmoothing > 0) {
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nc.cornerSmoothing = node.cornerSmoothing
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}
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}
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function serializeTextProps(
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node: SceneNode,
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nc: KiwiNodeChange,
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fontDigestMap?: Map<string, Uint8Array>
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): void {
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nc.fontSize = node.fontSize
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nc.fontName = {
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family: node.fontFamily,
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style: weightToStyle(node.fontWeight, node.italic),
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postscript: ''
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}
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nc.textData = exportTextData(node)
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nc.textAutoResize = 'WIDTH_AND_HEIGHT'
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nc.textAlignHorizontal = node.textAlignHorizontal
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nc.textUserLayoutVersion = 3
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if (fontDigestMap) nc.derivedTextData = buildDerivedTextData(node, fontDigestMap)
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if (node.lineHeight != null) nc.lineHeight = { value: node.lineHeight, units: 'PIXELS' }
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if (node.letterSpacing !== 0) nc.letterSpacing = { value: node.letterSpacing, units: 'PIXELS' }
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if (node.textDecoration !== 'NONE') {
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nc.textDecoration = node.textDecoration === 'UNDERLINE' ? 'UNDERLINE' : 'STRIKETHROUGH'
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}
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}
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function serializeLayoutProps(node: SceneNode, nc: KiwiNodeChange): void {
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if (node.layoutMode !== 'NONE' && node.layoutMode !== 'GRID') {
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nc.stackMode = node.layoutMode
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nc.stackSpacing = node.itemSpacing
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nc.stackVerticalPadding = node.paddingTop
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nc.stackHorizontalPadding = node.paddingLeft
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nc.stackPaddingBottom = node.paddingBottom
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nc.stackPaddingRight = node.paddingRight
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nc.stackPrimarySizing = node.primaryAxisSizing === 'HUG' ? 'RESIZE_TO_FIT' : 'FIXED'
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nc.stackCounterSizing = node.counterAxisSizing === 'HUG' ? 'RESIZE_TO_FIT' : 'FIXED'
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nc.stackPrimaryAlignItems = node.primaryAxisAlign
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nc.stackCounterAlignItems = node.counterAxisAlign
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if (node.layoutWrap === 'WRAP') nc.stackWrap = 'WRAP'
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if (node.counterAxisSpacing > 0) nc.stackCounterSpacing = node.counterAxisSpacing
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}
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if (node.layoutPositioning === 'ABSOLUTE') nc.stackPositioning = 'ABSOLUTE'
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if (node.layoutGrow > 0) nc.stackChildPrimaryGrow = node.layoutGrow
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}
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function serializeGeometry(node: SceneNode, nc: KiwiNodeChange, blobs: Uint8Array[]): void {
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if (node.vectorNetwork && node.type === 'VECTOR') {
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const blobIdx = blobs.length
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blobs.push(encodeVectorNetworkBlob(node.vectorNetwork))
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nc.vectorData = {
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vectorNetworkBlob: blobIdx,
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normalizedSize: { x: node.width, y: node.height }
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}
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}
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if (node.fillGeometry.length > 0) {
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nc.fillGeometry = node.fillGeometry.map((g) => {
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const blobIdx = blobs.length
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blobs.push(g.commandsBlob)
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return { windingRule: g.windingRule, commandsBlob: blobIdx }
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})
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}
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if (node.strokeGeometry.length > 0) {
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nc.strokeGeometry = node.strokeGeometry.map((g) => {
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const blobIdx = blobs.length
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blobs.push(g.commandsBlob)
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return { windingRule: g.windingRule, commandsBlob: blobIdx }
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})
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}
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}
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function serializeVariableBindings(
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node: SceneNode,
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nc: KiwiNodeChange,
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graph: SceneGraph
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): void {
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if (Object.keys(node.boundVariables).length === 0) return
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const entries: VariableConsumptionEntry[] = []
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const typeMap: Record<string, string> = { COLOR: 'COLOR', BOOLEAN: 'BOOLEAN', STRING: 'STRING' }
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for (const [field, varId] of Object.entries(node.boundVariables)) {
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const kiwiField = VARIABLE_BINDING_FIELDS[field]
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if (!kiwiField) continue
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const variable = graph.variables.get(varId)
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if (!variable) continue
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const varGuid = stringToGuid(varId)
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const resolvedType = typeMap[variable.type] ?? 'FLOAT'
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entries.push({
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variableData: {
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value: { alias: { guid: varGuid } },
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dataType: 'ALIAS',
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resolvedDataType: resolvedType
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},
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variableField: kiwiField
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})
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}
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if (entries.length > 0) nc.variableConsumptionMap = { entries }
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}
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export function sceneNodeToKiwi(
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node: SceneNode,
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parentGuid: GUID,
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@ -264,24 +399,7 @@ export function sceneNodeToKiwi(
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const cos = Math.cos((node.rotation * Math.PI) / 180)
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const sin = Math.sin((node.rotation * Math.PI) / 180)
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const fillPaints = node.fills.map((f) => {
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const paint: Paint = {
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type: f.type,
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color: f.color,
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opacity: f.opacity,
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visible: f.visible,
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blendMode: f.blendMode ?? 'NORMAL'
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}
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if (f.gradientStops) {
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paint.stops = f.gradientStops.map((s) => ({ color: s.color, position: s.position }))
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}
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if (f.gradientTransform) paint.transform = f.gradientTransform
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if (f.imageHash) paint.image = { hash: f.imageHash }
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if (f.imageScaleMode) paint.imageScaleMode = f.imageScaleMode
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if (f.imageTransform) paint.transform = f.imageTransform
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return paint
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})
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const fillPaints = node.fills.map(fillToKiwiPaint)
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const strokePaints = node.strokes.map((s) => ({
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type: 'SOLID' as const,
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color: s.color,
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@ -315,26 +433,7 @@ export function sceneNodeToKiwi(
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if (fillPaints.length > 0) nc.fillPaints = fillPaints
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if (strokePaints.length > 0) nc.strokePaints = strokePaints
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if (node.cornerRadius > 0 || node.independentCorners) {
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nc.cornerRadius = node.cornerRadius
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nc.rectangleCornerRadiiIndependent = node.independentCorners
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nc.rectangleTopLeftCornerRadius = node.independentCorners
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? node.topLeftRadius
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: node.cornerRadius
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nc.rectangleTopRightCornerRadius = node.independentCorners
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? node.topRightRadius
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: node.cornerRadius
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nc.rectangleBottomLeftCornerRadius = node.independentCorners
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? node.bottomLeftRadius
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: node.cornerRadius
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nc.rectangleBottomRightCornerRadius = node.independentCorners
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? node.bottomRightRadius
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: node.cornerRadius
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}
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if (node.cornerSmoothing > 0) {
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nc.cornerSmoothing = node.cornerSmoothing
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}
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serializeCornerRadii(node, nc)
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if (node.effects.length > 0) {
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nc.effects = node.effects.map((e) => ({
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|
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@ -347,93 +446,16 @@ export function sceneNodeToKiwi(
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}))
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}
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if (node.type === 'TEXT') {
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nc.fontSize = node.fontSize
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nc.fontName = {
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family: node.fontFamily,
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style: weightToStyle(node.fontWeight, node.italic),
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||||
postscript: ''
|
||||
}
|
||||
nc.textData = exportTextData(node)
|
||||
nc.textAutoResize = 'WIDTH_AND_HEIGHT'
|
||||
nc.textAlignHorizontal = node.textAlignHorizontal
|
||||
nc.textUserLayoutVersion = 3
|
||||
if (fontDigestMap) nc.derivedTextData = buildDerivedTextData(node, fontDigestMap)
|
||||
if (node.lineHeight != null) nc.lineHeight = { value: node.lineHeight, units: 'PIXELS' }
|
||||
if (node.letterSpacing !== 0) nc.letterSpacing = { value: node.letterSpacing, units: 'PIXELS' }
|
||||
if (node.textDecoration !== 'NONE') {
|
||||
nc.textDecoration = node.textDecoration === 'UNDERLINE' ? 'UNDERLINE' : 'STRIKETHROUGH'
|
||||
}
|
||||
}
|
||||
if (node.type === 'TEXT') serializeTextProps(node, nc, fontDigestMap)
|
||||
|
||||
if (node.type === 'FRAME' || node.type === 'GROUP') {
|
||||
nc.frameMaskDisabled = node.type === 'GROUP'
|
||||
if (node.clipsContent) nc.clipsContent = true
|
||||
}
|
||||
|
||||
if (node.layoutMode !== 'NONE' && node.layoutMode !== 'GRID') {
|
||||
nc.stackMode = node.layoutMode
|
||||
nc.stackSpacing = node.itemSpacing
|
||||
nc.stackVerticalPadding = node.paddingTop
|
||||
nc.stackHorizontalPadding = node.paddingLeft
|
||||
nc.stackPaddingBottom = node.paddingBottom
|
||||
nc.stackPaddingRight = node.paddingRight
|
||||
nc.stackPrimarySizing = node.primaryAxisSizing === 'HUG' ? 'RESIZE_TO_FIT' : 'FIXED'
|
||||
nc.stackCounterSizing = node.counterAxisSizing === 'HUG' ? 'RESIZE_TO_FIT' : 'FIXED'
|
||||
nc.stackPrimaryAlignItems = node.primaryAxisAlign
|
||||
nc.stackCounterAlignItems = node.counterAxisAlign
|
||||
if (node.layoutWrap === 'WRAP') nc.stackWrap = 'WRAP'
|
||||
if (node.counterAxisSpacing > 0) nc.stackCounterSpacing = node.counterAxisSpacing
|
||||
}
|
||||
|
||||
if (node.layoutPositioning === 'ABSOLUTE') nc.stackPositioning = 'ABSOLUTE'
|
||||
if (node.layoutGrow > 0) nc.stackChildPrimaryGrow = node.layoutGrow
|
||||
|
||||
if (node.vectorNetwork && node.type === 'VECTOR') {
|
||||
const blobIdx = blobs.length
|
||||
blobs.push(encodeVectorNetworkBlob(node.vectorNetwork))
|
||||
nc.vectorData = {
|
||||
vectorNetworkBlob: blobIdx,
|
||||
normalizedSize: { x: node.width, y: node.height }
|
||||
}
|
||||
}
|
||||
|
||||
if (node.fillGeometry.length > 0) {
|
||||
nc.fillGeometry = node.fillGeometry.map((g) => {
|
||||
const blobIdx = blobs.length
|
||||
blobs.push(g.commandsBlob)
|
||||
return { windingRule: g.windingRule, commandsBlob: blobIdx }
|
||||
})
|
||||
}
|
||||
if (node.strokeGeometry.length > 0) {
|
||||
nc.strokeGeometry = node.strokeGeometry.map((g) => {
|
||||
const blobIdx = blobs.length
|
||||
blobs.push(g.commandsBlob)
|
||||
return { windingRule: g.windingRule, commandsBlob: blobIdx }
|
||||
})
|
||||
}
|
||||
|
||||
if (Object.keys(node.boundVariables).length > 0) {
|
||||
const entries: VariableConsumptionEntry[] = []
|
||||
for (const [field, varId] of Object.entries(node.boundVariables)) {
|
||||
const kiwiField = VARIABLE_BINDING_FIELDS[field]
|
||||
if (!kiwiField) continue
|
||||
const variable = graph.variables.get(varId)
|
||||
if (!variable) continue
|
||||
const varGuid = stringToGuid(varId)
|
||||
const typeMap: Record<string, string> = { COLOR: 'COLOR', BOOLEAN: 'BOOLEAN', STRING: 'STRING' }
|
||||
const resolvedType = typeMap[variable.type] ?? 'FLOAT'
|
||||
entries.push({
|
||||
variableData: {
|
||||
value: { alias: { guid: varGuid } },
|
||||
dataType: 'ALIAS',
|
||||
resolvedDataType: resolvedType
|
||||
},
|
||||
variableField: kiwiField
|
||||
})
|
||||
}
|
||||
if (entries.length > 0) nc.variableConsumptionMap = { entries }
|
||||
}
|
||||
serializeLayoutProps(node, nc)
|
||||
serializeGeometry(node, nc, blobs)
|
||||
serializeVariableBindings(node, nc, graph)
|
||||
|
||||
const result: KiwiNodeChange[] = [nc]
|
||||
const children = graph.getChildren(node.id)
|
||||
|
|
|
|||
|
|
@ -10,26 +10,15 @@ import {
|
|||
import { populateAndApplyOverrides } from './instance-overrides'
|
||||
import type { InstanceNodeChange } from './instance-overrides'
|
||||
|
||||
import type { NodeChange } from './codec'
|
||||
import type { NodeChange, VariableDataValuesEntry } from './codec'
|
||||
|
||||
export function importNodeChanges(
|
||||
nodeChanges: NodeChange[],
|
||||
blobs: Uint8Array[] = [],
|
||||
images?: Map<string, Uint8Array>
|
||||
): SceneGraph {
|
||||
const graph = new SceneGraph()
|
||||
|
||||
if (images) {
|
||||
for (const [hash, data] of images) {
|
||||
graph.images.set(hash, data)
|
||||
}
|
||||
}
|
||||
|
||||
// Remove the default page created by constructor — we'll create pages from the file
|
||||
for (const page of graph.getPages(true)) {
|
||||
graph.deleteNode(page.id)
|
||||
}
|
||||
interface ChangeMaps {
|
||||
changeMap: Map<string, NodeChange>
|
||||
parentMap: Map<string, string>
|
||||
childrenMap: Map<string, string[]>
|
||||
}
|
||||
|
||||
function buildChangeMaps(nodeChanges: NodeChange[]): ChangeMaps {
|
||||
const changeMap = new Map<string, NodeChange>()
|
||||
const parentMap = new Map<string, string>()
|
||||
const childrenMap = new Map<string, string[]>()
|
||||
|
|
@ -56,12 +45,211 @@ export function importNodeChanges(
|
|||
if (parentNc) sortChildren(children, parentNc, changeMap)
|
||||
}
|
||||
|
||||
function getChildren(ncId: string): string[] {
|
||||
return childrenMap.get(ncId) ?? []
|
||||
return { changeMap, parentMap, childrenMap }
|
||||
}
|
||||
|
||||
function resolveVariableType(resolvedType: string | undefined): VariableType {
|
||||
if (resolvedType === 'COLOR') return 'COLOR'
|
||||
if (resolvedType === 'BOOLEAN') return 'BOOLEAN'
|
||||
if (resolvedType === 'STRING') return 'STRING'
|
||||
return 'FLOAT'
|
||||
}
|
||||
|
||||
function resolveVariableValue(entry: VariableDataValuesEntry): VariableValue | undefined {
|
||||
const vd = entry.variableData
|
||||
if (!vd.value) return undefined
|
||||
|
||||
const dt = vd.dataType ?? vd.resolvedDataType
|
||||
if (dt === 'COLOR' && vd.value.colorValue) {
|
||||
const c = vd.value.colorValue
|
||||
return { r: c.r, g: c.g, b: c.b, a: c.a }
|
||||
}
|
||||
if (dt === 'BOOLEAN') return vd.value.boolValue ?? false
|
||||
if (dt === 'STRING') return vd.value.textValue ?? ''
|
||||
if (dt === 'ALIAS' && vd.value.alias?.guid) {
|
||||
return { aliasId: guidToString(vd.value.alias.guid) }
|
||||
}
|
||||
return vd.value.floatValue ?? 0
|
||||
}
|
||||
|
||||
function resolveDefaultValue(type: VariableType): VariableValue {
|
||||
if (type === 'BOOLEAN') return false
|
||||
if (type === 'STRING') return ''
|
||||
if (type === 'COLOR') return { r: 0, g: 0, b: 0, a: 1 }
|
||||
return 0
|
||||
}
|
||||
|
||||
function importCollections(
|
||||
changeMap: Map<string, NodeChange>,
|
||||
graph: SceneGraph
|
||||
): void {
|
||||
for (const [id, nc] of changeMap) {
|
||||
if (nc.type !== 'VARIABLE_SET') continue
|
||||
|
||||
const modes = (nc.variableSetModes ?? []).map((m) => {
|
||||
const modeId = guidToString(m.id)
|
||||
return { modeId, name: m.name }
|
||||
})
|
||||
if (modes.length === 0) modes.push({ modeId: 'default', name: 'Default' })
|
||||
|
||||
graph.addCollection({
|
||||
id,
|
||||
name: nc.name ?? 'Variables',
|
||||
modes,
|
||||
defaultModeId: modes[0].modeId,
|
||||
variableIds: []
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
function importVariableEntries(
|
||||
changeMap: Map<string, NodeChange>,
|
||||
parentMap: Map<string, string>,
|
||||
graph: SceneGraph
|
||||
): void {
|
||||
for (const [id, nc] of changeMap) {
|
||||
if (nc.type !== 'VARIABLE') continue
|
||||
|
||||
const collectionId = nc.variableSetID?.guid ? guidToString(nc.variableSetID.guid) : (parentMap.get(id) ?? '')
|
||||
|
||||
if (!graph.variableCollections.has(collectionId)) {
|
||||
const parentNc = changeMap.get(collectionId)
|
||||
graph.addCollection({
|
||||
id: collectionId,
|
||||
name: parentNc?.name ?? 'Variables',
|
||||
modes: [{ modeId: 'default', name: 'Default' }],
|
||||
defaultModeId: 'default',
|
||||
variableIds: []
|
||||
})
|
||||
}
|
||||
|
||||
const type = resolveVariableType(nc.variableResolvedType)
|
||||
const valuesByMode: Record<string, VariableValue> = {}
|
||||
|
||||
if (nc.variableDataValues?.entries) {
|
||||
for (const entry of nc.variableDataValues.entries) {
|
||||
const val = resolveVariableValue(entry)
|
||||
if (val !== undefined) {
|
||||
valuesByMode[guidToString(entry.modeID)] = val
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (Object.keys(valuesByMode).length === 0) {
|
||||
const col = graph.variableCollections.get(collectionId)
|
||||
const defaultMode = col?.defaultModeId ?? 'default'
|
||||
valuesByMode[defaultMode] = resolveDefaultValue(type)
|
||||
}
|
||||
|
||||
graph.addVariable({
|
||||
id,
|
||||
name: nc.name ?? 'Variable',
|
||||
type,
|
||||
collectionId,
|
||||
valuesByMode,
|
||||
description: '',
|
||||
hiddenFromPublishing: false
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
function importPages(
|
||||
graph: SceneGraph,
|
||||
changeMap: Map<string, NodeChange>,
|
||||
parentMap: Map<string, string>,
|
||||
childrenMap: Map<string, string[]>,
|
||||
created: Set<string>,
|
||||
createSceneNode: (ncId: string, graphParentId: string) => void
|
||||
): void {
|
||||
const getChildren = (ncId: string): string[] => childrenMap.get(ncId) ?? []
|
||||
|
||||
let docId: string | null = null
|
||||
for (const [id, nc] of changeMap) {
|
||||
if (nc.type === 'DOCUMENT' || id === '0:0') {
|
||||
docId = id
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
if (docId) {
|
||||
for (const canvasId of getChildren(docId)) {
|
||||
const canvasNc = changeMap.get(canvasId)
|
||||
if (!canvasNc) continue
|
||||
if (canvasNc.type === 'CANVAS') {
|
||||
const page = graph.addPage(canvasNc.name ?? 'Page')
|
||||
if (canvasNc.internalOnly) page.internalOnly = true
|
||||
created.add(canvasId)
|
||||
for (const childId of getChildren(canvasId)) {
|
||||
createSceneNode(childId, page.id)
|
||||
}
|
||||
} else {
|
||||
createSceneNode(canvasId, graph.getPages()[0]?.id ?? graph.rootId)
|
||||
}
|
||||
}
|
||||
} else {
|
||||
const roots: string[] = []
|
||||
for (const [id] of changeMap) {
|
||||
const pid = parentMap.get(id)
|
||||
if (!pid || !changeMap.has(pid)) roots.push(id)
|
||||
}
|
||||
const page = graph.getPages()[0] ?? graph.addPage('Page 1')
|
||||
for (const rootId of roots) {
|
||||
createSceneNode(rootId, page.id)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function importVariableBindings(
|
||||
changeMap: Map<string, NodeChange>,
|
||||
guidToNodeId: Map<string, string>,
|
||||
graph: SceneGraph
|
||||
): void {
|
||||
for (const [ncId, nc] of changeMap) {
|
||||
if (!nc.variableConsumptionMap?.entries?.length) continue
|
||||
const nodeId = guidToNodeId.get(ncId)
|
||||
if (!nodeId) continue
|
||||
for (const entry of nc.variableConsumptionMap.entries) {
|
||||
const varGuid = entry.variableData?.value?.alias?.guid
|
||||
if (!varGuid) continue
|
||||
const field = VARIABLE_BINDING_FIELDS_INVERSE[entry.variableField ?? '']
|
||||
if (field) graph.bindVariable(nodeId, field, guidToString(varGuid))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function remapComponentIds(
|
||||
graph: SceneGraph,
|
||||
guidToNodeId: Map<string, string>
|
||||
): void {
|
||||
for (const node of graph.getAllNodes()) {
|
||||
if (node.type !== 'INSTANCE' || !node.componentId) continue
|
||||
const remapped = guidToNodeId.get(node.componentId)
|
||||
if (remapped) node.componentId = remapped
|
||||
}
|
||||
}
|
||||
|
||||
export function importNodeChanges(
|
||||
nodeChanges: NodeChange[],
|
||||
blobs: Uint8Array[] = [],
|
||||
images?: Map<string, Uint8Array>
|
||||
): SceneGraph {
|
||||
const graph = new SceneGraph()
|
||||
|
||||
if (images) {
|
||||
for (const [hash, data] of images) {
|
||||
graph.images.set(hash, data)
|
||||
}
|
||||
}
|
||||
|
||||
for (const page of graph.getPages(true)) {
|
||||
graph.deleteNode(page.id)
|
||||
}
|
||||
|
||||
const { changeMap, parentMap, childrenMap } = buildChangeMaps(nodeChanges)
|
||||
|
||||
const created = new Set<string>()
|
||||
const guidToNodeId = new Map<string, string>()
|
||||
const getChildren = (ncId: string): string[] => childrenMap.get(ncId) ?? []
|
||||
|
||||
function createSceneNode(ncId: string, graphParentId: string) {
|
||||
if (created.has(ncId)) return
|
||||
|
|
@ -81,153 +269,12 @@ export function importNodeChanges(
|
|||
}
|
||||
}
|
||||
|
||||
function importVariables() {
|
||||
for (const [id, nc] of changeMap) {
|
||||
if (nc.type !== 'VARIABLE_SET') continue
|
||||
importPages(graph, changeMap, parentMap, childrenMap, created, createSceneNode)
|
||||
|
||||
const modes = (nc.variableSetModes ?? []).map((m) => {
|
||||
const modeId = guidToString(m.id)
|
||||
return { modeId, name: m.name }
|
||||
})
|
||||
if (modes.length === 0) modes.push({ modeId: 'default', name: 'Default' })
|
||||
|
||||
graph.addCollection({
|
||||
id,
|
||||
name: nc.name ?? 'Variables',
|
||||
modes,
|
||||
defaultModeId: modes[0].modeId,
|
||||
variableIds: []
|
||||
})
|
||||
}
|
||||
|
||||
for (const [id, nc] of changeMap) {
|
||||
if (nc.type !== 'VARIABLE') continue
|
||||
|
||||
const collectionId = nc.variableSetID?.guid ? guidToString(nc.variableSetID.guid) : (parentMap.get(id) ?? '')
|
||||
|
||||
if (!graph.variableCollections.has(collectionId)) {
|
||||
const parentNc = changeMap.get(collectionId)
|
||||
graph.addCollection({
|
||||
id: collectionId,
|
||||
name: parentNc?.name ?? 'Variables',
|
||||
modes: [{ modeId: 'default', name: 'Default' }],
|
||||
defaultModeId: 'default',
|
||||
variableIds: []
|
||||
})
|
||||
}
|
||||
|
||||
let type: VariableType = 'FLOAT'
|
||||
const resolvedType = nc.variableResolvedType
|
||||
if (resolvedType === 'COLOR') type = 'COLOR'
|
||||
else if (resolvedType === 'BOOLEAN') type = 'BOOLEAN'
|
||||
else if (resolvedType === 'STRING') type = 'STRING'
|
||||
|
||||
const valuesByMode: Record<string, VariableValue> = {}
|
||||
|
||||
if (nc.variableDataValues?.entries) {
|
||||
for (const entry of nc.variableDataValues.entries) {
|
||||
const modeId = guidToString(entry.modeID)
|
||||
const vd = entry.variableData
|
||||
if (!vd.value) continue
|
||||
|
||||
const dt = vd.dataType ?? vd.resolvedDataType
|
||||
if (dt === 'COLOR' && vd.value.colorValue) {
|
||||
const c = vd.value.colorValue
|
||||
valuesByMode[modeId] = { r: c.r, g: c.g, b: c.b, a: c.a }
|
||||
} else if (dt === 'BOOLEAN') {
|
||||
valuesByMode[modeId] = vd.value.boolValue ?? false
|
||||
} else if (dt === 'STRING') {
|
||||
valuesByMode[modeId] = vd.value.textValue ?? ''
|
||||
} else if (dt === 'ALIAS' && vd.value.alias?.guid) {
|
||||
valuesByMode[modeId] = { aliasId: guidToString(vd.value.alias.guid) }
|
||||
} else {
|
||||
valuesByMode[modeId] = vd.value.floatValue ?? 0
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (Object.keys(valuesByMode).length === 0) {
|
||||
const col = graph.variableCollections.get(collectionId)
|
||||
const defaultMode = col?.defaultModeId ?? 'default'
|
||||
const defaultValue = type === 'BOOLEAN' ? false : (type === 'STRING' ? '' : null)
|
||||
valuesByMode[defaultMode] = defaultValue ?? (type === 'COLOR' ? { r: 0, g: 0, b: 0, a: 1 } : 0)
|
||||
}
|
||||
|
||||
graph.addVariable({
|
||||
id,
|
||||
name: nc.name ?? 'Variable',
|
||||
type,
|
||||
collectionId,
|
||||
valuesByMode,
|
||||
description: '',
|
||||
hiddenFromPublishing: false
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
function importVariableBindings() {
|
||||
for (const [ncId, nc] of changeMap) {
|
||||
if (!nc.variableConsumptionMap?.entries?.length) continue
|
||||
|
||||
const nodeId = guidToNodeId.get(ncId)
|
||||
if (!nodeId) continue
|
||||
|
||||
for (const entry of nc.variableConsumptionMap.entries) {
|
||||
const varGuid = entry.variableData?.value?.alias?.guid
|
||||
if (!varGuid) continue
|
||||
const field = VARIABLE_BINDING_FIELDS_INVERSE[entry.variableField ?? '']
|
||||
if (field) graph.bindVariable(nodeId, field, guidToString(varGuid))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Find the document node (type=DOCUMENT or guid 0:0)
|
||||
let docId: string | null = null
|
||||
for (const [id, nc] of changeMap) {
|
||||
if (nc.type === 'DOCUMENT' || id === '0:0') {
|
||||
docId = id
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
if (docId) {
|
||||
// Import pages (CANVAS nodes) and their children
|
||||
for (const canvasId of getChildren(docId)) {
|
||||
const canvasNc = changeMap.get(canvasId)
|
||||
if (!canvasNc) continue
|
||||
if (canvasNc.type === 'CANVAS') {
|
||||
const page = graph.addPage(canvasNc.name ?? 'Page')
|
||||
if (canvasNc.internalOnly) page.internalOnly = true
|
||||
created.add(canvasId)
|
||||
for (const childId of getChildren(canvasId)) {
|
||||
createSceneNode(childId, page.id)
|
||||
}
|
||||
} else {
|
||||
createSceneNode(canvasId, graph.getPages()[0]?.id ?? graph.rootId)
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// No document structure — treat all roots as children of the first page
|
||||
const roots: string[] = []
|
||||
for (const [id] of changeMap) {
|
||||
const pid = parentMap.get(id)
|
||||
if (!pid || !changeMap.has(pid)) roots.push(id)
|
||||
}
|
||||
const page = graph.getPages()[0] ?? graph.addPage('Page 1')
|
||||
for (const rootId of roots) {
|
||||
createSceneNode(rootId, page.id)
|
||||
}
|
||||
}
|
||||
|
||||
importVariables()
|
||||
importVariableBindings()
|
||||
|
||||
// Remap componentId from original Figma GUIDs to imported node IDs
|
||||
for (const node of graph.getAllNodes()) {
|
||||
if (node.type !== 'INSTANCE' || !node.componentId) continue
|
||||
const remapped = guidToNodeId.get(node.componentId)
|
||||
if (remapped) node.componentId = remapped
|
||||
}
|
||||
importCollections(changeMap, graph)
|
||||
importVariableEntries(changeMap, parentMap, graph)
|
||||
importVariableBindings(changeMap, guidToNodeId, graph)
|
||||
remapComponentIds(graph, guidToNodeId)
|
||||
|
||||
populateAndApplyOverrides(
|
||||
graph,
|
||||
|
|
@ -236,7 +283,6 @@ export function importNodeChanges(
|
|||
blobs
|
||||
)
|
||||
|
||||
// Ensure at least one page exists
|
||||
if (graph.getPages(true).length === 0) {
|
||||
graph.addPage('Page 1')
|
||||
}
|
||||
|
|
|
|||
|
|
@ -256,61 +256,39 @@ export function populateAndApplyOverrides(
|
|||
componentIdRoot.clear()
|
||||
}
|
||||
|
||||
function applyComponentProperties() {
|
||||
const propRefsMap = new Map<string, ComponentPropRef[]>()
|
||||
for (const [figmaId, nc] of changeMap) {
|
||||
if (nc.componentPropRefs?.length) {
|
||||
propRefsMap.set(figmaId, nc.componentPropRefs)
|
||||
}
|
||||
function assignmentsToValueMap(assignments: ComponentPropAssignment[]): Map<string, ComponentPropAssignment['value']> {
|
||||
const valueByDef = new Map<string, ComponentPropAssignment['value']>()
|
||||
for (const a of assignments) {
|
||||
valueByDef.set(guidToString(a.defID), a.value)
|
||||
}
|
||||
if (propRefsMap.size === 0) return
|
||||
return valueByDef
|
||||
}
|
||||
|
||||
// Collect all assignment sources: figmaGuid → assignments[]
|
||||
// Sources: top-level on instance nodes, and inside symbolOverrides
|
||||
const assignmentSources = new Map<string, ComponentPropAssignment[]>()
|
||||
for (const [figmaId, nc] of changeMap) {
|
||||
if (nc.componentPropAssignments?.length) {
|
||||
assignmentSources.set(figmaId, nc.componentPropAssignments)
|
||||
}
|
||||
}
|
||||
|
||||
// Apply assignments from the instance's own kiwi data first. The graph
|
||||
// node for a kiwi INSTANCE has componentPropAssignments that control
|
||||
// which children are visible, swapped, etc.
