Rewrite raster (PNG/JPEG/WEBP), SVG and PDF export to consume the
layout-resolved `LayoutScene` instead of shell-core's `Document`. The
export call site builds the scene from the live `EditorState` via
`op_pen_loader::editor_state_to_layout_scene`, so jian's flex pass and
`$ref` fill resolution run once and the exported pixels match the
on-screen canvas painter. Rotation now pivots around `aggregate_bounds`
to match `canvas_viewport_paint.rs`; drop shadows render behind Frame /
Rect / Ellipse fills.
Drops the native host's dead `document()` / `derive_paint_doc` path now
that nothing derives a paint `Document`. Splits the SVG serializer into
`export/export_svg.rs` to stay under the 800-line cap.
Both editor hosts now hit-test the input path against the cached
LayoutScene instead of a per-frame derived Document. Hit-test helpers
(node_at_doc_point, selection_handle_at_point, rotation_corner_at_point,
drop_target_at) moved into layout_scene_hit.rs and rewritten onto
SceneNode. The paint_doc field is removed; Document survives only in the
export renderers and the op-pen-loader payload bridge.
The PAINT path of CanvasViewport was the last widget still consuming
shell-core's Document. It now reads viewport / selection / tool /
pen-draft from op_editor_core::EditorState and walks the layout-
resolved SceneNode tree from a LayoutScene instead of Document Nodes.
- CanvasViewport::from_document → from_editor(&EditorState, &LayoutScene).
- Per-kind painter ported into a new canvas_viewport_paint.rs module
(walks SceneNode; fills are pre-$ref-resolved so no var_table lookup)
to keep canvas_viewport.rs under the 800-line cap.
- Overlay painter migrated: paint_fill_then_stroke takes &SceneNode,
paint_pen_rubber_band reads pen-draft + scene geometry.
- Both hosts cache a layout_scene field rebuilt by
editor_state_to_layout_scene alongside paint_doc when
editor_state_dirty is set.
- SceneNode gains find / aggregate_bounds derivation helpers
(pure geometry over existing fields) for the selection overlay.
The host-input hit-test helpers rotation_corner_at_point /
selection_handle_at_point keep &Document — they serve the input path,
migrated by a later task.
PropertyPanel now reads the selected node(s) off EditorState: the
NodeSnapshot is built from the canonical PenNode (geometry via
op-editor-core aggregate_bounds, fill/stroke via the fills helpers),
and the panel state (focus/draft/flex/size/fill-type/tab/export) reads
EditorState.ui + editor_ui. PropertyLabels::for_document becomes
for_editor_ui.
The widget keeps shell-core's document-typed NodeKind / PropertyFocus /
FillType / FlexLayout / PropertyTab in its paint + hit-test surface;
variant-identical converters were added to editor_state_ext so the
hosts' input/hit-test path is untouched. Added op-editor-core
fills::node_stroke_width for the Stroke section's scalar width.
Both hosts' paint passes and the input-path hit-test sites updated.
LayerPanel now walks the canonical PenNode tree on EditorState.doc
instead of shell-core's derived Document. The page rows, the
depth-flattened layer rows, collapse state (editor_ui.collapsed_layers),
selection, hover and inline-rename drafts all read from EditorState.
The widget keeps a shell-core document::NodeId in LayerItem / the
hit-test surface — both id types are string newtypes, so the walk-time
conversion is lossless and the hosts' input/hit-test path stays
untouched. Constructors renamed from_document* -> from_editor*; both
hosts' paint passes and the input-path hit-test sites updated.
The five agent-settings widget files now read op-editor-core types:
- `AgentSettings` / `AgentSettingsTab` / `McpCli` / `McpServer` /
`AgentProvider` swap from `crate::document::*` to
`op_editor_core::agent_settings::*` (and `chat::AgentProvider`).
- `AgentSettingsPanel` takes `&EditorState`; the four tab modules +
`agent_settings_i18n::t` thread `&EditorUiState` instead of
`&Document`, reading `locale` + `settings_input_draft` directly.
