Commit graph

27 commits

Author SHA1 Message Date
Danila Poyarkov 953171dea1 refactor(settings): finish shared section migration
Use SettingsSection across Settings, including header actions. Delete SettingsSectionHeader, use shared diagnostic groups and retention controls, and remove the model provider's one-off styles.
2026-09-15 19:45:30 +03:00
Danila Poyarkov b64d1b593c fix(settings): refresh select labels and unify controls
Render selected labels from reactive options rather than cached menu text. Refine action-row hover and cursor states, add a connection-test icon, simplify media credentials, and share semantic external links across Settings. Cover locale switching and link destinations with focused regressions and Storybook states.
2026-09-15 19:20:30 +03:00
Danila Poyarkov 99e7e1909e refactor(settings): share section layout and polish General
Use a slot-based section for consistent spacing and accessible headings. Align selectors, simplify translated copy, and separate experimental rendering and reload feedback. Keep section states in Storybook.
2026-09-15 18:57:08 +03:00
Danila Poyarkov b0dfde74f5 fix(settings): standardize save feedback and deletion guards
Share persistent alerts, distinguish partial persistence from validation errors, preserve model identity on retries, and apply the store's deletion eligibility before clearing credentials. Document toast, field-error, alert, and Storybook ownership.
2026-09-15 17:53:30 +03:00
Danila Poyarkov ea4b8e4b97 feat(settings): unify preferences and integration editors
Unify Settings navigation, credential drafts, translated form validation, and appearance controls. Add explicit WebMCP access modes and searchable MCP tool permissions while preserving execution and credential safeguards.
2026-09-15 16:34:05 +03:00
Danila Poyarkov a4a916c97a test: seed motion preferences through Playwright storage state 2026-09-10 23:24:06 +03:00
Danila Poyarkov cf86685c51 test(motion): cover legacy preferences and mobile Off mode 2026-09-10 23:13:31 +03:00
Danila Poyarkov 70341c33a1 feat(settings): centralize motion policy and add animation preference 2026-09-10 23:10:24 +03:00
Danila Poyarkov cc99e6ecb3 fix(dialog): honor reduced motion over state animations 2026-09-10 22:40:19 +03:00
Danila Poyarkov eb277dd2a9 fix(settings): stabilize model editing and animate dialogs 2026-09-10 19:49:36 +03:00
Danila Poyarkov e69ba75c12
refactor(ui): compose shared editor controls (#670)
* refactor(ui): extract shared action and navigation primitives

* refactor(ui): compose settings and libraries with shared tabs

* feat(ui): preserve native activation and toolbar keyboard navigation

* refactor(home): share document entries and accessible input controls

* fix(layers): share virtualized row geometry and selection styling

* refactor(layout): compose spacing and readable dimension controls

* refactor(properties): compose advanced strokes and inline effects

* refactor(ui): reuse actions in page and property controls

* refactor(settings): adopt shared actions without changing workflows

* refactor(ui): share collaboration and provider actions

* refactor(ui): finish shell and paint action composition

* test(ui): restore extracted control and settings coverage

* test(ui): complete workflow extraction coverage

* fix(ui): address review and trim redundant snapshots

* fix(layout): preserve single-step Undo for guides and wrap
2026-09-10 12:09:06 +03:00
Danila Poyarkov 6cec1b2c58
fix: prevent repeated Keychain prompts and isolate native tests (#664)
* fix: prevent repeated Keychain prompts and isolate native tests

* fix: make credential settings contextual and actionable

* fix: refresh credential recovery state in open Settings

* fix: allow retrying credential status checks

* fix: recover credential access after backend panics

* test: centralize native Tauri invocation

* refactor: clarify credential preferences workflow path
2026-09-09 13:41:55 +03:00
Danila Poyarkov 379ef8b62d
perf(canvas): rebuild navigation rendering (#591)
* perf(canvas): add traced navigation benchmarks

- Record and replay timestamped pan and zoom gestures through DOM and CDP input paths\n- Correlate input, viewport, render, long-task, and retained-backing events in Chromium traces\n- Report frame pacing, latency, jump, anchor drift, and crisp-settlement metrics

* perf(canvas): stabilize navigation comparisons

- Separate low-overhead metric runs from optional CPU-profile traces\n- Warm scenarios before recording and use a consistent SwiftShader browser configuration\n- Add a canonical momentum-pan reversal gesture alongside pinch reversal

* fix(canvas): require hardware GPU navigation benchmarks

- Run macOS performance captures through Metal-backed ANGLE and reject accidental SwiftShader fallback\n- Record the GL renderer and reserve software GPU mode for portable correctness smoke runs