|
||||
function applyInstanceDirectAssignments(
|
||||
assignmentSources: Map<string, ComponentPropAssignment[]>,
|
||||
propRefsMap: Map<string, ComponentPropRef[]>
|
||||
) {
|
||||
for (const node of graph.getAllNodes()) {
|
||||
if (node.type !== 'INSTANCE') continue
|
||||
const ownFigmaId = nodeIdToGuid.get(node.id)
|
||||
if (ownFigmaId) {
|
||||
const ownAssignments = assignmentSources.get(ownFigmaId)
|
||||
if (ownAssignments) {
|
||||
const valueByDef = new Map<string, ComponentPropAssignment['value']>()
|
||||
for (const a of ownAssignments) {
|
||||
valueByDef.set(guidToString(a.defID), a.value)
|
||||
}
|
||||
applyPropAssignments(node.id, valueByDef, propRefsMap)
|
||||
applyPropAssignments(node.id, assignmentsToValueMap(ownAssignments), propRefsMap)
|
||||
}
|
||||
}
|
||||
|
||||
// Also apply assignments from cloned instance sources. After
|
||||
// population, cloned instances have componentId pointing to
|
||||
// the original kiwi node. If that node had assignments, apply
|
||||
// them to the clone (defaults for nested instances).
|
||||
if (!node.componentId) continue
|
||||
const sourceFigmaId = nodeIdToGuid.get(node.componentId)
|
||||
if (!sourceFigmaId) continue
|
||||
const assignments = assignmentSources.get(sourceFigmaId)
|
||||
if (!assignments) continue
|
||||
|
||||
const valueByDef = new Map<string, ComponentPropAssignment['value']>()
|
||||
for (const a of assignments) {
|
||||
valueByDef.set(guidToString(a.defID), a.value)
|
||||
}
|
||||
applyPropAssignments(node.id, valueByDef, propRefsMap)
|
||||
applyPropAssignments(node.id, assignmentsToValueMap(assignments), propRefsMap)
|
||||
}
|
||||
}
|
||||
|
||||
// Apply assignments from symbolOverrides, scoped to the nested
|
||||
// instance their guidPath resolves to. These override the defaults
|
||||
// set above.
|
||||
function applySymbolOverrideAssignments(propRefsMap: Map<string, ComponentPropRef[]>) {
|
||||
for (const [figmaId, nc] of changeMap) {
|
||||
const instanceNodeId = guidToNodeId.get(figmaId)
|
||||
if (!instanceNodeId) continue
|
||||
|
|
@ -327,15 +305,31 @@ export function populateAndApplyOverrides(
|
|||
const targetId = resolveOverrideTarget(instanceNodeId, guids)
|
||||
if (!targetId) continue
|
||||
|
||||
const valueByDef = new Map<string, ComponentPropAssignment['value']>()
|
||||
for (const a of ov.componentPropAssignments) {
|
||||
valueByDef.set(guidToString(a.defID), a.value)
|
||||
}
|
||||
applyPropAssignments(targetId, valueByDef, propRefsMap)
|
||||
applyPropAssignments(targetId, assignmentsToValueMap(ov.componentPropAssignments), propRefsMap)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function applyComponentProperties() {
|
||||
const propRefsMap = new Map<string, ComponentPropRef[]>()
|
||||
for (const [figmaId, nc] of changeMap) {
|
||||
if (nc.componentPropRefs?.length) {
|
||||
propRefsMap.set(figmaId, nc.componentPropRefs)
|
||||
}
|
||||
}
|
||||
if (propRefsMap.size === 0) return
|
||||
|
||||
const assignmentSources = new Map<string, ComponentPropAssignment[]>()
|
||||
for (const [figmaId, nc] of changeMap) {
|
||||
if (nc.componentPropAssignments?.length) {
|
||||
assignmentSources.set(figmaId, nc.componentPropAssignments)
|
||||
}
|
||||
}
|
||||
|
||||
applyInstanceDirectAssignments(assignmentSources, propRefsMap)
|
||||
applySymbolOverrideAssignments(propRefsMap)
|
||||
}
|
||||
|
||||
function applyPropAssignments(
|
||||
parentId: string,
|
||||
valueByDef: Map<string, ComponentPropAssignment['value']>,
|
||||
|
|
@ -401,7 +395,27 @@ export function populateAndApplyOverrides(
|
|||
})
|
||||
}
|
||||
|
||||
function applyDerivedSymbolData() {
|
||||
function resolveDsdGeometry(
|
||||
d: DerivedSymbolOverride,
|
||||
target: SceneNode
|
||||
): Pick<Partial<SceneNode>, 'fillGeometry' | 'strokeGeometry'> {
|
||||
const result: Pick<Partial<SceneNode>, 'fillGeometry' | 'strokeGeometry'> = {}
|
||||
const fg = resolveGeometryPaths(d.fillGeometry, blobs)
|
||||
const sg = resolveGeometryPaths(d.strokeGeometry, blobs)
|
||||
if (fg.length > 0) {
|
||||
result.fillGeometry = fg
|
||||
} else if (d.size && target.fillGeometry.length > 0 && target.width > 0 && target.height > 0) {
|
||||
result.fillGeometry = scaleGeometryBlobs(target.fillGeometry, d.size.x / target.width, d.size.y / target.height)
|
||||
}
|
||||
if (sg.length > 0) {
|
||||
result.strokeGeometry = sg
|
||||
} else if (d.size && target.strokeGeometry.length > 0 && target.width > 0 && target.height > 0) {
|
||||
result.strokeGeometry = scaleGeometryBlobs(target.strokeGeometry, d.size.x / target.width, d.size.y / target.height)
|
||||
}
|
||||
return result
|
||||
}
|
||||
|
||||
function resolveDsdUpdates(): { dsdModified: Set<string>; dsdSizeSet: Set<string> } {
|
||||
const dsdModified = new Set<string>()
|
||||
const dsdSizeSet = new Set<string>()
|
||||
|
||||
|
|
@ -432,18 +446,7 @@ export function populateAndApplyOverrides(
|
|||
updates.x = d.transform.m02
|
||||
updates.y = d.transform.m12
|
||||
}
|
||||
const fg = resolveGeometryPaths(d.fillGeometry, blobs)
|
||||
const sg = resolveGeometryPaths(d.strokeGeometry, blobs)
|
||||
if (fg.length > 0) {
|
||||
updates.fillGeometry = fg
|
||||
} else if (d.size && target.fillGeometry.length > 0 && target.width > 0 && target.height > 0) {
|
||||
updates.fillGeometry = scaleGeometryBlobs(target.fillGeometry, d.size.x / target.width, d.size.y / target.height)
|
||||
}
|
||||
if (sg.length > 0) {
|
||||
updates.strokeGeometry = sg
|
||||
} else if (d.size && target.strokeGeometry.length > 0 && target.width > 0 && target.height > 0) {
|
||||
updates.strokeGeometry = scaleGeometryBlobs(target.strokeGeometry, d.size.x / target.width, d.size.y / target.height)
|
||||
}
|
||||
Object.assign(updates, resolveDsdGeometry(d, target))
|
||||
|
||||
if (Object.keys(updates).length > 0) {
|
||||
graph.updateNode(targetId, updates)
|
||||
|
|
@ -453,60 +456,46 @@ export function populateAndApplyOverrides(
|
|||
}
|
||||
}
|
||||
|
||||
// Propagate DSD changes through clone chains. Each clone should match
|
||||
// its source (componentId) for size/position/geometry. Iterate until
|
||||
// convergence so deeper clone levels receive updates even when
|
||||
// intermediate clones were also directly DSD-targeted (e.g., a DSD
|
||||
// entry set only geometry on an intermediate clone — its size must
|
||||
// still be inherited from the source).
|
||||
//
|
||||
// Nodes whose size was explicitly set by DSD (in dsdSizeSet) keep
|
||||
// their own values; nodes only touched for position/geometry inherit
|
||||
// size from their source.
|
||||
if (dsdModified.size > 0) {
|
||||
const clonesOf = new Map<string, string[]>()
|
||||
for (const node of graph.getAllNodes()) {
|
||||
if (!node.componentId) continue
|
||||
let arr = clonesOf.get(node.componentId)
|
||||
if (!arr) {
|
||||
arr = []
|
||||
clonesOf.set(node.componentId, arr)
|
||||
}
|
||||
arr.push(node.id)
|
||||
}
|
||||
return { dsdModified, dsdSizeSet }
|
||||
}
|
||||
|
||||
// BFS from DSD-modified nodes. Unlike the old version, intermediate
|
||||
// clones that are also in dsdModified are NOT skipped — they act as
|
||||
// chain links. Nodes in dsdSizeSet keep their explicit size but still
|
||||
// propagate to their clones.
|
||||
const queue = [...dsdModified]
|
||||
const visited = new Set<string>()
|
||||
for (let sourceId = queue.shift(); sourceId !== undefined; sourceId = queue.shift()) {
|
||||
const source = graph.getNode(sourceId)
|
||||
if (!source) continue
|
||||
const clones = clonesOf.get(sourceId)
|
||||
if (!clones) continue
|
||||
for (const cloneId of clones) {
|
||||
if (visited.has(cloneId)) continue
|
||||
visited.add(cloneId)
|
||||
const clone = graph.getNode(cloneId)
|
||||
if (!clone) continue
|
||||
if (!dsdSizeSet.has(cloneId)) {
|
||||
const cu: Partial<SceneNode> = {}
|
||||
if (source.width !== clone.width) cu.width = source.width
|
||||
if (source.height !== clone.height) cu.height = source.height
|
||||
if (source.x !== clone.x) cu.x = source.x
|
||||
if (source.y !== clone.y) cu.y = source.y
|
||||
if (source.fillGeometry !== clone.fillGeometry) cu.fillGeometry = copyGeometryPaths(source.fillGeometry)
|
||||
if (source.strokeGeometry !== clone.strokeGeometry) cu.strokeGeometry = copyGeometryPaths(source.strokeGeometry)
|
||||
if (Object.keys(cu).length > 0) graph.updateNode(cloneId, cu)
|
||||
}
|
||||
queue.push(cloneId)
|
||||
function propagateDsdChanges(dsdModified: Set<string>, dsdSizeSet: Set<string>) {
|
||||
if (dsdModified.size === 0) return
|
||||
|
||||
const clonesOf = buildClonesMap()
|
||||
|
||||
const queue = [...dsdModified]
|
||||
const visited = new Set<string>()
|
||||
for (let sourceId = queue.shift(); sourceId !== undefined; sourceId = queue.shift()) {
|
||||
const source = graph.getNode(sourceId)
|
||||
if (!source) continue
|
||||
const clones = clonesOf.get(sourceId)
|
||||
if (!clones) continue
|
||||
for (const cloneId of clones) {
|
||||
if (visited.has(cloneId)) continue
|
||||
visited.add(cloneId)
|
||||
const clone = graph.getNode(cloneId)
|
||||
if (!clone) continue
|
||||
if (!dsdSizeSet.has(cloneId)) {
|
||||
const cu: Partial<SceneNode> = {}
|
||||
if (source.width !== clone.width) cu.width = source.width
|
||||
if (source.height !== clone.height) cu.height = source.height
|
||||
if (source.x !== clone.x) cu.x = source.x
|
||||
if (source.y !== clone.y) cu.y = source.y
|
||||
if (source.fillGeometry !== clone.fillGeometry) cu.fillGeometry = copyGeometryPaths(source.fillGeometry)
|
||||
if (source.strokeGeometry !== clone.strokeGeometry) cu.strokeGeometry = copyGeometryPaths(source.strokeGeometry)
|
||||
if (Object.keys(cu).length > 0) graph.updateNode(cloneId, cu)
|
||||
}
|
||||
queue.push(cloneId)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function applyDerivedSymbolData() {
|
||||
const { dsdModified, dsdSizeSet } = resolveDsdUpdates()
|
||||
propagateDsdChanges(dsdModified, dsdSizeSet)
|
||||
}
|
||||
|
||||
function applySymbolOverrides(): Set<string> {
|
||||
const overriddenNodes = new Set<string>()
|
||||
componentIdRoot.clear()
|
||||
|
|
@ -575,9 +564,7 @@ export function populateAndApplyOverrides(
|
|||
}
|
||||
}
|
||||
|
||||
function propagateOverridesTransitively(seeds: Set<string>) {
|
||||
if (seeds.size === 0) return
|
||||
|
||||
function buildClonesMap(): Map<string, string[]> {
|
||||
const clonesOf = new Map<string, string[]>()
|
||||
for (const node of graph.getAllNodes()) {
|
||||
if (!node.componentId) continue
|
||||
|
|
@ -588,11 +575,10 @@ export function populateAndApplyOverrides(
|
|||
}
|
||||
arr.push(node.id)
|
||||
}
|
||||
return clonesOf
|
||||
}
|
||||
|
||||
// Also seed parent INSTANCE nodes of overridden children so their
|
||||
// clones are visited by the BFS — deep overrides (e.g., stroke color
|
||||
// on a Vector nested inside a check inside an _icon-xs) need the
|
||||
// instance-level clone to be visited for syncChildrenDeep to propagate.
|
||||
function expandSeedsToParents(seeds: Set<string>): Set<string> {
|
||||
const expandedSeeds = new Set(seeds)
|
||||
for (const seedId of seeds) {
|
||||
let cur = graph.getNode(seedId)
|
||||
|
|
@ -605,7 +591,10 @@ export function populateAndApplyOverrides(
|
|||
cur = parent
|
||||
}
|
||||
}
|
||||
return expandedSeeds
|
||||
}
|
||||
|
||||
function buildNeedsSyncSet(expandedSeeds: Set<string>, clonesOf: Map<string, string[]>): Set<string> {
|
||||
const needsSync = new Set<string>()
|
||||
const queue = [...expandedSeeds]
|
||||
for (let id = queue.pop(); id !== undefined; id = queue.pop()) {
|
||||
|
|
@ -617,6 +606,28 @@ export function populateAndApplyOverrides(
|
|||
queue.push(cloneId)
|
||||
}
|
||||
}
|
||||
return needsSync
|
||||
}
|
||||
|
||||
function syncCloneFromSource(sourceId: string, source: SceneNode, node: SceneNode, seeds: Set<string>) {
|
||||
syncNodeProps(source, node)
|
||||
if (source.childIds.length !== node.childIds.length) {
|
||||
const childIds = [...node.childIds]
|
||||
for (const childId of childIds) graph.deleteNode(childId)
|
||||
if (source.childIds.length > 0) {
|
||||
graph.populateInstanceChildren(node.id, sourceId)
|
||||
}
|
||||
} else if (source.childIds.length > 0 && node.childIds.length > 0) {
|
||||
syncChildrenDeep(sourceId, node.id, seeds)
|
||||
}
|
||||
}
|
||||
|
||||
function propagateOverridesTransitively(seeds: Set<string>) {
|
||||
if (seeds.size === 0) return
|
||||
|
||||
const clonesOf = buildClonesMap()
|
||||
const expandedSeeds = expandSeedsToParents(seeds)
|
||||
const needsSync = buildNeedsSyncSet(expandedSeeds, clonesOf)
|
||||
|
||||
const visited = new Set<string>()
|
||||
const syncQueue = [...expandedSeeds]
|
||||
|
|
@ -632,25 +643,12 @@ export function populateAndApplyOverrides(
|
|||
const node = graph.getNode(cloneId)
|
||||
if (!node) continue
|
||||
|
||||
// Don't overwrite nodes that were directly targeted by symbolOverrides
|
||||
if (seeds.has(cloneId)) {
|
||||
syncQueue.push(cloneId)
|
||||
continue
|
||||
}
|
||||
|
||||
syncNodeProps(source, node)
|
||||
// For structural changes (instance swaps change child count/type),
|
||||
// re-clone from the SOURCE (not the component) to preserve the
|
||||
// componentId chain for DSD propagation.
|
||||
if (source.childIds.length !== node.childIds.length) {
|
||||
for (const childId of [...node.childIds]) graph.deleteNode(childId)
|
||||
if (source.childIds.length > 0) {
|
||||
graph.populateInstanceChildren(node.id, sourceId)
|
||||
}
|
||||
} else if (source.childIds.length > 0 && node.childIds.length > 0) {
|
||||
syncChildrenDeep(sourceId, cloneId, seeds)
|
||||
}
|
||||
|
||||
syncCloneFromSource(sourceId, source, node, seeds)
|
||||
syncQueue.push(cloneId)
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -163,53 +163,33 @@ function convertEffects(effects?: KiwiEffect[]): Effect[] {
|
|||
}))
|
||||
}
|
||||
|
||||
const NODE_TYPE_MAP: Record<string, NodeType | 'DOCUMENT' | 'VARIABLE'> = {
|
||||
DOCUMENT: 'DOCUMENT',
|
||||
VARIABLE: 'VARIABLE',
|
||||
CANVAS: 'CANVAS',
|
||||
FRAME: 'FRAME',
|
||||
RECTANGLE: 'RECTANGLE',
|
||||
ROUNDED_RECTANGLE: 'ROUNDED_RECTANGLE',
|
||||
ELLIPSE: 'ELLIPSE',
|
||||
TEXT: 'TEXT',
|
||||
LINE: 'LINE',
|
||||
STAR: 'STAR',
|
||||
REGULAR_POLYGON: 'POLYGON',
|
||||
VECTOR: 'VECTOR',
|
||||
BOOLEAN_OPERATION: 'VECTOR',
|
||||
GROUP: 'GROUP',
|
||||
SECTION: 'SECTION',
|
||||
COMPONENT: 'COMPONENT',
|
||||
COMPONENT_SET: 'COMPONENT_SET',
|
||||
INSTANCE: 'INSTANCE',
|
||||
SYMBOL: 'COMPONENT',
|
||||
CONNECTOR: 'CONNECTOR',
|
||||
SHAPE_WITH_TEXT: 'SHAPE_WITH_TEXT'
|
||||
}
|
||||
|
||||
function mapNodeType(type?: string): NodeType | 'DOCUMENT' | 'VARIABLE' {
|
||||
switch (type) {
|
||||
case 'DOCUMENT':
|
||||
return 'DOCUMENT'
|
||||
case 'VARIABLE':
|
||||
return 'VARIABLE'
|
||||
case 'CANVAS':
|
||||
return 'CANVAS'
|
||||
case 'FRAME':
|
||||
return 'FRAME'
|
||||
case 'RECTANGLE':
|
||||
return 'RECTANGLE'
|
||||
case 'ROUNDED_RECTANGLE':
|
||||
return 'ROUNDED_RECTANGLE'
|
||||
case 'ELLIPSE':
|
||||
return 'ELLIPSE'
|
||||
case 'TEXT':
|
||||
return 'TEXT'
|
||||
case 'LINE':
|
||||
return 'LINE'
|
||||
case 'STAR':
|
||||
return 'STAR'
|
||||
case 'REGULAR_POLYGON':
|
||||
return 'POLYGON'
|
||||
case 'VECTOR':
|
||||
return 'VECTOR'
|
||||
case 'BOOLEAN_OPERATION':
|
||||
return 'VECTOR'
|
||||
case 'GROUP':
|
||||
return 'GROUP'
|
||||
case 'SECTION':
|
||||
return 'SECTION'
|
||||
case 'COMPONENT':
|
||||
return 'COMPONENT'
|
||||
case 'COMPONENT_SET':
|
||||
return 'COMPONENT_SET'
|
||||
case 'INSTANCE':
|
||||
return 'INSTANCE'
|
||||
case 'SYMBOL':
|
||||
return 'COMPONENT'
|
||||
case 'CONNECTOR':
|
||||
return 'CONNECTOR'
|
||||
case 'SHAPE_WITH_TEXT':
|
||||
return 'SHAPE_WITH_TEXT'
|
||||
default:
|
||||
return 'RECTANGLE'
|
||||
}
|
||||
if (type) return NODE_TYPE_MAP[type] ?? 'RECTANGLE'
|
||||
return 'RECTANGLE'
|
||||
}
|
||||
|
||||
function mapStackMode(mode?: string): LayoutMode {
|
||||
|
|
@ -320,39 +300,47 @@ function mapArcData(data?: Partial<ArcData>): ArcData | null {
|
|||
}
|
||||
}
|
||||
|
||||
function importStyleRuns(nc: NodeChange): StyleRun[] {
|
||||
const td = nc.textData
|
||||
if (!td?.characterStyleIDs || !td.styleOverrideTable) return []
|
||||
|
||||
const ids = td.characterStyleIDs
|
||||
const table = td.styleOverrideTable
|
||||
if (ids.length === 0 || table.length === 0) return []
|
||||
function convertStyleOverride(
|
||||
override: NodeChange,
|
||||
fallbackFontSize: number | undefined
|
||||
): CharacterStyleOverride {
|
||||
const style: CharacterStyleOverride = {}
|
||||
if (override.fontName) {
|
||||
style.fontFamily = override.fontName.family
|
||||
style.fontWeight = styleToWeight(override.fontName.style)
|
||||
style.italic = override.fontName.style.toLowerCase().includes('italic')
|
||||
}
|
||||
if (override.fontSize !== undefined) style.fontSize = override.fontSize
|
||||
if (override.letterSpacing) {
|
||||
style.letterSpacing = convertLetterSpacing(override.letterSpacing, override.fontSize ?? fallbackFontSize)
|
||||
}
|
||||
if (override.lineHeight) {
|
||||
const lh = convertLineHeight(override.lineHeight, override.fontSize ?? fallbackFontSize)
|
||||
if (lh != null) style.lineHeight = lh
|
||||
}
|
||||
const deco = override.textDecoration
|
||||
if (deco) style.textDecoration = mapTextDecoration(deco)
|
||||
return style
|
||||
}
|
||||
|
||||
function buildStyleMap(
|
||||
table: NodeChange[],
|
||||
fallbackFontSize: number | undefined
|
||||
): Map<number, CharacterStyleOverride> {
|
||||
const styleMap = new Map<number, CharacterStyleOverride>()
|
||||
for (const override of table) {
|
||||
const id = override.styleID as number | undefined
|
||||
if (id === undefined) continue
|
||||
const style: CharacterStyleOverride = {}
|
||||
if (override.fontName) {
|
||||
style.fontFamily = override.fontName.family
|
||||
style.fontWeight = styleToWeight(override.fontName.style)
|
||||
style.italic = override.fontName.style.toLowerCase().includes('italic')
|
||||
}
|
||||
if (override.fontSize !== undefined) style.fontSize = override.fontSize
|
||||
if (override.letterSpacing) {
|
||||
style.letterSpacing = convertLetterSpacing(override.letterSpacing, override.fontSize ?? nc.fontSize)
|
||||
}
|
||||
if (override.lineHeight) {
|
||||
const lh = convertLineHeight(override.lineHeight, override.fontSize ?? nc.fontSize)
|
||||
if (lh != null) style.lineHeight = lh
|
||||
}
|
||||
const deco = override.textDecoration
|
||||
if (deco) style.textDecoration = mapTextDecoration(deco)
|
||||
const style = convertStyleOverride(override, fallbackFontSize)
|
||||
if (Object.keys(style).length > 0) styleMap.set(id, style)
|
||||
}
|
||||
return styleMap
|
||||
}
|
||||
|
||||
if (styleMap.size === 0) return []
|
||||
|
||||
function collectStyleRuns(
|
||||
ids: number[],
|
||||
styleMap: Map<number, CharacterStyleOverride>
|
||||
): StyleRun[] {
|
||||
const runs: StyleRun[] = []
|
||||
let currentId = ids[0]
|
||||
let start = 0
|
||||
|
|
@ -369,10 +357,22 @@ function importStyleRuns(nc: NodeChange): StyleRun[] {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
return runs
|
||||
}
|
||||
|
||||
function importStyleRuns(nc: NodeChange): StyleRun[] {
|
||||
const td = nc.textData
|
||||
if (!td?.characterStyleIDs || !td.styleOverrideTable) return []
|
||||
|
||||
const ids = td.characterStyleIDs
|
||||
if (ids.length === 0 || td.styleOverrideTable.length === 0) return []
|
||||
|
||||
const styleMap = buildStyleMap(td.styleOverrideTable, nc.fontSize)
|
||||
if (styleMap.size === 0) return []
|
||||
|
||||
return collectStyleRuns(ids, styleMap)
