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---
title: Scripting
2026-05-12 23:48:09 +00:00
description: Execute JavaScript with a Figma-compatible Plugin API to query, batch-modify, and generate designs.
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---
# Scripting
2026-05-29 12:56:52 +00:00
`openpencil eval` runs JavaScript against an OpenPencil document with a Figma-compatible `figma` global. Use it for headless batch edits, inspection, fixture setup, and automation without opening the editor UI.
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## Basic usage
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```sh
2026-05-29 12:56:52 +00:00
openpencil eval design.fig -c "return figma.currentPage.children.length"
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```
feat: behaviours and preview mode (#893)
* feat: author behaviours on main components
A main component or component set can behave as a Switch, Checkbox,
Slider, or Tabs, after Reka UI's primitives. The behaviour lives in
OpenPencil plugin data: boolean values bind to variant or boolean
properties with the values meaning on and off, a number keeps its own
range since Figma has no number property, and the control's
subcomponents bind to the component's slots. A Behaviour section in the
properties panel adds, binds, and removes it, each as one undo step,
and flags required bindings that are missing. The canvas-only layout's
pill becomes a component that preview will reuse.
* feat: preview instances with behaviours on the canvas
View > Preview (Cmd+Alt+Enter) puts the canvas in preview: a lone canvas
switches to the canvas-only layout with a Previewing pill, and a split
canvas previews on its own side. Clicking a Switch or Checkbox flips it,
dragging a Slider moves its thumb and range, and clicking a Tabs trigger
shows its panel. Preview keeps its state on copies of the instances it
touched, in a private graph with the document's ids, and the canvas
draws those copies in place of the originals, so the document, undo,
autosave, and collaborators never see it. Escape or the pill leaves
preview, Reset restores every control, and editing shortcuts, labels,
and outlines stay off while previewing.
* feat: translate behaviour and preview strings; cover preview with an e2e flow
* refactor(vue): reuse VariantDefinitionControl for behaviour property options
* refactor: split variant actions and preview interactions by domain
Variant authoring was one 706-line closure; it is now graph queries
(model), undo snapshots (history), property definition edits
(definitions), and the editor facade (index). Preview interactions move
into play/kinds, one module per control, registered by behaviour kind so
a new kind cannot ship without its contract and interaction. Behaviour
contracts are keyed by kind. In the Vue SDK, slot and variant authoring
controls get their own folders beside component-props and behaviour,
and the app's variant section joins slot/ and behaviour/.
* refactor: keep the behaviour model in scene-graph's plugin-data registry
Master now defines every OpenPencil plugin-data key in one typed registry
in scene-graph. The behaviour schema registers there as a field, and the
model and contracts move beside slots, exported from the package root;
the @open-pencil/core/behaviours subpath is gone.
* feat: interaction states and keyboard focus in preview
A behaviour can bind a variant property to the default, hover, pressed,
focus, and disabled states; binding it maps values named like those
states. Preview switches the instance's copy to the matching variant as
the pointer hovers, presses, and releases, keeps other values when the
set draws the combination and falls back to rest otherwise, and skips
disabled instances. Tab moves visible keyboard focus between controls,
Space, Enter, arrows, Home, and End use the focused one, and Escape
takes visible focus off before leaving preview. A Button kind covers
controls that only have states.
* feat: toggle, radio, group, progress, collapsible, and accordion behaviours
Radio group, toggle group, and accordion hold their items in a slot;
each item is an instance with its own behaviour, so a press inside the
slot goes to the group, which turns the pressed item on and the others
off through the item's own interaction. Progress shares the slider's
number handling through rangeControl, and a collapsible shows and hides
its content slot from its trigger, remembering its open state even
when no property draws it. Tabs and groups share arrow-key navigation.
* feat: text field, textarea, and number field behaviours
A behaviour value can now be text, bound to a text property, so
preview types into a copy of the field through the same property path
the editor uses. A bound Filled value switches to the placeholder
variant when the field empties. A number field keeps its own range,
shows its value through a text property, and steps from its increment
and decrement slots and the arrow keys. Text fields show focus from a
click, and the focused control receives every key; Option still types,
and only Cmd or Ctrl combinations stay shortcuts.
* fix: keep behaviour bindings when saving as .fig
Saving as .fig gives component properties new GUIDs, but behaviours
kept the old ids in their plugin data, so every binding read as missing
after reopening. The export now renames the ids behaviours bind with
the same GUIDs, on its own copy of the document.
* fix: let previewed controls resize layout imported from .fig
Layers from a .fig keep the sizes Figma computed, and auto layout
prefers them, so an opened collapsible or accordion item kept its
closed height in preview. When preview shows, hides, or retypes a
layer in a copy, it drops those sizes from the layer's copied ancestors
so auto layout sizes them again; untouched layers keep Figma's sizes.
* fix: publish behaviours and other plugin content with library assets
Every OpenPencil plugin-data field now declares its role: content that
exists only as plugin data (behaviours, OkHCL picks), format copies of
node fields written for files, or bookkeeping about where a document
or node came from. Library snapshots keep a node's content plugin data,
including other plugins' entries, and drop the rest; the asset hash
counts the same entries, so a behaviour-only change is offered as an
update while a .fig round trip still changes nothing.
* feat: name behaviour rows by meaning and create what they need
The Behaviour section named every main value "Value" under a "Values"
heading, and a component without matching properties left an empty
picker with no way forward. Rows are now named for the control (On,
Checked, Pressed, Text), rows the control needs or already uses come
first, and the optional rest folds under More options; a button keeps
its states in view. An empty row creates what it needs in one undo
step: a text layer and text property, Off and On variants on a set, or
a slot frame for a part. The missing chip names the row it means and
takes you there.
* fix(dom-css): position free layers, hug content, and round ellipses
HTML and Tailwind export stacked the layers of frames without auto
layout in block flow, wrote fixed pixel sizes for auto layout frames
set to Hug and for auto-sizing text, and drew ellipses as boxes. Layers
a parent does not lay out are now absolutely positioned at their
coordinates inside a relative frame, hugging axes are left to the
content, and ellipses get a 50% radius.
* feat: run preview as live Reka UI islands over the canvas
Preview simulated controls on the canvas: copies of instances, a
handler per kind, its own key routing, and append-only text. It now
runs them as real components. Each top-level layer that holds an
instance with a behaviour becomes an island: its layers are projected
to DOM through dom-css into a shadow root laid over the pane at its pan
and zoom, and each behaviour mounts its Reka UI primitives on its
layers, so text fields are real inputs and focus, keys, and layout are
the browser's. Core's resolvePlayState shows instances in a state on a
private graph, so the component's variants draw it, and controls are
keyed by layer path so a variant switch keeps their DOM. The canvas
leaves island layers to the islands, and the canvas play runtime and
its key routing are gone.
