A single wide 28% band read as a dirty grey ring - the glow is now three
concentric strokes with falling alpha, approximating a soft blur with
the primitives available.
Preflight headless document loading so malformed or binary archives fail with a clear, actionable error before the MCP server starts.
Keep the CLI parser dependency lightweight by disabling op-pen-loader default features and include the updated lockfile plus regression coverage.
User-picked O4 treatment: a wide translucent slate halo OUTSIDE the
white rim keeps the cursor silhouette readable on light designs while
the white edge stays crisp on dark ones (contact shadow relaxed to
compensate). The default rounded silhouette is additionally fattened
1.28x across the pencil axis with the tip hotspot fixed.
apply_design_system applies one of the bundled presets (full variable
table + Mode theme axis) as a single undoable batch on both the MCP and
design-agent surfaces. The transcript additionally normalizes streamed
narration markdown - emphasis/backtick markers stripped, glued bold
headings re-broken onto their own lines, dash bullets rendered as
bullets - so the design-loop commentary reads as prose instead of
asterisk soup.
Complete shadcn-vocabulary token tables (background/card/primary/muted/
sidebar families plus font and radius tokens) with Light+Dark theme
values, parsed once from a bundled asset and exposed with a
set_variables-ready payload per preset. Groundwork for the
apply-design-system tool and shadcn-aligned variable naming.
The nested-shell pass misfired on a search bar whose children are bare
icon/text leaves (the bar IS the input): its authored background was
stripped, the search glyph painted white and the filter glyph re-inked
with a dangling $color-accent that rendered the fallback blue. The pass
now requires container children and, for the legit nested case, moves
the button's own demoted accent hex onto the glyph instead of a symbolic
ref.
Settings > System gains a pencil-cursor picker - five silhouettes
(classic, rounded, chubby with a pink eraser, crayon, round-nib marker)
drawn as live swatches, rounded as the default, choice persisted in
~/.openpencil/ui.json and restored on launch. Design-loop narration
additionally streams as visible prose instead of folding into the
collapsed thinking area, and every tool call stamps the content offset
where it landed so the transcript can interleave prose with per-call
verb chips.
User-picked variant B: round shoulders at the eraser butt, a curved
collar seam and a soft tip wedge - the quadratic arcs are baked as
dense polygon samples so the existing polygon painters render them
smoothly with no new backend primitive.
Waiting skeleton shells painted their author-given dark fills as odd
slabs below the section being worked. They now keep their layout slot
but paint nothing until they become the on-deck shell (Pencil shows
plain canvas where work has not reached). The agent colour pool also
swaps golden yellow and pale mint for cobalt and emerald - the white
pill label was unreadable on both.
The eye/lock hover glyphs drew straight over long layer names - they
now sit on a locally rebuilt row surface (panel bg + the row's own
wash). The locale globe drops its chevron and paints like its icon
siblings.
A DeepSeek turn was labelled 'Codex CLI' - built-in models no longer
wear a CLI's name (they show their provider group label), and a design
run restamps the streaming bubble with its assigned persona name and
colour, matching the canvas cursor pill and badge.
The size-based exclusion kept the dashboard's main column dark even
while its own subtask was running - content then popped in with no
skeleton at all. Work order alone expresses both measured expectations:
a later region stays plain while an earlier shell is unfilled, and the
big column washes the moment it becomes the first empty shell.
The pinned checklist duplicated what the transcript already renders
inline (action steps, subtask cards, verb chips, agent narration - the
Pencil-style reading flow), while eating a third of the panel's height.
The transcript is now the single progress surface; the checklist
widget, its hit/scroll wiring on both hosts and its ChatState fields
are removed.
The two-column scaffold's Main Content was fit_content and collapsed to
its own padding (a 940x64 strip beside a full-height sidebar) until the
first subtask landed. With the root now presetting a full artboard
height the empty column can safely fill it; the finalize height-adjust
still sizes the root off real content.
DeepSeek V4 sometimes echoes a whole script-gen source a second time
glued mid-line, and the re-declared consts threw 'invalid redefinition'
- a valid section then burned its retries. A new repair rung detects the
first declaration recurring and runs the first copy alone. The
placeholder scan additionally follows work order: within each container
only the first empty shell (the one on deck) washes, so a queued right
column never glows while the sidebar is still being output.
Headless audits now report chrome completeness, node-kind vocabulary and
density alongside the issue counts; scripts/ab-g3 runs the same prompts
through both generation paths and tabulates the rubric for routing
decisions.
The missing/failed-image fallback derives its dash + glyph grey from the
slot's own fill luminance (one fixed grey was invisible on dark
designs); the search-failure sentinel src routes here so a failed
enrichment reads as an intentional placeholder.