|
||||
}
|
||||
|
||||
function resolveVectorNetwork(
|
||||
nc: NodeChange,
|
||||
blobs: Uint8Array[]
|
||||
|
|
@ -453,13 +453,7 @@ function extractBoundVariables(nc: NodeChange): Record<string, string> {
|
|||
return bindings
|
||||
}
|
||||
|
||||
export function nodeChangeToProps(
|
||||
nc: NodeChange,
|
||||
blobs: Uint8Array[]
|
||||
): Partial<SceneNode> & { nodeType: NodeType | 'DOCUMENT' | 'VARIABLE' } {
|
||||
let nodeType = mapNodeType(nc.type)
|
||||
if (nodeType === 'FRAME' && isComponentSet(nc)) nodeType = 'COMPONENT_SET'
|
||||
|
||||
function convertTransformProps(nc: NodeChange): Pick<SceneNode, 'x' | 'y' | 'width' | 'height' | 'rotation' | 'flipX' | 'flipY'> {
|
||||
const x = nc.transform?.m02 ?? 0
|
||||
const y = nc.transform?.m12 ?? 0
|
||||
const width = nc.size?.x ?? 100
|
||||
|
|
@ -467,7 +461,6 @@ export function nodeChangeToProps(
|
|||
|
||||
let rotation = 0
|
||||
let flipX = false
|
||||
let flipY = false
|
||||
if (nc.transform) {
|
||||
const det = nc.transform.m00 * nc.transform.m11 - nc.transform.m01 * nc.transform.m10
|
||||
if (det < 0) flipX = true
|
||||
|
|
@ -475,46 +468,29 @@ export function nodeChangeToProps(
|
|||
rotation = Math.atan2(nc.transform.m10 * sx, nc.transform.m00 * sx) * (180 / Math.PI)
|
||||
}
|
||||
|
||||
const dashPattern = nc.dashPattern ?? []
|
||||
return { x, y, width, height, rotation, flipX, flipY: false }
|
||||
}
|
||||
|
||||
function convertCornerProps(nc: NodeChange): Pick<SceneNode, 'cornerRadius' | 'topLeftRadius' | 'topRightRadius' | 'bottomRightRadius' | 'bottomLeftRadius' | 'independentCorners' | 'cornerSmoothing'> {
|
||||
return {
|
||||
nodeType,
|
||||
name: nc.name ?? nodeType,
|
||||
x,
|
||||
y,
|
||||
width,
|
||||
height,
|
||||
rotation,
|
||||
flipX,
|
||||
flipY,
|
||||
opacity: nc.opacity ?? 1,
|
||||
visible: nc.visible ?? true,
|
||||
locked: nc.locked ?? false,
|
||||
blendMode: (nc.blendMode as Fill['blendMode']) ?? 'PASS_THROUGH',
|
||||
fills: convertFills(nc.fillPaints),
|
||||
strokes: convertStrokes(
|
||||
nc.strokePaints,
|
||||
nc.strokeWeight,
|
||||
nc.strokeAlign,
|
||||
nc.strokeCap,
|
||||
nc.strokeJoin,
|
||||
dashPattern
|
||||
),
|
||||
effects: convertEffects(nc.effects),
|
||||
cornerRadius: nc.cornerRadius ?? 0,
|
||||
topLeftRadius: nc.rectangleTopLeftCornerRadius ?? nc.cornerRadius ?? 0,
|
||||
topRightRadius: nc.rectangleTopRightCornerRadius ?? nc.cornerRadius ?? 0,
|
||||
bottomRightRadius: nc.rectangleBottomRightCornerRadius ?? nc.cornerRadius ?? 0,
|
||||
bottomLeftRadius: nc.rectangleBottomLeftCornerRadius ?? nc.cornerRadius ?? 0,
|
||||
independentCorners: nc.rectangleCornerRadiiIndependent ?? false,
|
||||
cornerSmoothing: nc.cornerSmoothing ?? 0,
|
||||
cornerSmoothing: nc.cornerSmoothing ?? 0
|
||||
}
|
||||
}
|
||||
|
||||
function convertTextProps(nc: NodeChange): Pick<SceneNode, 'text' | 'fontSize' | 'fontFamily' | 'fontWeight' | 'italic' | 'textAlignHorizontal' | 'textAlignVertical' | 'textAutoResize' | 'textCase' | 'textDecoration' | 'lineHeight' | 'letterSpacing' | 'maxLines' | 'styleRuns' | 'textTruncation'> {
|
||||
return {
|
||||
text: nc.textData?.characters ?? '',
|
||||
fontSize: nc.fontSize ?? 14,
|
||||
fontFamily: nc.fontName?.family ?? DEFAULT_FONT_FAMILY,
|
||||
fontWeight: styleToWeight(nc.fontName?.style ?? ''),
|
||||
italic: nc.fontName?.style.toLowerCase().includes('italic') ?? false,
|
||||
textAlignHorizontal:
|
||||
(nc.textAlignHorizontal ?? 'LEFT') as 'LEFT' | 'CENTER' | 'RIGHT' | 'JUSTIFIED',
|
||||
textAlignHorizontal: (nc.textAlignHorizontal ?? 'LEFT') as 'LEFT' | 'CENTER' | 'RIGHT' | 'JUSTIFIED',
|
||||
textAlignVertical: (nc.textAlignVertical ?? 'TOP') as TextAlignVertical,
|
||||
textAutoResize: (nc.textAutoResize ?? 'NONE') as TextAutoResize,
|
||||
textCase: (nc.textCase ?? 'ORIGINAL') as TextCase,
|
||||
|
|
@ -523,14 +499,24 @@ export function nodeChangeToProps(
|
|||
letterSpacing: convertLetterSpacing(nc.letterSpacing, nc.fontSize),
|
||||
maxLines: (nc.maxLines ?? null) as number | null,
|
||||
styleRuns: importStyleRuns(nc),
|
||||
horizontalConstraint: mapConstraint(nc.horizontalConstraint as string),
|
||||
verticalConstraint: mapConstraint(nc.verticalConstraint as string),
|
||||
layoutMode: mapStackMode(nc.stackMode),
|
||||
itemSpacing: nc.stackSpacing ?? 0,
|
||||
textTruncation: (nc.textTruncation as string) === 'ENDING' ? 'ENDING' : 'DISABLED'
|
||||
}
|
||||
}
|
||||
|
||||
function convertLayoutPadding(nc: NodeChange): Pick<SceneNode, 'paddingTop' | 'paddingBottom' | 'paddingLeft' | 'paddingRight'> {
|
||||
return {
|
||||
paddingTop: nc.stackVerticalPadding ?? nc.stackPadding ?? 0,
|
||||
paddingBottom: nc.stackPaddingBottom ?? nc.stackVerticalPadding ?? nc.stackPadding ?? 0,
|
||||
paddingLeft: nc.stackHorizontalPadding ?? nc.stackPadding ?? 0,
|
||||
paddingRight: nc.stackPaddingRight ?? nc.stackHorizontalPadding ?? nc.stackPadding ?? 0,
|
||||
paddingRight: nc.stackPaddingRight ?? nc.stackHorizontalPadding ?? nc.stackPadding ?? 0
|
||||
}
|
||||
}
|
||||
|
||||
function convertLayoutProps(nc: NodeChange): Pick<SceneNode, 'layoutMode' | 'itemSpacing' | 'paddingTop' | 'paddingBottom' | 'paddingLeft' | 'paddingRight' | 'primaryAxisSizing' | 'counterAxisSizing' | 'primaryAxisAlign' | 'counterAxisAlign' | 'layoutWrap' | 'counterAxisSpacing' | 'layoutPositioning' | 'layoutGrow' | 'layoutAlignSelf' | 'counterAxisAlignContent' | 'itemReverseZIndex' | 'strokesIncludedInLayout'> {
|
||||
return {
|
||||
layoutMode: mapStackMode(nc.stackMode),
|
||||
itemSpacing: nc.stackSpacing ?? 0,
|
||||
...convertLayoutPadding(nc),
|
||||
primaryAxisSizing: mapStackSizing(nc.stackPrimarySizing),
|
||||
counterAxisSizing: mapStackSizing(nc.stackCounterSizing),
|
||||
primaryAxisAlign: mapStackJustify(nc.stackPrimaryAlignItems ?? nc.stackJustify),
|
||||
|
|
@ -540,31 +526,63 @@ export function nodeChangeToProps(
|
|||
layoutPositioning: nc.stackPositioning === 'ABSOLUTE' ? 'ABSOLUTE' : 'AUTO',
|
||||
layoutGrow: nc.stackChildPrimaryGrow ?? 0,
|
||||
layoutAlignSelf: (nc.stackChildAlignSelf as string) === 'STRETCH' ? 'STRETCH' : 'AUTO',
|
||||
counterAxisAlignContent: (nc.stackCounterAlignContent as string) === 'SPACE_BETWEEN' ? 'SPACE_BETWEEN' : 'AUTO',
|
||||
itemReverseZIndex: (nc.stackReverseZIndex ?? false) as boolean,
|
||||
strokesIncludedInLayout: (nc.strokesIncludedInLayout ?? false) as boolean
|
||||
}
|
||||
}
|
||||
|
||||
function convertVectorAndStrokeProps(nc: NodeChange, blobs: Uint8Array[]): Pick<SceneNode, 'vectorNetwork' | 'fillGeometry' | 'strokeGeometry' | 'arcData' | 'strokeCap' | 'strokeJoin' | 'dashPattern' | 'borderTopWeight' | 'borderRightWeight' | 'borderBottomWeight' | 'borderLeftWeight' | 'independentStrokeWeights' | 'strokeMiterLimit'> {
|
||||
return {
|
||||
vectorNetwork: resolveVectorNetwork(nc, blobs),
|
||||
fillGeometry: resolveGeometryPaths(nc.fillGeometry, blobs),
|
||||
strokeGeometry: resolveGeometryPaths(nc.strokeGeometry, blobs),
|
||||
arcData: mapArcData(nc.arcData as Partial<ArcData> | undefined),
|
||||
strokeCap: (nc.strokeCap ?? 'NONE') as StrokeCap,
|
||||
strokeJoin: (nc.strokeJoin ?? 'MITER') as StrokeJoin,
|
||||
dashPattern,
|
||||
dashPattern: nc.dashPattern ?? [],
|
||||
borderTopWeight: (nc.borderTopWeight ?? 0) as number,
|
||||
borderRightWeight: (nc.borderRightWeight ?? 0) as number,
|
||||
borderBottomWeight: (nc.borderBottomWeight ?? 0) as number,
|
||||
borderLeftWeight: (nc.borderLeftWeight ?? 0) as number,
|
||||
independentStrokeWeights: (nc.borderStrokeWeightsIndependent ?? false) as boolean,
|
||||
strokeMiterLimit: DEFAULT_STROKE_MITER_LIMIT,
|
||||
strokeMiterLimit: DEFAULT_STROKE_MITER_LIMIT
|
||||
}
|
||||
}
|
||||
|
||||
export function nodeChangeToProps(
|
||||
nc: NodeChange,
|
||||
blobs: Uint8Array[]
|
||||
): Partial<SceneNode> & { nodeType: NodeType | 'DOCUMENT' | 'VARIABLE' } {
|
||||
let nodeType = mapNodeType(nc.type)
|
||||
if (nodeType === 'FRAME' && isComponentSet(nc)) nodeType = 'COMPONENT_SET'
|
||||
|
||||
const dashPattern = nc.dashPattern ?? []
|
||||
|
||||
return {
|
||||
nodeType,
|
||||
name: nc.name ?? nodeType,
|
||||
...convertTransformProps(nc),
|
||||
opacity: nc.opacity ?? 1,
|
||||
visible: nc.visible ?? true,
|
||||
locked: nc.locked ?? false,
|
||||
blendMode: (nc.blendMode as Fill['blendMode']) ?? 'PASS_THROUGH',
|
||||
fills: convertFills(nc.fillPaints),
|
||||
strokes: convertStrokes(nc.strokePaints, nc.strokeWeight, nc.strokeAlign, nc.strokeCap, nc.strokeJoin, dashPattern),
|
||||
effects: convertEffects(nc.effects),
|
||||
...convertCornerProps(nc),
|
||||
...convertTextProps(nc),
|
||||
horizontalConstraint: mapConstraint(nc.horizontalConstraint as string),
|
||||
verticalConstraint: mapConstraint(nc.verticalConstraint as string),
|
||||
...convertLayoutProps(nc),
|
||||
...convertVectorAndStrokeProps(nc, blobs),
|
||||
minWidth: (nc.minWidth ?? null) as number | null,
|
||||
maxWidth: (nc.maxWidth ?? null) as number | null,
|
||||
minHeight: (nc.minHeight ?? null) as number | null,
|
||||
maxHeight: (nc.maxHeight ?? null) as number | null,
|
||||
isMask: (nc.isMask ?? false) as boolean,
|
||||
maskType: (nc.maskType ?? 'ALPHA') as 'ALPHA' | 'VECTOR' | 'LUMINANCE',
|
||||
counterAxisAlignContent:
|
||||
(nc.stackCounterAlignContent as string) === 'SPACE_BETWEEN' ? 'SPACE_BETWEEN' : 'AUTO',
|
||||
itemReverseZIndex: (nc.stackReverseZIndex ?? false) as boolean,
|
||||
strokesIncludedInLayout: (nc.strokesIncludedInLayout ?? false) as boolean,
|
||||
expanded: true,
|
||||
textTruncation: (nc.textTruncation as string) === 'ENDING' ? 'ENDING' : 'DISABLED',
|
||||
autoRename: (nc.autoRename ?? true) as boolean,
|
||||
boundVariables: extractBoundVariables(nc),
|
||||
clipsContent: nc.frameMaskDisabled === false,
|
||||
|
|
@ -608,9 +626,7 @@ function extractSymbolId(nc: NodeChange): string {
|
|||
return guidToString(sd.symbolID)
|
||||
}
|
||||
|
||||
export function convertOverrideToProps(ov: Record<string, unknown>): Partial<SceneNode> {
|
||||
const updates: Partial<SceneNode> = {}
|
||||
|
||||
function applyOverridePaints(ov: Record<string, unknown>, updates: Partial<SceneNode>): void {
|
||||
if (ov.textData != null) {
|
||||
const td = ov.textData as { characters?: string }
|
||||
if (td.characters != null) updates.text = td.characters
|
||||
|
|
@ -629,13 +645,14 @@ export function convertOverrideToProps(ov: Record<string, unknown>): Partial<Sce
|
|||
if (ov.opacity != null) updates.opacity = ov.opacity as number
|
||||
if (ov.name != null) updates.name = ov.name as string
|
||||
if (ov.locked != null) updates.locked = ov.locked as boolean
|
||||
}
|
||||
|
||||
function applyOverrideGeometry(ov: Record<string, unknown>, updates: Partial<SceneNode>): void {
|
||||
if (ov.size != null) {
|
||||
const sz = ov.size as { x?: number; y?: number }
|
||||
if (sz.x != null) updates.width = sz.x
|
||||
if (sz.y != null) updates.height = sz.y
|
||||
}
|
||||
|
||||
if (ov.cornerRadius != null) updates.cornerRadius = ov.cornerRadius as number
|
||||
if (ov.rectangleTopLeftCornerRadius != null)
|
||||
updates.topLeftRadius = ov.rectangleTopLeftCornerRadius as number
|
||||
|
|
@ -647,7 +664,12 @@ export function convertOverrideToProps(ov: Record<string, unknown>): Partial<Sce
|
|||
updates.bottomLeftRadius = ov.rectangleBottomLeftCornerRadius as number
|
||||
if (ov.rectangleCornerRadiiIndependent != null)
|
||||
updates.independentCorners = ov.rectangleCornerRadiiIndependent as boolean
|
||||
if (ov.arcData != null)
|
||||
updates.arcData = mapArcData(ov.arcData as Partial<ArcData> | undefined)
|
||||
if (ov.frameMaskDisabled != null) updates.clipsContent = ov.frameMaskDisabled === false
|
||||
}
|
||||
|
||||
function applyOverrideLayout(ov: Record<string, unknown>, updates: Partial<SceneNode>): void {
|
||||
if (ov.stackSpacing != null) updates.itemSpacing = ov.stackSpacing as number
|
||||
if (ov.stackPrimarySizing != null)
|
||||
updates.primaryAxisSizing = mapStackSizing(ov.stackPrimarySizing as string)
|
||||
|
|
@ -674,7 +696,9 @@ export function convertOverrideToProps(ov: Record<string, unknown>): Partial<Sce
|
|||
}
|
||||
if (ov.stackPaddingBottom != null) updates.paddingBottom = ov.stackPaddingBottom as number
|
||||
if (ov.stackPaddingRight != null) updates.paddingRight = ov.stackPaddingRight as number
|
||||
}
|
||||
|
||||
function applyOverrideStrokes(ov: Record<string, unknown>, updates: Partial<SceneNode>): void {
|
||||
if (ov.strokeWeight != null && !ov.strokePaints) {
|
||||
updates.strokes = updates.strokes ?? []
|
||||
}
|
||||
|
|
@ -689,7 +713,9 @@ export function convertOverrideToProps(ov: Record<string, unknown>): Partial<Sce
|
|||
if (ov.borderLeftWeight != null) updates.borderLeftWeight = ov.borderLeftWeight as number
|
||||
if (ov.borderStrokeWeightsIndependent != null)
|
||||
updates.independentStrokeWeights = ov.borderStrokeWeightsIndependent as boolean
|
||||
}
|
||||
|
||||
function applyOverrideText(ov: Record<string, unknown>, updates: Partial<SceneNode>): void {
|
||||
if (ov.fontName != null) {
|
||||
const fn = ov.fontName as { family?: string; style?: string }
|
||||
if (fn.family) updates.fontFamily = fn.family
|
||||
|
|
@ -718,10 +744,14 @@ export function convertOverrideToProps(ov: Record<string, unknown>): Partial<Sce
|
|||
(ov.textTruncation as string) === 'ENDING' ? 'ENDING' : 'DISABLED'
|
||||
if (ov.textDecoration != null)
|
||||
updates.textDecoration = mapTextDecoration(ov.textDecoration as string)
|
||||
}
|
||||
|
||||
if (ov.arcData != null)
|
||||
updates.arcData = mapArcData(ov.arcData as Partial<ArcData> | undefined)
|
||||
if (ov.frameMaskDisabled != null) updates.clipsContent = ov.frameMaskDisabled === false
|
||||
|
||||
export function convertOverrideToProps(ov: Record<string, unknown>): Partial<SceneNode> {
|
||||
const updates: Partial<SceneNode> = {}
|
||||
applyOverridePaints(ov, updates)
|
||||
applyOverrideGeometry(ov, updates)
|
||||
applyOverrideLayout(ov, updates)
|
||||
applyOverrideStrokes(ov, updates)
|
||||
applyOverrideText(ov, updates)
|
||||
return updates
|
||||
}
|
||||
|
|
|
|||
|
|
@ -182,96 +182,97 @@ function formatTracks(tracks: GridTrack[]): string {
|
|||
return tracks.map(formatTrack).join(' ')
|
||||
}
|
||||
|
||||
// --- OpenPencil format ---
|
||||
// --- OpenPencil format helpers ---
|
||||
|
||||
function collectProps(node: SceneNode, graph: SceneGraph): [string, unknown][] {
|
||||
const props: [string, unknown][] = []
|
||||
const { isAutoLayout, isGrid, isFlex, parentIsAutoLayout, parentIsGrid } = getNodeContext(
|
||||
node,
|
||||
graph
|
||||
)
|
||||
function collectGridSizingProps(node: SceneNode, props: [string, unknown][]): void {
|
||||
props.push(['grid', true])
|
||||
if (node.gridTemplateColumns.length > 0)
|
||||
props.push(['columns', formatTracks(node.gridTemplateColumns)])
|
||||
if (node.gridTemplateRows.length > 0)
|
||||
props.push(['rows', formatTracks(node.gridTemplateRows)])
|
||||
if (node.width > 0) props.push(['w', node.width])
|
||||
if (node.height > 0) props.push(['h', node.height])
|
||||
if (node.gridColumnGap > 0) props.push(['columnGap', node.gridColumnGap])
|
||||
if (node.gridRowGap > 0) props.push(['rowGap', node.gridRowGap])
|
||||
}
|
||||
|
||||
if (node.name && node.name !== node.type) {
|
||||
props.push(['name', node.name])
|
||||
}
|
||||
function collectFlexSizingProps(node: SceneNode, props: [string, unknown][]): void {
|
||||
props.push(['flex', node.layoutMode === 'HORIZONTAL' ? 'row' : 'col'])
|
||||
const primaryAxis = node.layoutMode === 'HORIZONTAL' ? 'width' : 'height'
|
||||
const crossAxis = node.layoutMode === 'HORIZONTAL' ? 'height' : 'width'
|
||||
|
||||
if (isGrid) {
|
||||
props.push(['grid', true])
|
||||
if (node.gridTemplateColumns.length > 0)
|
||||
props.push(['columns', formatTracks(node.gridTemplateColumns)])
|
||||
if (node.gridTemplateRows.length > 0)
|
||||
props.push(['rows', formatTracks(node.gridTemplateRows)])
|
||||
if (node.width > 0) props.push(['w', node.width])
|
||||
if (node.height > 0) props.push(['h', node.height])
|
||||
if (node.gridColumnGap > 0) props.push(['columnGap', node.gridColumnGap])
|
||||
if (node.gridRowGap > 0) props.push(['rowGap', node.gridRowGap])
|
||||
} else if (isFlex) {
|
||||
props.push(['flex', node.layoutMode === 'HORIZONTAL' ? 'row' : 'col'])
|
||||
const primaryAxis = node.layoutMode === 'HORIZONTAL' ? 'width' : 'height'
|
||||
const crossAxis = node.layoutMode === 'HORIZONTAL' ? 'height' : 'width'
|
||||
if (node.primaryAxisSizing === 'FILL')
|
||||
props.push([primaryAxis === 'width' ? 'w' : 'h', 'fill'])
|
||||
else if (node.primaryAxisSizing !== 'HUG')
|
||||
props.push([primaryAxis === 'width' ? 'w' : 'h', node[primaryAxis]])
|
||||
|
||||
if (node.primaryAxisSizing === 'FILL')
|
||||
props.push([primaryAxis === 'width' ? 'w' : 'h', 'fill'])
|
||||
else if (node.primaryAxisSizing !== 'HUG')
|
||||
props.push([primaryAxis === 'width' ? 'w' : 'h', node[primaryAxis]])
|
||||
if (node.counterAxisSizing === 'FILL')
|
||||
props.push([crossAxis === 'width' ? 'w' : 'h', 'fill'])
|
||||
else if (node.counterAxisSizing !== 'HUG')
|
||||
props.push([crossAxis === 'width' ? 'w' : 'h', node[crossAxis]])
|
||||
}
|
||||
|
||||
if (node.counterAxisSizing === 'FILL')
|
||||
props.push([crossAxis === 'width' ? 'w' : 'h', 'fill'])
|
||||
else if (node.counterAxisSizing !== 'HUG')
|
||||
props.push([crossAxis === 'width' ? 'w' : 'h', node[crossAxis]])
|
||||
} else {
|
||||
if (node.width > 0) props.push(['w', node.width])
|
||||
if (node.height > 0) props.push(['h', node.height])
|
||||
}
|
||||
function collectGridPositionProps(node: SceneNode, props: [string, unknown][]): void {
|
||||
if (!node.gridPosition) return
|
||||
const pos = node.gridPosition
|
||||
if (pos.column > 0) props.push(['colStart', pos.column])
|
||||
if (pos.row > 0) props.push(['rowStart', pos.row])
|
||||
if (pos.columnSpan > 1) props.push(['colSpan', pos.columnSpan])
|
||||
if (pos.rowSpan > 1) props.push(['rowSpan', pos.rowSpan])
|
||||
}
|
||||
|
||||
if (parentIsAutoLayout && node.layoutGrow > 0) props.push(['grow', node.layoutGrow])
|
||||
function collectFlexAlignmentProps(node: SceneNode, props: [string, unknown][]): void {
|
||||
if (node.itemSpacing > 0) props.push(['gap', node.itemSpacing])
|
||||
|
||||
if (parentIsGrid && node.gridPosition) {
|
||||
const pos = node.gridPosition
|
||||
if (pos.column > 0) props.push(['colStart', pos.column])
|
||||
if (pos.row > 0) props.push(['rowStart', pos.row])
|
||||
if (pos.columnSpan > 1) props.push(['colSpan', pos.columnSpan])
|
||||
if (pos.rowSpan > 1) props.push(['rowSpan', pos.rowSpan])
|
||||
}
|
||||
|
||||
if (isFlex && node.itemSpacing > 0) props.push(['gap', node.itemSpacing])
|
||||
|
||||
if (isFlex && node.layoutWrap === 'WRAP') {
|
||||
if (node.layoutWrap === 'WRAP') {
|
||||
props.push(['wrap', true])
|
||||
if (node.counterAxisSpacing > 0) props.push(['rowGap', node.counterAxisSpacing])
|
||||
}
|
||||
|
||||
if (isFlex) {
|
||||
if (node.primaryAxisAlign === 'CENTER') props.push(['justify', 'center'])
|
||||
else if (node.primaryAxisAlign === 'MAX') props.push(['justify', 'end'])
|
||||
else if (node.primaryAxisAlign === 'SPACE_BETWEEN') props.push(['justify', 'between'])
|
||||
if (node.primaryAxisAlign === 'CENTER') props.push(['justify', 'center'])
|
||||
else if (node.primaryAxisAlign === 'MAX') props.push(['justify', 'end'])
|
||||
else if (node.primaryAxisAlign === 'SPACE_BETWEEN') props.push(['justify', 'between'])
|
||||
|
||||
if (node.counterAxisAlign === 'CENTER') props.push(['items', 'center'])
|
||||