* fix: derive variant properties from Property=Value component names
figma.combineAsVariants and Combine as variants only derived variant
properties from slash-separated names, so components named as Figma
names variants, such as State=On, Size=Large, became a set with no
properties. Both now derive each named property and its values, after
the slash form.
* feat: script and tool access to behaviours by name
Behaviour contracts follow Reka UI's anatomy: tabs keep their triggers
in the list slot and their content panels in a panels slot, and a slot
of repeated parts names the Reka part of its children. A behaviour
spec names component properties and slots instead of ids and resolves
to the stored behaviour and back, with errors that list what the
component has.
Scripts get an `openpencil` global next to `figma`, in the Figma API's
style: setBehaviour, getBehaviour with bindValue, bindPart, states,
and missing, behaviourKinds, and createSlot. The eval tool, the CLI,
and app automation compile scripts through one compileScript, so the
CLI now returns the last expression as the others do. MCP and AI chat
get set_behaviour, get_behaviour, and create_slot.
* feat: write controls in design JSX with Reka UI's element names
`<Switch.Root modelValue="State">` renders a main component, or a set
when its children are variants, that behaves as a switch, and
`<Switch.Thumb>` the slot that draws its thumb, one slot across the
set's variants. Inputs become the text property of a field, tab
triggers and panels go in their List and Panels slots, and a group's
items are `<RadioGroup.Item of={…} />` instances in its Items slot.
JSX export writes components with behaviours the same way, so they
render back unchanged. The authoring reference documents controls, and
the codegen and chat prompts now include it verbatim instead of
dedenting its code examples.
* chore: format the CLI export test
* docs: document slots, behaviours, preview, and the openpencil API
The components guide covers slots, behaviours, and preview with its
shortcut; scripting covers the openpencil global and eval's last-
expression result; the MCP and AI chat pages list the new tools; the
features overview, README, and roadmap mention working controls. The
chat prompt says how to build a control, and the codegen prompt builds
components with behaviours on their Reka UI primitives.
* chore: format the eval CLI test
* docs: explain behaviours and preview islands, and guide the openpencil API
A development page explains the behaviour model, the four authoring
surfaces, how preview islands turn a control's state into live Reka UI
components, and how to add a kind; the architecture page links it. The
Core guide sets the rules for OpenPencilAPI: Figma-only `figma`,
OpenPencil features on `openpencil` in the same style, one
compileScript, names over ids, and docs with every member. Package
READMEs mention the openpencil global, PlayIslands, Reka-named JSX, and
the behaviour model. Design JSX's behaviour modules move into a
behaviours folder instead of a suffixed sibling.
* refactor: center pasted layers through translate
centerNodesAt repeated translate's loop, which test:dupes reports on
master too.
* fix: validate behaviour ranges and guess on and off by name
A number value now needs max above min and a positive step: the schema,
specs, and the panel reject a range a slider cannot step through. Binding
a variant property guesses on and off by value name, as specs do, and a
boolean property gets no on/off pair. Part bindings are read through
partBinding, a replaced document restarts preview from its designed
state, and the e2e preview shortcut uses ControlOrMeta.
* feat: make the Behaviour section say what to do next
A slider's range fields now carry inline Min, Max, Step, and Start labels.
States offers Add state variants, which adds a Default, Hover, Pressed,
Focus, and Disabled variant and binds them; Add Off and On variants and
Add state variants turn a lone main component into a component set first,
and a part's slot can be added to a set, in every variant under one slot
id. Rows that could do nothing are gone: no empty pickers and no hints to
combine variants by hand, and an unbound Disabled is left to the states.
A warning line names what is still needed and replaces the missing chip,
and the Switch's main value is called Checked.
* fix: keep each slot to one part and keep creating slots at hand
A slot draws one part, so the Behaviour section no longer offers a slot
another part uses, and specs (the openpencil API, tools, and JSX) reject
binding one slot to two parts. A part's picker keeps an action to add a
new slot in its footer, so adding the first slot no longer hides it for
the other parts.
2026-10-06 13:23:05 +00:00
The `-c` flag accepts JavaScript. Its last expression is the result, so `return` is optional; `await` works at the top level. A script whose last statement is not an expression, such as a declaration, has no result and prints nothing.
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- MCP Server: moved from Reference (setup + tool list)
- AI Chat: setup, 87 tools, example prompts
- Collaboration: room sharing, cursors, follow mode
Restructured sidebar:
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```sh
2026-05-29 12:56:52 +00:00
openpencil eval design.fig -c "
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const frame = figma.createFrame()
frame.name = 'Card'
frame.resize(300, 200)
frame.layoutMode = 'VERTICAL'
frame.itemSpacing = 12
return { id: frame.id, name: frame.name }
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- AI Chat: setup, 87 tools, example prompts
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"
```
2026-05-12 23:48:09 +00:00
## Query nodes
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New top-level nav section documenting OpenPencil's programmability:
- CLI: inspecting, exporting, analyzing, scripting (eval)
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- MCP Server: moved from Reference (setup + tool list)
- AI Chat: setup, 87 tools, example prompts
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2026-03-08 10:22:36 +00:00
```sh
2026-05-29 12:56:52 +00:00
openpencil eval design.fig -c "
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return figma.currentPage
.findAll((node) => node.type === 'FRAME' & & node.name.includes('Button'))
.map((button) => ({
id: button.id,
name: button.name,
width: button.width,
height: button.height
}))
"
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New top-level nav section documenting OpenPencil's programmability:
- CLI: inspecting, exporting, analyzing, scripting (eval)
- JSX Renderer: elements, style props, visual diffing
- MCP Server: moved from Reference (setup + tool list)
- AI Chat: setup, 87 tools, example prompts
- Collaboration: room sharing, cursors, follow mode
Restructured sidebar:
- Programmable added to nav bar (7 locales)
- Context Menu moved from User Guide to Reference
- MCP and eval-command removed from Reference
2026-03-08 10:22:36 +00:00
```
2026-05-12 23:48:09 +00:00
## Modify and save
Add Programmable docs section with CLI, JSX, MCP, AI, Collab
New top-level nav section documenting OpenPencil's programmability:
- CLI: inspecting, exporting, analyzing, scripting (eval)
- JSX Renderer: elements, style props, visual diffing
- MCP Server: moved from Reference (setup + tool list)
