openpencil/packages/vue/README.md

244 lines
4.6 KiB
Markdown
Raw Normal View History

# @open-pencil/vue
2026-03-24 20:25:06 +00:00
Headless Vue 3 SDK for building OpenPencil-powered editors.
`@open-pencil/vue` sits on top of `@open-pencil/core` and provides:
- Vue editor injection via `provideEditor()` / `useEditor()`
- canvas integration via `useCanvas()`, `useCanvasInput()`, and `useTextEdit()`
2026-03-30 12:11:31 +00:00
- selection, command, panel, variables, and i18n composables
2026-03-24 20:25:06 +00:00
- headless structural primitives like `CanvasRoot`, `LayerTreeRoot`, `PageListRoot`, and `ToolbarRoot`
The SDK is headless by design: it provides logic and structure, while your app owns styling and product-specific UI.
## Install
```bash
2026-03-24 20:25:06 +00:00
bun add @open-pencil/vue @open-pencil/core canvaskit-wasm
```
## Quick start
```vue
2026-03-24 20:25:06 +00:00
<script setup lang="ts">
import { createEditor } from '@open-pencil/core/editor'
2026-03-24 20:25:06 +00:00
import { provideEditor } from '@open-pencil/vue'
const editor = createEditor({
width: 1200,
height: 800,
})
editor.createShape('RECTANGLE', 100, 100, 200, 150)
editor.zoomToFit()
2026-03-24 20:25:06 +00:00
provideEditor(editor)
</script>
<template>
2026-03-24 20:25:06 +00:00
<div class="h-screen">
<CanvasRoot v-slot="{ canvasRef }">
<canvas ref="canvasRef" class="size-full" />
</CanvasRoot>
</div>
</template>
```
2026-03-24 20:25:06 +00:00
## Core concepts
2026-03-24 20:25:06 +00:00
### Editor context
2026-03-24 20:25:06 +00:00
Use `provideEditor(editor)` once near the top of your subtree.
2026-03-24 20:25:06 +00:00
```ts
import { provideEditor } from '@open-pencil/vue'
2026-03-24 20:25:06 +00:00
provideEditor(editor)
```
2026-03-24 20:25:06 +00:00
Read it anywhere below with `useEditor()`.
2026-03-24 20:25:06 +00:00
```ts
import { useEditor } from '@open-pencil/vue'
2026-03-24 20:25:06 +00:00
const editor = useEditor()
```
2026-03-24 20:25:06 +00:00
### Canvas wiring
2026-03-24 20:25:06 +00:00
At the composable level, the main canvas APIs are:
2026-03-24 20:25:06 +00:00
- `useCanvas()`
- `useCanvasInput()`
- `useTextEdit()`
2026-03-24 20:25:06 +00:00
If you want SDK-provided structure, use headless primitives like `CanvasRoot` and `CanvasSurface`.
2026-03-24 20:25:06 +00:00
### Headless primitives
2026-03-24 20:25:06 +00:00
Main structural primitives include:
2026-03-24 20:25:06 +00:00
- `CanvasRoot`
- `LayerTreeRoot`
- `PageListRoot`
- `PropertyListRoot`
- `ToolbarRoot`
- `ColorPickerRoot`
- `FillPickerRoot`
- `FontPickerRoot`
2026-03-24 20:25:06 +00:00
These components coordinate structure and state, but do not impose app styling.
2026-03-24 20:25:06 +00:00
## Public API tiers
### Core API
These are the main APIs most SDK consumers should start with.
#### Context and canvas
- `provideEditor()`
- `useEditor()`
- `useCanvas()`
- `useCanvasInput()`
- `useTextEdit()`
#### Selection and commands
- `useSelectionState()`
- `useSelectionCapabilities()`
- `useEditorCommands()`
- `useMenuModel()`
#### Property panels
- `usePosition()`
- `useLayout()`
- `useAppearance()`
- `useTypography()`
- `useExport()`
- `useFillControls()`
- `useStrokeControls()`
- `useEffectsControls()`
2026-03-30 12:11:31 +00:00
#### Variables, navigation, and localization
2026-03-24 20:25:06 +00:00
- `useVariablesEditor()`
- `usePageList()`
2026-03-30 12:11:31 +00:00
- `useI18n()`
2026-03-24 20:25:06 +00:00
#### Headless primitives
- `CanvasRoot`
- `LayerTreeRoot`
- `PageListRoot`
- `PropertyListRoot`
- `ToolbarRoot`
### Advanced API
These exports are intentionally public, but they are lower-level or more specialized.
- `useNodeProps()`
- `useSceneComputed()`
- `useColorVariableBinding()`
2026-03-24 20:25:06 +00:00
- `useFillPicker()`
- `useGradientStops()`
- `useFontPicker()`
2026-03-30 12:11:31 +00:00
- `useOkHCL()`
- `useVariables()`
- `useVariablesDialogState()`
- `useVariablesTable()`
2026-03-24 20:25:06 +00:00
- `usePropScrub()`
- `useLayerDrag()`
- `useInlineRename()`
- `useToolbarState()`
- `useNodeFontStatus()`
- `useCanvasDrop()`
- `extractImageFilesFromClipboard()`
2026-03-30 12:11:31 +00:00
- `useViewportKind()`
2026-03-24 20:25:06 +00:00
- `toolCursor()`
2026-03-30 12:11:31 +00:00
### Primitive context helpers and low-level stores
2026-03-24 20:25:06 +00:00
These are mostly useful when extending SDK primitives rather than building from top-level composables.
- `useCanvasContext()`
- `useLayerTree()`
- `useToolbar()`
- `usePropertyList()`
- `useScrubInput()`
2026-03-30 12:11:31 +00:00
- `locale`
- `localeSetting`
- `setLocale()`
- `AVAILABLE_LOCALES`
- `LOCALE_LABELS`
2026-03-24 20:25:06 +00:00
## Example patterns
### Minimal provider component
```vue
2026-03-24 20:25:06 +00:00
<script setup lang="ts">
import { provideEditor } from '@open-pencil/vue'
import type { Editor } from '@open-pencil/core/editor'
const props = defineProps<{
editor: Editor
}>()
provideEditor(props.editor)
</script>
<template>
<slot />
</template>
```
2026-03-24 20:25:06 +00:00
### Read selection state
2026-03-24 20:25:06 +00:00
```ts
import { useSelectionState } from '@open-pencil/vue'
const { hasSelection, selectedCount, selectedNode } = useSelectionState()
```
2026-03-24 20:25:06 +00:00
### Build a menu
```ts
2026-03-24 20:25:06 +00:00
import { useMenuModel } from '@open-pencil/vue'
2026-03-24 20:25:06 +00:00
const { appMenu, canvasMenu } = useMenuModel()
```
2026-03-24 20:25:06 +00:00
### Build a page list
```vue
<PageListRoot v-slot="{ pages, currentPageId, switchPage }">
<ul>
<li v-for="page in pages" :key="page.id">
<button :data-active="page.id === currentPageId" @click="switchPage(page.id)">
{{ page.name }}
</button>
</li>
</ul>
</PageListRoot>
```
## Documentation
For fuller guides and API docs, see the documentation site:
2026-03-24 20:25:06 +00:00
- `packages/docs/programmable/sdk/`
2026-03-24 20:25:06 +00:00
## Example app
Run the included example:
```bash
cd packages/vue/example
bun install
bun run dev
```