else if (node.counterAxisAlign === 'MAX') props.push(['items', 'end'])
|
||||
else if (node.counterAxisAlign === 'STRETCH') props.push(['items', 'stretch'])
|
||||
}
|
||||
|
||||
if (isAutoLayout) {
|
||||
const pad = collectPadding(node)
|
||||
if (pad) {
|
||||
props.push(
|
||||
...emitPadding(
|
||||
pad,
|
||||
(v) => ['p', v] as [string, unknown],
|
||||
(y, x) => [['py', y], ['px', x]] as [string, unknown][],
|
||||
({ pt, pr, pb, pl }) => {
|
||||
const r: [string, unknown][] = []
|
||||
if (pt > 0) r.push(['pt', pt])
|
||||
if (pr > 0) r.push(['pr', pr])
|
||||
if (pb > 0) r.push(['pb', pb])
|
||||
if (pl > 0) r.push(['pl', pl])
|
||||
return r
|
||||
}
|
||||
)
|
||||
)
|
||||
}
|
||||
if (node.counterAxisAlign === 'CENTER') props.push(['items', 'center'])
|
||||
else if (node.counterAxisAlign === 'MAX') props.push(['items', 'end'])
|
||||
else if (node.counterAxisAlign === 'STRETCH') props.push(['items', 'stretch'])
|
||||
}
|
||||
|
||||
function collectAutoLayoutPaddingProps(node: SceneNode, props: [string, unknown][]): void {
|
||||
const pad = collectPadding(node)
|
||||
if (!pad) return
|
||||
props.push(
|
||||
...emitPadding(
|
||||
pad,
|
||||
(v) => ['p', v] as [string, unknown],
|
||||
(y, x) => [['py', y], ['px', x]] as [string, unknown][],
|
||||
({ pt, pr, pb, pl }) => {
|
||||
const r: [string, unknown][] = []
|
||||
if (pt > 0) r.push(['pt', pt])
|
||||
if (pr > 0) r.push(['pr', pr])
|
||||
if (pb > 0) r.push(['pb', pb])
|
||||
if (pl > 0) r.push(['pl', pl])
|
||||
return r
|
||||
}
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
function collectCornerRadiiProps(node: SceneNode, props: [string, unknown][]): void {
|
||||
const corners = collectCornerRadii(node)
|
||||
if (!corners) return
|
||||
const { tl, tr, br, bl } = corners
|
||||
if (tl === tr && tr === br && br === bl) {
|
||||
props.push(['rounded', tl])
|
||||
} else {
|
||||
if (tl > 0) props.push(['roundedTL', tl])
|
||||
if (tr > 0) props.push(['roundedTR', tr])
|
||||
if (br > 0) props.push(['roundedBR', br])
|
||||
if (bl > 0) props.push(['roundedBL', bl])
|
||||
}
|
||||
}
|
||||
|
||||
function collectAppearanceProps(node: SceneNode, props: [string, unknown][]): void {
|
||||
const bg = solidFillColor(node.fills)
|
||||
if (bg) props.push(['bg', bg])
|
||||
|
||||
|
|
@ -281,18 +282,7 @@ function collectProps(node: SceneNode, graph: SceneGraph): [string, unknown][] {
|
|||
if (stroke.weight !== 1) props.push(['strokeWidth', stroke.weight])
|
||||
}
|
||||
|
||||
const corners = collectCornerRadii(node)
|
||||
if (corners) {
|
||||
const { tl, tr, br, bl } = corners
|
||||
if (tl === tr && tr === br && br === bl) {
|
||||
props.push(['rounded', tl])
|
||||
} else {
|
||||
if (tl > 0) props.push(['roundedTL', tl])
|
||||
if (tr > 0) props.push(['roundedTR', tr])
|
||||
if (br > 0) props.push(['roundedBR', br])
|
||||
if (bl > 0) props.push(['roundedBL', bl])
|
||||
}
|
||||
}
|
||||
collectCornerRadiiProps(node, props)
|
||||
|
||||
if (node.cornerSmoothing > 0) props.push(['cornerSmoothing', node.cornerSmoothing])
|
||||
if (node.opacity < 1) props.push(['opacity', Math.round(node.opacity * 100) / 100])
|
||||
|
|
@ -311,27 +301,29 @@ function collectProps(node: SceneNode, graph: SceneGraph): [string, unknown][] {
|
|||
props.push(['blur', effect.radius])
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (node.type === 'TEXT') {
|
||||
if (node.fontSize !== 14) props.push(['size', node.fontSize])
|
||||
if (node.fontFamily && node.fontFamily !== DEFAULT_FONT_FAMILY)
|
||||
props.push(['font', node.fontFamily])
|
||||
if (node.fontWeight !== 400) {
|
||||
if (node.fontWeight === 700) props.push(['weight', 'bold'])
|
||||
else if (node.fontWeight === 500) props.push(['weight', 'medium'])
|
||||
else props.push(['weight', node.fontWeight])
|
||||
}
|
||||
if (node.textAlignHorizontal !== 'LEFT') {
|
||||
props.push(['textAlign', node.textAlignHorizontal.toLowerCase()])
|
||||
}
|
||||
const textColor = solidFillColor(node.fills)
|
||||
if (textColor) {
|
||||
const bgIdx = props.findIndex(([k]) => k === 'bg')
|
||||
if (bgIdx !== -1) props.splice(bgIdx, 1)
|
||||
props.push(['color', textColor])
|
||||
}
|
||||
function collectTextNodeProps(node: SceneNode, props: [string, unknown][]): void {
|
||||
if (node.fontSize !== 14) props.push(['size', node.fontSize])
|
||||
if (node.fontFamily && node.fontFamily !== DEFAULT_FONT_FAMILY)
|
||||
props.push(['font', node.fontFamily])
|
||||
if (node.fontWeight !== 400) {
|
||||
if (node.fontWeight === 700) props.push(['weight', 'bold'])
|
||||
else if (node.fontWeight === 500) props.push(['weight', 'medium'])
|
||||
else props.push(['weight', node.fontWeight])
|
||||
}
|
||||
if (node.textAlignHorizontal !== 'LEFT') {
|
||||
props.push(['textAlign', node.textAlignHorizontal.toLowerCase()])
|
||||
}
|
||||
const textColor = solidFillColor(node.fills)
|
||||
if (textColor) {
|
||||
const bgIdx = props.findIndex(([k]) => k === 'bg')
|
||||
if (bgIdx !== -1) props.splice(bgIdx, 1)
|
||||
props.push(['color', textColor])
|
||||
}
|
||||
}
|
||||
|
||||
function collectShapeNodeProps(node: SceneNode, props: [string, unknown][]): void {
|
||||
if (node.type === 'STAR') {
|
||||
if (node.pointCount !== 5) props.push(['points', node.pointCount])
|
||||
if (node.starInnerRadius !== 0.382) props.push(['innerRadius', node.starInnerRadius])
|
||||
|
|
@ -339,11 +331,33 @@ function collectProps(node: SceneNode, graph: SceneGraph): [string, unknown][] {
|
|||
if (node.type === 'POLYGON' && node.pointCount !== 3) {
|
||||
props.push(['points', node.pointCount])
|
||||
}
|
||||
}
|
||||
|
||||
function collectProps(node: SceneNode, graph: SceneGraph): [string, unknown][] {
|
||||
const props: [string, unknown][] = []
|
||||
const ctx = getNodeContext(node, graph)
|
||||
|
||||
if (node.name && node.name !== node.type) props.push(['name', node.name])
|
||||
|
||||
if (ctx.isGrid) collectGridSizingProps(node, props)
|
||||
else if (ctx.isFlex) collectFlexSizingProps(node, props)
|
||||
else {
|
||||
if (node.width > 0) props.push(['w', node.width])
|
||||
if (node.height > 0) props.push(['h', node.height])
|
||||
}
|
||||
|
||||
if (ctx.parentIsAutoLayout && node.layoutGrow > 0) props.push(['grow', node.layoutGrow])
|
||||
if (ctx.parentIsGrid) collectGridPositionProps(node, props)
|
||||
if (ctx.isFlex) collectFlexAlignmentProps(node, props)
|
||||
if (ctx.isAutoLayout) collectAutoLayoutPaddingProps(node, props)
|
||||
collectAppearanceProps(node, props)
|
||||
if (node.type === 'TEXT') collectTextNodeProps(node, props)
|
||||
collectShapeNodeProps(node, props)
|
||||
|
||||
return props
|
||||
}
|
||||
|
||||
// --- Tailwind CSS v4 format ---
|
||||
// --- Tailwind CSS v4 format helpers ---
|
||||
|
||||
function twRounded(prefix: string, px: number): string {
|
||||
const r = borderRadiusToTw(px)
|
||||
|
|
@ -356,92 +370,97 @@ function gridTemplateTw(tracks: GridTrack[]): string {
|
|||
return `[${tracks.map(formatTrack).join('_')}]`
|
||||
}
|
||||
|
||||
function collectTailwindClasses(node: SceneNode, graph: SceneGraph): string[] {
|
||||
const classes: string[] = []
|
||||
const { isAutoLayout, isGrid, isFlex, parentIsAutoLayout, parentIsGrid } = getNodeContext(
|
||||
node,
|
||||
graph
|
||||
)
|
||||
function collectTwGridClasses(node: SceneNode, classes: string[]): void {
|
||||
classes.push('grid')
|
||||
if (node.gridTemplateColumns.length > 0)
|
||||
classes.push(`grid-cols-${gridTemplateTw(node.gridTemplateColumns)}`)
|
||||
if (node.gridTemplateRows.length > 0)
|
||||
classes.push(`grid-rows-${gridTemplateTw(node.gridTemplateRows)}`)
|
||||
if (node.width > 0) classes.push(`w-${pxToSpacing(node.width)}`)
|
||||
if (node.height > 0) classes.push(`h-${pxToSpacing(node.height)}`)
|
||||
if (node.gridColumnGap > 0) classes.push(`gap-x-${pxToSpacing(node.gridColumnGap)}`)
|
||||
if (node.gridRowGap > 0) classes.push(`gap-y-${pxToSpacing(node.gridRowGap)}`)
|
||||
}
|
||||
|
||||
if (isGrid) {
|
||||
classes.push('grid')
|
||||
if (node.gridTemplateColumns.length > 0)
|
||||
classes.push(`grid-cols-${gridTemplateTw(node.gridTemplateColumns)}`)
|
||||
if (node.gridTemplateRows.length > 0)
|
||||
classes.push(`grid-rows-${gridTemplateTw(node.gridTemplateRows)}`)
|
||||
if (node.width > 0) classes.push(`w-${pxToSpacing(node.width)}`)
|
||||
if (node.height > 0) classes.push(`h-${pxToSpacing(node.height)}`)
|
||||
if (node.gridColumnGap > 0) classes.push(`gap-x-${pxToSpacing(node.gridColumnGap)}`)
|
||||
if (node.gridRowGap > 0) classes.push(`gap-y-${pxToSpacing(node.gridRowGap)}`)
|
||||
} else if (isFlex) {
|
||||
classes.push('flex')
|
||||
if (node.layoutMode === 'VERTICAL') classes.push('flex-col')
|
||||
function collectTwFlexSizingClasses(node: SceneNode, classes: string[]): void {
|
||||
classes.push('flex')
|
||||
if (node.layoutMode === 'VERTICAL') classes.push('flex-col')
|
||||
|
||||
const primaryAxis = node.layoutMode === 'HORIZONTAL' ? 'width' : 'height'
|
||||
const crossAxis = node.layoutMode === 'HORIZONTAL' ? 'height' : 'width'
|
||||
const wProp = primaryAxis === 'width' ? 'w' : 'h'
|
||||
const hProp = crossAxis === 'width' ? 'w' : 'h'
|
||||
const primaryAxis = node.layoutMode === 'HORIZONTAL' ? 'width' : 'height'
|
||||
const crossAxis = node.layoutMode === 'HORIZONTAL' ? 'height' : 'width'
|
||||
const wProp = primaryAxis === 'width' ? 'w' : 'h'
|
||||
const hProp = crossAxis === 'width' ? 'w' : 'h'
|
||||
|
||||
if (node.primaryAxisSizing === 'FILL') classes.push(`${wProp}-full`)
|
||||
else if (node.primaryAxisSizing !== 'HUG')
|
||||
classes.push(`${wProp}-${pxToSpacing(node[primaryAxis])}`)
|
||||
if (node.primaryAxisSizing === 'FILL') classes.push(`${wProp}-full`)
|
||||
else if (node.primaryAxisSizing !== 'HUG')
|
||||
classes.push(`${wProp}-${pxToSpacing(node[primaryAxis])}`)
|
||||
|
||||
if (node.counterAxisSizing === 'FILL') classes.push(`${hProp}-full`)
|
||||
else if (node.counterAxisSizing !== 'HUG')
|
||||
classes.push(`${hProp}-${pxToSpacing(node[crossAxis])}`)
|
||||
} else {
|
||||
if (node.width > 0) classes.push(`w-${pxToSpacing(node.width)}`)
|
||||
if (node.height > 0) classes.push(`h-${pxToSpacing(node.height)}`)
|
||||
}
|
||||
if (node.counterAxisSizing === 'FILL') classes.push(`${hProp}-full`)
|
||||
else if (node.counterAxisSizing !== 'HUG')
|
||||
classes.push(`${hProp}-${pxToSpacing(node[crossAxis])}`)
|
||||
}
|
||||
|
||||
if (parentIsAutoLayout && node.layoutGrow > 0) classes.push('grow')
|
||||
function collectTwGridPositionClasses(node: SceneNode, classes: string[]): void {
|
||||
if (!node.gridPosition) return
|
||||
const pos = node.gridPosition
|
||||
if (pos.column > 0) classes.push(`col-start-${pos.column}`)
|
||||
if (pos.row > 0) classes.push(`row-start-${pos.row}`)
|
||||
if (pos.columnSpan > 1) classes.push(`col-span-${pos.columnSpan}`)
|
||||
if (pos.rowSpan > 1) classes.push(`row-span-${pos.rowSpan}`)
|
||||
}
|
||||
|
||||
if (parentIsGrid && node.gridPosition) {
|
||||
const pos = node.gridPosition
|
||||
if (pos.column > 0) classes.push(`col-start-${pos.column}`)
|
||||
if (pos.row > 0) classes.push(`row-start-${pos.row}`)
|
||||
if (pos.columnSpan > 1) classes.push(`col-span-${pos.columnSpan}`)
|
||||
if (pos.rowSpan > 1) classes.push(`row-span-${pos.rowSpan}`)
|
||||
}
|
||||
function collectTwFlexAlignmentClasses(node: SceneNode, classes: string[]): void {
|
||||
if (node.itemSpacing > 0) classes.push(`gap-${pxToSpacing(node.itemSpacing)}`)
|
||||
|
||||
if (isFlex && node.itemSpacing > 0) classes.push(`gap-${pxToSpacing(node.itemSpacing)}`)
|
||||
|
||||
if (isFlex && node.layoutWrap === 'WRAP') {
|
||||
if (node.layoutWrap === 'WRAP') {
|
||||
classes.push('flex-wrap')
|
||||
if (node.counterAxisSpacing > 0) classes.push(`gap-y-${pxToSpacing(node.counterAxisSpacing)}`)
|
||||
}
|
||||
|
||||
if (isFlex) {
|
||||
if (node.primaryAxisAlign === 'CENTER') classes.push('justify-center')
|
||||
else if (node.primaryAxisAlign === 'MAX') classes.push('justify-end')
|
||||
else if (node.primaryAxisAlign === 'SPACE_BETWEEN') classes.push('justify-between')
|
||||
if (node.primaryAxisAlign === 'CENTER') classes.push('justify-center')
|
||||
else if (node.primaryAxisAlign === 'MAX') classes.push('justify-end')
|
||||
else if (node.primaryAxisAlign === 'SPACE_BETWEEN') classes.push('justify-between')
|
||||
|
||||
if (node.counterAxisAlign === 'CENTER') classes.push('items-center')
|
||||
else if (node.counterAxisAlign === 'MAX') classes.push('items-end')
|
||||
else if (node.counterAxisAlign === 'STRETCH') classes.push('items-stretch')
|
||||
}
|
||||
|
||||
if (isAutoLayout) {
|
||||
const pad = collectPadding(node)
|
||||
if (pad) {
|
||||
classes.push(
|
||||
...emitPadding(
|
||||
pad,
|
||||
(v) => `p-${pxToSpacing(v)}`,
|
||||
(y, x) => [`py-${pxToSpacing(y)}`, `px-${pxToSpacing(x)}`],
|
||||
({ pt, pr, pb, pl }) => {
|
||||
const r: string[] = []
|
||||
if (pt > 0) r.push(`pt-${pxToSpacing(pt)}`)
|
||||
if (pr > 0) r.push(`pr-${pxToSpacing(pr)}`)
|
||||
if (pb > 0) r.push(`pb-${pxToSpacing(pb)}`)
|
||||
if (pl > 0) r.push(`pl-${pxToSpacing(pl)}`)
|
||||
return r
|
||||
}
|
||||
)
|
||||
)
|
||||
}
|
||||
if (node.counterAxisAlign === 'CENTER') classes.push('items-center')
|
||||
else if (node.counterAxisAlign === 'MAX') classes.push('items-end')
|
||||
else if (node.counterAxisAlign === 'STRETCH') classes.push('items-stretch')
|
||||
}
|
||||
|
||||
function collectTwPaddingClasses(node: SceneNode, classes: string[]): void {
|
||||
const pad = collectPadding(node)
|
||||
if (!pad) return
|
||||
classes.push(
|
||||
...emitPadding(
|
||||
pad,
|
||||
(v) => `p-${pxToSpacing(v)}`,
|
||||
(y, x) => [`py-${pxToSpacing(y)}`, `px-${pxToSpacing(x)}`],
|
||||
({ pt, pr, pb, pl }) => {
|
||||
const r: string[] = []
|
||||
if (pt > 0) r.push(`pt-${pxToSpacing(pt)}`)
|
||||
if (pr > 0) r.push(`pr-${pxToSpacing(pr)}`)
|
||||
if (pb > 0) r.push(`pb-${pxToSpacing(pb)}`)
|
||||
if (pl > 0) r.push(`pl-${pxToSpacing(pl)}`)
|
||||
return r
|
||||
}
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
function collectTwCornerRadiiClasses(node: SceneNode, classes: string[]): void {
|
||||
const corners = collectCornerRadii(node)
|
||||
if (!corners) return
|
||||
const { tl, tr, br, bl } = corners
|
||||
if (tl === tr && tr === br && br === bl) {
|
||||
classes.push(twRounded('rounded', tl))
|
||||
} else {
|
||||
if (tl > 0) classes.push(twRounded('rounded-tl', tl))
|
||||
if (tr > 0) classes.push(twRounded('rounded-tr', tr))
|
||||
if (br > 0) classes.push(twRounded('rounded-br', br))
|
||||
if (bl > 0) classes.push(twRounded('rounded-bl', bl))
|
||||
}
|
||||
}
|
||||
|
||||
function collectTwAppearanceClasses(node: SceneNode, classes: string[]): void {
|
||||
const bg = solidFillColor(node.fills)
|
||||
if (bg && node.type !== 'TEXT') classes.push(`bg-${colorToTwClass(bg)}`)
|
||||
|
||||
|
|
@ -452,18 +471,7 @@ function collectTailwindClasses(node: SceneNode, graph: SceneGraph): string[] {
|
|||
classes.push(`border-${colorToTwClass(stroke.color)}`)
|
||||
}
|
||||
|
||||
const corners = collectCornerRadii(node)
|
||||
if (corners) {
|
||||
const { tl, tr, br, bl } = corners
|
||||
if (tl === tr && tr === br && br === bl) {
|
||||
classes.push(twRounded('rounded', tl))
|
||||
} else {
|
||||
if (tl > 0) classes.push(twRounded('rounded-tl', tl))
|
||||
if (tr > 0) classes.push(twRounded('rounded-tr', tr))
|
||||
if (br > 0) classes.push(twRounded('rounded-br', br))
|
||||
if (bl > 0) classes.push(twRounded('rounded-bl', bl))
|
||||
}
|
||||
}
|
||||
collectTwCornerRadiiClasses(node, classes)
|
||||
|
||||
if (node.opacity < 1) classes.push(`opacity-${opacityToTw(node.opacity)}`)
|
||||
if (node.rotation !== 0) classes.push(`rotate-${formatTailwindAngle(node.rotation)}`)
|
||||
|
|
@ -480,19 +488,38 @@ function collectTailwindClasses(node: SceneNode, graph: SceneGraph): string[] {
|
|||
classes.push(`backdrop-blur-[${effect.radius}px]`)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (node.type === 'TEXT') {
|
||||
classes.push(`text-${fontSizeToTw(node.fontSize)}`)
|
||||
if (node.fontFamily && node.fontFamily !== DEFAULT_FONT_FAMILY) {
|
||||
classes.push(`font-${formatTailwindFontFamily(node.fontFamily)}`)
|
||||
}
|
||||
if (node.fontWeight !== 400) classes.push(`font-${fontWeightToTw(node.fontWeight)}`)
|
||||
if (node.textAlignHorizontal !== 'LEFT') {
|
||||
classes.push(`text-${node.textAlignHorizontal.toLowerCase()}`)
|
||||
}
|
||||
const textColor = solidFillColor(node.fills)
|
||||
if (textColor) classes.push(`text-${colorToTwClass(textColor)}`)
|
||||
function collectTwTextClasses(node: SceneNode, classes: string[]): void {
|
||||
classes.push(`text-${fontSizeToTw(node.fontSize)}`)
|
||||
if (node.fontFamily && node.fontFamily !== DEFAULT_FONT_FAMILY) {
|
||||
classes.push(`font-${formatTailwindFontFamily(node.fontFamily)}`)
|
||||
}
|
||||
if (node.fontWeight !== 400) classes.push(`font-${fontWeightToTw(node.fontWeight)}`)
|
||||
if (node.textAlignHorizontal !== 'LEFT') {
|
||||
classes.push(`text-${node.textAlignHorizontal.toLowerCase()}`)
|
||||
}
|
||||
const textColor = solidFillColor(node.fills)
|
||||
if (textColor) classes.push(`text-${colorToTwClass(textColor)}`)
|
||||
}
|
||||
|
||||
function collectTailwindClasses(node: SceneNode, graph: SceneGraph): string[] {
|
||||
const classes: string[] = []
|
||||
const ctx = getNodeContext(node, graph)
|
||||
|
||||
if (ctx.isGrid) collectTwGridClasses(node, classes)
|
||||
else if (ctx.isFlex) collectTwFlexSizingClasses(node, classes)
|
||||
else {
|
||||
if (node.width > 0) classes.push(`w-${pxToSpacing(node.width)}`)
|
||||
if (node.height > 0) classes.push(`h-${pxToSpacing(node.height)}`)
|
||||
}
|
||||
|
||||
if (ctx.parentIsAutoLayout && node.layoutGrow > 0) classes.push('grow')
|
||||
if (ctx.parentIsGrid) collectTwGridPositionClasses(node, classes)
|
||||
if (ctx.isFlex) collectTwFlexAlignmentClasses(node, classes)
|
||||
if (ctx.isAutoLayout) collectTwPaddingClasses(node, classes)
|
||||
collectTwAppearanceClasses(node, classes)
|
||||
if (node.type === 'TEXT') collectTwTextClasses(node, classes)
|
||||
|
||||
return classes
|
||||
}
|
||||
|
|
|
|||
|
|
@ -122,11 +122,10 @@ function renderNode(graph: SceneGraph, tree: TreeNode, parentId: string): SceneN
|
|||
return node
|
||||
}
|
||||
|
||||
function propsToOverrides(props: Record<string, unknown>, isText: boolean): Partial<SceneNode> {
|
||||
const o: Partial<SceneNode> = {}
|
||||
|
||||
if (props.name) o.name = props.name as string
|
||||
|
||||
function applySizeOverrides(
|
||||
props: Record<string, unknown>,
|
||||
o: Partial<SceneNode>
|
||||
): { w: unknown; h: unknown } {
|
||||
const w = props.w ?? props.width
|
||||
const h = props.h ?? props.height
|
||||
if (typeof w === 'number') o.width = w
|
||||
|
|
@ -143,6 +142,10 @@ function propsToOverrides(props: Record<string, unknown>, isText: boolean): Part
|
|||
if (props.x !== undefined) o.x = props.x as number
|
||||
if (props.y !== undefined) o.y = props.y as number
|
||||
|
||||
return { w, h }
|
||||
}
|
||||
|
||||
function applyVisualOverrides(props: Record<string, unknown>, o: Partial<SceneNode>): void {
|
||||
const bg = props.bg ?? props.fill
|
||||
if (typeof bg === 'string') {
|
||||
o.fills = [colorToFill(bg)]
|
||||
|
|
@ -177,7 +180,38 @@ function propsToOverrides(props: Record<string, unknown>, isText: boolean): Part
|
|||
o.blendMode = (props.blendMode as string).toUpperCase() as SceneNode['blendMode']
|
||||
}
|
||||
if (props.overflow === 'hidden') o.clipsContent = true
|
||||
}
|
||||
|
||||
function applyPaddingOverrides(props: Record<string, unknown>, o: Partial<SceneNode>): void {