- AI Chat: setup, 87 tools, example prompts
- Collaboration: room sharing, cursors, follow mode
Restructured sidebar:
- Programmable added to nav bar (7 locales)
- Context Menu moved from User Guide to Reference
- MCP and eval-command removed from Reference
2026-03-08 10:22:36 +00:00
2026-05-12 23:48:09 +00:00
Use `--write` / `-w` to write changes back to the input file:
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New top-level nav section documenting OpenPencil's programmability:
- CLI: inspecting, exporting, analyzing, scripting (eval)
- JSX Renderer: elements, style props, visual diffing
- MCP Server: moved from Reference (setup + tool list)
- AI Chat: setup, 87 tools, example prompts
- Collaboration: room sharing, cursors, follow mode
Restructured sidebar:
- Programmable added to nav bar (7 locales)
- Context Menu moved from User Guide to Reference
- MCP and eval-command removed from Reference
2026-03-08 10:22:36 +00:00
```sh
2026-05-29 12:56:52 +00:00
openpencil eval design.fig -c "
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figma.currentPage.children.forEach((node) => {
node.opacity = 0.5
})
" --write
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New top-level nav section documenting OpenPencil's programmability:
- CLI: inspecting, exporting, analyzing, scripting (eval)
- JSX Renderer: elements, style props, visual diffing
- MCP Server: moved from Reference (setup + tool list)
- AI Chat: setup, 87 tools, example prompts
- Collaboration: room sharing, cursors, follow mode
Restructured sidebar:
- Programmable added to nav bar (7 locales)
- Context Menu moved from User Guide to Reference
- MCP and eval-command removed from Reference
2026-03-08 10:22:36 +00:00
```
2026-05-12 23:48:09 +00:00
Use `--output` / `-o` to write to a new file:
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- CLI: inspecting, exporting, analyzing, scripting (eval)
- JSX Renderer: elements, style props, visual diffing
- MCP Server: moved from Reference (setup + tool list)
- AI Chat: setup, 87 tools, example prompts
- Collaboration: room sharing, cursors, follow mode
Restructured sidebar:
- Programmable added to nav bar (7 locales)
- Context Menu moved from User Guide to Reference
- MCP and eval-command removed from Reference
2026-03-08 10:22:36 +00:00
2026-05-12 23:48:09 +00:00
```sh
2026-05-29 12:56:52 +00:00
openpencil eval design.fig -c "figma.currentPage.name = 'Updated'" -o updated.fig
2026-05-12 23:48:09 +00:00
```
## Read scripts from stdin
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- AI Chat: setup, 87 tools, example prompts
- Collaboration: room sharing, cursors, follow mode
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- MCP and eval-command removed from Reference
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```sh
2026-05-29 12:56:52 +00:00
cat transform.js | openpencil eval design.fig --stdin --write
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- MCP Server: moved from Reference (setup + tool list)
- AI Chat: setup, 87 tools, example prompts
- Collaboration: room sharing, cursors, follow mode
Restructured sidebar:
- Programmable added to nav bar (7 locales)
- Context Menu moved from User Guide to Reference
- MCP and eval-command removed from Reference
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```
2026-05-12 23:48:09 +00:00
## Live app mode
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- AI Chat: setup, 87 tools, example prompts
- Collaboration: room sharing, cursors, follow mode
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- MCP and eval-command removed from Reference
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2026-05-12 23:48:09 +00:00
Omit the file path to run against the currently open document in the desktop app:
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- AI Chat: setup, 87 tools, example prompts
- Collaboration: room sharing, cursors, follow mode
Restructured sidebar:
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- Context Menu moved from User Guide to Reference
- MCP and eval-command removed from Reference
2026-03-08 10:22:36 +00:00
2026-05-12 23:48:09 +00:00
```sh
2026-05-29 12:56:52 +00:00
openpencil eval -c "return figma.currentPage.name"
2026-05-12 23:48:09 +00:00
```
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New top-level nav section documenting OpenPencil's programmability:
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- JSX Renderer: elements, style props, visual diffing
- MCP Server: moved from Reference (setup + tool list)
- AI Chat: setup, 87 tools, example prompts
- Collaboration: room sharing, cursors, follow mode
Restructured sidebar:
- Programmable added to nav bar (7 locales)
- Context Menu moved from User Guide to Reference
- MCP and eval-command removed from Reference
2026-03-08 10:22:36 +00:00
2026-05-12 23:48:09 +00:00
The desktop app must be running with a document open.
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- MCP Server: moved from Reference (setup + tool list)
- AI Chat: setup, 87 tools, example prompts
- Collaboration: room sharing, cursors, follow mode
Restructured sidebar:
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- Context Menu moved from User Guide to Reference
- MCP and eval-command removed from Reference
2026-03-08 10:22:36 +00:00
2026-05-12 23:48:09 +00:00
## Output
By default, non-TTY output is JSON. Use `--json` to force JSON output:
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- CLI: inspecting, exporting, analyzing, scripting (eval)
- JSX Renderer: elements, style props, visual diffing
- MCP Server: moved from Reference (setup + tool list)
- AI Chat: setup, 87 tools, example prompts
- Collaboration: room sharing, cursors, follow mode
Restructured sidebar:
- Programmable added to nav bar (7 locales)
- Context Menu moved from User Guide to Reference
- MCP and eval-command removed from Reference
2026-03-08 10:22:36 +00:00
```sh
2026-05-29 12:56:52 +00:00
openpencil eval design.fig -c "return figma.currentPage.children.map((n) => n.name)" --json
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New top-level nav section documenting OpenPencil's programmability:
- CLI: inspecting, exporting, analyzing, scripting (eval)
- JSX Renderer: elements, style props, visual diffing
- MCP Server: moved from Reference (setup + tool list)
- AI Chat: setup, 87 tools, example prompts
- Collaboration: room sharing, cursors, follow mode
Restructured sidebar:
- Programmable added to nav bar (7 locales)
- Context Menu moved from User Guide to Reference
- MCP and eval-command removed from Reference
2026-03-08 10:22:36 +00:00
```
2026-05-12 23:48:09 +00:00
Use `--quiet` / `-q` to suppress output when only writing a file.
feat: behaviours and preview mode (#893)
* feat: author behaviours on main components
A main component or component set can behave as a Switch, Checkbox,
Slider, or Tabs, after Reka UI's primitives. The behaviour lives in
OpenPencil plugin data: boolean values bind to variant or boolean
properties with the values meaning on and off, a number keeps its own
range since Figma has no number property, and the control's
subcomponents bind to the component's slots. A Behaviour section in the
properties panel adds, binds, and removes it, each as one undo step,
and flags required bindings that are missing. The canvas-only layout's
pill becomes a component that preview will reuse.