CLI provider connections persist (connected flags only) and replay as
silent probes on launch; GUI launches graft the login-shell PATH onto
the process so CLI agents and API keys resolve without a terminal;
provider rate limits ride an adaptive throttle with longer retries and
a human-readable terminal error; quota errors fold into the transcript
as a sentence instead of raw JSON. Design turns keep the artboard in
view (fit on first sized root, refit only when growth pushes it out),
run the structural finalize backstop even when a turn dies early, and
image enrichment fills small and anonymous media slots with junk-free,
session-deduplicated, artifact-word-stripped searches - failures land a
theme-adaptive placeholder instead of a bare grey box.
Sub-agent turns carry a name + colour header in the transcript (hashed
into the canonical-build fingerprint so a mid-run identity arrival
relayouts), tool calls read as verb pills, the top-bar agent chip counts
ready built-in agents and sizes its icon cluster off the icons actually
painted, and the streaming stop control is a clear filled red square.
The generation language measured frame-by-frame from Pencil's hero
media: a fixed periwinkle skeleton blue independent of the design
palette, tall smooth placeholder sweep on queued shells only (dominant
empty regions stay plain until engaged), wireframe-ghost
materialization before each node's pop-in, a slow breathing border on
the element being output, and a larger pencil cursor that eases
node-to-node (ease-in-out flights with a micro-dwell, plus a full
flight lead on cross-batch reveals so it never teleports). Agent
identities rotate name and colour per run, and the cleared starter
frame paints as a ghost until the design's sized root arrives.
Selecting a node INSIDE a component instance now routes property-panel
writes (color, stroke, size) through descendant overrides on the owning
Ref via virtual child anchors, instead of silently doing nothing.
Scope-time history snapshots are repaired against the routed Ref (both
the ref id and the routed display id) on the Arc-shared snapshot store,
so undo never resurrects a detached instance copy.
New deterministic passes measured against real failing runs: avatar and
row-thumbnail slots squared and clipped (pill, fill-width and
avatar-named-image variants), empty twin stubs beside images removed,
fill-sized images inside layout:none containers pinned to the parent
rect, slightly-short fixed frames grown to cover their children,
oversized images clamped to their slot, empty bottom-tab-bar shells
filled with a standard 3-tab set, nav normalization freed from the
resolved-height gate (fit_content roots were silently skipped) and its
x:0 absolute pin dropped so the nav stays in flex flow. The scaffold
presets a full artboard by device class, chart/scroller guards keep the
self-check's hands off intent-class structures, and the finalize suite
runs on the loop path too. Adds the env-gated forensic harness that
replays any .op through the real layout with full diagnostics.
Design requests route by type (mobile/landing to the agentic loop,
desktop to the orchestrator; env force-flags keep both reachable). Every
write batch echoes what the real layout proves wrong - geometry
diagnostics, contrast, icon glyph misuse, duplicate roots, hairline
rings, icon-only header rows, unbound image slots and an empty-shell
countdown - and the root seed guard pre-inserts mobile chrome, replaces
hand-built status bars with the canonical one and sweeps nested
duplicates every batch. The pristine-starter clear now hands off to a
visual ghost until the design's sized root lands.
The loop's system prompt now carries the same domain skill depth the
orchestrator injects per subtask, plus the protocol contracts distilled
from measured failures: skeleton-first shells with numeric estimated
heights, host-inserted status bar (never build one), avatar/row-thumb
square slots, thick progress rings, single-row mobile headers, explicit
x/y/w/h inside layout:none containers, and G() image-fill discipline.
design_context_brief injects the live canvas inventory (screens, fonts,
saturated accents, copyable chrome ids) so screen 2+ reads as the same
product.
Any failing operation now rolls back the whole batch and returns
applied:false with a resend hint, so a partial tree never lands; the
orchestrator's program_gen keeps best-effort semantics via an internal
line policy. The normalize layer additionally absorbs the measured
weak-model dialects: stroke objects without the required thickness
(aliased from width/weight, defaulted to a hairline), empty strokes,
structured layout objects, and Figma/Pencil auto-layout field names -
each of these previously rejected one node and cascaded into
parent-not-found drops for its whole subtree.
Add SVG to the property panel export formats (PNG/JPEG/WEBP/SVG).
Selected nodes export as a tightly cropped SVG subtree preserving
ancestor rotation/flip/clip state; with no selection the full page
is serialized. Desktop writes through the save dialog, web reuses
the blob download path.
Serialization matches canvas rendering: tight-bounds path fitting
with non-scaling strokes, user-space gradient endpoints, implicit
strokes for open point paths, intrinsic-size image tiling, rounded
image clipping, per-line text without duplicate ids, and
collision-free defs ids.
The browser-text raster cache keyed on RGBA, so identical glyphs in N
colors were N cache entries — text-heavy pages blew the 512 cap and
re-rasterized + re-uploaded GPU textures every frame while panning.
Text now rasters once as a white alpha mask (color and alpha out of
the key) and tints at draw via a bounded, LRU ColorFilter cache;
eviction is LRU instead of FIFO. Color-emoji segments keep the legacy
baked-color path since they ignore fillStyle. Verified visually:
before/after screenshots differ only in sub-24/255 antialiasing-edge
quantization (0.45% of pixels, max delta 14).