|
||||
const p = props.p ?? props.padding
|
||||
if (typeof p === 'number') {
|
||||
o.paddingTop = p
|
||||
o.paddingRight = p
|
||||
o.paddingBottom = p
|
||||
o.paddingLeft = p
|
||||
}
|
||||
const px = props.px as number | undefined
|
||||
const py = props.py as number | undefined
|
||||
if (px !== undefined) {
|
||||
o.paddingLeft = px
|
||||
o.paddingRight = px
|
||||
}
|
||||
if (py !== undefined) {
|
||||
o.paddingTop = py
|
||||
o.paddingBottom = py
|
||||
}
|
||||
if (props.pt !== undefined) o.paddingTop = props.pt as number
|
||||
if (props.pr !== undefined) o.paddingRight = props.pr as number
|
||||
if (props.pb !== undefined) o.paddingBottom = props.pb as number
|
||||
if (props.pl !== undefined) o.paddingLeft = props.pl as number
|
||||
}
|
||||
|
||||
function applyLayoutOverrides(
|
||||
props: Record<string, unknown>,
|
||||
o: Partial<SceneNode>,
|
||||
w: unknown,
|
||||
h: unknown
|
||||
): void {
|
||||
if (props.flex !== undefined) {
|
||||
const dir = props.flex as string
|
||||
o.layoutMode = (dir === 'col' || dir === 'column' ? 'VERTICAL' : 'HORIZONTAL') as LayoutMode
|
||||
|
|
@ -205,60 +239,42 @@ function propsToOverrides(props: Record<string, unknown>, isText: boolean): Part
|
|||
o.counterAxisAlign = COUNTER_ALIGN_MAP[props.items as string] ?? 'MIN'
|
||||
}
|
||||
|
||||
const p = props.p ?? props.padding
|
||||
if (typeof p === 'number') {
|
||||
o.paddingTop = p
|
||||
o.paddingRight = p
|
||||
o.paddingBottom = p
|
||||
o.paddingLeft = p
|
||||
}
|
||||
const px = props.px as number | undefined
|
||||
const py = props.py as number | undefined
|
||||
if (px !== undefined) {
|
||||
o.paddingLeft = px
|
||||
o.paddingRight = px
|
||||
}
|
||||
if (py !== undefined) {
|
||||
o.paddingTop = py
|
||||
o.paddingBottom = py
|
||||
}
|
||||
if (props.pt !== undefined) o.paddingTop = props.pt as number
|
||||
if (props.pr !== undefined) o.paddingRight = props.pr as number
|
||||
if (props.pb !== undefined) o.paddingBottom = props.pb as number
|
||||
if (props.pl !== undefined) o.paddingLeft = props.pl as number
|
||||
applyPaddingOverrides(props, o)
|
||||
|
||||
if (props.grow !== undefined) o.layoutGrow = props.grow as number
|
||||
|
||||
if (props.minW !== undefined) o.width = Math.max(o.width ?? 0, props.minW as number)
|
||||
if (props.maxW !== undefined) o.width = Math.min(o.width ?? Infinity, props.maxW as number)
|
||||
}
|
||||
|
||||
if (isText) {
|
||||
const fontSize = props.size ?? props.fontSize
|
||||
if (typeof fontSize === 'number') o.fontSize = fontSize
|
||||
function applyTextOverrides(props: Record<string, unknown>, o: Partial<SceneNode>): void {
|
||||
const fontSize = props.size ?? props.fontSize
|
||||
if (typeof fontSize === 'number') o.fontSize = fontSize
|
||||
|
||||
const fontFamily = props.font ?? props.fontFamily
|
||||
if (typeof fontFamily === 'string') o.fontFamily = fontFamily
|
||||
const fontFamily = props.font ?? props.fontFamily
|
||||
if (typeof fontFamily === 'string') o.fontFamily = fontFamily
|
||||
|
||||
const weight = props.weight ?? props.fontWeight
|
||||
if (typeof weight === 'number') {
|
||||
o.fontWeight = weight
|
||||
} else if (typeof weight === 'string') {
|
||||
o.fontWeight = WEIGHT_MAP[weight] ?? 400
|
||||
}
|
||||
|
||||
if (typeof props.color === 'string') {
|
||||
o.fills = [colorToFill(props.color)]
|
||||
}
|
||||
|
||||
if (props.textAlign) {
|
||||
o.textAlignHorizontal = TEXT_ALIGN_MAP[props.textAlign as string] ?? 'LEFT'
|
||||
}
|
||||
|
||||
o.textAutoResize = props.textAutoResize
|
||||
? (TEXT_AUTO_RESIZE_MAP[props.textAutoResize as string] ?? 'NONE')
|
||||
: 'HEIGHT'
|
||||
const weight = props.weight ?? props.fontWeight
|
||||
if (typeof weight === 'number') {
|
||||
o.fontWeight = weight
|
||||
} else if (typeof weight === 'string') {
|
||||
o.fontWeight = WEIGHT_MAP[weight] ?? 400
|
||||
}
|
||||
|
||||
if (typeof props.color === 'string') {
|
||||
o.fills = [colorToFill(props.color)]
|
||||
}
|
||||
|
||||
if (props.textAlign) {
|
||||
o.textAlignHorizontal = TEXT_ALIGN_MAP[props.textAlign as string] ?? 'LEFT'
|
||||
}
|
||||
|
||||
o.textAutoResize = props.textAutoResize
|
||||
? (TEXT_AUTO_RESIZE_MAP[props.textAutoResize as string] ?? 'NONE')
|
||||
: 'HEIGHT'
|
||||
}
|
||||
|
||||
function applyEffectOverrides(props: Record<string, unknown>, o: Partial<SceneNode>): void {
|
||||
if (props.points !== undefined) o.pointCount = props.points as number
|
||||
if (props.innerRadius !== undefined) o.starInnerRadius = props.innerRadius as number
|
||||
if (props.pointCount !== undefined) o.pointCount = props.pointCount as number
|
||||
|
|
@ -294,6 +310,18 @@ function propsToOverrides(props: Record<string, unknown>, isText: boolean): Part
|
|||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
function propsToOverrides(props: Record<string, unknown>, isText: boolean): Partial<SceneNode> {
|
||||
const o: Partial<SceneNode> = {}
|
||||
|
||||
if (props.name) o.name = props.name as string
|
||||
|
||||
const { w, h } = applySizeOverrides(props, o)
|
||||
applyVisualOverrides(props, o)
|
||||
applyLayoutOverrides(props, o, w, h)
|
||||
if (isText) applyTextOverrides(props, o)
|
||||
applyEffectOverrides(props, o)
|
||||
|
||||
return o
|
||||
}
|
||||
|
|
|
|||
|
|
@ -30,7 +30,7 @@ import type { SceneNode, SceneGraph } from '../scene-graph'
|
|||
import type { SnapGuide } from '../snap'
|
||||
import type { TextEditor } from '../text-editor'
|
||||
import type { Rect, Vector } from '../types'
|
||||
import type { Canvas } from 'canvaskit-wasm'
|
||||
import type { Canvas, Paint } from 'canvaskit-wasm'
|
||||
import type { SkiaRenderer, RenderOverlays } from './renderer'
|
||||
|
||||
export function drawHoverHighlight(
|
||||
|
|
@ -568,23 +568,15 @@ export function drawTextEditOverlay(
|
|||
}
|
||||
}
|
||||
|
||||
export function drawPenOverlay(
|
||||
type ToScreenFn = (x: number, y: number) => Vector
|
||||
|
||||
function buildPenPath(
|
||||
r: SkiaRenderer,
|
||||
canvas: Canvas,
|
||||
penState: RenderOverlays['penState']
|
||||
penState: NonNullable<RenderOverlays['penState']>,
|
||||
toScreen: ToScreenFn
|
||||
): void {
|
||||
if (!penState || penState.vertices.length === 0) return
|
||||
|
||||
const { vertices, segments, dragTangent, cursorX, cursorY } = penState
|
||||
const pathPaint = r.penPathPaint
|
||||
const handlePaint = r.penHandlePaint
|
||||
const vertexFill = r.penVertexFill
|
||||
const vertexStroke = r.penVertexStroke
|
||||
|
||||
const toScreen = (x: number, y: number) => ({
|
||||
x: x * r.zoom + r.panX,
|
||||
y: y * r.zoom + r.panY
|
||||
})
|
||||
|
||||
const path = new r.ck.Path()
|
||||
for (const seg of segments) {
|
||||
|
|
@ -627,8 +619,29 @@ export function drawPenOverlay(
|
|||
}
|
||||
}
|
||||
|
||||
canvas.drawPath(path, pathPaint)
|
||||
canvas.drawPath(path, r.penPathPaint)
|
||||
path.delete()
|
||||
}
|
||||
|
||||
function drawPenHandlePoint(
|
||||
canvas: Canvas,
|
||||
x: number,
|
||||
y: number,
|
||||
vertexFill: Paint,
|
||||
handlePaint: Paint
|
||||
): void {
|
||||
canvas.drawCircle(x, y, PEN_HANDLE_RADIUS, vertexFill)
|
||||
canvas.drawCircle(x, y, PEN_HANDLE_RADIUS, handlePaint)
|
||||
}
|
||||
|
||||
function drawPenTangentHandles(
|
||||
canvas: Canvas,
|
||||
penState: NonNullable<RenderOverlays['penState']>,
|
||||
toScreen: ToScreenFn,
|
||||
handlePaint: Paint,
|
||||
vertexFill: Paint
|
||||
): void {
|
||||
const { vertices, segments, dragTangent } = penState
|
||||
|
||||
for (const seg of segments) {
|
||||
const ts = seg.tangentStart
|
||||
|
|
@ -637,15 +650,13 @@ export function drawPenOverlay(
|
|||
const s = toScreen(vertices[seg.start].x, vertices[seg.start].y)
|
||||
const cp = toScreen(vertices[seg.start].x + ts.x, vertices[seg.start].y + ts.y)
|
||||
canvas.drawLine(s.x, s.y, cp.x, cp.y, handlePaint)
|
||||
canvas.drawCircle(cp.x, cp.y, PEN_HANDLE_RADIUS, vertexFill)
|
||||
canvas.drawCircle(cp.x, cp.y, PEN_HANDLE_RADIUS, handlePaint)
|
||||
drawPenHandlePoint(canvas, cp.x, cp.y, vertexFill, handlePaint)
|
||||
}
|
||||
if (te.x !== 0 || te.y !== 0) {
|
||||
const e = toScreen(vertices[seg.end].x, vertices[seg.end].y)
|
||||
const cp = toScreen(vertices[seg.end].x + te.x, vertices[seg.end].y + te.y)
|
||||
canvas.drawLine(e.x, e.y, cp.x, cp.y, handlePaint)
|
||||
canvas.drawCircle(cp.x, cp.y, PEN_HANDLE_RADIUS, vertexFill)
|
||||
canvas.drawCircle(cp.x, cp.y, PEN_HANDLE_RADIUS, handlePaint)
|
||||
drawPenHandlePoint(canvas, cp.x, cp.y, vertexFill, handlePaint)
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -654,11 +665,29 @@ export function drawPenOverlay(
|
|||
const cp1 = toScreen(last.x + dragTangent.x, last.y + dragTangent.y)
|
||||
const cp2 = toScreen(last.x - dragTangent.x, last.y - dragTangent.y)
|
||||
canvas.drawLine(cp2.x, cp2.y, cp1.x, cp1.y, handlePaint)
|
||||
canvas.drawCircle(cp1.x, cp1.y, PEN_HANDLE_RADIUS, vertexFill)
|
||||
canvas.drawCircle(cp1.x, cp1.y, PEN_HANDLE_RADIUS, handlePaint)
|
||||
canvas.drawCircle(cp2.x, cp2.y, PEN_HANDLE_RADIUS, vertexFill)
|
||||
canvas.drawCircle(cp2.x, cp2.y, PEN_HANDLE_RADIUS, handlePaint)
|
||||
drawPenHandlePoint(canvas, cp1.x, cp1.y, vertexFill, handlePaint)
|
||||
drawPenHandlePoint(canvas, cp2.x, cp2.y, vertexFill, handlePaint)
|
||||
}
|
||||
}
|
||||
|
||||
export function drawPenOverlay(
|
||||
r: SkiaRenderer,
|
||||
canvas: Canvas,
|
||||
penState: RenderOverlays['penState']
|
||||
): void {
|
||||
if (!penState || penState.vertices.length === 0) return
|
||||
|
||||
const { vertices } = penState
|
||||
const vertexFill = r.penVertexFill
|
||||
const vertexStroke = r.penVertexStroke
|
||||
|
||||
const toScreen: ToScreenFn = (x, y) => ({
|
||||
x: x * r.zoom + r.panX,
|
||||
y: y * r.zoom + r.panY
|
||||
})
|
||||
|
||||
buildPenPath(r, canvas, penState, toScreen)
|
||||
drawPenTangentHandles(canvas, penState, toScreen, r.penHandlePaint, vertexFill)
|
||||
|
||||
for (let i = 0; i < vertices.length; i++) {
|
||||
const v = toScreen(vertices[i].x, vertices[i].y)
|
||||
|
|
|
|||
|
|
@ -802,16 +802,7 @@ export class SkiaRenderer {
|
|||
const baseFontSize = node.fontSize || DEFAULT_FONT_SIZE
|
||||
const cjkFallback = getCJKFallbackFamily()
|
||||
|
||||
const truncateOpts: { maxLines?: number; ellipsis?: string } = {}
|
||||
if (node.textTruncation === 'ENDING') {
|
||||
if (node.maxLines != null && node.maxLines > 0) {
|
||||
truncateOpts.maxLines = node.maxLines
|
||||
} else if (node.height > 0) {
|
||||
const lineH = node.lineHeight || baseFontSize * 1.2
|
||||
truncateOpts.maxLines = Math.max(1, Math.floor(node.height / lineH))
|
||||
}
|
||||
truncateOpts.ellipsis = '…'
|
||||
}
|
||||
const truncateOpts = this.buildTruncateOpts(node, baseFontSize)
|
||||
|
||||
const fontFamilies = (primary: string) =>
|
||||
cjkFallback ? [primary, cjkFallback] : [primary]
|
||||
|
|
@ -835,43 +826,11 @@ export class SkiaRenderer {
|
|||
})
|
||||
|
||||
const builder = ck.ParagraphBuilder.MakeFromFontProvider(paraStyle, this.fontProvider!)
|
||||
const runs = node.styleRuns
|
||||
const text = node.text
|
||||
|
||||
if (runs.length === 0) {
|
||||
builder.addText(text)
|
||||
if (node.styleRuns.length === 0) {
|
||||
builder.addText(node.text)
|
||||
} else {
|
||||
let pos = 0
|
||||
for (const run of runs) {
|
||||
if (pos < run.start) {
|
||||
builder.addText(text.slice(pos, run.start))
|
||||
}
|
||||
const s = run.style
|
||||
builder.pushStyle(
|
||||
new ck.TextStyle({
|
||||
color: baseColor,
|
||||
fontFamilies: fontFamilies(s.fontFamily ?? (node.fontFamily || DEFAULT_FONT_FAMILY)),
|
||||
fontSize: s.fontSize ?? baseFontSize,
|
||||
fontStyle: {
|
||||
weight: { value: (s.fontWeight ?? node.fontWeight) || 400 } as FontWeight,
|
||||
slant: (s.italic ?? node.italic) ? ck.FontSlant.Italic : ck.FontSlant.Upright
|
||||
},
|
||||
letterSpacing: s.letterSpacing ?? (node.letterSpacing || 0),
|
||||
decoration: this.textDecorationValue(s.textDecoration ?? node.textDecoration),
|
||||
heightMultiplier: (s.lineHeight !== undefined ? s.lineHeight : node.lineHeight)
|
||||
? (s.lineHeight !== undefined ? s.lineHeight : node.lineHeight)! /
|
||||
(s.fontSize ?? baseFontSize)
|
||||
: undefined,
|
||||
halfLeading
|
||||
})
|
||||
)
|
||||
builder.addText(text.slice(run.start, run.start + run.length))
|
||||
builder.pop()
|
||||
pos = run.start + run.length
|
||||
}
|
||||
if (pos < text.length) {
|
||||
builder.addText(text.slice(pos))
|
||||
}
|
||||
this.addStyledRuns(builder, node, baseColor, baseFontSize, fontFamilies, halfLeading)
|
||||
}
|
||||
|
||||
const paragraph = builder.build()
|
||||
|
|
@ -880,6 +839,67 @@ export class SkiaRenderer {
|
|||
return paragraph
|
||||
}
|
||||
|
||||
private buildTruncateOpts(
|
||||
node: SceneNode,
|
||||
baseFontSize: number
|
||||
): { maxLines?: number; ellipsis?: string } {
|
||||
if (node.textTruncation !== 'ENDING') return {}
|
||||
|
||||
const opts: { maxLines?: number; ellipsis: string } = { ellipsis: '…' }
|
||||
if (node.maxLines != null && node.maxLines > 0) {
|
||||
opts.maxLines = node.maxLines
|
||||
} else if (node.height > 0) {
|
||||
const lineH = node.lineHeight || baseFontSize * 1.2
|
||||
opts.maxLines = Math.max(1, Math.floor(node.height / lineH))
|
||||
}
|
||||
return opts
|
||||
}
|
||||
|
||||
private addStyledRuns(
|
||||
builder: ReturnType<CanvasKit['ParagraphBuilder']['MakeFromFontProvider']>,
|
||||
node: SceneNode,
|
||||
baseColor: Float32Array,
|
||||
baseFontSize: number,
|
||||
fontFamilies: (primary: string) => string[],
|
||||
halfLeading: boolean
|
||||
): void {
|
||||
const ck = this.ck
|
||||
const text = node.text
|
||||
let pos = 0
|
||||
|
||||
for (const run of node.styleRuns) {
|
||||
if (pos < run.start) {
|
||||
builder.addText(text.slice(pos, run.start))
|
||||
}
|
||||
const s = run.style
|
||||
const runLineHeight = s.lineHeight !== undefined ? s.lineHeight : node.lineHeight
|
||||
const runFontSize = s.fontSize ?? baseFontSize
|
||||
|
||||
builder.pushStyle(
|
||||
new ck.TextStyle({
|
||||
color: baseColor,
|
||||
fontFamilies: fontFamilies(s.fontFamily ?? (node.fontFamily || DEFAULT_FONT_FAMILY)),
|
||||
fontSize: runFontSize,
|
||||
fontStyle: {
|
||||
weight: { value: (s.fontWeight ?? node.fontWeight) || 400 } as FontWeight,
|
||||
slant: (s.italic ?? node.italic) ? ck.FontSlant.Italic : ck.FontSlant.Upright
|
||||
},
|
||||
letterSpacing: s.letterSpacing ?? (node.letterSpacing || 0),
|
||||
decoration: this.textDecorationValue(s.textDecoration ?? node.textDecoration),
|
||||
heightMultiplier: runLineHeight ? runLineHeight / runFontSize : undefined,
|
||||
halfLeading
|
||||
})
|
||||
)
|
||||
builder.addText(text.slice(run.start, run.start + run.length))
|
||||
builder.pop()
|
||||
pos = run.start + run.length
|
||||
}
|
||||
|
||||
if (pos < text.length) {
|
||||
builder.addText(text.slice(pos))
|
||||
}
|
||||
}
|
||||
|
||||
private textDecorationValue(decoration: string): number {
|
||||
switch (decoration) {
|
||||
case 'UNDERLINE':
|
||||
|
|
|
|||
|
|
@ -15,56 +15,47 @@ import type { SceneNode, SceneGraph } from '../scene-graph'
|
|||
import type { Canvas, CanvasKit } from 'canvaskit-wasm'
|
||||
import type { SkiaRenderer } from './renderer'
|
||||
|
||||
export function drawRulers(
|
||||
interface SelectionScreenBounds {
|
||||
sx1: number
|
||||
sx2: number
|
||||
sy1: number
|
||||
sy2: number
|
||||
}
|
||||
|
||||
function getSelectionScreenBounds(
|
||||
r: SkiaRenderer,
|
||||
graph: SceneGraph,
|
||||
selNodes: SceneNode[]
|
||||
): SelectionScreenBounds {
|
||||
let minX = Infinity,
|
||||
minY = Infinity,
|
||||
maxX = -Infinity,
|
||||
maxY = -Infinity
|
||||
for (const n of selNodes) {
|
||||
const abs = graph.getAbsolutePosition(n.id)
|
||||
minX = Math.min(minX, abs.x)
|
||||
minY = Math.min(minY, abs.y)
|
||||
maxX = Math.max(maxX, abs.x + n.width)
|
||||
maxY = Math.max(maxY, abs.y + n.height)
|
||||
}
|
||||
return {
|
||||
sx1: minX * r.zoom + r.panX,
|
||||
sx2: maxX * r.zoom + r.panX,
|
||||
sy1: minY * r.zoom + r.panY,
|
||||
sy2: maxY * r.zoom + r.panY
|
||||
}
|
||||
}
|
||||
|
||||
function drawHorizontalRulerTicks(
|
||||
r: SkiaRenderer,
|
||||
canvas: Canvas,
|
||||
graph: SceneGraph,
|
||||
selectedIds: Set<string>
|
||||
font: InstanceType<CanvasKit['Font']>,
|
||||
step: number,
|
||||
selBounds: SelectionScreenBounds | null
|
||||
): void {
|
||||
const R = RULER_SIZE
|
||||
const vw = r.viewportWidth
|
||||
const vh = r.viewportHeight
|
||||
if (vw === 0 || vh === 0) return
|
||||
|
||||
const bgPaint = r.rulerBgPaint
|
||||
const tickPaint = r.rulerTickPaint
|
||||
const textPaint = r.rulerTextPaint
|
||||
|
||||
canvas.drawRect(r.ck.LTRBRect(0, 0, vw, R), bgPaint)
|
||||
canvas.drawRect(r.ck.LTRBRect(0, R, R, vh), bgPaint)
|
||||
canvas.drawRect(r.ck.LTRBRect(0, 0, R, R), bgPaint)
|
||||
|
||||
const font = r.sizeFont ?? r.textFont
|
||||
if (!font) return
|
||||
|
||||
const step = rulerStep(r)
|
||||
const minorStep = step / 5
|
||||
|
||||
let sx1 = -Infinity,
|
||||
sx2 = -Infinity,
|
||||
sy1 = -Infinity,
|
||||
sy2 = -Infinity
|
||||
const selNodes = [...selectedIds]
|
||||
.map((id) => graph.getNode(id))
|
||||
.filter((n): n is SceneNode => n !== undefined)
|
||||
if (selNodes.length > 0) {
|
||||
let minX = Infinity,
|
||||
minY = Infinity,
|
||||
maxX = -Infinity,
|
||||
maxY = -Infinity
|
||||
for (const n of selNodes) {
|
||||
const abs = graph.getAbsolutePosition(n.id)
|
||||
minX = Math.min(minX, abs.x)
|
||||
minY = Math.min(minY, abs.y)
|
||||
maxX = Math.max(maxX, abs.x + n.width)
|
||||
maxY = Math.max(maxY, abs.y + n.height)
|
||||
}
|
||||
sx1 = minX * r.zoom + r.panX
|
||||
sx2 = maxX * r.zoom + r.panX
|
||||
sy1 = minY * r.zoom + r.panY
|
||||
sy2 = maxY * r.zoom + r.panY
|
||||
}
|
||||
|
||||
const badgeW = RULER_BADGE_EXCLUSION
|
||||
|
||||
canvas.save()
|
||||
|
|
@ -78,18 +69,31 @@ export function drawRulers(
|
|||
if (sx < R) continue
|
||||
const isMajor = Math.abs(wx % step) < RULER_MAJOR_TOLERANCE
|
||||
const tickLen = isMajor ? R * RULER_MAJOR_TICK : R * RULER_MINOR_TICK
|
||||
canvas.drawLine(sx, R - tickLen, sx, R, tickPaint)
|
||||
canvas.drawLine(sx, R - tickLen, sx, R, r.rulerTickPaint)
|
||||
|
||||
if (isMajor && selNodes.length > 0) {
|
||||
const tooClose = Math.abs(sx - sx1) < badgeW || Math.abs(sx - sx2) < badgeW
|
||||
if (!tooClose) {
|
||||
canvas.drawText(rulerLabel(wx), sx + 2, R * RULER_TEXT_BASELINE, textPaint, font)
|
||||
if (isMajor) {
|
||||
const skipForBadge =
|
||||
selBounds != null &&
|
||||
(Math.abs(sx - selBounds.sx1) < badgeW || Math.abs(sx - selBounds.sx2) < badgeW)
|
||||
if (!skipForBadge) {
|
||||
canvas.drawText(rulerLabel(wx), sx + 2, R * RULER_TEXT_BASELINE, r.rulerTextPaint, font)
|
||||
}
|
||||
} else if (isMajor) {
|
||||
canvas.drawText(rulerLabel(wx), sx + 2, R * RULER_TEXT_BASELINE, textPaint, font)
|
||||
}
|
||||
}
|
||||
canvas.restore()
|
||||
}
|
||||
|
||||
function drawVerticalRulerTicks(
|
||||
r: SkiaRenderer,
|
||||
canvas: Canvas,
|
||||
font: InstanceType<CanvasKit['Font']>,
|
||||
step: number,
|
||||
selBounds: SelectionScreenBounds | null
|
||||
): void {
|
||||
const R = RULER_SIZE
|
||||
const vh = r.viewportHeight
|
||||
const minorStep = step / 5
|
||||
const badgeW = RULER_BADGE_EXCLUSION
|
||||
|
||||
canvas.save()
|
||||
canvas.clipRect(r.ck.LTRBRect(0, R, R, vh), r.ck.ClipOp.Intersect, false)
|
||||
|
|
@ -102,69 +106,60 @@ export function drawRulers(
|
|||
if (sy < R) continue
|
||||
const isMajor = Math.abs(wy % step) < RULER_MAJOR_TOLERANCE
|
||||
const tickLen = isMajor ? R * RULER_MAJOR_TICK : R * RULER_MINOR_TICK
|
||||