* feat: preview instances with behaviours on the canvas
View > Preview (Cmd+Alt+Enter) puts the canvas in preview: a lone canvas
switches to the canvas-only layout with a Previewing pill, and a split
canvas previews on its own side. Clicking a Switch or Checkbox flips it,
dragging a Slider moves its thumb and range, and clicking a Tabs trigger
shows its panel. Preview keeps its state on copies of the instances it
touched, in a private graph with the document's ids, and the canvas
draws those copies in place of the originals, so the document, undo,
autosave, and collaborators never see it. Escape or the pill leaves
preview, Reset restores every control, and editing shortcuts, labels,
and outlines stay off while previewing.
* feat: translate behaviour and preview strings; cover preview with an e2e flow
* refactor(vue): reuse VariantDefinitionControl for behaviour property options
* refactor: split variant actions and preview interactions by domain
Variant authoring was one 706-line closure; it is now graph queries
(model), undo snapshots (history), property definition edits
(definitions), and the editor facade (index). Preview interactions move
into play/kinds, one module per control, registered by behaviour kind so
a new kind cannot ship without its contract and interaction. Behaviour
contracts are keyed by kind. In the Vue SDK, slot and variant authoring
controls get their own folders beside component-props and behaviour,
and the app's variant section joins slot/ and behaviour/.
* refactor: keep the behaviour model in scene-graph's plugin-data registry
Master now defines every OpenPencil plugin-data key in one typed registry
in scene-graph. The behaviour schema registers there as a field, and the
model and contracts move beside slots, exported from the package root;
the @open-pencil/core/behaviours subpath is gone.
* feat: interaction states and keyboard focus in preview
A behaviour can bind a variant property to the default, hover, pressed,
focus, and disabled states; binding it maps values named like those
states. Preview switches the instance's copy to the matching variant as
the pointer hovers, presses, and releases, keeps other values when the
set draws the combination and falls back to rest otherwise, and skips
disabled instances. Tab moves visible keyboard focus between controls,
Space, Enter, arrows, Home, and End use the focused one, and Escape
takes visible focus off before leaving preview. A Button kind covers
controls that only have states.
* feat: toggle, radio, group, progress, collapsible, and accordion behaviours
Radio group, toggle group, and accordion hold their items in a slot;
each item is an instance with its own behaviour, so a press inside the
slot goes to the group, which turns the pressed item on and the others
off through the item's own interaction. Progress shares the slider's
number handling through rangeControl, and a collapsible shows and hides
its content slot from its trigger, remembering its open state even
when no property draws it. Tabs and groups share arrow-key navigation.
* feat: text field, textarea, and number field behaviours
A behaviour value can now be text, bound to a text property, so
preview types into a copy of the field through the same property path
the editor uses. A bound Filled value switches to the placeholder
variant when the field empties. A number field keeps its own range,
shows its value through a text property, and steps from its increment
and decrement slots and the arrow keys. Text fields show focus from a
click, and the focused control receives every key; Option still types,
and only Cmd or Ctrl combinations stay shortcuts.
* fix: keep behaviour bindings when saving as .fig
Saving as .fig gives component properties new GUIDs, but behaviours
kept the old ids in their plugin data, so every binding read as missing
after reopening. The export now renames the ids behaviours bind with
the same GUIDs, on its own copy of the document.
* fix: let previewed controls resize layout imported from .fig
Layers from a .fig keep the sizes Figma computed, and auto layout
prefers them, so an opened collapsible or accordion item kept its
closed height in preview. When preview shows, hides, or retypes a
layer in a copy, it drops those sizes from the layer's copied ancestors
so auto layout sizes them again; untouched layers keep Figma's sizes.
* fix: publish behaviours and other plugin content with library assets
Every OpenPencil plugin-data field now declares its role: content that
exists only as plugin data (behaviours, OkHCL picks), format copies of
node fields written for files, or bookkeeping about where a document
or node came from. Library snapshots keep a node's content plugin data,
including other plugins' entries, and drop the rest; the asset hash
counts the same entries, so a behaviour-only change is offered as an
update while a .fig round trip still changes nothing.
* feat: name behaviour rows by meaning and create what they need
The Behaviour section named every main value "Value" under a "Values"
heading, and a component without matching properties left an empty
picker with no way forward. Rows are now named for the control (On,
Checked, Pressed, Text), rows the control needs or already uses come
first, and the optional rest folds under More options; a button keeps
its states in view. An empty row creates what it needs in one undo
step: a text layer and text property, Off and On variants on a set, or
a slot frame for a part. The missing chip names the row it means and
takes you there.
* fix(dom-css): position free layers, hug content, and round ellipses
HTML and Tailwind export stacked the layers of frames without auto
layout in block flow, wrote fixed pixel sizes for auto layout frames
set to Hug and for auto-sizing text, and drew ellipses as boxes. Layers
a parent does not lay out are now absolutely positioned at their
coordinates inside a relative frame, hugging axes are left to the
content, and ellipses get a 50% radius.
* feat: run preview as live Reka UI islands over the canvas
Preview simulated controls on the canvas: copies of instances, a
handler per kind, its own key routing, and append-only text. It now
runs them as real components. Each top-level layer that holds an
instance with a behaviour becomes an island: its layers are projected
to DOM through dom-css into a shadow root laid over the pane at its pan
and zoom, and each behaviour mounts its Reka UI primitives on its
layers, so text fields are real inputs and focus, keys, and layout are
the browser's. Core's resolvePlayState shows instances in a state on a
private graph, so the component's variants draw it, and controls are
keyed by layer path so a variant switch keeps their DOM. The canvas
leaves island layers to the islands, and the canvas play runtime and
its key routing are gone.
* fix: derive variant properties from Property=Value component names
figma.combineAsVariants and Combine as variants only derived variant
properties from slash-separated names, so components named as Figma
names variants, such as State=On, Size=Large, became a set with no
properties. Both now derive each named property and its values, after
the slash form.
* feat: script and tool access to behaviours by name
Behaviour contracts follow Reka UI's anatomy: tabs keep their triggers
in the list slot and their content panels in a panels slot, and a slot
of repeated parts names the Reka part of its children. A behaviour
spec names component properties and slots instead of ids and resolves
to the stored behaviour and back, with errors that list what the
component has.
