* fix(core): let fill text share an auto-layout row Fill frames grow and shrink from a zero flex basis, so fill siblings split a row's free space. Fill text only got flexGrow, and its measure function capped it at its stored width, 100px for new text, so seven fill labels in a 280px row each kept 100px and overflowed. Without a measurer, the fallback pinned that width and set no grow at all. Fill text now uses the same zero basis as fill frames on both paths. * fix(design-jsx): read repeat() and minmax() in grid tracks Track lists were split on whitespace, so columns="repeat(7, 1fr)" became the tracks repeat(7, and 1fr), read as fixed 0px and 1px columns that collapsed the grid. Tokens inside parentheses now stay together, repeat() expands its tracks, minmax() grows like its maximum, and a track the grid cannot express sizes to its content instead of to 0. * refactor(scene-graph): parse CSS grid tracks with postcss-value-parser design-jsx read repeat() and minmax() with a hand-written tokenizer and regexes, while dom-css already parses CSS values with postcss-value-parser. Track lists are now parsed in @open-pencil/scene-graph/css on that library, where both packages can use it, and design-jsx calls it. dom-css's hand-written declaration of the library's types is replaced by the types the library ships, which the shared module needs. The Scene Graph guide records that CSS values are parsed there. * fix(dom-css): read shadows, borders, and lengths with the shared CSS parser dom-css tried each word of a shadow as a color and parseColor turned the leading 0 into black, so a shadow written in the usual order imported black, and the headless runtime split the border shorthand on spaces, which cut rgb(226, 232, 240) apart and also gave a black border. Numbers, colors, shadow lists, and shorthand parts are now parsed in @open-pencil/scene-graph/css on postcss-value-parser. Every shadow layer imports, inset ones as inner shadows, a fully transparent color counts as none, and lengths in units that depend on context, such as % or em, are no longer read as pixels. tryParseColor gives the color or null, and parseColor builds on it. * fix(design-jsx): read the shadow prop as a CSS shadow list The shadow prop was split on spaces, so a color before the lengths or a spread made the shadow black, and only one shadow could be set. It now takes a CSS box-shadow list through the shared parser, and pixel lengths in style props use the shared number parser. A rem grid track now has its size instead of sizing to content. * test: type grid track and shadow fixtures The test type check added in #896 rejects the grid track tests that #866 merged, because their object literals widen sizing to string, so bun run check fails on master. The fixtures are now typed GridTrack and Effect values. |
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| scripts | ||
| src | ||
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| AGENTS.md | ||
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@open-pencil/dom-css
DOM and CSS projection utilities for OpenPencil.
This package is the compatibility layer between OpenPencil's scene graph and DOM-shaped design documents. It is intentionally separate from @open-pencil/core so browser/CSS parser integrations can evolve without adding DOM dependencies to the renderer and editor core.
Installation
bun add @open-pencil/dom-css @open-pencil/core
@open-pencil/core is a peer dependency because @open-pencil/dom-css projects to and from OpenPencil scene graphs. Consumers that only parse/serialize DesignDOM still need the peer installed for the package entrypoint.
Package-local checks
This package can be validated independently from the app shell:
cd packages/dom-css
bun run test
bun run typecheck
bun run check
Package scripts:
bun run test— package-local Bun tests for runtime, conversion, and Tailwind APIsbun run typecheck— type-checkssrc, tests, and package scriptsbun run build— builds the distributabledistentrypointbun run smoke:dist— imports the builtdistbundle and exercises the public APIbun run check— runs typecheck, tests, build, and dist smoke in sequence
The repository also keeps integration/oracle coverage under tests/engine/dom-css and tests/e2e/dom-css. The package-local suite focuses on the library's public API, while the repo-level E2E suite verifies browser getComputedStyle() parity through Playwright.