canvas.drawLine(R - tickLen, sy, R, sy, tickPaint)
|
||||
canvas.drawLine(R - tickLen, sy, R, sy, r.rulerTickPaint)
|
||||
|
||||
if (isMajor && selNodes.length > 0) {
|
||||
const tooClose = Math.abs(sy - sy1) < badgeW || Math.abs(sy - sy2) < badgeW
|
||||
if (!tooClose) {
|
||||
if (isMajor) {
|
||||
const skipForBadge =
|
||||
selBounds != null &&
|
||||
(Math.abs(sy - selBounds.sy1) < badgeW || Math.abs(sy - selBounds.sy2) < badgeW)
|
||||
if (!skipForBadge) {
|
||||
canvas.save()
|
||||
canvas.translate(R * RULER_TEXT_BASELINE, sy - 2)
|
||||
canvas.rotate(-90, 0, 0)
|
||||
canvas.drawText(rulerLabel(wy), 0, 3, textPaint, font)
|
||||
canvas.drawText(rulerLabel(wy), 0, 3, r.rulerTextPaint, font)
|
||||
canvas.restore()
|
||||
}
|
||||
} else if (isMajor) {
|
||||
canvas.save()
|
||||
canvas.translate(R * RULER_TEXT_BASELINE, sy - 2)
|
||||
canvas.rotate(-90, 0, 0)
|
||||
canvas.drawText(rulerLabel(wy), 0, 3, textPaint, font)
|
||||
canvas.restore()
|
||||
}
|
||||
}
|
||||
canvas.restore()
|
||||
}
|
||||
|
||||
if (selNodes.length > 0) {
|
||||
export function drawRulers(
|
||||
r: SkiaRenderer,
|
||||
canvas: Canvas,
|
||||
graph: SceneGraph,
|
||||
selectedIds: Set<string>
|
||||
): void {
|
||||
const R = RULER_SIZE
|
||||
const vw = r.viewportWidth
|
||||
const vh = r.viewportHeight
|
||||
if (vw === 0 || vh === 0) return
|
||||
|
||||
canvas.drawRect(r.ck.LTRBRect(0, 0, vw, R), r.rulerBgPaint)
|
||||
canvas.drawRect(r.ck.LTRBRect(0, R, R, vh), r.rulerBgPaint)
|
||||
canvas.drawRect(r.ck.LTRBRect(0, 0, R, R), r.rulerBgPaint)
|
||||
|
||||
const font = r.sizeFont ?? r.textFont
|
||||
if (!font) return
|
||||
|
||||
const step = rulerStep(r)
|
||||
const selNodes = [...selectedIds]
|
||||
.map((id) => graph.getNode(id))
|
||||
.filter((n): n is SceneNode => n !== undefined)
|
||||
const selBounds = selNodes.length > 0 ? getSelectionScreenBounds(r, graph, selNodes) : null
|
||||
|
||||
drawHorizontalRulerTicks(r, canvas, font, step, selBounds)
|
||||
drawVerticalRulerTicks(r, canvas, font, step, selBounds)
|
||||
|
||||
if (selBounds) {
|
||||
r.rulerHlPaint.setColor(r.selColor(RULER_HIGHLIGHT_ALPHA))
|
||||
canvas.drawRect(r.ck.LTRBRect(Math.max(R, selBounds.sx1), 0, selBounds.sx2, R), r.rulerHlPaint)
|
||||
canvas.drawRect(r.ck.LTRBRect(0, Math.max(R, selBounds.sy1), R, selBounds.sy2), r.rulerHlPaint)
|
||||
|
||||
canvas.drawRect(r.ck.LTRBRect(Math.max(R, sx1), 0, sx2, R), r.rulerHlPaint)
|
||||
canvas.drawRect(r.ck.LTRBRect(0, Math.max(R, sy1), R, sy2), r.rulerHlPaint)
|
||||
|
||||
drawRulerBadge(
|
||||
r,
|
||||
canvas,
|
||||
font,
|
||||
Math.round((sx1 - r.panX) / r.zoom).toString(),
|
||||
Math.max(R, sx1),
|
||||
0,
|
||||
'horizontal'
|
||||
)
|
||||
drawRulerBadge(
|
||||
r,
|
||||
canvas,
|
||||
font,
|
||||
Math.round((sx2 - r.panX) / r.zoom).toString(),
|
||||
sx2,
|
||||
0,
|
||||
'horizontal'
|
||||
)
|
||||
drawRulerBadge(
|
||||
r,
|
||||
canvas,
|
||||
font,
|
||||
Math.round((sy1 - r.panY) / r.zoom).toString(),
|
||||
0,
|
||||
Math.max(R, sy1),
|
||||
'vertical'
|
||||
)
|
||||
drawRulerBadge(
|
||||
r,
|
||||
canvas,
|
||||
font,
|
||||
Math.round((sy2 - r.panY) / r.zoom).toString(),
|
||||
0,
|
||||
sy2,
|
||||
'vertical'
|
||||
)
|
||||
drawRulerBadge(r, canvas, font, Math.round((selBounds.sx1 - r.panX) / r.zoom).toString(), Math.max(R, selBounds.sx1), 0, 'horizontal')
|
||||
drawRulerBadge(r, canvas, font, Math.round((selBounds.sx2 - r.panX) / r.zoom).toString(), selBounds.sx2, 0, 'horizontal')
|
||||
drawRulerBadge(r, canvas, font, Math.round((selBounds.sy1 - r.panY) / r.zoom).toString(), 0, Math.max(R, selBounds.sy1), 'vertical')
|
||||
drawRulerBadge(r, canvas, font, Math.round((selBounds.sy2 - r.panY) / r.zoom).toString(), 0, selBounds.sy2, 'vertical')
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,69 +1,47 @@
|
|||
import { DROP_HIGHLIGHT_ALPHA, DROP_HIGHLIGHT_STROKE, SECTION_CORNER_RADIUS } from '../constants'
|
||||
import type { SceneNode, SceneGraph } from '../scene-graph'
|
||||
import type { Canvas, EmbindEnumEntity } from 'canvaskit-wasm'
|
||||
import type { Canvas, EmbindEnumEntity, Path } from 'canvaskit-wasm'
|
||||
import type { Color } from '../types'
|
||||
import type { SkiaRenderer, RenderOverlays } from './renderer'
|
||||
|
||||
export function renderNode(
|
||||
function isCulled(
|
||||
r: SkiaRenderer,
|
||||
canvas: Canvas,
|
||||
graph: SceneGraph,
|
||||
nodeId: string,
|
||||
overlays: RenderOverlays,
|
||||
parentAbsX = 0,
|
||||
parentAbsY = 0
|
||||
): void {
|
||||
const node = graph.getNode(nodeId)
|
||||
if (!node || !node.visible) return
|
||||
|
||||
r._nodeCount++
|
||||
|
||||
const absX = parentAbsX + node.x
|
||||
const absY = parentAbsY + node.y
|
||||
|
||||
node: SceneNode,
|
||||
absX: number,
|
||||
absY: number
|
||||
): boolean {
|
||||
const canCull =
|
||||
node.childIds.length === 0 ||
|
||||
((node.type === 'FRAME' || node.type === 'COMPONENT' || node.type === 'INSTANCE') &&
|
||||
node.clipsContent)
|
||||
if (canCull) {
|
||||
const vp = r.worldViewport
|
||||
let bw = node.width
|
||||
let bh = node.height
|
||||
if (node.rotation !== 0) {
|
||||
const diag = Math.sqrt(bw * bw + bh * bh)
|
||||
const cx = absX + bw / 2
|
||||
const cy = absY + bh / 2
|
||||
if (
|
||||
cx - diag / 2 > vp.x + vp.w ||
|
||||
cy - diag / 2 > vp.y + vp.h ||
|
||||
cx + diag / 2 < vp.x ||
|
||||
cy + diag / 2 < vp.y
|
||||
) {
|
||||
r._culledCount++
|
||||
return
|
||||
}
|
||||
} else if (absX > vp.x + vp.w || absY > vp.y + vp.h || absX + bw < vp.x || absY + bh < vp.y) {
|
||||
r._culledCount++
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
canvas.save()
|
||||
canvas.translate(node.x, node.y)
|
||||
|
||||
if (node.opacity < 1) {
|
||||
r.opacityPaint.setAlphaf(node.opacity)
|
||||
canvas.saveLayer(r.opacityPaint)
|
||||
}
|
||||
|
||||
const layerBlur = node.effects.find((e) => e.visible && e.type === 'LAYER_BLUR')
|
||||
if (layerBlur) {
|
||||
r.effectLayerPaint.setImageFilter(r.getCachedBlur(layerBlur.radius / 2))
|
||||
canvas.saveLayer(r.effectLayerPaint)
|
||||
if (!canCull) return false
|
||||
|
||||
const vp = r.worldViewport
|
||||
const bw = node.width
|
||||
const bh = node.height
|
||||
if (node.rotation !== 0) {
|
||||
const diag = Math.sqrt(bw * bw + bh * bh)
|
||||
const cx = absX + bw / 2
|
||||
const cy = absY + bh / 2
|
||||
return (
|
||||
cx - diag / 2 > vp.x + vp.w ||
|
||||
cy - diag / 2 > vp.y + vp.h ||
|
||||
cx + diag / 2 < vp.x ||
|
||||
cy + diag / 2 < vp.y
|
||||
)
|
||||
}
|
||||
return absX > vp.x + vp.w || absY > vp.y + vp.h || absX + bw < vp.x || absY + bh < vp.y
|
||||
}
|
||||
|
||||
function applyNodeTransforms(
|
||||
r: SkiaRenderer,
|
||||
canvas: Canvas,
|
||||
node: SceneNode,
|
||||
nodeId: string,
|
||||
overlays: RenderOverlays
|
||||
): void {
|
||||
const rotation =
|
||||
overlays.rotationPreview?.nodeId === nodeId ? overlays.rotationPreview.angle : node.rotation
|
||||
|
||||
if (rotation !== 0) {
|
||||
canvas.rotate(rotation, node.width / 2, node.height / 2)
|
||||
}
|
||||
|
|
@ -75,7 +53,16 @@ export function renderNode(
|
|||
)
|
||||
canvas.scale(node.flipX ? -1 : 1, node.flipY ? -1 : 1)
|
||||
}
|
||||
}
|
||||
|
||||
function renderNodeContent(
|
||||
r: SkiaRenderer,
|
||||
canvas: Canvas,
|
||||
graph: SceneGraph,
|
||||
node: SceneNode,
|
||||
nodeId: string,
|
||||
overlays: RenderOverlays
|
||||
): void {
|
||||
if (node.type === 'SECTION') {
|
||||
r.renderSection(canvas, node, graph)
|
||||
} else if (node.type === 'COMPONENT_SET') {
|
||||
|
|
@ -93,7 +80,17 @@ export function renderNode(
|
|||
r.auxStroke.setColor(r.selColor(DROP_HIGHLIGHT_ALPHA))
|
||||
canvas.drawRect(r.ck.LTRBRect(0, 0, node.width, node.height), r.auxStroke)
|
||||
}
|
||||
}
|
||||
|
||||
function renderChildren(
|
||||
r: SkiaRenderer,
|
||||
canvas: Canvas,
|
||||
graph: SceneGraph,
|
||||
node: SceneNode,
|
||||
overlays: RenderOverlays,
|
||||
absX: number,
|
||||
absY: number
|
||||
): void {
|
||||
const isClippableContainer =
|
||||
node.type === 'FRAME' || node.type === 'COMPONENT' || node.type === 'INSTANCE'
|
||||
if (isClippableContainer && node.clipsContent && node.childIds.length > 0) {
|
||||
|
|
@ -112,6 +109,47 @@ export function renderNode(
|
|||
r.renderNode(canvas, graph, childId, overlays, absX, absY)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export function renderNode(
|
||||
r: SkiaRenderer,
|
||||
canvas: Canvas,
|
||||
graph: SceneGraph,
|
||||
nodeId: string,
|
||||
overlays: RenderOverlays,
|
||||
parentAbsX = 0,
|
||||
parentAbsY = 0
|
||||
): void {
|
||||
const node = graph.getNode(nodeId)
|
||||
if (!node || !node.visible) return
|
||||
|
||||
r._nodeCount++
|
||||
|
||||
const absX = parentAbsX + node.x
|
||||
const absY = parentAbsY + node.y
|
||||
|
||||
if (isCulled(r, node, absX, absY)) {
|
||||
r._culledCount++
|
||||
return
|
||||
}
|
||||
|
||||
canvas.save()
|
||||
canvas.translate(node.x, node.y)
|
||||
|
||||
if (node.opacity < 1) {
|
||||
r.opacityPaint.setAlphaf(node.opacity)
|
||||
canvas.saveLayer(r.opacityPaint)
|
||||
}
|
||||
|
||||
const layerBlur = node.effects.find((e) => e.visible && e.type === 'LAYER_BLUR')
|
||||
if (layerBlur) {
|
||||
r.effectLayerPaint.setImageFilter(r.getCachedBlur(layerBlur.radius / 2))
|
||||
canvas.saveLayer(r.effectLayerPaint)
|
||||
}
|
||||
|
||||
applyNodeTransforms(r, canvas, node, nodeId, overlays)
|
||||
renderNodeContent(r, canvas, graph, node, nodeId, overlays)
|
||||
renderChildren(r, canvas, graph, node, overlays, absX, absY)
|
||||
|
||||
if (layerBlur) {
|
||||
canvas.restore()
|
||||
|
|
@ -215,6 +253,103 @@ export function renderShape(
|
|||
}
|
||||
}
|
||||
|
||||
function nodeHasRadius(node: SceneNode): boolean {
|
||||
return (
|
||||
node.cornerRadius > 0 ||
|
||||
(node.independentCorners &&
|
||||
(node.topLeftRadius > 0 ||
|
||||
node.topRightRadius > 0 ||
|
||||
node.bottomRightRadius > 0 ||
|
||||
node.bottomLeftRadius > 0))
|
||||
)
|
||||
}
|
||||
|
||||
function getCapEntity(r: SkiaRenderer, cap: string | undefined): EmbindEnumEntity {
|
||||
switch (cap) {
|
||||
case 'ROUND': return r.ck.StrokeCap.Round
|
||||
case 'SQUARE': return r.ck.StrokeCap.Square
|
||||
default: return r.ck.StrokeCap.Butt
|
||||
}
|
||||
}
|
||||
|
||||
function getJoinEntity(r: SkiaRenderer, join: string | undefined): EmbindEnumEntity {
|
||||
switch (join) {
|
||||
case 'ROUND': return r.ck.StrokeJoin.Round
|
||||
case 'BEVEL': return r.ck.StrokeJoin.Bevel
|
||||
default: return r.ck.StrokeJoin.Miter
|
||||
}
|
||||
}
|
||||
|
||||
function drawVectorStrokeGeometry(
|
||||
r: SkiaRenderer,
|
||||
canvas: Canvas,
|
||||
sg: Path[],
|
||||
sc: Color,
|
||||
opacity: number
|
||||
): void {
|
||||
r.fillPaint.setColor(r.ck.Color4f(sc.r, sc.g, sc.b, sc.a))
|
||||
r.fillPaint.setAlphaf(opacity)
|
||||
r.fillPaint.setShader(null)
|
||||
for (const p of sg) canvas.drawPath(p, r.fillPaint)
|
||||
}
|
||||
|
||||
function drawVectorPathStrokes(
|
||||
r: SkiaRenderer,
|
||||
canvas: Canvas,
|
||||
vectorPaths: Path[],
|
||||
stroke: SceneNode['strokes'][0],
|
||||
sc: Color
|
||||
): void {
|
||||
const strokeOpts = {
|
||||
width: stroke.weight,
|
||||
miter_limit: 4,
|
||||
cap: getCapEntity(r, stroke.cap ?? 'NONE'),
|
||||
join: getJoinEntity(r, stroke.join ?? 'MITER')
|
||||
}
|
||||
r.fillPaint.setColor(r.ck.Color4f(sc.r, sc.g, sc.b, sc.a))
|
||||
r.fillPaint.setAlphaf(stroke.opacity)
|
||||
r.fillPaint.setShader(null)
|
||||
for (const vp of vectorPaths) {
|
||||
const outline = vp.copy().stroke(strokeOpts)
|
||||
if (outline) {
|
||||
canvas.drawPath(outline, r.fillPaint)
|
||||
outline.delete()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function drawRegularStroke(
|
||||
r: SkiaRenderer,
|
||||
canvas: Canvas,
|
||||
node: SceneNode,
|
||||
rect: Float32Array,
|
||||
hasRadius: boolean,
|
||||
stroke: SceneNode['strokes'][0],
|
||||
sc: Color
|
||||
): void {
|
||||
r.strokePaint.setColor(r.ck.Color4f(sc.r, sc.g, sc.b, sc.a))
|
||||
r.strokePaint.setStrokeWidth(stroke.weight)
|
||||
r.strokePaint.setAlphaf(stroke.opacity)
|
||||
|
||||
if (stroke.cap) {
|
||||
r.strokePaint.setStrokeCap(getCapEntity(r, stroke.cap))
|
||||
}
|
||||
if (stroke.join) {
|
||||
r.strokePaint.setStrokeJoin(getJoinEntity(r, stroke.join))
|
||||
}
|
||||
if (stroke.dashPattern && stroke.dashPattern.length > 0) {
|
||||
r.strokePaint.setPathEffect(r.ck.PathEffect.MakeDash(stroke.dashPattern, 0))
|
||||
} else {
|
||||
r.strokePaint.setPathEffect(null)
|
||||
}
|
||||
|
||||
if (node.independentStrokeWeights && r.isRectangularType(node.type)) {
|
||||
r.drawIndividualSideStrokes(canvas, node, stroke.align)
|
||||
} else {
|
||||
r.drawStrokeWithAlign(canvas, node, rect, hasRadius, stroke.align)
|
||||
}
|
||||
}
|
||||
|
||||
export function renderShapeUncached(
|
||||
r: SkiaRenderer,
|
||||
canvas: Canvas,
|
||||
|
|
@ -222,14 +357,7 @@ export function renderShapeUncached(
|
|||
graph: SceneGraph
|
||||
): void {
|
||||
const rect = r.ck.LTRBRect(0, 0, node.width, node.height)
|
||||
|
||||
const hasRadius =
|
||||
node.cornerRadius > 0 ||
|
||||
(node.independentCorners &&
|
||||
(node.topLeftRadius > 0 ||
|
||||
node.topRightRadius > 0 ||
|
||||
node.bottomRightRadius > 0 ||
|
||||
node.bottomLeftRadius > 0))
|
||||
const hasRadius = nodeHasRadius(node)
|
||||
|
||||
r.renderEffects(canvas, node, rect, hasRadius, 'behind')
|
||||
|
||||
|
|
@ -238,7 +366,6 @@ export function renderShapeUncached(
|
|||
if (!fill.visible) continue
|
||||
r.applyFill(fill, node, graph, fi)
|
||||
r.fillPaint.setAlphaf(fill.opacity)
|
||||
|
||||
r.drawNodeFill(canvas, node, rect, hasRadius)
|
||||
r.fillPaint.setShader(null)
|
||||
}
|
||||
|
|
@ -251,74 +378,14 @@ export function renderShapeUncached(
|
|||
const sc = r.resolveStrokeColor(stroke, si, node, graph)
|
||||
|
||||
if (sg) {
|
||||
r.fillPaint.setColor(r.ck.Color4f(sc.r, sc.g, sc.b, sc.a))
|
||||
r.fillPaint.setAlphaf(stroke.opacity)
|
||||
r.fillPaint.setShader(null)
|
||||
for (const p of sg) canvas.drawPath(p, r.fillPaint)
|
||||
drawVectorStrokeGeometry(r, canvas, sg, sc, stroke.opacity)
|
||||
continue
|
||||
}
|
||||
|
||||
if (vectorPaths) {
|
||||
const capMap: Record<string, EmbindEnumEntity> = {
|
||||
NONE: r.ck.StrokeCap.Butt,
|
||||
ROUND: r.ck.StrokeCap.Round,
|
||||
SQUARE: r.ck.StrokeCap.Square
|
||||
}
|
||||
const joinMap: Record<string, EmbindEnumEntity> = {
|
||||
MITER: r.ck.StrokeJoin.Miter,
|
||||
ROUND: r.ck.StrokeJoin.Round,
|
||||
BEVEL: r.ck.StrokeJoin.Bevel
|
||||
}
|
||||
const strokeOpts = {
|
||||
width: stroke.weight,
|
||||
miter_limit: 4,
|
||||
cap: capMap[stroke.cap ?? 'NONE'] ?? r.ck.StrokeCap.Butt,
|
||||
join: joinMap[stroke.join ?? 'MITER'] ?? r.ck.StrokeJoin.Miter
|
||||
}
|
||||
r.fillPaint.setColor(r.ck.Color4f(sc.r, sc.g, sc.b, sc.a))
|
||||
r.fillPaint.setAlphaf(stroke.opacity)
|
||||
r.fillPaint.setShader(null)
|
||||
for (const vp of vectorPaths) {
|
||||
const outline = vp.copy().stroke(strokeOpts)
|
||||
if (outline) {
|
||||
canvas.drawPath(outline, r.fillPaint)
|
||||
outline.delete()
|
||||
}
|
||||
}
|
||||
drawVectorPathStrokes(r, canvas, vectorPaths, stroke, sc)
|
||||
continue
|
||||
}
|
||||
|
||||
r.strokePaint.setColor(r.ck.Color4f(sc.r, sc.g, sc.b, sc.a))
|
||||
r.strokePaint.setStrokeWidth(stroke.weight)
|
||||
r.strokePaint.setAlphaf(stroke.opacity)
|
||||
|
||||
if (stroke.cap) {
|
||||
const capMap: Record<string, EmbindEnumEntity> = {
|
||||
NONE: r.ck.StrokeCap.Butt,
|
||||
ROUND: r.ck.StrokeCap.Round,
|
||||
SQUARE: r.ck.StrokeCap.Square
|
||||
}
|
||||
r.strokePaint.setStrokeCap(capMap[stroke.cap] ?? r.ck.StrokeCap.Butt)
|
||||
}
|
||||
if (stroke.join) {
|
||||
const joinMap: Record<string, EmbindEnumEntity> = {
|
||||
MITER: r.ck.StrokeJoin.Miter,
|
||||
ROUND: r.ck.StrokeJoin.Round,
|
||||
BEVEL: r.ck.StrokeJoin.Bevel
|
||||
}
|
||||
r.strokePaint.setStrokeJoin(joinMap[stroke.join] ?? r.ck.StrokeJoin.Miter)
|
||||
}
|
||||
if (stroke.dashPattern && stroke.dashPattern.length > 0) {
|
||||
r.strokePaint.setPathEffect(r.ck.PathEffect.MakeDash(stroke.dashPattern, 0))
|
||||
} else {
|
||||
r.strokePaint.setPathEffect(null)
|
||||
}
|
||||
|
||||
if (node.independentStrokeWeights && r.isRectangularType(node.type)) {
|
||||
r.drawIndividualSideStrokes(canvas, node, stroke.align)
|
||||
} else {
|
||||
r.drawStrokeWithAlign(canvas, node, rect, hasRadius, stroke.align)
|
||||
}
|
||||
drawRegularStroke(r, canvas, node, rect, hasRadius, stroke, sc)
|
||||
}
|
||||
|
||||
r.renderEffects(canvas, node, rect, hasRadius, 'front')
|
||||
|
|
|
|||
|
|
@ -813,6 +813,48 @@ export class SceneGraph {
|
|||
)
|
||||
}
|
||||
|
||||
private static containsPoint(
|
||||
px: number,
|
||||
py: number,
|
||||
ax: number,
|
||||
ay: number,
|
||||
node: SceneNode
|
||||
): boolean {
|
||||
return px >= ax && px <= ax + node.width && py >= ay && py <= ay + node.height
|
||||
}
|
||||
|
||||
private hitTestOpaqueContainer(
|
||||
px: number,
|
||||
py: number,
|
||||
child: SceneNode,
|
||||
childId: string,
|
||||
ax: number,
|
||||
ay: number,
|
||||
deep: boolean
|
||||
): SceneNode | null {
|
||||
if (!SceneGraph.containsPoint(px, py, ax, ay, child)) return null
|
||||
const childHit = this.hitTestChildren(px, py, childId, ax, ay, deep)
|
||||
if (childHit) return child
|
||||
if (SceneGraph.hasVisibleFillOrStroke(child)) return child
|
||||
return null
|
||||
}
|
||||
|
||||
private hitTestTransparentContainer(
|
||||
px: number,
|
||||
py: number,
|
||||
child: SceneNode,
|
||||
childId: string,
|
||||
ax: number,
|
||||
ay: number,
|
||||
deep: boolean
|
||||
): SceneNode | null {
|
||||
const deepHit = this.hitTestChildren(px, py, childId, ax, ay, deep)
|
||||
if (deepHit) return deepHit
|
||||
if (child.type === 'GROUP') return null
|
||||
if (SceneGraph.containsPoint(px, py, ax, ay, child) && SceneGraph.hasVisibleFillOrStroke(child)) return child
|
||||
return null
|
||||
}
|
||||
|
||||
private hitTestChildren(
|
||||
px: number,
|
||||
py: number,
|
||||
|
|
@ -825,12 +867,9 @@ export class SceneGraph {
|
|||
if (!parent) return null
|
||||
|
||||
if (parent.clipsContent) {
|
||||
if (px < offsetX || px > offsetX + parent.width || py < offsetY || py > offsetY + parent.height) {
|
||||
return null
|
||||
}
|
||||
if (!SceneGraph.containsPoint(px, py, offsetX, offsetY, parent)) return null
|
||||
}
|
||||
|
||||
// Reverse order = topmost first
|
||||
for (let i = parent.childIds.length - 1; i >= 0; i--) {
|
||||
const childId = parent.childIds[i]
|
||||
const child = this.nodes.get(childId)
|
||||
|
|
@ -840,32 +879,18 @@ export class SceneGraph {
|
|||
const ay = offsetY + child.y
|
||||
|
||||
if (CONTAINER_TYPES.has(child.type)) {
|
||||
// Components/instances: don't recurse unless in deep mode (double-click).
|
||||
// Still check fills — empty instances are click-through like frames.
|
||||
if (SceneGraph.OPAQUE_CONTAINER_TYPES.has(child.type) && !deep) {
|
||||
if (px >= ax && px <= ax + child.width && py >= ay && py <= ay + child.height) {
|
||||
const childHit = this.hitTestChildren(px, py, childId, ax, ay, deep)
|
||||
if (childHit) return child
|
||||
if (SceneGraph.hasVisibleFillOrStroke(child)) return child
|
||||
}
|
||||
const hit = this.hitTestOpaqueContainer(px, py, child, childId, ax, ay, deep)
|
||||
if (hit) return hit
|
||||
continue
|
||||
}
|
||||
|
||||
const deepHit = this.hitTestChildren(px, py, childId, ax, ay, deep)
|
||||
if (deepHit) return deepHit
|
||||
|
||||
// Groups are always click-through (only children are hittable).
|
||||
// Frames/sections without visible fills or strokes are also click-through.