Scripts get an `openpencil` global next to `figma`, in the Figma API's
style: setBehaviour, getBehaviour with bindValue, bindPart, states,
and missing, behaviourKinds, and createSlot. The eval tool, the CLI,
and app automation compile scripts through one compileScript, so the
CLI now returns the last expression as the others do. MCP and AI chat
get set_behaviour, get_behaviour, and create_slot.
* feat: write controls in design JSX with Reka UI's element names
`<Switch.Root modelValue="State">` renders a main component, or a set
when its children are variants, that behaves as a switch, and
`<Switch.Thumb>` the slot that draws its thumb, one slot across the
set's variants. Inputs become the text property of a field, tab
triggers and panels go in their List and Panels slots, and a group's
items are `<RadioGroup.Item of={…} />` instances in its Items slot.
JSX export writes components with behaviours the same way, so they
render back unchanged. The authoring reference documents controls, and
the codegen and chat prompts now include it verbatim instead of
dedenting its code examples.
* chore: format the CLI export test
* docs: document slots, behaviours, preview, and the openpencil API
The components guide covers slots, behaviours, and preview with its
shortcut; scripting covers the openpencil global and eval's last-
expression result; the MCP and AI chat pages list the new tools; the
features overview, README, and roadmap mention working controls. The
chat prompt says how to build a control, and the codegen prompt builds
components with behaviours on their Reka UI primitives.
* chore: format the eval CLI test
* docs: explain behaviours and preview islands, and guide the openpencil API
A development page explains the behaviour model, the four authoring
surfaces, how preview islands turn a control's state into live Reka UI
components, and how to add a kind; the architecture page links it. The
Core guide sets the rules for OpenPencilAPI: Figma-only `figma`,
OpenPencil features on `openpencil` in the same style, one
compileScript, names over ids, and docs with every member. Package
READMEs mention the openpencil global, PlayIslands, Reka-named JSX, and
the behaviour model. Design JSX's behaviour modules move into a
behaviours folder instead of a suffixed sibling.
* refactor: center pasted layers through translate
centerNodesAt repeated translate's loop, which test:dupes reports on
master too.
* fix: validate behaviour ranges and guess on and off by name
A number value now needs max above min and a positive step: the schema,
specs, and the panel reject a range a slider cannot step through. Binding
a variant property guesses on and off by value name, as specs do, and a
boolean property gets no on/off pair. Part bindings are read through
partBinding, a replaced document restarts preview from its designed
state, and the e2e preview shortcut uses ControlOrMeta.
* feat: make the Behaviour section say what to do next
A slider's range fields now carry inline Min, Max, Step, and Start labels.
States offers Add state variants, which adds a Default, Hover, Pressed,
Focus, and Disabled variant and binds them; Add Off and On variants and
Add state variants turn a lone main component into a component set first,
and a part's slot can be added to a set, in every variant under one slot
id. Rows that could do nothing are gone: no empty pickers and no hints to
combine variants by hand, and an unbound Disabled is left to the states.
A warning line names what is still needed and replaces the missing chip,
and the Switch's main value is called Checked.
* fix: keep each slot to one part and keep creating slots at hand
A slot draws one part, so the Behaviour section no longer offers a slot
another part uses, and specs (the openpencil API, tools, and JSX) reject
binding one slot to two parts. A part's picker keeps an action to add a
new slot in its footer, so adding the first slot no longer hides it for
the other parts.
2026-10-06 13:23:05 +00:00
## The `openpencil` API
Next to `figma` , scripts get `openpencil` : what OpenPencil adds to the Figma Plugin API, in the same style. The same global is available to the `eval` tool and the running app's automation.
A main component or component set can [behave as a Reka UI control ](/user-guide/components#behaviours-and-preview ). Bind it by its own property and slot names:
```sh
openpencil eval design.fig -w -c '
const set = figma.currentPage.findOne((n) => n.type === "COMPONENT_SET" & & n.name === "Switch")
const behaviour = openpencil.setBehaviour(set, "switch")
.bindValue("value", "State") // On and Off guessed from the variants
.bindPart("thumb", set.findOne((n) => n.name === "Thumb")) // the frame becomes a slot
behaviour.states = "Interaction"
behaviour.missing
'
```
- `openpencil.setBehaviour(node, kindOrSpec)` replaces a component's behaviour: a kind alone, or a spec such as `{ kind: "slider", parts: { track: "Track", thumb: "Thumb" }, numbers: { value: { min: 0, max: 10 } } }` . It returns the behaviour.
- `openpencil.getBehaviour(node)` reads one, or `null` ; a variant reads its set's.
- A behaviour has `kind` , `spec` (by name), `missing` (required values and parts still unbound), and `states` , and `bindValue(valueId, property, { on, off })` , `bindPart(partId, slotNameOrFrame)` , `setNumber(valueId, { min, max, step, default })` , and `remove()` .
- `openpencil.behaviourKinds` lists every kind with the values and parts it binds.
- `openpencil.createSlot(frame)` makes a frame of a main component a slot and returns its name.
Names the component does not have fail with an error that lists the ones it has.
2026-05-12 23:48:09 +00:00
## Supported API surface
The API is intentionally close to Figma's Plugin API, but it maps to OpenPencil's scene graph and file format.
### Document and pages
- `figma.root`
- `figma.currentPage`
- `figma.currentPage.selection`
- `figma.getNodeById(id)`
- `figma.createPage()`
### Node creation
- `figma.createFrame()`
- `figma.createRectangle()`
- `figma.createEllipse()`
- `figma.createText()`
- `figma.createLine()`
- `figma.createPolygon()`
- `figma.createStar()`
- `figma.createVector()`
- `figma.createComponent()`
- `figma.createSection()`
### Tree operations
- `node.children`
- `node.parent`
- `node.appendChild(child)`
- `node.insertChild(index, child)`
- `node.clone()`
- `node.remove()`
- `node.findAll(callback?)`
- `node.findOne(callback)`
- `node.findChild(callback)`
- `node.findChildren(callback?)`
- `figma.group(nodes, parent)`
- `figma.ungroup(node)`
### Components
- `figma.createComponentFromNode(node)`
feat: behaviours and preview mode (#893)
* feat: author behaviours on main components
A main component or component set can behave as a Switch, Checkbox,
Slider, or Tabs, after Reka UI's primitives. The behaviour lives in
OpenPencil plugin data: boolean values bind to variant or boolean
properties with the values meaning on and off, a number keeps its own
range since Figma has no number property, and the control's
subcomponents bind to the component's slots. A Behaviour section in the
properties panel adds, binds, and removes it, each as one undo step,
and flags required bindings that are missing. The canvas-only layout's
pill becomes a component that preview will reuse.