Both hosts' construction + hit-test call sites feed `&EditorState`;
the `SelectTab` / `Connect` / `ToggleMcpCli` / `nav_at` paths drop
their shell-core->op-editor-core enum translation shims since the
widget hit enum now carries op-editor-core types end to end.
ColorPicker, FigmaImport, LayerContextMenu and VariablesPanel now read
op-editor-core types directly instead of shell-core's `Document`:
- ColorPicker / LayerContextMenu take `&EditorState`, swapping
`ColorPickerState` / `ColorPickerDrag` / `LayerContextMenuState` /
`LayerContextTarget` to their op-editor-core equivalents. `drag_for_hit`
returns op-editor-core's `ColorPickerDrag`, dropping the host-side
shell-core->op-editor-core translation shim.
- FigmaImport stores the active `Locale` directly off `EditorUiState`.
- VariablesPanel reads `doc.variables` / `doc.themes` +
`ui.variables.active_theme`, snapshotting owned row / chip / theme
data at construction.
Construction + hit-test call sites updated in both hosts' widget_host
modules to feed `&EditorState` instead of the derived `paint_doc`.
ExportDialog::paint now reads op_editor_core::EditorUiState
(export_format + export_scale) instead of shell-core's Document.
A doc_export_format converter bridges the state-layer ExportFormat
to the widget-layer enum. Native host paint site updated.
TopBar / StatusBar / Toolbar / ShapePicker / LocalePicker / FileMenu /
AlignToolbar now read op_editor_core::EditorState (or the narrowest
sub-struct each needs) instead of shell-core's Document. A new
widgets/editor_state_ext.rs provides the theme()/t() derivations and
the Tool / ShapeChoice / AlignAction / FileMenuChoice converters.
Both hosts' paint + hit-test construction sites updated to pass
&self.editor_state.
Mirror the native host migration for `openpencil-shell-web`. The web
`WidgetHost` now holds an `op_editor_core::EditorState` authoritatively
instead of a shell-core `Document`. The ~30 shared widgets stay
`&Document`-bound and read-only — they are fed a derived `paint_doc`
snapshot rebuilt lazily by `refresh_paint_doc()` whenever
`editor_state_dirty` is set.
- Every mutation routes through an `op-editor-core` mutator + flags the
dirty bit; the snapshot re-derives once before paint / before any
hit-testing input event.
- Hit-test-then-mutate handlers refresh, hit-test on `&paint_doc`,
extract owned results, then mutate `editor_state`; shell-core hit
enums translate via `op_pen_loader::rev::*`.
- `paint` takes `&mut self` to drain the cache at the top of the pass.
- `op-editor-core` / `op-pen-loader` are optional deps behind the
`skia` feature (matching `skia-safe`) so the skia-free wasm32 CI stub
baseline stays clean — `op-pen-loader` pulls `jian-skia` transitively.
- Fix two pre-existing `--features skia` build blockers in `lib.rs`
(missing `Performance` web-sys feature, `canvas` moved before reuse).
No web-editor behaviour change — feature parity preserved.
- CursorMoved refreshes the derived paint Document before cursor_hint
so a post-mutation / pre-paint cursor move can't read stale geometry.
- apply_cursor_move refreshes the paint doc up front so every hit-test
inside it (align toolbar, color picker, layer menu, panel resize)
sees a fresh document.
- commit_variable_row_focus_if_any routes every exit through one
mark_dirty so an invalid variable edit can't leave the cache stale.
- Legacy private DocPayload files are detected and rejected with an
explicit "saved by an older version, must be re-saved" message
instead of a silent / opaque schema parse failure.
- active_page_index is persisted in a minimal .opmeta sidecar so it
survives a save / load round-trip; the .op file stays canonical.
- set_primary_fill_type carries the existing fill body across a
fill-type change (gradient stops / opacity / blend mode) instead of
overwriting it with a default body, matching shell-core behaviour.