|
||||
if (child.type === 'GROUP') continue
|
||||
if (px >= ax && px <= ax + child.width && py >= ay && py <= ay + child.height) {
|
||||
if (SceneGraph.hasVisibleFillOrStroke(child)) return child
|
||||
}
|
||||
const hit = this.hitTestTransparentContainer(px, py, child, childId, ax, ay, deep)
|
||||
if (hit) return hit
|
||||
continue
|
||||
}
|
||||
|
||||
if (px >= ax && px <= ax + child.width && py >= ay && py <= ay + child.height) {
|
||||
return child
|
||||
}
|
||||
if (SceneGraph.containsPoint(px, py, ax, ay, child)) return child
|
||||
}
|
||||
return null
|
||||
}
|
||||
|
|
|
|||
255
packages/core/src/svg-export-defs.ts
Normal file
255
packages/core/src/svg-export-defs.ts
Normal file
|
|
@ -0,0 +1,255 @@
|
|||
import { colorToHex, colorToHex8 } from './color'
|
||||
import { round } from './svg-export-paths'
|
||||
|
||||
import { svg } from './svg-node'
|
||||
|
||||
import type { SVGNode } from './svg-node'
|
||||
import type { SceneGraph, SceneNode, Fill, Effect } from './scene-graph'
|
||||
import type { Color } from './types'
|
||||
|
||||
export interface SVGExportContext {
|
||||
defs: SVGNode[]
|
||||
defIdCounter: number
|
||||
graph: SceneGraph
|
||||
}
|
||||
|
||||
export function nextDefId(ctx: SVGExportContext, prefix: string): string {
|
||||
return `${prefix}${ctx.defIdCounter++}`
|
||||
}
|
||||
|
||||
export function formatColor(color: Color, opacity = 1): string {
|
||||
return colorToHex8(color, opacity)
|
||||
}
|
||||
|
||||
function createGradientDef(
|
||||
fill: Fill,
|
||||
node: SceneNode,
|
||||
ctx: SVGExportContext
|
||||
): { id: string; node: SVGNode } | null {
|
||||
const stops = fill.gradientStops
|
||||
const t = fill.gradientTransform
|
||||
if (!stops || !t) return null
|
||||
|
||||
const stopNodes = stops.map((s) =>
|
||||
svg('stop', {
|
||||
offset: `${round(s.position * 100)}%`,
|
||||
'stop-color': colorToHex(s.color),
|
||||
'stop-opacity': s.color.a < 1 ? round(s.color.a) : undefined
|
||||
})
|
||||
)
|
||||
|
||||
const id = nextDefId(ctx, 'grad')
|
||||
|
||||
if (fill.type === 'GRADIENT_LINEAR') {
|
||||
const startX = round(t.m02 * 100)
|
||||
const startY = round(t.m12 * 100)
|
||||
const endX = round((t.m00 + t.m02) * 100)
|
||||
const endY = round((t.m10 + t.m12) * 100)
|
||||
return {
|
||||
id,
|
||||
node: svg(
|
||||
'linearGradient',
|
||||
{
|
||||
id,
|
||||
x1: `${startX}%`,
|
||||
y1: `${startY}%`,
|
||||
x2: `${endX}%`,
|
||||
y2: `${endY}%`,
|
||||
gradientUnits: 'objectBoundingBox'
|
||||
},
|
||||
...stopNodes
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
if (fill.type === 'GRADIENT_RADIAL' || fill.type === 'GRADIENT_DIAMOND') {
|
||||
const cx = round(t.m02 * 100)
|
||||
const cy = round(t.m12 * 100)
|
||||
const r = round(Math.sqrt(t.m00 * t.m00 + t.m10 * t.m10) * 100)
|
||||
return {
|
||||
id,
|
||||
node: svg(
|
||||
'radialGradient',
|
||||
{ id, cx: `${cx}%`, cy: `${cy}%`, r: `${r}%`, gradientUnits: 'objectBoundingBox' },
|
||||
...stopNodes
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
if (fill.type === 'GRADIENT_ANGULAR') {
|
||||
const cx = round(t.m02 * node.width)
|
||||
const cy = round(t.m12 * node.height)
|
||||
const r = Math.max(node.width, node.height)
|
||||
return {
|
||||
id,
|
||||
node: svg(
|
||||
'radialGradient',
|
||||
{ id, cx, cy, r, gradientUnits: 'userSpaceOnUse' },
|
||||
...stopNodes
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
return null
|
||||
}
|
||||
|
||||
function createImagePattern(
|
||||
fill: Fill,
|
||||
node: SceneNode,
|
||||
ctx: SVGExportContext
|
||||
): { id: string; node: SVGNode } | null {
|
||||
if (!fill.imageHash) return null
|
||||
const data = ctx.graph.images.get(fill.imageHash)
|
||||
if (!data) return null
|
||||
|
||||
const id = nextDefId(ctx, 'img')
|
||||
const base64 = btoa(String.fromCharCode(...data))
|
||||
const mime = detectImageMime(data)
|
||||
|
||||
return {
|
||||
id,
|
||||
node: svg(
|
||||
'pattern',
|
||||
{
|
||||
id,
|
||||
patternUnits: 'objectBoundingBox',
|
||||
width: 1,
|
||||
height: 1
|
||||
},
|
||||
svg('image', {
|
||||
href: `data:${mime};base64,${base64}`,
|
||||
width: node.width,
|
||||
height: node.height,
|
||||
preserveAspectRatio: fill.imageScaleMode === 'FIT' ? 'xMidYMid meet' : 'xMidYMid slice'
|
||||
})
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
function detectImageMime(data: Uint8Array): string {
|
||||
if (data[0] === 0x89 && data[1] === 0x50) return 'image/png'
|
||||
if (data[0] === 0xff && data[1] === 0xd8) return 'image/jpeg'
|
||||
if (data[0] === 0x52 && data[1] === 0x49) return 'image/webp'
|
||||
return 'image/png'
|
||||
}
|
||||
|
||||
export function createFilterDef(effects: Effect[], ctx: SVGExportContext): { id: string; node: SVGNode } | null {
|
||||
const visible = effects.filter((e) => e.visible)
|
||||
if (visible.length === 0) return null
|
||||
|
||||
const id = nextDefId(ctx, 'fx')
|
||||
const primitives: SVGNode[] = []
|
||||
|
||||
for (const effect of visible) {
|
||||
if (effect.type === 'DROP_SHADOW') {
|
||||
const stdDev = round(effect.radius / 2)
|
||||
primitives.push(
|
||||
svg('feDropShadow', {
|
||||
dx: round(effect.offset.x),
|
||||
dy: round(effect.offset.y),
|
||||
stdDeviation: stdDev,
|
||||
'flood-color': colorToHex(effect.color),
|
||||
'flood-opacity': round(effect.color.a)
|
||||
})
|
||||
)
|
||||
} else if (effect.type === 'INNER_SHADOW') {
|
||||
const sid = `${id}_is`
|
||||
const stdDev = round(effect.radius / 2)
|
||||
primitives.push(
|
||||
svg('feGaussianBlur', { in: 'SourceAlpha', stdDeviation: stdDev, result: `${sid}_blur` }),
|
||||
svg('feOffset', {
|
||||
dx: round(effect.offset.x),
|
||||
dy: round(effect.offset.y),
|
||||
result: `${sid}_off`
|
||||
}),
|
||||
svg('feComposite', {
|
||||
in: 'SourceAlpha',
|
||||
in2: `${sid}_off`,
|
||||
operator: 'out',
|
||||
result: `${sid}_inv`
|
||||
}),
|
||||
svg('feFlood', {
|
||||
'flood-color': colorToHex(effect.color),
|
||||
'flood-opacity': round(effect.color.a)
|
||||
}),
|
||||
svg('feComposite', { in2: `${sid}_inv`, operator: 'in', result: `${sid}_shadow` }),
|
||||
svg('feComposite', {
|
||||
in: `${sid}_shadow`,
|
||||
in2: 'SourceGraphic',
|
||||
operator: 'over'
|
||||
})
|
||||
)
|
||||
} else {
|
||||
const stdDev = round(effect.radius / 2)
|
||||
primitives.push(svg('feGaussianBlur', { stdDeviation: stdDev }))
|
||||
}
|
||||
}
|
||||
|
||||
if (primitives.length === 0) return null
|
||||
|
||||
return {
|
||||
id,
|
||||
node: svg('filter', { id }, ...primitives)
|
||||
}
|
||||
}
|
||||
|
||||
export function resolveFill(
|
||||
fill: Fill,
|
||||
node: SceneNode,
|
||||
ctx: SVGExportContext
|
||||
): string | null {
|
||||
if (!fill.visible) return null
|
||||
|
||||
if (fill.type === 'SOLID') {
|
||||
return formatColor(fill.color, fill.opacity)
|
||||
}
|
||||
|
||||
if (fill.type.startsWith('GRADIENT')) {
|
||||
const grad = createGradientDef(fill, node, ctx)
|
||||
if (grad) {
|
||||
ctx.defs.push(grad.node)
|
||||
return `url(#${grad.id})`
|
||||
}
|
||||
}
|
||||
|
||||
if (fill.type === 'IMAGE') {
|
||||
const pattern = createImagePattern(fill, node, ctx)
|
||||
if (pattern) {
|
||||
ctx.defs.push(pattern.node)
|
||||
return `url(#${pattern.id})`
|
||||
}
|
||||
}
|
||||
|
||||
return null
|
||||
}
|
||||
|
||||
export const SVG_STROKE_CAP: Record<string, string> = {
|
||||
NONE: 'butt',
|
||||
ROUND: 'round',
|
||||
SQUARE: 'square'
|
||||
}
|
||||
|
||||
export const SVG_STROKE_JOIN: Record<string, string> = {
|
||||
MITER: 'miter',
|
||||
ROUND: 'round',
|
||||
BEVEL: 'bevel'
|
||||
}
|
||||
|
||||
export const SVG_BLEND_MODE: Record<string, string> = {
|
||||
NORMAL: 'normal',
|
||||
DARKEN: 'darken',
|
||||
MULTIPLY: 'multiply',
|
||||
COLOR_BURN: 'color-burn',
|
||||
LIGHTEN: 'lighten',
|
||||
SCREEN: 'screen',
|
||||
COLOR_DODGE: 'color-dodge',
|
||||
OVERLAY: 'overlay',
|
||||
SOFT_LIGHT: 'soft-light',
|
||||
HARD_LIGHT: 'hard-light',
|
||||
DIFFERENCE: 'difference',
|
||||
EXCLUSION: 'exclusion',
|
||||
HUE: 'hue',
|
||||
SATURATION: 'saturation',
|
||||
COLOR: 'color',
|
||||
LUMINOSITY: 'luminosity'
|
||||
}
|
||||
212
packages/core/src/svg-export-paths.ts
Normal file
212
packages/core/src/svg-export-paths.ts
Normal file
|
|
@ -0,0 +1,212 @@
|
|||
import type { SceneNode, VectorNetwork, VectorSegment, VectorVertex } from './scene-graph'
|
||||
|
||||
const CMD_CLOSE = 0
|
||||
const CMD_MOVE_TO = 1
|
||||
const CMD_LINE_TO = 2
|
||||
const CMD_CUBIC_TO = 4
|
||||
|
||||
export function round(n: number, decimals = 2): number {
|
||||
const factor = 10 ** decimals
|
||||
return Math.round(n * factor) / factor
|
||||
}
|
||||
|
||||
export function geometryBlobToSVGPath(blob: Uint8Array): string {
|
||||
if (blob.length === 0) return ''
|
||||
const dv = new DataView(blob.buffer, blob.byteOffset, blob.byteLength)
|
||||
let o = 0
|
||||
const parts: string[] = []
|
||||
|
||||
while (o < blob.length) {
|
||||
const cmd = blob[o++]
|
||||
switch (cmd) {
|
||||
case CMD_CLOSE:
|
||||
parts.push('Z')
|
||||
break
|
||||
case CMD_MOVE_TO: {
|
||||
const x = round(dv.getFloat32(o, true))
|
||||
const y = round(dv.getFloat32(o + 4, true))
|
||||
o += 8
|
||||
parts.push(`M${x} ${y}`)
|
||||
break
|
||||
}
|
||||
case CMD_LINE_TO: {
|
||||
const x = round(dv.getFloat32(o, true))
|
||||
const y = round(dv.getFloat32(o + 4, true))
|
||||
o += 8
|
||||
parts.push(`L${x} ${y}`)
|
||||
break
|
||||
}
|
||||
case CMD_CUBIC_TO: {
|
||||
const x1 = round(dv.getFloat32(o, true))
|
||||
const y1 = round(dv.getFloat32(o + 4, true))
|
||||
const x2 = round(dv.getFloat32(o + 8, true))
|
||||
const y2 = round(dv.getFloat32(o + 12, true))
|
||||
const x = round(dv.getFloat32(o + 16, true))
|
||||
const y = round(dv.getFloat32(o + 20, true))
|
||||
o += 24
|
||||
parts.push(`C${x1} ${y1} ${x2} ${y2} ${x} ${y}`)
|
||||
break
|
||||
}
|
||||
default:
|
||||
return parts.join('')
|
||||
}
|
||||
}
|
||||
|
||||
return parts.join('')
|
||||
}
|
||||
|
||||
function segmentToSVG(seg: VectorSegment, vertices: VectorVertex[], forward: boolean): string {
|
||||
const start = forward ? vertices[seg.start] : vertices[seg.end]
|
||||
const end = forward ? vertices[seg.end] : vertices[seg.start]
|
||||
const ts = forward ? seg.tangentStart : { x: -seg.tangentEnd.x, y: -seg.tangentEnd.y }
|
||||
const te = forward ? seg.tangentEnd : { x: -seg.tangentStart.x, y: -seg.tangentStart.y }
|
||||
|
||||
const isStraight =
|
||||
Math.abs(ts.x) < 0.001 &&
|
||||
Math.abs(ts.y) < 0.001 &&
|
||||
Math.abs(te.x) < 0.001 &&
|
||||
Math.abs(te.y) < 0.001
|
||||
|
||||
if (isStraight) {
|
||||
return `L${round(end.x)} ${round(end.y)}`
|
||||
}
|
||||
|
||||
const cp1x = round(start.x + ts.x)
|
||||
const cp1y = round(start.y + ts.y)
|
||||
const cp2x = round(end.x + te.x)
|
||||
const cp2y = round(end.y + te.y)
|
||||
return `C${cp1x} ${cp1y} ${cp2x} ${cp2y} ${round(end.x)} ${round(end.y)}`
|
||||
}
|
||||
|
||||
export function vectorNetworkToSVGPaths(network: VectorNetwork): string[] {
|
||||
const { vertices, segments, regions } = network
|
||||
|
||||
if (regions.length > 0) {
|
||||
return regions.map((region) => {
|
||||
const parts: string[] = []
|
||||
for (const loop of region.loops) {
|
||||
if (loop.length === 0) continue
|
||||
const firstSeg = segments[loop[0]]
|
||||
parts.push(`M${round(vertices[firstSeg.start].x)} ${round(vertices[firstSeg.start].y)}`)
|
||||
for (const segIdx of loop) {
|
||||
parts.push(segmentToSVG(segments[segIdx], vertices, true))
|
||||
}
|
||||
parts.push('Z')
|
||||
}
|
||||
return parts.join('')
|
||||
})
|
||||
}
|
||||
|
||||
const parts: string[] = []
|
||||
for (const seg of segments) {
|
||||
parts.push(`M${round(vertices[seg.start].x)} ${round(vertices[seg.start].y)}`)
|
||||
parts.push(segmentToSVG(seg, vertices, true))
|
||||
}
|
||||
|
||||
return parts.length > 0 ? [parts.join('')] : []
|
||||
}
|
||||
|
||||
export function makePolygonPoints(node: SceneNode): string {
|
||||
const cx = node.width / 2
|
||||
const cy = node.height / 2
|
||||
const rx = node.width / 2
|
||||
const ry = node.height / 2
|
||||
const n = Math.max(3, node.pointCount)
|
||||
const isStar = node.type === 'STAR'
|
||||
const innerRatio = isStar ? node.starInnerRadius : 1
|
||||
const totalPoints = isStar ? n * 2 : n
|
||||
const angleOffset = -Math.PI / 2
|
||||
|
||||
const points: string[] = []
|
||||
for (let i = 0; i < totalPoints; i++) {
|
||||
const angle = angleOffset + (2 * Math.PI * i) / totalPoints
|
||||
const isInner = isStar && i % 2 === 1
|
||||
const r = isInner ? innerRatio : 1
|
||||
points.push(`${round(cx + rx * r * Math.cos(angle))},${round(cy + ry * r * Math.sin(angle))}`)
|
||||
}
|
||||
return points.join(' ')
|
||||
}
|
||||
|
||||
export function hasRadius(node: SceneNode): boolean {
|
||||
return (
|
||||
node.cornerRadius > 0 ||
|
||||
(node.independentCorners &&
|
||||
(node.topLeftRadius > 0 ||
|
||||
node.topRightRadius > 0 ||
|
||||
node.bottomRightRadius > 0 ||
|
||||
node.bottomLeftRadius > 0))
|
||||
)
|
||||
}
|
||||
|
||||
export function roundedRectPath(node: SceneNode): string {
|
||||
const w = node.width
|
||||
const h = node.height
|
||||
let tl: number, tr: number, br: number, bl: number
|
||||
if (node.independentCorners) {
|
||||
tl = node.topLeftRadius
|
||||
tr = node.topRightRadius
|
||||
br = node.bottomRightRadius
|
||||
bl = node.bottomLeftRadius
|
||||
} else {
|
||||
tl = tr = br = bl = node.cornerRadius
|
||||
}
|
||||
|
||||
tl = Math.min(tl, w / 2, h / 2)
|
||||
tr = Math.min(tr, w / 2, h / 2)
|
||||
br = Math.min(br, w / 2, h / 2)
|
||||
bl = Math.min(bl, w / 2, h / 2)
|
||||
|
||||
return [
|
||||
`M${round(tl)} 0`,
|
||||
`L${round(w - tr)} 0`,
|
||||
tr > 0 ? `A${round(tr)} ${round(tr)} 0 0 1 ${round(w)} ${round(tr)}` : '',
|
||||
`L${round(w)} ${round(h - br)}`,
|
||||
br > 0 ? `A${round(br)} ${round(br)} 0 0 1 ${round(w - br)} ${round(h)}` : '',
|
||||
`L${round(bl)} ${round(h)}`,
|
||||
bl > 0 ? `A${round(bl)} ${round(bl)} 0 0 1 0 ${round(h - bl)}` : '',
|
||||
`L0 ${round(tl)}`,
|
||||
tl > 0 ? `A${round(tl)} ${round(tl)} 0 0 1 ${round(tl)} 0` : '',
|
||||
'Z'
|
||||
]
|
||||
.filter(Boolean)
|
||||
.join('')
|
||||
}
|
||||
|
||||
export function arcPath(node: SceneNode): string {
|
||||
if (!node.arcData) return ''
|
||||
const { startingAngle, endingAngle, innerRadius } = node.arcData
|
||||
const cx = node.width / 2
|
||||
const cy = node.height / 2
|
||||
const rx = node.width / 2
|
||||
const ry = node.height / 2
|
||||
|
||||
const fullCircle = Math.abs(endingAngle - startingAngle) >= Math.PI * 2 - 0.001
|
||||
if (fullCircle && innerRadius <= 0) {
|
||||
return `M${round(cx - rx)} ${round(cy)}A${round(rx)} ${round(ry)} 0 1 1 ${round(cx + rx)} ${round(cy)}A${round(rx)} ${round(ry)} 0 1 1 ${round(cx - rx)} ${round(cy)}Z`
|
||||
}
|
||||
|
||||
const x1 = round(cx + rx * Math.cos(startingAngle))
|
||||
const y1 = round(cy + ry * Math.sin(startingAngle))
|
||||
const x2 = round(cx + rx * Math.cos(endingAngle))
|
||||
const y2 = round(cy + ry * Math.sin(endingAngle))
|
||||
const largeArc = Math.abs(endingAngle - startingAngle) > Math.PI ? 1 : 0
|
||||
const sweep = endingAngle > startingAngle ? 1 : 0
|
||||
|
||||
const parts = [`M${x1} ${y1}`, `A${round(rx)} ${round(ry)} 0 ${largeArc} ${sweep} ${x2} ${y2}`]
|
||||
|
||||
if (innerRadius > 0) {
|
||||
const irx = rx * innerRadius
|
||||
const iry = ry * innerRadius
|
||||
const ix1 = round(cx + irx * Math.cos(endingAngle))
|
||||
const iy1 = round(cy + iry * Math.sin(endingAngle))
|
||||
const ix2 = round(cx + irx * Math.cos(startingAngle))
|
||||
const iy2 = round(cy + iry * Math.sin(startingAngle))
|
||||
parts.push(`L${ix1} ${iy1}`)
|
||||
parts.push(`A${round(irx)} ${round(iry)} 0 ${largeArc} ${sweep === 1 ? 0 : 1} ${ix2} ${iy2}`)
|
||||
parts.push('Z')
|
||||
} else {
|
||||
parts.push(`L${round(cx)} ${round(cy)}Z`)
|
||||
}
|
||||
|
||||
return parts.join('')
|
||||
}
|
||||
|
|
@ -1,494 +1,78 @@
|
|||
import { colorToHex, colorToHex8 } from './color'
|
||||
import { computeContentBounds } from './render-image'
|
||||
import {
|
||||
round,
|
||||
geometryBlobToSVGPath,
|
||||
vectorNetworkToSVGPaths,
|
||||
makePolygonPoints,
|
||||
hasRadius,
|
||||
roundedRectPath,
|
||||
arcPath
|
||||
} from './svg-export-paths'
|
||||
import {
|
||||
nextDefId,
|
||||
formatColor,
|
||||
createFilterDef,
|
||||
resolveFill,
|
||||
SVG_STROKE_CAP,
|
||||
SVG_STROKE_JOIN,
|
||||
SVG_BLEND_MODE
|
||||
} from './svg-export-defs'
|
||||
|
||||
export { geometryBlobToSVGPath, vectorNetworkToSVGPaths } from './svg-export-paths'
|
||||
|
||||
import { svg, renderSVGNode } from './svg-node'
|
||||
|
||||
import type { SVGNode } from './svg-node'
|
||||
import type {
|
||||
SceneGraph,
|
||||
SceneNode,
|
||||
Fill,
|
||||
Effect,
|
||||
VectorNetwork,
|
||||
VectorSegment,
|
||||
VectorVertex
|
||||
} from './scene-graph'
|
||||
import type { Color } from './types'
|
||||
|
||||
const CMD_CLOSE = 0
|
||||
const CMD_MOVE_TO = 1
|
||||
const CMD_LINE_TO = 2
|
||||
const CMD_CUBIC_TO = 4
|
||||
|
||||
interface SVGExportContext {
|
||||
defs: SVGNode[]
|
||||
defIdCounter: number
|
||||
graph: SceneGraph
|
||||
}
|
||||
|
||||
function nextDefId(ctx: SVGExportContext, prefix: string): string {
|
||||
return `${prefix}${ctx.defIdCounter++}`
|
||||
}
|
||||
|
||||
function round(n: number, decimals = 2): number {
|
||||
const factor = 10 ** decimals
|
||||
return Math.round(n * factor) / factor
|
||||
}
|
||||
|
||||
function formatColor(color: Color, opacity = 1): string {
|
||||
return colorToHex8(color, opacity)
|
||||
}
|
||||
|
||||
// --- Path data ---
|
||||
|
||||
export function geometryBlobToSVGPath(blob: Uint8Array): string {
|
||||
if (blob.length === 0) return ''
|
||||
const dv = new DataView(blob.buffer, blob.byteOffset, blob.byteLength)
|
||||
let o = 0
|
||||
const parts: string[] = []
|
||||
|
||||
while (o < blob.length) {
|
||||
const cmd = blob[o++]
|
||||
switch (cmd) {
|
||||
case CMD_CLOSE:
|
||||
parts.push('Z')
|
||||
break
|
||||
case CMD_MOVE_TO: {
|
||||
const x = round(dv.getFloat32(o, true))
|
||||
const y = round(dv.getFloat32(o + 4, true))
|
||||
o += 8
|
||||
parts.push(`M${x} ${y}`)
|
||||
break
|
||||
}
|
||||
case CMD_LINE_TO: {
|
||||
const x = round(dv.getFloat32(o, true))
|
||||
const y = round(dv.getFloat32(o + 4, true))
|
||||
o += 8
|
||||
parts.push(`L${x} ${y}`)
|
||||
break
|
||||
}
|
||||
case CMD_CUBIC_TO: {
|
||||
const x1 = round(dv.getFloat32(o, true))
|
||||
const y1 = round(dv.getFloat32(o + 4, true))
|
||||
const x2 = round(dv.getFloat32(o + 8, true))
|
||||
const y2 = round(dv.getFloat32(o + 12, true))
|
||||
const x = round(dv.getFloat32(o + 16, true))
|
||||
const y = round(dv.getFloat32(o + 20, true))
|
||||
o += 24
|
||||
parts.push(`C${x1} ${y1} ${x2} ${y2} ${x} ${y}`)
|
||||
break
|
||||
}
|
||||
default:
|
||||
return parts.join('')
|
||||
}
|
||||
}
|
||||
|
||||
return parts.join('')
|
||||
}
|
||||
|
||||
function segmentToSVG(seg: VectorSegment, vertices: VectorVertex[], forward: boolean): string {
|
||||
const start = forward ? vertices[seg.start] : vertices[seg.end]
|
||||
const end = forward ? vertices[seg.end] : vertices[seg.start]
|
||||
const ts = forward ? seg.tangentStart : { x: -seg.tangentEnd.x, y: -seg.tangentEnd.y }
|
||||
const te = forward ? seg.tangentEnd : { x: -seg.tangentStart.x, y: -seg.tangentStart.y }
|
||||
|
||||
const isStraight =
|
||||
Math.abs(ts.x) < 0.001 &&
|
||||
Math.abs(ts.y) < 0.001 &&
|
||||
Math.abs(te.x) < 0.001 &&
|
||||
Math.abs(te.y) < 0.001
|
||||
|
||||
if (isStraight) {
|
||||
return `L${round(end.x)} ${round(end.y)}`
|
||||
}
|
||||
|
||||
const cp1x = round(start.x + ts.x)
|
||||
const cp1y = round(start.y + ts.y)
|
||||
const cp2x = round(end.x + te.x)
|
||||
const cp2y = round(end.y + te.y)
|
||||
return `C${cp1x} ${cp1y} ${cp2x} ${cp2y} ${round(end.x)} ${round(end.y)}`
|
||||
}
|
||||
|
||||
export function vectorNetworkToSVGPaths(network: VectorNetwork): string[] {
|
||||
const { vertices, segments, regions } = network
|
||||
|
||||
if (regions.length > 0) {
|
||||
return regions.map((region) => {
|
||||
const parts: string[] = []
|
||||
for (const loop of region.loops) {
|
||||
if (loop.length === 0) continue
|
||||
const firstSeg = segments[loop[0]]
|
||||
parts.push(`M${round(vertices[firstSeg.start].x)} ${round(vertices[firstSeg.start].y)}`)
|
||||
for (const segIdx of loop) {
|
||||
parts.push(segmentToSVG(segments[segIdx], vertices, true))
|
||||
}
|
||||
parts.push('Z')
|
||||
}
|
||||
return parts.join('')
|
||||
})
|
||||
}
|
||||
|
||||
const parts: string[] = []
|
||||
for (const seg of segments) {
|
||||
parts.push(`M${round(vertices[seg.start].x)} ${round(vertices[seg.start].y)}`)
|
||||
parts.push(segmentToSVG(seg, vertices, true))
|
||||
}
|
||||
|
||||
return parts.length > 0 ? [parts.join('')] : []
|
||||
}
|
||||
|
||||
// --- Gradients ---
|
||||
|
||||
function createGradientDef(
|
||||
fill: Fill,
|
||||
node: SceneNode,
|
||||
ctx: SVGExportContext
|
||||
): { id: string; node: SVGNode } | null {
|
||||
const stops = fill.gradientStops
|
||||
const t = fill.gradientTransform
|
||||
if (!stops || !t) return null
|
||||
|
||||
const stopNodes = stops.map((s) =>
|
||||
svg('stop', {
|
||||
offset: `${round(s.position * 100)}%`,
|
||||
'stop-color': colorToHex(s.color),
|
||||
'stop-opacity': s.color.a < 1 ? round(s.color.a) : undefined
|
||||
})
|
||||
)
|
||||
|
||||
const id = nextDefId(ctx, 'grad')
|
||||
|
||||
if (fill.type === 'GRADIENT_LINEAR') {
|
||||
const startX = round(t.m02 * 100)
|
||||
const startY = round(t.m12 * 100)
|
||||
const endX = round((t.m00 + t.m02) * 100)
|
||||
const endY = round((t.m10 + t.m12) * 100)
|
||||
return {
|
||||
id,
|
||||
node: svg(
|
||||
'linearGradient',
|
||||
{
|
||||
id,
|
||||
x1: `${startX}%`,
|
||||
y1: `${startY}%`,
|
||||
x2: `${endX}%`,
|
||||
y2: `${endY}%`,
|
||||
gradientUnits: 'objectBoundingBox'
|
||||
},
|
||||
...stopNodes
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
if (fill.type === 'GRADIENT_RADIAL' || fill.type === 'GRADIENT_DIAMOND') {
|
||||
const cx = round(t.m02 * 100)
|
||||
const cy = round(t.m12 * 100)
|
||||
const r = round(Math.sqrt(t.m00 * t.m00 + t.m10 * t.m10) * 100)
|
||||
return {
|
||||
id,
|
||||
node: svg(
|
||||
'radialGradient',
|
||||
{ id, cx: `${cx}%`, cy: `${cy}%`, r: `${r}%`, gradientUnits: 'objectBoundingBox' },
|
||||
...stopNodes
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
if (fill.type === 'GRADIENT_ANGULAR') {
|
||||
const cx = round(t.m02 * node.width)
|
||||
const cy = round(t.m12 * node.height)
|
||||
const r = Math.max(node.width, node.height)
|
||||
return {
|
||||
id,
|
||||
node: svg(
|
||||
'radialGradient',
|
||||
{ id, cx, cy, r, gradientUnits: 'userSpaceOnUse' },
|
||||
...stopNodes
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
return null
|
||||
}
|
||||
|
||||
// --- Image fills ---
|
||||
|
||||
function createImagePattern(
|
||||
fill: Fill,
|
||||
node: SceneNode,
|
||||
ctx: SVGExportContext
|
||||
): { id: string; node: SVGNode } | null {
|
||||
if (!fill.imageHash) return null
|
||||
const data = ctx.graph.images.get(fill.imageHash)
|
||||
if (!data) return null
|
||||
|
||||
const id = nextDefId(ctx, 'img')
|
||||
const base64 = btoa(String.fromCharCode(...data))
|
||||
const mime = detectImageMime(data)
|
||||
|
||||
return {
|
||||
id,
|
||||
node: svg(
|
||||
'pattern',
|
||||
{
|
||||
id,
|
||||
patternUnits: 'objectBoundingBox',
|
||||
width: 1,
|
||||
height: 1
|
||||
},
|
||||
svg('image', {
|
||||
href: `data:${mime};base64,${base64}`,
|
||||
width: node.width,
|
||||
height: node.height,
|
||||
preserveAspectRatio: fill.imageScaleMode === 'FIT' ? 'xMidYMid meet' : 'xMidYMid slice'
|
||||
})
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
function detectImageMime(data: Uint8Array): string {
|
||||
if (data[0] === 0x89 && data[1] === 0x50) return 'image/png'
|
||||
if (data[0] === 0xff && data[1] === 0xd8) return 'image/jpeg'
|
||||
if (data[0] === 0x52 && data[1] === 0x49) return 'image/webp'
|
||||
return 'image/png'
|
||||
}
|
||||
|
||||
// --- Effects → SVG filters ---