* feat: preview instances with behaviours on the canvas
View > Preview (Cmd+Alt+Enter) puts the canvas in preview: a lone canvas
switches to the canvas-only layout with a Previewing pill, and a split
canvas previews on its own side. Clicking a Switch or Checkbox flips it,
dragging a Slider moves its thumb and range, and clicking a Tabs trigger
shows its panel. Preview keeps its state on copies of the instances it
touched, in a private graph with the document's ids, and the canvas
draws those copies in place of the originals, so the document, undo,
autosave, and collaborators never see it. Escape or the pill leaves
preview, Reset restores every control, and editing shortcuts, labels,
and outlines stay off while previewing.
* feat: translate behaviour and preview strings; cover preview with an e2e flow
* refactor(vue): reuse VariantDefinitionControl for behaviour property options
* refactor: split variant actions and preview interactions by domain
Variant authoring was one 706-line closure; it is now graph queries
(model), undo snapshots (history), property definition edits
(definitions), and the editor facade (index). Preview interactions move
into play/kinds, one module per control, registered by behaviour kind so
a new kind cannot ship without its contract and interaction. Behaviour
contracts are keyed by kind. In the Vue SDK, slot and variant authoring
controls get their own folders beside component-props and behaviour,
and the app's variant section joins slot/ and behaviour/.
* refactor: keep the behaviour model in scene-graph's plugin-data registry
Master now defines every OpenPencil plugin-data key in one typed registry
in scene-graph. The behaviour schema registers there as a field, and the
model and contracts move beside slots, exported from the package root;
the @open-pencil/core/behaviours subpath is gone.
* feat: interaction states and keyboard focus in preview
A behaviour can bind a variant property to the default, hover, pressed,
focus, and disabled states; binding it maps values named like those
states. Preview switches the instance's copy to the matching variant as
the pointer hovers, presses, and releases, keeps other values when the
set draws the combination and falls back to rest otherwise, and skips
disabled instances. Tab moves visible keyboard focus between controls,
Space, Enter, arrows, Home, and End use the focused one, and Escape
takes visible focus off before leaving preview. A Button kind covers
controls that only have states.
* feat: toggle, radio, group, progress, collapsible, and accordion behaviours
Radio group, toggle group, and accordion hold their items in a slot;
each item is an instance with its own behaviour, so a press inside the
slot goes to the group, which turns the pressed item on and the others
off through the item's own interaction. Progress shares the slider's
number handling through rangeControl, and a collapsible shows and hides
its content slot from its trigger, remembering its open state even
when no property draws it. Tabs and groups share arrow-key navigation.
* feat: text field, textarea, and number field behaviours
A behaviour value can now be text, bound to a text property, so
preview types into a copy of the field through the same property path
the editor uses. A bound Filled value switches to the placeholder
variant when the field empties. A number field keeps its own range,
shows its value through a text property, and steps from its increment
and decrement slots and the arrow keys. Text fields show focus from a
click, and the focused control receives every key; Option still types,
and only Cmd or Ctrl combinations stay shortcuts.
* fix: keep behaviour bindings when saving as .fig
Saving as .fig gives component properties new GUIDs, but behaviours
kept the old ids in their plugin data, so every binding read as missing
after reopening. The export now renames the ids behaviours bind with
the same GUIDs, on its own copy of the document.
* fix: let previewed controls resize layout imported from .fig
Layers from a .fig keep the sizes Figma computed, and auto layout
prefers them, so an opened collapsible or accordion item kept its
closed height in preview. When preview shows, hides, or retypes a
layer in a copy, it drops those sizes from the layer's copied ancestors
so auto layout sizes them again; untouched layers keep Figma's sizes.
* fix: publish behaviours and other plugin content with library assets
Every OpenPencil plugin-data field now declares its role: content that
exists only as plugin data (behaviours, OkHCL picks), format copies of
node fields written for files, or bookkeeping about where a document
or node came from. Library snapshots keep a node's content plugin data,
including other plugins' entries, and drop the rest; the asset hash
counts the same entries, so a behaviour-only change is offered as an
update while a .fig round trip still changes nothing.
* feat: name behaviour rows by meaning and create what they need
The Behaviour section named every main value "Value" under a "Values"
heading, and a component without matching properties left an empty
picker with no way forward. Rows are now named for the control (On,
Checked, Pressed, Text), rows the control needs or already uses come
first, and the optional rest folds under More options; a button keeps
its states in view. An empty row creates what it needs in one undo
step: a text layer and text property, Off and On variants on a set, or
a slot frame for a part. The missing chip names the row it means and
takes you there.
* fix(dom-css): position free layers, hug content, and round ellipses
HTML and Tailwind export stacked the layers of frames without auto
layout in block flow, wrote fixed pixel sizes for auto layout frames
set to Hug and for auto-sizing text, and drew ellipses as boxes. Layers
a parent does not lay out are now absolutely positioned at their
coordinates inside a relative frame, hugging axes are left to the
content, and ellipses get a 50% radius.
* feat: run preview as live Reka UI islands over the canvas
Preview simulated controls on the canvas: copies of instances, a
handler per kind, its own key routing, and append-only text. It now
runs them as real components. Each top-level layer that holds an
instance with a behaviour becomes an island: its layers are projected
to DOM through dom-css into a shadow root laid over the pane at its pan
and zoom, and each behaviour mounts its Reka UI primitives on its
layers, so text fields are real inputs and focus, keys, and layout are
the browser's. Core's resolvePlayState shows instances in a state on a
private graph, so the component's variants draw it, and controls are
keyed by layer path so a variant switch keeps their DOM. The canvas
leaves island layers to the islands, and the canvas play runtime and
its key routing are gone.
* fix: derive variant properties from Property=Value component names
figma.combineAsVariants and Combine as variants only derived variant
properties from slash-separated names, so components named as Figma
names variants, such as State=On, Size=Large, became a set with no
properties. Both now derive each named property and its values, after
the slash form.
* feat: script and tool access to behaviours by name
Behaviour contracts follow Reka UI's anatomy: tabs keep their triggers
in the list slot and their content panels in a panels slot, and a slot
of repeated parts names the Reka part of its children. A behaviour
spec names component properties and slots instead of ids and resolves
to the stored behaviour and back, with errors that list what the
component has.