- collapsed_layers documented as intentionally view-only at the
EditorSnapshot and editor_ui_state sites.
Flip WidgetHostNative off shell-core's Document onto
op_editor_core::EditorState. The host now owns one authoritative
state; every paint pass + hit-test reads a lazily-derived,
read-only Document snapshot (`paint_doc`), rebuilt via
op-pen-loader's pen_document_to_document + apply_editor_state_ui
whenever an `editor_state_dirty` flag is set.
Why: removes the dual-state strangler scaffold so the canonical
PenDocument model is the only editable state — input handlers
mutate EditorState, widgets stay read-only over the derived
Document. .op save now serializes editor_state.doc; load seeds
EditorState::from_document. shell-core's Document becomes a
paint-only target.
- op-editor-core: add host_support (EditorState::sample,
create_node_for_tool, replace_paths_with_polyline) + re-export
VariableScalar/VariableKind.
- shell-native: rewrite all 8 widget_host submodules onto
editor_state; split press.rs -> press_helpers.rs and keyboard
click routing -> click.rs to stay under the 800-line cap;
boolean_ops becomes a pure compute_boolean_op committed back
through EditorState.
- desktop: persistence / settings_io / chat_session /
model_discovery / main / frame move onto editor_state accessors.
Three additive variable-handling fixes so the editor host can migrate
onto EditorState as a mechanical port:
- Gap 1: add `variable: Option<String>` to ColorPickerState, port
`open_color_picker_for_variable`, and route `color_picker_set_hsv` /
`close_color_picker` through `set_variable_color` when set.
- Gap 2: add `op_pen_loader::editor_state_var_table(&EditorState)`,
folding persisted variables/themes plus the transient active-theme
selection + ref caches into a shell-core VariableTable. Lives in
op-pen-loader (not op-editor-core) to keep op-editor-core wasm-clean
and free of any shell-core dependency.
- Gap 3: confirmed undo/redo of variable create/delete/rename round-
trips for free (EditorSnapshot clones the whole PenDocument); added
tests to lock it in.
Phase 6 strangler scaffolding: WidgetHostNative now holds an
op_editor_core::EditorState alongside the legacy shell-core Document
so the ~30 widgets can migrate onto the canonical model one group at
a time while the workspace stays build-green.
The bridge is intentionally minimal — Document remains the source of
truth (every un-migrated widget paints from it and every apply_*
mutates it), and editor_state is not yet wired into paint or input.
There is no Document -> PenDocument converter, and the desktop
pen_doc_adapter only goes the other way (baking flex layout into AABB
rects, which is irreversible), so a per-frame round-trip would be
unsound. Each later 6.x task adds its own per-group sync point as it
switches a widget group's paint/input onto editor_state.
Field, accessors and dependency are all marked TEMPORARY — deleted in
Phase 7 when Document dies and editor_state becomes the host's only
state.
FigmaClipboardNode::to_node now produces canonical
jian_ops_schema::PenNode instead of shell-core's flat Node. Maps the
8 common Figma kinds onto Frame/Group/Rectangle/Ellipse/Line/Polygon/
Path/Text variants; unmapped kinds fall back to Frame with the
original kind preserved in base.role since PenNode has no Other
escape hatch. Tests ported to assert on PenNode variants + base
accessors. The import stays in shell-core (Option B, in-place port).
Port the in-process MCP server off shell-core's legacy `Document` /
`McpCommand` onto `op_editor_core::EditorState` / `EditorCommand`. The
module physically stays inside `openpencil-shell-core` (an `op-mcp`
crate extraction is a later Phase-7 task).
- Read tools snapshot `EditorState` (canonical `PenDocument`); write
tools emit `op_editor_core::EditorCommand` applied via
`EditorState::apply`. Node ids are now canonical `.op` schema
strings, not the old `u64`.