|
||||
|
||||
function createFilterDef(effects: Effect[], ctx: SVGExportContext): { id: string; node: SVGNode } | null {
|
||||
const visible = effects.filter((e) => e.visible)
|
||||
if (visible.length === 0) return null
|
||||
|
||||
const id = nextDefId(ctx, 'fx')
|
||||
const primitives: SVGNode[] = []
|
||||
|
||||
for (const effect of visible) {
|
||||
if (effect.type === 'DROP_SHADOW') {
|
||||
const stdDev = round(effect.radius / 2)
|
||||
primitives.push(
|
||||
svg('feDropShadow', {
|
||||
dx: round(effect.offset.x),
|
||||
dy: round(effect.offset.y),
|
||||
stdDeviation: stdDev,
|
||||
'flood-color': colorToHex(effect.color),
|
||||
'flood-opacity': round(effect.color.a)
|
||||
})
|
||||
)
|
||||
} else if (effect.type === 'INNER_SHADOW') {
|
||||
const sid = `${id}_is`
|
||||
const stdDev = round(effect.radius / 2)
|
||||
primitives.push(
|
||||
svg('feGaussianBlur', { in: 'SourceAlpha', stdDeviation: stdDev, result: `${sid}_blur` }),
|
||||
svg('feOffset', {
|
||||
dx: round(effect.offset.x),
|
||||
dy: round(effect.offset.y),
|
||||
result: `${sid}_off`
|
||||
}),
|
||||
svg('feComposite', {
|
||||
in: 'SourceAlpha',
|
||||
in2: `${sid}_off`,
|
||||
operator: 'out',
|
||||
result: `${sid}_inv`
|
||||
}),
|
||||
svg('feFlood', {
|
||||
'flood-color': colorToHex(effect.color),
|
||||
'flood-opacity': round(effect.color.a)
|
||||
}),
|
||||
svg('feComposite', { in2: `${sid}_inv`, operator: 'in', result: `${sid}_shadow` }),
|
||||
svg('feComposite', {
|
||||
in: `${sid}_shadow`,
|
||||
in2: 'SourceGraphic',
|
||||
operator: 'over'
|
||||
})
|
||||
)
|
||||
} else {
|
||||
const stdDev = round(effect.radius / 2)
|
||||
primitives.push(svg('feGaussianBlur', { stdDeviation: stdDev }))
|
||||
}
|
||||
}
|
||||
|
||||
if (primitives.length === 0) return null
|
||||
|
||||
return {
|
||||
id,
|
||||
node: svg('filter', { id }, ...primitives)
|
||||
}
|
||||
}
|
||||
|
||||
// --- Fill resolution ---
|
||||
|
||||
function resolveFill(
|
||||
fill: Fill,
|
||||
node: SceneNode,
|
||||
ctx: SVGExportContext
|
||||
): string | null {
|
||||
if (!fill.visible) return null
|
||||
|
||||
if (fill.type === 'SOLID') {
|
||||
return formatColor(fill.color, fill.opacity)
|
||||
}
|
||||
|
||||
if (fill.type.startsWith('GRADIENT')) {
|
||||
const grad = createGradientDef(fill, node, ctx)
|
||||
if (grad) {
|
||||
ctx.defs.push(grad.node)
|
||||
return `url(#${grad.id})`
|
||||
}
|
||||
}
|
||||
|
||||
if (fill.type === 'IMAGE') {
|
||||
const pattern = createImagePattern(fill, node, ctx)
|
||||
if (pattern) {
|
||||
ctx.defs.push(pattern.node)
|
||||
return `url(#${pattern.id})`
|
||||
}
|
||||
}
|
||||
|
||||
return null
|
||||
}
|
||||
|
||||
// --- Stroke helpers ---
|
||||
|
||||
const SVG_STROKE_CAP: Record<string, string> = {
|
||||
NONE: 'butt',
|
||||
ROUND: 'round',
|
||||
SQUARE: 'square'
|
||||
}
|
||||
|
||||
const SVG_STROKE_JOIN: Record<string, string> = {
|
||||
MITER: 'miter',
|
||||
ROUND: 'round',
|
||||
BEVEL: 'bevel'
|
||||
}
|
||||
|
||||
const SVG_BLEND_MODE: Record<string, string> = {
|
||||
NORMAL: 'normal',
|
||||
DARKEN: 'darken',
|
||||
MULTIPLY: 'multiply',
|
||||
COLOR_BURN: 'color-burn',
|
||||
LIGHTEN: 'lighten',
|
||||
SCREEN: 'screen',
|
||||
COLOR_DODGE: 'color-dodge',
|
||||
OVERLAY: 'overlay',
|
||||
SOFT_LIGHT: 'soft-light',
|
||||
HARD_LIGHT: 'hard-light',
|
||||
DIFFERENCE: 'difference',
|
||||
EXCLUSION: 'exclusion',
|
||||
HUE: 'hue',
|
||||
SATURATION: 'saturation',
|
||||
COLOR: 'color',
|
||||
LUMINOSITY: 'luminosity'
|
||||
}
|
||||
|
||||
// --- Shape builders ---
|
||||
|
||||
function makePolygonPoints(node: SceneNode): string {
|
||||
const cx = node.width / 2
|
||||
const cy = node.height / 2
|
||||
const rx = node.width / 2
|
||||
const ry = node.height / 2
|
||||
const n = Math.max(3, node.pointCount)
|
||||
const isStar = node.type === 'STAR'
|
||||
const innerRatio = isStar ? node.starInnerRadius : 1
|
||||
const totalPoints = isStar ? n * 2 : n
|
||||
const angleOffset = -Math.PI / 2
|
||||
|
||||
const points: string[] = []
|
||||
for (let i = 0; i < totalPoints; i++) {
|
||||
const angle = angleOffset + (2 * Math.PI * i) / totalPoints
|
||||
const isInner = isStar && i % 2 === 1
|
||||
const r = isInner ? innerRatio : 1
|
||||
points.push(`${round(cx + rx * r * Math.cos(angle))},${round(cy + ry * r * Math.sin(angle))}`)
|
||||
}
|
||||
return points.join(' ')
|
||||
}
|
||||
|
||||
function hasRadius(node: SceneNode): boolean {
|
||||
return (
|
||||
node.cornerRadius > 0 ||
|
||||
(node.independentCorners &&
|
||||
(node.topLeftRadius > 0 ||
|
||||
node.topRightRadius > 0 ||
|
||||
node.bottomRightRadius > 0 ||
|
||||
node.bottomLeftRadius > 0))
|
||||
)
|
||||
}
|
||||
|
||||
function roundedRectPath(node: SceneNode): string {
|
||||
const w = node.width
|
||||
const h = node.height
|
||||
let tl: number, tr: number, br: number, bl: number
|
||||
if (node.independentCorners) {
|
||||
tl = node.topLeftRadius
|
||||
tr = node.topRightRadius
|
||||
br = node.bottomRightRadius
|
||||
bl = node.bottomLeftRadius
|
||||
} else {
|
||||
tl = tr = br = bl = node.cornerRadius
|
||||
}
|
||||
|
||||
tl = Math.min(tl, w / 2, h / 2)
|
||||
tr = Math.min(tr, w / 2, h / 2)
|
||||
br = Math.min(br, w / 2, h / 2)
|
||||
bl = Math.min(bl, w / 2, h / 2)
|
||||
|
||||
return [
|
||||
`M${round(tl)} 0`,
|
||||
`L${round(w - tr)} 0`,
|
||||
tr > 0 ? `A${round(tr)} ${round(tr)} 0 0 1 ${round(w)} ${round(tr)}` : '',
|
||||
`L${round(w)} ${round(h - br)}`,
|
||||
br > 0 ? `A${round(br)} ${round(br)} 0 0 1 ${round(w - br)} ${round(h)}` : '',
|
||||
`L${round(bl)} ${round(h)}`,
|
||||
bl > 0 ? `A${round(bl)} ${round(bl)} 0 0 1 0 ${round(h - bl)}` : '',
|
||||
`L0 ${round(tl)}`,
|
||||
tl > 0 ? `A${round(tl)} ${round(tl)} 0 0 1 ${round(tl)} 0` : '',
|
||||
'Z'
|
||||
]
|
||||
.filter(Boolean)
|
||||
.join('')
|
||||
}
|
||||
|
||||
function arcPath(node: SceneNode): string {
|
||||
if (!node.arcData) return ''
|
||||
const { startingAngle, endingAngle, innerRadius } = node.arcData
|
||||
const cx = node.width / 2
|
||||
const cy = node.height / 2
|
||||
const rx = node.width / 2
|
||||
const ry = node.height / 2
|
||||
|
||||
const fullCircle = Math.abs(endingAngle - startingAngle) >= Math.PI * 2 - 0.001
|
||||
if (fullCircle && innerRadius <= 0) {
|
||||
return `M${round(cx - rx)} ${round(cy)}A${round(rx)} ${round(ry)} 0 1 1 ${round(cx + rx)} ${round(cy)}A${round(rx)} ${round(ry)} 0 1 1 ${round(cx - rx)} ${round(cy)}Z`
|
||||
}
|
||||
|
||||
const x1 = round(cx + rx * Math.cos(startingAngle))
|
||||
const y1 = round(cy + ry * Math.sin(startingAngle))
|
||||
const x2 = round(cx + rx * Math.cos(endingAngle))
|
||||
const y2 = round(cy + ry * Math.sin(endingAngle))
|
||||
const largeArc = Math.abs(endingAngle - startingAngle) > Math.PI ? 1 : 0
|
||||
const sweep = endingAngle > startingAngle ? 1 : 0
|
||||
|
||||
const parts = [`M${x1} ${y1}`, `A${round(rx)} ${round(ry)} 0 ${largeArc} ${sweep} ${x2} ${y2}`]
|
||||
|
||||
if (innerRadius > 0) {
|
||||
const irx = rx * innerRadius
|
||||
const iry = ry * innerRadius
|
||||
const ix1 = round(cx + irx * Math.cos(endingAngle))
|
||||
const iy1 = round(cy + iry * Math.sin(endingAngle))
|
||||
const ix2 = round(cx + irx * Math.cos(startingAngle))
|
||||
const iy2 = round(cy + iry * Math.sin(startingAngle))
|
||||
parts.push(`L${ix1} ${iy1}`)
|
||||
parts.push(`A${round(irx)} ${round(iry)} 0 ${largeArc} ${sweep === 1 ? 0 : 1} ${ix2} ${iy2}`)
|
||||
parts.push('Z')
|
||||
} else {
|
||||
parts.push(`L${round(cx)} ${round(cy)}Z`)
|
||||
}
|
||||
|
||||
return parts.join('')
|
||||
}
|
||||
import type { SceneGraph, SceneNode, Fill, Stroke, CharacterStyleOverride } from './scene-graph'
|
||||
import type { SVGExportContext } from './svg-export-defs'
|
||||
|
||||
// --- Node rendering ---
|
||||
|
||||
function vectorShapeElements(
|
||||
node: SceneNode,
|
||||
common: Record<string, string | number | undefined>,
|
||||
strokeAttrs: Record<string, string | number | undefined>
|
||||
): SVGNode[] {
|
||||
const elements: SVGNode[] = []
|
||||
if (node.fillGeometry.length > 0) {
|
||||
for (const geo of node.fillGeometry) {
|
||||
const d = geometryBlobToSVGPath(geo.commandsBlob)
|
||||
if (d) {
|
||||
elements.push(
|
||||
svg('path', {
|
||||
d,
|
||||
'fill-rule': geo.windingRule === 'EVENODD' ? 'evenodd' : undefined,
|
||||
...common
|
||||
})
|
||||
)
|
||||
}
|
||||
}
|
||||
} else if (node.vectorNetwork) {
|
||||
const paths = vectorNetworkToSVGPaths(node.vectorNetwork)
|
||||
for (const d of paths) {
|
||||
elements.push(svg('path', { d, ...common }))
|
||||
}
|
||||
}
|
||||
if (node.strokeGeometry.length > 0 && strokeAttrs.stroke && strokeAttrs.stroke !== 'none') {
|
||||
for (const geo of node.strokeGeometry) {
|
||||
const d = geometryBlobToSVGPath(geo.commandsBlob)
|
||||
if (d) {
|
||||
elements.push(
|
||||
svg('path', {
|
||||
d,
|
||||
fill: strokeAttrs.stroke as string,
|
||||
'fill-opacity': strokeAttrs['stroke-opacity'],
|
||||
stroke: 'none'
|
||||
})
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
return elements.length > 0
|
||||
? elements
|
||||
: [svg('rect', { width: round(node.width), height: round(node.height), ...common })]
|
||||
}
|
||||
|
||||
function nodeShapeElements(
|
||||
node: SceneNode,
|
||||
fillAttr: string | null,
|
||||
|
|
@ -531,46 +115,8 @@ function nodeShapeElements(
|
|||
case 'POLYGON':
|
||||
return [svg('polygon', { points: makePolygonPoints(node), ...common })]
|
||||
|
||||
case 'VECTOR': {
|
||||
const elements: SVGNode[] = []
|
||||
if (node.fillGeometry.length > 0) {
|
||||
for (const geo of node.fillGeometry) {
|
||||
const d = geometryBlobToSVGPath(geo.commandsBlob)
|
||||
if (d) {
|
||||
elements.push(
|
||||
svg('path', {
|
||||
d,
|
||||
'fill-rule': geo.windingRule === 'EVENODD' ? 'evenodd' : undefined,
|
||||
...common
|
||||
})
|
||||
)
|
||||
}
|
||||
}
|
||||
} else if (node.vectorNetwork) {
|
||||
const paths = vectorNetworkToSVGPaths(node.vectorNetwork)
|
||||
for (const d of paths) {
|
||||
elements.push(svg('path', { d, ...common }))
|
||||
}
|
||||
}
|
||||
if (node.strokeGeometry.length > 0 && strokeAttrs.stroke && strokeAttrs.stroke !== 'none') {
|
||||
for (const geo of node.strokeGeometry) {
|
||||
const d = geometryBlobToSVGPath(geo.commandsBlob)
|
||||
if (d) {
|
||||
elements.push(
|
||||
svg('path', {
|
||||
d,
|
||||
fill: strokeAttrs.stroke as string,
|
||||
'fill-opacity': strokeAttrs['stroke-opacity'],
|
||||
stroke: 'none'
|
||||
})
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
return elements.length > 0
|
||||
? elements
|
||||
: [svg('rect', { width: round(node.width), height: round(node.height), ...common })]
|
||||
}
|
||||
case 'VECTOR':
|
||||
return vectorShapeElements(node, common, strokeAttrs)
|
||||
|
||||
default: {
|
||||
if (hasRadius(node)) {
|
||||
|
|
@ -592,6 +138,18 @@ function nodeShapeElements(
|
|||
}
|
||||
}
|
||||
|
||||
function styleOverrideToTspanAttrs(style: CharacterStyleOverride): Record<string, string | number | undefined> {
|
||||
const attrs: Record<string, string | number | undefined> = {}
|
||||
if (style.fontFamily) attrs['font-family'] = style.fontFamily
|
||||
if (style.fontSize) attrs['font-size'] = style.fontSize
|
||||
if (style.fontWeight) attrs['font-weight'] = style.fontWeight
|
||||
if (style.italic) attrs['font-style'] = 'italic'
|
||||
if (style.letterSpacing) attrs['letter-spacing'] = round(style.letterSpacing)
|
||||
if (style.textDecoration === 'UNDERLINE') attrs['text-decoration'] = 'underline'
|
||||
if (style.textDecoration === 'STRIKETHROUGH') attrs['text-decoration'] = 'line-through'
|
||||
return attrs
|
||||
}
|
||||
|
||||
function renderTextNode(node: SceneNode, fillAttr: string | null): SVGNode {
|
||||
const attrs: Record<string, string | number | undefined> = {
|
||||
'font-family': node.fontFamily || undefined,
|
||||
|
|
@ -628,21 +186,7 @@ function renderTextNode(node: SceneNode, fillAttr: string | null): SVGNode {
|
|||
for (const run of node.styleRuns) {
|
||||
const text = node.text.slice(pos, pos + run.length)
|
||||
pos += run.length
|
||||
const spanAttrs: Record<string, string | number | undefined> = {}
|
||||
if (run.style.fontFamily) spanAttrs['font-family'] = run.style.fontFamily
|
||||
if (run.style.fontSize) spanAttrs['font-size'] = run.style.fontSize
|
||||
if (run.style.fontWeight) spanAttrs['font-weight'] = run.style.fontWeight
|
||||
if (run.style.italic) spanAttrs['font-style'] = 'italic'
|
||||
if (run.style.letterSpacing) spanAttrs['letter-spacing'] = round(run.style.letterSpacing)
|
||||
if (run.style.textDecoration === 'UNDERLINE') spanAttrs['text-decoration'] = 'underline'
|
||||
if (run.style.textDecoration === 'STRIKETHROUGH')
|
||||
spanAttrs['text-decoration'] = 'line-through'
|
||||
|
||||
if (Object.keys(spanAttrs).length > 0) {
|
||||
spans.push(svg('tspan', spanAttrs, text))
|
||||
} else {
|
||||
spans.push(svg('tspan', {}, text))
|
||||
}
|
||||
spans.push(svg('tspan', styleOverrideToTspanAttrs(run.style), text))
|
||||
}
|
||||
|
||||
return svg('text', { x, y, ...attrs }, ...spans)
|
||||
|
|
@ -653,13 +197,7 @@ function renderTextNode(node: SceneNode, fillAttr: string | null): SVGNode {
|
|||
|
||||
// --- Main recursive renderer ---
|
||||
|
||||
function renderNode(node: SceneNode, ctx: SVGExportContext): SVGNode | null {
|
||||
if (!node.visible) return null
|
||||
|
||||
const children: (SVGNode | null)[] = []
|
||||
const groupAttrs: Record<string, string | number | undefined> = {}
|
||||
|
||||
// Transform
|
||||
function buildTransformAttr(node: SceneNode): string | undefined {
|
||||
const transforms: string[] = []
|
||||
if (node.x !== 0 || node.y !== 0) transforms.push(`translate(${round(node.x)}, ${round(node.y)})`)
|
||||
if (node.rotation !== 0) {
|
||||
|
|
@ -674,25 +212,31 @@ function renderNode(node: SceneNode, ctx: SVGExportContext): SVGNode | null {
|
|||
const sy = node.flipY ? -1 : 1
|
||||
transforms.push(`translate(${round(tx)}, ${round(ty)}) scale(${sx}, ${sy})`)
|
||||
}
|
||||
if (transforms.length > 0) groupAttrs.transform = transforms.join(' ')
|
||||
return transforms.length > 0 ? transforms.join(' ') : undefined
|
||||
}
|
||||
|
||||
// Opacity
|
||||
if (node.opacity < 1) groupAttrs.opacity = round(node.opacity)
|
||||
function buildGroupAttrs(
|
||||
node: SceneNode,
|
||||
ctx: SVGExportContext
|
||||
): { attrs: Record<string, string | number | undefined>; clipId?: string } {
|
||||
const attrs: Record<string, string | number | undefined> = {}
|
||||
|
||||
const transform = buildTransformAttr(node)
|
||||
if (transform) attrs.transform = transform
|
||||
|
||||
if (node.opacity < 1) attrs.opacity = round(node.opacity)
|
||||
|
||||
// Blend mode
|
||||
const blend = SVG_BLEND_MODE[node.blendMode]
|
||||
if (blend && blend !== 'normal' && node.blendMode !== 'PASS_THROUGH') {
|
||||
groupAttrs.style = `mix-blend-mode: ${blend}`
|
||||
attrs.style = `mix-blend-mode: ${blend}`
|
||||
}
|
||||
|
||||
// Effects → filter
|
||||
const filterDef = createFilterDef(node.effects, ctx)
|
||||
if (filterDef) {
|
||||
ctx.defs.push(filterDef.node)
|
||||
groupAttrs.filter = `url(#${filterDef.id})`
|
||||
attrs.filter = `url(#${filterDef.id})`
|
||||
}
|
||||
|
||||
// Clip path for clipsContent
|
||||
let clipId: string | undefined
|
||||
if (node.clipsContent && node.childIds.length > 0) {
|
||||
clipId = nextDefId(ctx, 'clip')
|
||||
|
|
@ -705,43 +249,43 @@ function renderNode(node: SceneNode, ctx: SVGExportContext): SVGNode | null {
|
|||
)
|
||||
}
|
||||
|
||||
// Text node
|
||||
if (node.type === 'TEXT') {
|
||||
const firstFill = node.fills.find((f) => f.visible)
|
||||
const fillAttr = firstFill ? resolveFill(firstFill, node, ctx) : null
|
||||
const textEl = renderTextNode(node, fillAttr)
|
||||
return svg('g', groupAttrs, textEl)
|
||||
return { attrs, clipId }
|
||||
}
|
||||
|
||||
function buildSVGStrokeAttrs(visibleStrokes: Stroke[]): Record<string, string | number | undefined> {
|
||||
if (visibleStrokes.length === 0) return {}
|
||||
const stroke = visibleStrokes[0]
|
||||
const attrs: Record<string, string | number | undefined> = {
|
||||
stroke: formatColor(stroke.color, 1),
|
||||
'stroke-width': round(stroke.weight)
|
||||
}
|
||||
|
||||
// Resolve fills and strokes
|
||||
const visibleFills = node.fills.filter((f) => f.visible)
|
||||
const visibleStrokes = node.strokes.filter((s) => s.visible)
|
||||
|
||||
const fillAttr = visibleFills.length > 0 ? resolveFill(visibleFills[0], node, ctx) : null
|
||||
const strokeAttrs: Record<string, string | number | undefined> = {}
|
||||
|
||||
if (visibleStrokes.length > 0) {
|
||||
const stroke = visibleStrokes[0]
|
||||
strokeAttrs.stroke = formatColor(stroke.color, 1)
|
||||
strokeAttrs['stroke-width'] = round(stroke.weight)
|
||||
if (stroke.opacity < 1) strokeAttrs['stroke-opacity'] = round(stroke.opacity)
|
||||
if (stroke.cap && stroke.cap !== 'NONE') {
|
||||
strokeAttrs['stroke-linecap'] = SVG_STROKE_CAP[stroke.cap] ?? 'butt'
|
||||
}
|
||||
if (stroke.join && stroke.join !== 'MITER') {
|
||||
strokeAttrs['stroke-linejoin'] = SVG_STROKE_JOIN[stroke.join] ?? 'miter'
|
||||
}
|
||||
if (stroke.dashPattern && stroke.dashPattern.length > 0) {
|
||||
strokeAttrs['stroke-dasharray'] = stroke.dashPattern.map((n) => round(n)).join(' ')
|
||||
}
|
||||
if (stroke.opacity < 1) attrs['stroke-opacity'] = round(stroke.opacity)
|
||||
if (stroke.cap && stroke.cap !== 'NONE') {
|
||||
attrs['stroke-linecap'] = SVG_STROKE_CAP[stroke.cap] ?? 'butt'
|
||||
}
|
||||
if (stroke.join && stroke.join !== 'MITER') {
|
||||
attrs['stroke-linejoin'] = SVG_STROKE_JOIN[stroke.join] ?? 'miter'
|
||||
}
|
||||
if (stroke.dashPattern && stroke.dashPattern.length > 0) {
|
||||
attrs['stroke-dasharray'] = stroke.dashPattern.map((n) => round(n)).join(' ')
|
||||
}
|
||||
return attrs
|
||||
}
|
||||
|
||||
// Multiple fills need stacking
|
||||
function buildShapeChildren(
|
||||
node: SceneNode,
|
||||
visibleFills: Fill[],
|
||||
fillAttr: string | null,
|
||||
strokeAttrs: Record<string, string | number | undefined>,
|
||||
visibleStrokeCount: number,
|
||||
ctx: SVGExportContext
|
||||
): SVGNode[] {
|
||||
if (visibleFills.length > 1) {
|
||||
const elements: SVGNode[] = []
|
||||
for (const fill of visibleFills) {
|
||||
const ref = resolveFill(fill, node, ctx)
|
||||
if (ref) {
|
||||
children.push(
|
||||
elements.push(
|
||||
...nodeShapeElements(
|
||||
node,
|
||||
ref,
|
||||
|
|
@ -750,14 +294,38 @@ function renderNode(node: SceneNode, ctx: SVGExportContext): SVGNode | null {
|
|||
)
|
||||
}
|
||||
}
|
||||
} else {
|
||||
const hasFillOrStroke = fillAttr || visibleStrokes.length > 0
|
||||
if (hasFillOrStroke && !isGroupLike(node)) {
|
||||
children.push(...nodeShapeElements(node, fillAttr, strokeAttrs))
|
||||
}
|
||||
return elements
|
||||
}
|
||||
|
||||
// Render children
|
||||
const hasFillOrStroke = fillAttr || visibleStrokeCount > 0
|
||||
if (hasFillOrStroke && !isGroupLike(node)) {
|
||||
return nodeShapeElements(node, fillAttr, strokeAttrs)
|
||||
}
|
||||
|
||||
return []
|
||||
}
|
||||
|
||||
function renderNode(node: SceneNode, ctx: SVGExportContext): SVGNode | null {
|
||||
if (!node.visible) return null
|
||||
|
||||
const { attrs: groupAttrs, clipId } = buildGroupAttrs(node, ctx)
|
||||
|
||||
if (node.type === 'TEXT') {
|
||||
const firstFill = node.fills.find((f) => f.visible)
|
||||
const fillAttr = firstFill ? resolveFill(firstFill, node, ctx) : null
|
||||
const textEl = renderTextNode(node, fillAttr)
|
||||
return svg('g', groupAttrs, textEl)
|
||||
}
|
||||
|
||||
const visibleFills = node.fills.filter((f) => f.visible)
|
||||
const visibleStrokes = node.strokes.filter((s) => s.visible)
|
||||
const fillAttr = visibleFills.length > 0 ? resolveFill(visibleFills[0], node, ctx) : null
|
||||
const strokeAttrs = buildSVGStrokeAttrs(visibleStrokes)
|
||||
|
||||
const children: (SVGNode | null)[] = buildShapeChildren(
|
||||
node, visibleFills, fillAttr, strokeAttrs, visibleStrokes.length, ctx
|
||||
)
|
||||
|
||||
const childNodes = ctx.graph.getChildren(node.id)
|
||||
const childContent: SVGNode[] = []
|
||||
for (const child of childNodes) {
|
||||
|
|
@ -818,7 +386,7 @@ export function renderNodesToSVG(
|
|||
|
||||
for (const id of nodeIds) {
|
||||
const node = graph.getNode(id)
|
||||
if (!node || !node.visible) continue
|
||||
if (!node?.visible) continue
|
||||
|
||||
const abs = graph.getAbsolutePosition(id)
|
||||
const offsetX = abs.x - minX
|
||||
|
|
|
|||
|
|
@ -32,12 +32,7 @@ function trackColor(
|
|||
|
||||
// ─── Diff helpers ─────────────────────────────────────────────
|
||||
|
||||
function serializeNodeProps(raw: SceneNode): string {
|
||||
const lines: string[] = []
|
||||
lines.push(`type: ${raw.type}`)
|
||||
lines.push(`size: ${raw.width} ${raw.height}`)
|
||||
lines.push(`pos: ${raw.x} ${raw.y}`)
|
||||
|
||||
function serializePaintProps(raw: SceneNode, lines: string[]): void {
|
||||
const solidFill = raw.fills.find((f) => f.type === 'SOLID' && f.visible)
|
||||
if (solidFill) lines.push(`fill: ${colorToHex(solidFill.color)}`)
|
||||
|
||||
|
|
@ -46,9 +41,9 @@ function serializeNodeProps(raw: SceneNode): string {
|
|||
lines.push(`stroke: ${colorToHex(solidStroke.color)}`)
|
||||
if (solidStroke.weight) lines.push(`strokeWeight: ${solidStroke.weight}`)
|
||||
}
|
||||
}
|
||||
|
||||
if (raw.opacity !== 1) lines.push(`opacity: ${Math.round(raw.opacity * 100) / 100}`)
|
||||
|
||||
function serializeCornerRadii(raw: SceneNode, lines: string[]): void {
|
||||
const tl = raw.topLeftRadius
|
||||
const tr = raw.topRightRadius
|
||||
const br = raw.bottomRightRadius
|
||||
|
|
@ -60,11 +55,9 @@ function serializeNodeProps(raw: SceneNode): string {
|
|||
lines.push(`radii: ${tl} ${tr} ${br} ${bl}`)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (raw.blendMode !== 'NORMAL') lines.push(`blendMode: ${raw.blendMode}`)
|
||||
if (raw.rotation !== 0) lines.push(`rotation: ${Math.round(raw.rotation * 100) / 100}`)
|
||||
if (raw.clipsContent) lines.push(`clipsContent: true`)
|
||||
|
||||
function serializeEffects(raw: SceneNode, lines: string[]): void {
|
||||
for (const effect of raw.effects) {
|
||||
const parts: string[] = [effect.type]
|
||||
parts.push(`r=${effect.radius}`)
|
||||
|
|
@ -73,13 +66,34 @@ function serializeNodeProps(raw: SceneNode): string {
|
|||
parts.push(`s=${effect.spread}`)
|
||||
lines.push(`effect: ${parts.join(' ')}`)
|
||||
}
|
||||
}
|
||||
|
||||
if (raw.type === 'TEXT') {
|
||||
if (raw.text) lines.push(`text: ${JSON.stringify(raw.text)}`)
|
||||
if (raw.fontSize) lines.push(`fontSize: ${raw.fontSize}`)
|
||||
if (raw.fontFamily) lines.push(`fontFamily: ${raw.fontFamily}`)
|
||||
if (raw.fontWeight) lines.push(`fontWeight: ${raw.fontWeight}`)
|
||||
}
|
||||
function serializeTextProps(raw: SceneNode, lines: string[]): void {
|
||||
if (raw.type !== 'TEXT') return
|
||||
if (raw.text) lines.push(`text: ${JSON.stringify(raw.text)}`)
|
||||
if (raw.fontSize) lines.push(`fontSize: ${raw.fontSize}`)
|
||||
if (raw.fontFamily) lines.push(`fontFamily: ${raw.fontFamily}`)
|
||||
if (raw.fontWeight) lines.push(`fontWeight: ${raw.fontWeight}`)
|
||||
}
|
||||
|
||||
function serializeNodeProps(raw: SceneNode): string {
|
||||
const lines: string[] = []
|
||||
lines.push(`type: ${raw.type}`)
|
||||
lines.push(`size: ${raw.width} ${raw.height}`)
|
||||
lines.push(`pos: ${raw.x} ${raw.y}`)
|
||||
|
||||
serializePaintProps(raw, lines)
|
||||
|
||||
if (raw.opacity !== 1) lines.push(`opacity: ${Math.round(raw.opacity * 100) / 100}`)
|
||||
|
||||
serializeCornerRadii(raw, lines)
|
||||
|
||||
if (raw.blendMode !== 'NORMAL') lines.push(`blendMode: ${raw.blendMode}`)
|
||||
if (raw.rotation !== 0) lines.push(`rotation: ${Math.round(raw.rotation * 100) / 100}`)
|
||||
if (raw.clipsContent) lines.push(`clipsContent: true`)
|
||||
|
||||
serializeEffects(raw, lines)
|
||||
serializeTextProps(raw, lines)
|
||||
|
||||
if (!raw.visible) lines.push(`visible: false`)
|
||||
if (raw.locked) lines.push(`locked: true`)
|
||||
|
|
|
|||
Loading…
Reference in a new issue