Scripts get an `openpencil` global next to `figma`, in the Figma API's
style: setBehaviour, getBehaviour with bindValue, bindPart, states,
and missing, behaviourKinds, and createSlot. The eval tool, the CLI,
and app automation compile scripts through one compileScript, so the
CLI now returns the last expression as the others do. MCP and AI chat
get set_behaviour, get_behaviour, and create_slot.
* feat: write controls in design JSX with Reka UI's element names
`<Switch.Root modelValue="State">` renders a main component, or a set
when its children are variants, that behaves as a switch, and
`<Switch.Thumb>` the slot that draws its thumb, one slot across the
set's variants. Inputs become the text property of a field, tab
triggers and panels go in their List and Panels slots, and a group's
items are `<RadioGroup.Item of={…} />` instances in its Items slot.
JSX export writes components with behaviours the same way, so they
render back unchanged. The authoring reference documents controls, and
the codegen and chat prompts now include it verbatim instead of
dedenting its code examples.
* chore: format the CLI export test
* docs: document slots, behaviours, preview, and the openpencil API
The components guide covers slots, behaviours, and preview with its
shortcut; scripting covers the openpencil global and eval's last-
expression result; the MCP and AI chat pages list the new tools; the
features overview, README, and roadmap mention working controls. The
chat prompt says how to build a control, and the codegen prompt builds
components with behaviours on their Reka UI primitives.
* chore: format the eval CLI test
* docs: explain behaviours and preview islands, and guide the openpencil API
A development page explains the behaviour model, the four authoring
surfaces, how preview islands turn a control's state into live Reka UI
components, and how to add a kind; the architecture page links it. The
Core guide sets the rules for OpenPencilAPI: Figma-only `figma`,
OpenPencil features on `openpencil` in the same style, one
compileScript, names over ids, and docs with every member. Package
READMEs mention the openpencil global, PlayIslands, Reka-named JSX, and
the behaviour model. Design JSX's behaviour modules move into a
behaviours folder instead of a suffixed sibling.
* refactor: center pasted layers through translate
centerNodesAt repeated translate's loop, which test:dupes reports on
master too.
* fix: validate behaviour ranges and guess on and off by name
A number value now needs max above min and a positive step: the schema,
specs, and the panel reject a range a slider cannot step through. Binding
a variant property guesses on and off by value name, as specs do, and a
boolean property gets no on/off pair. Part bindings are read through
partBinding, a replaced document restarts preview from its designed
state, and the e2e preview shortcut uses ControlOrMeta.
* feat: make the Behaviour section say what to do next
A slider's range fields now carry inline Min, Max, Step, and Start labels.
States offers Add state variants, which adds a Default, Hover, Pressed,
Focus, and Disabled variant and binds them; Add Off and On variants and
Add state variants turn a lone main component into a component set first,
and a part's slot can be added to a set, in every variant under one slot
id. Rows that could do nothing are gone: no empty pickers and no hints to
combine variants by hand, and an unbound Disabled is left to the states.
A warning line names what is still needed and replaces the missing chip,
and the Switch's main value is called Checked.
* fix: keep each slot to one part and keep creating slots at hand
A slot draws one part, so the Behaviour section no longer offers a slot
another part uses, and specs (the openpencil API, tools, and JSX) reject
binding one slot to two parts. A part's picker keeps an action to add a
new slot in its footer, so adding the first slot no longer hides it for
the other parts.
2026-10-06 13:23:05 +00:00
- `figma.combineAsVariants(components, parent)` — properties come from names such as `State=On, Size=Large`
2026-05-12 23:48:09 +00:00
- `component.createInstance()`
- `instance.mainComponent`
### Variables
- `figma.getLocalVariables(type?)`
- `figma.getVariableById(id)`
- `figma.getLocalVariableCollections()`
- `figma.getVariableCollectionById(id)`
- `figma.createVariable(name, type, collectionId, value?)`
- `figma.setVariableValue(variableId, modeId, value)`
- `figma.deleteVariable(id)`
- `figma.createVariableCollection(name)`
- `figma.deleteVariableCollection(id)`
- `figma.bindVariable(nodeId, field, variableId)`
- `figma.unbindVariable(nodeId, field)`
### Properties
Common node properties are readable/writable through the proxy, including:
- Geometry: `x` , `y` , `width` , `height` , `rotation` , `resize(width, height)`
- Appearance: `fills` , `strokes` , `effects` , `opacity` , `visible` , `locked` , `blendMode` , `clipsContent`
- Radius: `cornerRadius` , `topLeftRadius` , `topRightRadius` , `bottomRightRadius` , `bottomLeftRadius`
- Text: `characters` , `fontSize` , `fontName` , `fontWeight` , alignment, line height, letter spacing, style-run helpers
- Auto-layout: `layoutMode` , `primaryAxisAlignItems` , `counterAxisAlignItems` , `itemSpacing` , padding, sizing, and layout positioning fields
- Stroke helpers: `strokeWeight` , `strokeAlign` , `dashPattern`
### Utilities
- `figma.mixed`
- `figma.createImage(data)`
- `figma.loadFontAsync(fontName)` no-ops because OpenPencil does not gate text edits on plugin font loading
- `figma.listAvailableFontsAsync()` returns host-provided fonts when available
2026-09-30 01:07:05 +00:00
- `figma.getNodeByIdAsync(id)` and `instance.getMainComponentAsync()` resolve to the same nodes as `figma.getNodeById(id)` and `instance.mainComponent` , for scripts written for Figma's dynamic-page mode
2026-05-12 23:48:09 +00:00
- `figma.notify(message)` logs a warning in headless mode
2026-09-30 01:29:43 +00:00
- `instance.swapComponent(component)` points an instance at another component
feat: create, fill, and edit slots (#862)
* feat(app): add slot property controls and a shared picker
AppPicker is a searchable, grouped list that opens beside the properties
panel, built on Reka's popover and listbox so search keeps arrow-key
navigation. It has comfortable rows with a thumbnail and description and
compact rows for plain names, plus an optional footer action.
The slot property row shows whether an instance's slot is Default or
Modified, its item count, its limits with a checklist popover, Add
instances on AppPicker, and Reset slot and Delete contents. These are
presentational; wiring them to the editor follows. Strings are English
only until the locale files catch up.