* perf(canvas): cache shadow rasters for crisp backing

- Rasterize local drop and inner shadows only while constructing retained scene backing\n- Bound native image memory and invalidate cached entries with node and renderer lifecycle changes\n- Quantize zoom-aware raster resolution and reuse nearby scales without lowering normal scene quality

* test(canvas): verify retained shadow raster fidelity

- Compare settled retained-backing shadow output with direct CanvasKit rendering\n- Keep backdrop blur on the picture fallback and exercise graph-driven cache invalidation\n- Cover updates, deletion, and reparenting through actual SceneGraph events

* perf(canvas): benchmark real FIG fixtures

- Serve exact local fixture bytes through an isolated Playwright route for production preview runs\n- Wait for document loading and page population before zooming to fit and recording navigation\n- Record the resolved fixture path in benchmark environment artifacts

* fix(canvas): preserve nested effect subtree pictures

- Keep deeply nested shadow documents on one retained subtree picture instead of exploding them into per-node image draws\n- Restrict shadow raster acceleration to effect-bearing page children\n- Cover nested shadow fallback and restore gold-preview FIG pinch performance to master levels

* refactor(canvas): share recorded wheel sample type

* perf(canvas): defer backing settlement across zoom reversals

- Track explicit navigation phases and gesture generations instead of inferring idle from viewport timing\n- Cancel or defer retained backing construction while pan, zoom, momentum, or tentative settlement is active\n- Add a repeated short-pause pinch reversal fixture based on the user trace

* perf(canvas): index bounded render chunks

- Split oversized painter subtrees into self-paint and bounded descendant chunks without dropping container visuals\n- Bulk-load chunk visual bounds into RBush for selective world-space queries\n- Cover bounded updates and gold-preview build/query complexity before tile rendering consumes the index

* refactor(canvas): namespace render chunk coverage

* perf(canvas): model chunk paint context

- Preserve ancestor transform and clip dependencies for independently renderable chunks\n- Keep opacity, blend, blur, and mask isolation subtrees atomic until command-level splitting exists\n- Report oversized atomic chunks and lock gold-preview to bounded painter units

* perf(canvas): record pixel-correct render chunks

- Record interruptible chunks in world coordinates with ancestor transforms, clips, and chunk-local culling bounds\n- Draw opacity, blend, blur, and mask isolation chunks directly into destination surfaces in painter order\n- Compare composited chunk output with direct CanvasKit rendering instead of relaxing visual thresholds

* perf(canvas): render selective world tiles

- Map world regions to fixed 256-device-pixel tile targets and quantized sharpness levels\n- Query only intersecting render chunks and preserve atomic destination compositing\n- Match multi-tile CanvasKit output against direct rendering and measure gold-preview tile cost

* perf(canvas): cache chunk pictures across tiles

- Reuse world-space chunk command pictures for every intersecting tile\n- Pool 256-pixel tile surfaces and expose allocation, draw, flush, and snapshot timings\n- Keep expensive atomic foreground blur visible as an over-budget scheduler constraint

* perf(canvas): schedule cached tile rendering

- Bound tile images with an LRU cache and reuse pooled CanvasKit surfaces\n- Plan mandatory holes, stale visible refreshes, and overscan by navigation and content generation\n- Stop jobs at a strict deadline while reporting fallbacks, stale work, overruns, and over-budget effects

* perf(canvas): integrate progressive tiled rendering

- Keep retained scene output as the interaction fallback while exact tiles refine only after navigation becomes idle
- Centralize runtime URL flags and pass renderer selection through the typed Vue canvas API
- Replace benchmark sleeps with explicit mode-aware renderer settlement and report exact tiled coverage
- Preserve bounded scheduler metrics, generation cancellation, native resource cleanup, and shared visual-bounds logic

* refactor(app): centralize runtime query configuration

- Parse collaboration, recent-files, benchmark, presentation, and renderer flags in one typed app module
- Remove ad hoc URL parsing from workspace and collaboration runtime consumers
- Cover supported values and production-safe defaults without adding a repository lint rule

* fix(canvas): replace fallback pixels with exact tiles

- Render opaque page-background tile cells and install them with source replacement instead of double-compositing translucent scene content
- Exercise the live progressive controller against direct rendering across masks, effects, blend isolation, images, fallback text, transforms, and clipping
- Preserve the bounded reversal path with zero Long Tasks and exact settlement near 128 ms on gold-preview.fig

* perf(canvas): invalidate tiled content selectively

- Index chunk dependencies across contained nodes and transform or clipping ancestors
- Re-record affected chunk pictures and invalidate tiles intersecting old or new visual bounds
- Advance unaffected cached tiles to the new scene generation instead of rebuilding the full chunk index and tile cache
- Keep structural graph mutations on the safe full-rebuild path and cover selective refresh end to end