Runtime model
Use the browser runtime as the high-fidelity source of truth whenever a DOM is available. It uses native parsing and getComputedStyle() inside an isolated sandbox. Prefer sandbox: 'iframe' for production-style conversion because it isolates authored CSS from host-page styles:
import { createBrowserCSSRuntime } from '@open-pencil/dom-css'
const runtime = createBrowserCSSRuntime({ sandbox: 'iframe' })
const document = runtime.parseHTML('<article class="card">OpenPencil</article>')
const styled = await runtime.computeStyles(document, '.card { width: calc(10rem + 16px); }')
The headless runtime is useful for Bun/Node tests, CLI flows, and fast approximate conversion. It supports common selectors, inheritance, shorthands, CSSOM grouping rules, and simple variable/calc values, but it is not a browser replacement. Do not use it as an oracle for browser-only CSS behavior such as layout-dependent computed values, full custom-property fallback behavior, modern color serialization, or UA defaults. Do not expand headless CSS parsing with ad hoc regex/string parsers; add a maintained parser/runtime dependency or use the browser runtime instead.
import { createHeadlessCSSRuntime } from '@open-pencil/dom-css'
const runtime = createHeadlessCSSRuntime()
HTML/CSS to scene graph
The convenience helpers run the full pipeline:
import { htmlToSceneGraph } from '@open-pencil/dom-css'
const graph = await htmlToSceneGraph(
'<article class="card"><h1>OpenPencil</h1></article>',
{
cssText: '.card { display: flex; gap: 12px; width: 320px; padding: 24px; }'
}
)
For DesignDOM output without creating a scene graph, use htmlToDesignDocument().
JSX/DOM authoring
Use the package as a JSX import source when you want DOM-shaped authoring that still flows through DesignDOM, CSSOM, and SceneGraph conversion:
/** @jsxImportSource @open-pencil/dom-css */
import { createBrowserCSSRuntime, jsxToSceneGraph } from '@open-pencil/dom-css'
const graph = await jsxToSceneGraph(
<article class="card">
<h1>OpenPencil</h1>
</article>,
{
cssText: '.card { display: flex; width: 320px; padding: 24px; }',
runtime: createBrowserCSSRuntime({ sandbox: 'iframe' })
}
)
The JSX runtime preserves class, attributes, inline style, text, fragments, and simple function components as DesignDOM. Class semantics still come from generated or authored CSS passed to a CSS runtime; the JSX layer does not interpret Tailwind or CSS utility names directly.
When running in a browser, use the browser-first helpers so native getComputedStyle() is used automatically. Import them from @open-pencil/dom-css/browser so browser bundles do not load headless-only CSSOM dependencies:
/** @jsxImportSource @open-pencil/dom-css */
import { browserJSXToSceneGraph } from '@open-pencil/dom-css/browser'
const graph = await browserJSXToSceneGraph(
<article class="card">
<h1>OpenPencil</h1>
</article>,
{
cssText: '.card { display: flex; width: 320px; padding: 24px; }',
sandbox: 'iframe'
}
)
Use browserJSXToDesignDocument() / browserJSXToSceneGraph() for authored CSS. Use browserTailwindJSXToDesignDocument() / browserTailwindJSXToSceneGraph() only when Tailwind utilities should be compiled at runtime by the host app. Browser Tailwind compilation needs the host bundler to provide Tailwind source CSS or stylesheet loading; see the Tailwind recipes below.
Tailwind pipeline
Tailwind classes flow through Tailwind's own compiler, then through the CSS runtime. Prefer the browser helpers when a document is available so custom properties, calc(), modern colors, and browser-default behavior come from native getComputedStyle().