* feat(app): open variable, style, and instance-swap choices in the shared picker
The variable binding picker, the shared style fields, and instance-swap
properties now open AppPicker: a titled panel beside the properties panel
with search that keeps arrow-key navigation, a check on the current
choice, and footer actions. Variable binding keeps its detach and
create-variable actions. Instance-swap choices list the property's
preferred components first; instanceSwapOptions keeps the preferred flag
it already computed. AppPickerField gives select-shaped fields the same
picker with a combobox trigger.
* feat(core): edit instance slot content
Only an instance's slots take layers now. slotScope classifies a parent as
free, a slot of an instance, or the locked rest of an instance. Moves,
reorders, layer-panel drops, paste, duplicate, and instance creation
claim an untouched slot first, as Figma does on the first edit, and
refuse the locked part; drops over it land in the instance's parent.
Claiming keeps the layers but unlinks them from the component and moves
the instance's overrides on nested instances onto those instances.
Reset slot, Delete contents, and Add instance are editor actions, each
one undo step that restores the instance's subtree. A canvas drop or
reorder that claims a slot undoes together with the move.
* feat(app): show and edit slot properties of the selected instance
The component properties section lists each slot of the selected instance
with its state, item count and limits, and adds instances, resets or clears
its content through the editor's slot actions. The slot model lives in the
Vue SDK as useSlotProperties.
* feat(app): outline slots on the canvas and mark them in the layers panel
Hovering or selecting a component, an instance, or a layer inside a slot
draws its slots with a dashed pink outline and tints empty ones. Slot
frames are selected and hovered in pink and show a dashed-square icon in
the layers panel.
* test(app): cover slot outlines with canvas snapshots
* feat(app): translate slot and picker strings
* docs: note slot editing and the shared picker
* refactor: share slot test and story setup
* refactor(app): name the picker's header prop heading
* feat(core): create, configure, and remove slots on main components
A frame of a main component becomes a slot through a SLOT property
named after it; other sibling layers are first wrapped in an auto
layout frame. Slot settings and removal are single undo steps.
Instances now follow the component's property bindings on sync, so a
slot created or removed on the component reaches existing instances.
Slot helpers move to a slots domain folder in Scene Graph and Core.
* feat(app): create and configure slots from the menu and properties panel
Create slot joins the canvas context menu for layers of a main
component. A Slots section on main components and their frames
renames slots, sets their description, layer limits, and preferred
components, and removes them.
* fix: keep slot claims in the same undo step and refuse wraps inside instances
Creating an instance and pasting HTML now batch the slot claim with the
edit. Undoing an added slot instance restores the previous selection.
Grouping or wrapping layers in the locked part of an instance is
refused, and a section that cannot move no longer claims a slot. The
picker clears its search however it closes, and its close and slot
actions labels are translated.
* feat(core): create and inspect slots through the plugin API
component.createSlot() adds a 100x100 frame named Slot, Slot 2, and so
on, bound to a new SLOT property, as live Figma does. Slot frames read
type SLOT, resetSlot() restores an instance slot's component content,
and limitViolations reports BELOW_MIN, ABOVE_MAX, and
HAS_NON_PREFERRED for instance slots. addComponentProperty and
editComponentProperty take a description and slotSettings, a cloned
slot is a plain frame, and componentPropertyReferences uses property
keys in both directions. The limit checks move to Scene Graph so the
Vue SDK and the plugin API share them.
* fix: keep nested slot content across swaps and read nested instance properties
A nested instance points at the instance it was cloned from, so its
component properties resolved to nothing. Properties now resolve through
those links to the main component, and a swap or variant switch parks
the slot content nested instances own and restores it into nested
instances of the same names, as live Figma does. Plugin appendChild and
insertChild claim the slot they add to and refuse the locked part of an
instance with Figma's error.
* test(core): record resetSlot on a main component slot; fix the Slots roadmap row
* fix(core): refuse deleting layers outside an instance's slots
As in Figma, delete and plugin remove() leave an instance's own layers
and its slot frames alone, while removing slot content claims the slot
in the same undo step as the delete.
* test(app): wait for the bulk rename dialog to close before the next shortcut
* feat(app): unify add, remove, and settings controls in the properties panel
A section's + adds an item and a row's - removes it everywhere: grid
tracks and variant properties now follow the fill and effect lists, and
the header + of a component set adds Property 1 ready to rename instead
of an inline form. Removing a variant is Delete, as for any layer.
Row settings share the sliders icon, the variables button opens with
its own icon, every icon button requires a label, and the instance
header buttons use sentence case. Create Slot joins the app menu.
* docs: note the unified properties panel controls
* feat(app): animate floating panels alike and share the severity icon
Popovers, menus, selects, comboboxes, and pickers now fade and grow in
from the side they open on and fade out on close, from one motion
preset that respects reduced motion; tooltips keep the tooltip preset.
SeverityIcon and its colours move from the design check to shared
feedback UI, and slot limits use them, so a broken limit reads like a
design-check warning.
* docs: note consistent popover and menu animation
* feat(app): give every floating panel one surface and close it at once
Popovers, menus, selects, comboboxes, pickers, presence cards, chat
history, and the issue tooltip share one rounded surface with a 1px
ring that outlines it in both themes; one-line tooltips keep a compact
shape with the same edge. The select theme's radius and elevation
options and local shadow overrides are gone. Panels still grow in from
their side but now close immediately: a fading modal menu kept blocking
the canvas and shortcuts until it unmounted.
* fix(app): keep a reopened context menu open and name option-drag undo Duplicate
Closing the canvas menu hands focus back to the canvas; when that
landed just after a quick reopen, the new menu closed as focus moved
outside it. Shortcuts no longer wait for a panel that is already
closing, and an option-drag duplicate that claims a slot is undone as
Duplicate rather than Move.
* test(app): wait for menus and popovers to close before the next key
2026-10-04 17:02:28 +00:00
- `component.createSlot()` adds a slot frame and its `SLOT` property; slot frames read `type: 'SLOT'` , `resetSlot()` brings back an instance slot's component content, and `limitViolations` lists the limits an instance slot breaks. `addComponentProperty` and `editComponentProperty` take a `description` and, for slots, `slotSettings`
2026-05-12 23:48:09 +00:00
- `figma.viewport`
## Not yet Figma-compatible
These Figma APIs are not exposed as compatible helpers yet:
- `node.exportAsync()`
- `node.setBoundVariable(field, variable)`
- `figma.combineAsVariants(components, parent)`
- Figma style APIs such as `figma.createPaintStyle()` / `figma.createTextStyle()`
- Full vector boolean operation parity
Use OpenPencil CLI export commands, core tools, or direct scene-graph helpers where available.