Figma pre-computes child dimensions for each combination of
component property values and stores them in derivedSymbolData.
Apply these size overrides using the same guidPath resolution
as symbolOverrides so containers shrink correctly when boolean
properties hide children.
Evaluate componentPropAssignments from instances against
componentPropRefs on cloned children. Handles VISIBLE (boolean
toggle) and OVERRIDDEN_SYMBOL_ID (instance swap) property fields.
Walks componentId chain to find propRefs on source nodes.
When an override targets an instance node directly (not a descendant),
the node's componentId matches the remapped target. Check the current
node itself before searching descendants. Also prefer exact componentId
match over root-chain match for more precise resolution.
Extract populateAndApplyOverrides() into instance-overrides.ts shared
by fig-import.ts and clipboard.ts. The clipboard path previously only
handled single-level guid paths and missed nested overrides, instance
swaps, and transitive propagation.
Bun picks the "node" condition pointing to dist/index.js which doesn't
exist in CI or fresh checkouts. Explicit "bun" condition ensures Bun
always resolves to source files.
- Resolve symbolOverride guidPaths by overrideKey instead of guid
- Handle overriddenSymbolID for instance component swaps
- Propagate overrides transitively through the componentId clone chain
- Preserve internalOnly flag on canvas nodes during export
- Scope computeAllLayouts to current page for paste/undo/font-load
Profiler modules in packages/core/src/profiler/:
- FrameStats: rolling 120-frame buffer tracking FPS, CPU/GPU times, node counts
- GpuTimer: EXT_disjoint_timer_query_webgl2 wrapper for GPU-side timing
- DrawCallCounter: WebGL context proxy counting draw calls per frame
- PhaseTimer: Chrome DevTools Performance panel custom tracks via User Timing API
- HudRenderer: in-canvas overlay with stats text and frame time bar graph
- CaptureStack: per-node profiling with speedscope JSON export
- RenderProfiler: orchestrates all layers with zero cost when disabled
Integration:
- SkiaRenderer.render() instrumented with phase markers for scene, picture
recording/replay, section titles, component labels, selection, rulers, flush
- Node counting and viewport culling tracking in renderNode()
- WebGL2 context passed through for GPU timer and draw call counter
- Shift+P keyboard shortcut to toggle HUD overlay
- toggleProfiler() added to editor store
Figma .fig files store instance overrides (text, fills, visibility,
layout props, corner radii, etc.) in symbolData.symbolOverrides on
each INSTANCE node. Each override targets a descendant via guidPath
(chain of original Figma GUIDs).
Implementation:
- convertOverrideToProps() in kiwi-convert.ts maps raw kiwi override
fields to SceneNode properties (reuses existing conversion helpers)
- resolveOverrideTarget() walks the cloned instance tree to find the
target node by following componentId chains
- getComponentRoot() traverses componentId references to handle
multi-level cloning (instance of instance of component)
- 49K+ overrides applied across 8.8K instances in Preline UI file
Instance population can create scene graph children that don't
have corresponding Yoga nodes (e.g. when the Yoga tree was built
before cloned children were fully resolved). Skip null yogaChild
instead of crashing.
During .fig import, instance nodes have no children — Figma expects
them to be cloned from their component. The componentId references
used original Figma GUIDs that didn't match our generated node IDs.
Fix:
- Track original GUID → new node ID mapping during import
- Remap all instance componentId references after node creation
- Iteratively populate empty instances from their components
(multiple passes needed since cloning creates new instances)
Checkbox item in File > Auto-save to local file. Enabled by default.
When disabled, the 3s debounced auto-save to the opened .fig file
is skipped — user can still save manually with ⌘S.
- Add destroyed flag to SkiaRenderer.destroy() to prevent double-free
- Check destroyed flag in renderNow() to skip rendering after unmount
(loadFonts promise could resolve after component unmounts)
localeCompare is locale-dependent and produces different orderings
across runtimes (Bun vs browser, Safari vs Chrome). Figma's
fractional indexing uses base-95 ASCII which sorts correctly by
code point.
- Extract font key collection from editor store into
collectFontKeys() in packages/core/src/fonts.ts
- 18 tests: styleToWeight, weightToStyle, markFontLoaded/isFontLoaded,
collectFontKeys (nested nodes, style runs, deduplication, default
font filtering, invalid IDs)
- Make loadFontsForNodes async and await it in openFigFile so the
loading overlay stays visible until all Google Fonts are ready
- Load fonts when switching pages (previously only loaded for first page)
- Paste still fire-and-forgets font loading for instant feedback
- Remove opacity ScrubInput from color row (matches Figma layout)
- Constrain ColorInput with min-w-0 flex-1 so it doesn't push buttons off
- Add shrink-0 to eye/remove buttons to prevent squishing
- Move side selector from header to details row (right of weight input)
- Use 4-dot grid icon for the side selector button (matches Figma)
- Highlight button border with accent color when independent weights active
- Use 3-line stroke weight icon instead of filled rect
- Header now only has section label + add button
Global * scrollbar styles caused scrollbars to appear on the
menu bar and other elements. Replace with scrollbar-thin utility
applied only to panel scroll containers.
Fetch TTF files from Google Fonts when local and bundled fonts
are unavailable. Uses the Webfonts API for direct TTF URLs per
variant. Font file listings are cached per family; failed lookups
are recorded to avoid retries.
MCP test: find_nodes searches currentPage only — switch to
FOUNDATIONS page where Button components live.
eval-cli test: material3.fig first page has 1 TEXT node, not 3 —
assert >0 instead of ==3.
Figma distributes leading equally above and below text. CanvasKit
defaults to ascent-biased leading. halfLeading: true fixes this but
must only apply to rendering (drawParagraph), not measureTextNode —
otherwise measured sizes change and break grid layouts.
loadFontsForNodes only loaded the Regular style for each family.
Now collects fontWeight and italic from each text node and style
run, converts to style name via weightToStyle, and loads each
variant separately (e.g. Medium, Bold, Bold Italic).
btoa() only handles Latin-1. Use TextEncoder + binaryToBase64 for
encoding and TextDecoder + base64ToBinary for decoding the internal
OpenPencil clipboard format.