- Resolve the active graph at action time and map edit geometry through full world transforms - Regenerate live path fills and discard stale imported stroke outlines after edits - Preserve fill and stroke geometry through resize previews, undo, and redo - Cover graph replacement, nested transforms, edit history, resizing, and CanvasKit output Co-authored-by: Rob Coenen <753704+rcoenen@users.noreply.github.com> |
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| .. | ||
| basic.test.ts | ||
| batch-idle.test.ts | ||
| create-instance.test.ts | ||
| create-shape.test.ts | ||
| group-resize.test.ts | ||
| redo-sequence.test.ts | ||