# @open-pencil/vue
Headless Vue 3 SDK for building OpenPencil-powered editors.
`@open-pencil/vue` sits on top of `@open-pencil/core` and provides:
- Vue editor injection via `provideEditor()` / `useEditor()`
- canvas integration via `useCanvas()`, `useCanvasInput()`, and `useTextEdit()`
- selection, command, panel, variables, and i18n composables
- headless structural primitives like `CanvasRoot`, `LayerTreeRoot`, `PageListRoot`, and `ToolbarRoot`
The SDK is headless by design: it provides logic and structure, while your app owns styling and product-specific UI.
## Install
```bash
bun add @open-pencil/vue @open-pencil/core canvaskit-wasm
```
## Quick start
```vue
```
## Core concepts
### Editor context
Use `provideEditor(editor)` once near the top of your subtree.
```ts
import { provideEditor } from '@open-pencil/vue'
provideEditor(editor)
```
Read it anywhere below with `useEditor()`.
```ts
import { useEditor } from '@open-pencil/vue'
const editor = useEditor()
```
### Canvas wiring
At the composable level, the main canvas APIs are:
- `useCanvas()`
- `useCanvasInput()`
- `useTextEdit()`
If you want SDK-provided structure, use headless primitives like `CanvasRoot` and `CanvasSurface`.
### Headless primitives
Main structural primitives include:
- `CanvasRoot`
- `LayerTreeRoot`
- `PageListRoot`
- `PropertyListRoot`
- `ToolbarRoot`
- `ColorPickerRoot`
- `FillPickerRoot`
- `FontPickerRoot`
These components coordinate structure and state, but do not impose app styling.
## Public API tiers
### Core API
These are the main APIs most SDK consumers should start with.
#### Context and canvas
- `provideEditor()`
- `useEditor()`
- `useCanvas()`
- `useCanvasInput()`
- `useTextEdit()`
#### Selection and commands
- `useSelectionState()`
- `useSelectionCapabilities()`
- `useEditorCommands()`
- `useMenuModel()`
#### Property panels
- `usePosition()`
- `useLayout()`
- `useAppearance()`
- `useTypography()`
- `useExport()`
- `useFillControls()`
- `useStrokeControls()`
- `useEffectsControls()`
#### Variables, navigation, and localization
- `useVariablesEditor()`
- `usePageList()`
- `useI18n()`
#### Headless primitives
- `CanvasRoot`
- `LayerTreeRoot`
- `PageListRoot`
- `PropertyListRoot`
- `ToolbarRoot`
### Advanced API
These exports are intentionally public, but they are lower-level or more specialized.
- `useNodeProps()`
- `useSceneComputed()`
- `useColorVariableBinding()`
- `useFillPicker()`
- `useGradientStops()`
- `useFontPicker()`
- `useOkHCL()`
- `useVariables()`
- `useVariablesDialogState()`
- `useVariablesTable()`
- `usePropScrub()`
- `useLayerDrag()`
- `useInlineRename()`
- `useToolbarState()`
- `useNodeFontStatus()`
- `useCanvasDrop()`
- `extractImageFilesFromClipboard()`
- `useViewportKind()`
- `toolCursor()`
### Primitive context helpers and low-level stores
These are mostly useful when extending SDK primitives rather than building from top-level composables.
- `useCanvasContext()`
- `useLayerTree()`
- `useToolbar()`
- `usePropertyList()`
- `useScrubInput()`
- `locale`
- `localeSetting`
- `setLocale()`
- `AVAILABLE_LOCALES`
- `LOCALE_LABELS`
## Example patterns
### Minimal provider component
```vue
```
### Read selection state
```ts
import { useSelectionState } from '@open-pencil/vue'
const { hasSelection, selectedCount, selectedNode } = useSelectionState()
```
### Build a menu
```ts
import { useMenuModel } from '@open-pencil/vue'
const { appMenu, canvasMenu } = useMenuModel()
```
### Build a page list
```vue
```
## Documentation
For fuller guides and API docs, see the documentation site:
- `packages/docs/programmable/sdk/`
## Example app
Run the included example:
```bash
cd packages/vue/example
bun install
bun run dev
```