* perf(canvas): bound atomic blur tile refresh

- Render atomic blur chunks with tile-local isolation bounds and blur halos instead of replaying full-subtree layers
- Keep content refresh behind the retained fallback, cap GPU submissions to four tile jobs per frame, and adapt estimates from measured work
- Preserve large-radius CPU over-budget visibility while preventing Metal-backed refresh bursts and deferred GPU overload
- Add deterministic node-mutation benchmarks and summarize scheduler throughput, job duration, overruns, and exact content settlement

* perf(canvas): cancel obsolete tile refresh generations

- Count and report queued jobs removed by content or navigation generation changes
- Add deterministic mutation-then-reversal benchmark support without sleeps
- Assert exact tile work remains suspended during navigation and resumes for the final viewport
- Summarize cancellation alongside scheduler throughput, overruns, and settlement metrics

* test(canvas): cover live tiled blur settlement

- Load gold-preview.fig through the real tiled canvas surface and wait on explicit renderer settlement
- Commit the settled radius-210 large-blur browser snapshot
- Replay the canonical zoom reversal during refresh and require byte-identical final canvas convergence

* fix(canvas): harden renderer resource lifecycle

- Release tiled surfaces, images, pictures, and queued work across surface, font, graph, page, structure, and renderer lifecycle boundaries
- Restore pooled canvas, viewport, and backing state through exception-safe native recording and raster paths
- Rebuild tiled chunk topology only when isolation requirements actually change, preserving selective blur mutation performance
- Document deterministic active-renderer settlement and add lifecycle, graph replacement, cache failure, and surface replacement regressions

* test(canvas): remove source-matching renderer claims

- Delete the autopsy suite that inferred runtime correctness from source text, regexes, line placement, and symbol counts
- Keep renderer ordering, cache cleanup, effect behavior, and pixel fidelity covered by executable behavioral and lifecycle tests

* perf(canvas): present retained backing during tiled navigation

- Profile production reversal traces and attribute tiled p95 cost to GPU command-buffer flushes from full-scene fallback replay and tile presentation
- Use the retained backing as the moving fallback while tile scheduling and cached lookup remain allocation-free
- Defer tile image presentation until idle and expose visible versus presented tile counts in navigation telemetry
- Reduce tiled reversal render p95 from about 8ms to 0.3ms while preserving exact idle replacement and visual parity

* perf(canvas): prioritize visible tile settlement

- Profile per-tile allocation, draw, flush, snapshot, and chunk costs through scheduler telemetry
- Defer overscan until all visible exact tiles are covered
- Replace the four-job idle cap with a higher safety ceiling while the measured five-millisecond deadline controls cheap work
- Reduce mutation-plus-reversal exact settlement from about 272ms to 160ms without Long Tasks, overruns, or over-budget jobs

* refactor(canvas): clarify renderer lifecycle boundaries

- Extract retained backing state types and navigation preview timing\n- Isolate tiled scheduler telemetry from frame orchestration\n- Document settlement and CanvasKit ownership invariants\n- Preserve hot drawing loops, budgets, cache limits, and rendering decisions

* fix(canvas): preserve current label rendering

Retain the merged paragraph-label cache lifecycle and substituted-font readiness while reconstructing the renderer stack on current master.

* test(canvas): keep tile benchmark assertions deterministic

Keep performance timing in benchmark telemetry while asserting structural tile selectivity and cache behavior in CI.

* feat(canvas): expose experimental tiled rendering

- Persist retained or tiled canvas mode in General settings\n- Keep retained rendering as the default and apply changes after reload\n- Preserve URL overrides for deterministic benchmarks and support reproduction

* refactor(app): centralize renderer preference state

Expose renderer override provenance from runtime configuration and keep the settings control's derived state separate from its explicit persistence action.

* refactor(app): share settings layout anatomy

Reuse slot-based section headers and bordered groups while keeping each settings control row explicit.

* fix(canvas): harden tiled renderer boundaries

- Bound low-zoom tile planning and handle failed tile surface allocation\n- Preserve effect raster dependencies, runtime-safe clocks, and navigation timing contracts\n- Keep benchmarks deterministic, backward compatible, and accurately localized

* fix(canvas): invalidate dependent node pictures

Track first-child shadow dependencies for retained node pictures so child geometry updates cannot leave stale parent shadows.
2026-08-31 13:39:40 +03:00
PAVEL TKACHEV d178a7fd70
feat(app): add language picker to General settings
* feat(app): add language picker to General settings

- Reuse the persisted locale setting in General settings
- Localize the setting description across supported languages
- Cover immediate switching and reload persistence

