fix(dialog): honor reduced motion over state animations
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@ -1,5 +1,5 @@
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const dialogMotion =
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'data-[state=open]:animate-in data-[state=open]:fade-in-0 data-[state=open]:duration-180 data-[state=open]:ease-out data-[state=closed]:animate-out data-[state=closed]:fade-out-0 data-[state=closed]:duration-120 data-[state=closed]:ease-in motion-reduce:animate-none'
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'data-[state=open]:animate-in data-[state=open]:fade-in-0 data-[state=open]:duration-180 data-[state=open]:ease-out data-[state=closed]:animate-out data-[state=closed]:fade-out-0 data-[state=closed]:duration-120 data-[state=closed]:ease-in motion-reduce:data-[state=open]:animate-none motion-reduce:data-[state=closed]:animate-none'
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export default {
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slots: {
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@ -30,6 +30,32 @@ test('model editing keeps the Settings shell stable and isolates the form', asyn
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expect(await dialog.boundingBox()).toEqual(before)
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})
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for (const reducedMotion of ['reduce', 'no-preference'] as const) {
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test(`model editing restores focus across repeated transitions with ${reducedMotion} motion`, async ({
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page
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}) => {
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await page.emulateMedia({ reducedMotion })
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await page.setViewportSize({ width: 900, height: 700 })
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await page.goto('/?test')
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await new CanvasHelper(page).waitForInit()
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await page.getByTestId('app-settings-trigger').click()
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await page.getByTestId('settings-section-ai').click()
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const dialog = page.getByTestId('app-settings-dialog')
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if (reducedMotion === 'reduce') await expect(dialog).toHaveCSS('animation-name', 'none')
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const add = page.getByTestId('settings-add-model')
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for (let attempt = 0; attempt < 3; attempt++) {
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await add.click()
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const editor = page.getByTestId('settings-model-editor')
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await expect(editor.locator('input').first()).toBeFocused()
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await editor.getByRole('button', { name: 'Cancel', exact: true }).click()
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await expect(add).toBeFocused()
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await expect(dialog.getByRole('tabpanel')).toHaveCount(1)
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}
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await page.getByTestId('app-settings-done').click()
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await expect(dialog).not.toBeVisible()
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})
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}
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test('page rows keep the same compact height while renaming', async ({ page }) => {
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await page.goto('/?test')
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await new CanvasHelper(page).waitForInit()
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