Browser recipe: precompiled Tailwind CSS
The most portable browser path is to compile Tailwind CSS in the host app, then pass the resulting CSS as normal cssText:
import { browserHTMLToSceneGraph } from '@open-pencil/dom-css/browser'
import tailwindCSS from './generated-tailwind.css?raw'
const graph = await browserHTMLToSceneGraph(
'<article class="flex w-80 rounded-xl bg-white p-6">OpenPencil</article>',
{
cssText: tailwindCSS,
sandbox: 'iframe'
}
)
This also works with JSX:
/** @jsxImportSource @open-pencil/dom-css */
import { browserJSXToSceneGraph } from '@open-pencil/dom-css/browser'
import tailwindCSS from './generated-tailwind.css?raw'
const graph = await browserJSXToSceneGraph(
<article class="flex w-80 rounded-xl bg-white p-6">OpenPencil</article>,
{
cssText: tailwindCSS,
sandbox: 'iframe'
}
)
Browser recipe: runtime Tailwind compilation with supplied CSS
If the app wants to compile utility candidates at runtime, provide Tailwind source CSS yourself. Do not rely on the default Node-oriented stylesheet loader in browser bundles:
import { browserTailwindHTMLToSceneGraph } from '@open-pencil/dom-css/browser'
const classes = ['flex', 'w-80', 'rounded-xl', 'bg-white', 'p-6']
const graph = await browserTailwindHTMLToSceneGraph(
`<article class="${classes.join(' ')}">OpenPencil</article>`,
classes,
{
css: await fetch('/tailwind-source.css').then((response) => response.text()),
sandbox: 'iframe'
}
)
Use loadStylesheet when the supplied Tailwind CSS contains imports and the host app owns import resolution:
import { browserTailwindHTMLToSceneGraph } from '@open-pencil/dom-css/browser'
const classes = ['flex', 'w-80', 'rounded-xl', 'bg-white', 'p-6']
const graph = await browserTailwindHTMLToSceneGraph(
`<article class="${classes.join(' ')}">OpenPencil</article>`,
classes,
{
css: '@import "tailwindcss";',
loadStylesheet: async (id) => {
const url = id === 'tailwindcss' ? '/tailwindcss/index.css' : `/tailwindcss/${id}`
return fetch(url).then((response) => response.text())
},
sandbox: 'iframe'
}
)
Bun/Node recipe
In Bun or Node, the package can load Tailwind's default stylesheet through filesystem-backed module resolution. Without a DOM, this uses the headless CSS runtime; pass a browser runtime only when the process has a real document available, such as Playwright or a browser extension page:
import { tailwindHTMLToSceneGraph } from '@open-pencil/dom-css'
const classes = ['flex', 'w-80', 'p-6', 'rounded-xl', 'bg-white']
const graph = await tailwindHTMLToSceneGraph(
`<article class="${classes.join(' ')}">OpenPencil</article>`,
classes
)
compileTailwindCSS() remains available when callers want to manage CSS compilation and runtime selection themselves.
Current scope
- DOM-shaped
DesignDocument/DesignElementtypes - Browser-backed runtime adapter for native HTML parsing, serialization, and computed-style extraction
- Headless runtime adapter with
parse5HTML parsing and CSSOM-backed style computation for basic selectors, nested CSSOM rules, cascade order, inheritance, common shorthands, and simple custom-property/calc values - SceneGraph ⇄ DesignDOM conversion for simple HTML/CSS-shaped layouts, including flex alignment/wrapping, self alignment, absolute positioning basics, logical padding, independent side borders, constraints, clipping, opacity, typography, and shadows
- JSX runtime helpers for DOM-shaped authoring into DesignDOM and SceneGraph
- Tailwind v4 compiler adapter
- Browser oracle fixtures for CSS variables,
calc(), sandboxed browser-runtime output, modern color output, JSX/Tailwind browser helpers, and Tailwind utility output
Roadmap
- Expand reusable fixtures: inputs, badges, nav/menu rows, dialog shells, and richer cards
- Map more computed CSS properties to scene graph fields through browser-native computed style or dependency-backed parsers: richer shadows, typography details, position constraints, borders, gradients, and grid once OpenPencil's grid support matures
- Improve SceneGraph → CSS export so generated HTML/CSS is useful for JSX, Tailwind, and web export
- Keep
@open-pencil/dom-cssstable before splitting lower-level file-format packages such as future@open-pencil/kiwiand@open-pencil/fig