* test(app): verify persisted language selection

---------

Co-authored-by: Danila Poyarkov <dev@dannote.net>
2026-08-29 16:01:03 +03:00
Danila Poyarkov b9bdc043f7 fix(app): harden MCP configuration controls
- Parse bounded UTF-8 development configuration and await forced child exits

- Keep native folder selection behind the Tauri boundary

- Align Settings controls with read and write effects
2026-08-20 15:55:48 +03:00
Victor Wads d3bbd29ac2
fix(mcp): address automation review feedback
- Serialize runtime lifecycle operations and connect only after health checks

- Identify externally managed servers and disable misleading restart controls

- Cover enable-all behavior and sync MCP settings locale keys
2026-08-20 00:33:39 -03:00
Victor Wads 4db24bd124
feat(mcp): allow disabling local authentication
- Persist whether the desktop MCP server requires a bearer token
- Start localhost MCP without a generated token when authentication is disabled
- Warn in Settings and require a server restart to apply the preference
2026-08-20 00:27:33 -03:00
Victor Wads d807828270
feat(mcp): classify tool document access
- Declare inspection or modification access on every canonical tool definition
- Add bulk category controls while preserving individual disabled-tool storage
- Keep runtime availability separate from document access semantics
2026-08-20 00:26:53 -03:00
Victor Wads b43da1ecc3
feat(mcp): add automation settings controls 2026-08-20 00:26:34 -03:00
Danila Poyarkov 91e759d7fd feat(editor): add configurable snapping and guides
- Snap vector points, moved layers, and resized edges to geometry, objects, guides, and pixels
- Add persistent snapping preferences with browser and native menu controls
- Normalize canvas and layout guides across Scene Graph and .fig conversion
- Clear transient snapping feedback across interrupted interactions
2026-08-18 19:11:48 +03:00
Danila Poyarkov a29f609dd2
fix(settings): separate MCP connections from models (#522)
- Add a dedicated MCP connections destination to Settings navigation
- Keep ModelsPanel focused on model profiles and assignments
- Update documentation, changelog, and browser coverage for the new location
2026-08-14 20:39:29 +03:00
Danila Poyarkov 39bc4d2eb1
feat(acp): add reusable MCP connections (#516)
* feat(acp): add reusable MCP connections

- Store named Streamable HTTP connections separately from model providers
- Keep bearer tokens in the credential manager and resolve them per ACP session
- Add localized settings, validation, documentation, and focused coverage

* test(acp): harden MCP connection workflow

- Label credential inputs and confirm destructive connection removal
- Exercise MCP server delivery through an in-memory ACP session
- Extend the browser smoke test to cover accessible input and confirmation flows

* fix(acp): validate MCP connection lifecycle

- Keep non-browser storage initialization in memory and restore the German model copy
- Reject persisted name collisions and invalid draft IDs
- Preserve connections on credential failures and require credentials before enablement
2026-08-14 20:08:45 +03:00
Danila Poyarkov 7f91594d0c refactor: standardize acronym casing
- Rename first-party API, RPC, JSON, CORS, SVG, JSX, and related identifiers to preserve acronym casing
- Keep upstream and serialized boundary names unchanged
- Add a lint guardrail and migration notes for exported APIs
2026-08-10 15:48:16 +03:00
Danila Poyarkov a7a44e90b2 fix(settings): remember browser credentials by default
- Default fresh browser sessions to encrypted credential persistence with an explicit session-only opt-out

- Keep API-key links left-aligned, legible, and limited to their text click target

- Update credential guidance and browser coverage
2026-07-27 19:21:19 +03:00
Danila Poyarkov e56727c22c feat(ai): configure reusable model profiles
- Separate provider connections, model profiles, capabilities, and role assignments

- Replace role-specific forms with a reusable model library and assignment table

- Resolve credentials lazily per connection and preserve existing Design settings

- Route Design chat through the assigned profile while exposing Review, Fast, and Vision runtimes
2026-07-26 22:53:45 +03:00
Danila Poyarkov bac1b79a6b feat(app): add storage integration settings
- Add schema-driven S3 preferences and status-only credential controls to unified Settings

- Keep storage preferences persistent while secrets remain in the selected credential backend

- Include storage credentials when browser persistence changes and test session behavior

Co-authored-by: Rob Coenen <753704+rcoenen@users.noreply.github.com>
2026-07-26 14:39:24 +03:00
Danila Poyarkov 266f85a73c feat(app): unify integration settings
- Open one Settings dialog for AI providers, agents, and media credentials

- Resolve secrets only when requests start and keep settings on status-only credential APIs

- Make browser persistence explicit and default fresh web sessions to memory

- Move provider controls into the settings domain and cover setup, reload, and clearing
2026-07-26 14:07:48 +03:00