- Component commands surface a clean `ToolFailed` "known gap" error —
`op-editor-core` has no component registry yet. Same for
`set_node_collapsed` (`NodeFlag::Collapsed` has no schema field).
- `mcp_serve.rs` loads the `.op` file straight into an `EditorState`
(plain `jian-ops-schema` deserialization) and saves the
`PenDocument` back on every successful write.
- Delete the orphaned legacy apply path (`document/mcp_apply*.rs` +
`Document`/`VariableTable::apply_mcp_command`); the widgets that use
`Document` are untouched.
- Split `tools.rs` → `tools.rs` + `read_tools.rs` and
`component_tools.rs` → `component_tools.rs` + `page_tools.rs` to
hold the 800-line cap.
Codex review of Task 1.2 found four dangling references to the deleted
stub crates (pen-types/core/engine/codegen/figma + openpencil-app):
- package.json: drop the five -p <crate> args from cargo:wasm-check
- rust-release.yml: restore the build job, re-pointed at the real
openpencil-desktop crate so release-draft has artifacts to publish
- check-jian-boundaries.sh: 4 -> 3 invariants in the success message
- README.md: remove the deleted crate rows from the crate-list table
Replace the in-workspace copilot-sdk fork with the official
`github-copilot-sdk` crate (crates.io 0.1). Rewrite chat_copilot.rs
against its API: Client::start + a streaming SessionConfig whose
SessionHandler forwards `assistant.message_delta` / `session.error`
events into the ChatProvider channel, one client+session per turn.
Delete the crates/copilot-sdk fork directory. Build + 72 desktop
tests pass on the Rust 1.94 toolchain.
The official github-copilot-sdk requires rust-version 1.94 +
edition 2024; the workspace was pinned to 1.85. Bump the toolchain
so the SDK can be adopted for the Copilot connection. Verified:
full native build, wasm32 web check, and shell-core tests all pass
on 1.94.1 with no new errors.
The property panel's 效果 header drew a "+" icon that did nothing.
Add a PropertyPanelAction::AddEffect, emit its hit rect over the
icon in the layout walker (no paint/layout change — the icon was
already painted), and dispatch it in both hosts to
Document::add_drop_shadow_to_selected. Clicking "+" now appends a
drop shadow that renders + persists.
Append a default drop-shadow effect (CSS-style 0 4px 8px
rgba(0,0,0,0.25)) to the selected node — the building block the
property panel's 效果 "+" action will call. Guarded on a real,
editable selection like the sibling set_selected_* mutators.
Mirror the native fill_drop_shadow override on the wasm web
backend with skia MaskFilter::blur so drop-shadow effects paint as
a real soft shadow on both native and web — keeping the two
shells visually consistent.
The fill_drop_shadow RenderBackend primitive only had the default
un-blurred approximation. Override it on the native backend with
skia's MaskFilter::blur (CSS blur-radius → sigma = radius/2) so
drop-shadow effects paint as a real soft shadow on desktop.
The Copilot / Codex response parsers ran serde on the whole stdout
line, so a `Content-Length:` header prefix or a glued next-frame
header suffix would fail the parse. Add brace-counted (string- and
escape-aware) JSON-object extraction so discovery works whether the
CLI replies newline-delimited or Content-Length-framed.
The Copilot discovery wrote newline-delimited requests to
`copilot --stdio`; the official copilot-sdk frames requests with
`Content-Length` headers. The CLI happens to accept both, but
relying on that leniency is fragile. Write proper LSP-style
Content-Length frames so we speak the protocol the SDK defines.
Verified live against the installed `copilot` CLI.
Copilot discovery now drives `copilot --stdio` over JSON-RPC
(connect → models.list) — the same wire protocol (version 3) the
official github-copilot-sdk uses. Speaking the protocol directly
rather than linking the SDK crate keeps the workspace on Rust 1.85
(the SDK crate requires 1.94). Documented model names stay as the
fallback when the CLI is installed but the query doesn't answer.