openpencil/tests/engine/render/canvas/culling.test.ts
Danila Poyarkov d16400b3e6 feat(editor): checkpoint live interaction improvements
Unify preview-aware transforms across scene drawing, labels, selection and input. Give live property and creation edits explicit preview ownership, preserve cancellation and one-step undo, and reuse bounded text preparation resources.

Include retained device-grid handling, worktree HMR coverage, and nested/reflected interaction regressions in this cohesive progress checkpoint.

Validation: full check passes; 734 scoped unit tests and 53 targeted browser tests pass. This is NOT merge-ready: the unchanged exact nested filled-section held/released regression still fails with 63 differing pixels (maximum channel delta 5/255). The browser pass count excludes that separately run failure and the previously classified paint-field-width baseline. Raster-origin investigation and broader acceptance remain outstanding.
2026-09-15 11:36:17 +03:00

171 lines
4.9 KiB
TypeScript

import { describe, expect, mock, test } from 'bun:test'
import { SceneGraph } from '@open-pencil/scene-graph'
import Matrix, { type Mat3 } from '@open-pencil/scene-graph/matrix'
import type { SkiaRenderer } from '#core/canvas/renderer'
import { renderNode } from '#core/canvas/scene'
import { expectDefined } from '#tests/helpers/assert'
function pageId(graph: SceneGraph) {
return graph.getPages()[0].id
}
function createCanvas() {
return {
save: mock(() => undefined),
restore: mock(() => undefined),
translate: mock(() => undefined),
concat: mock((_matrix: Mat3) => undefined),
rotate: mock(() => undefined),
scale: mock(() => undefined),
saveLayer: mock(() => undefined),
clipRect: mock(() => undefined),
clipRRect: mock(() => undefined)
}
}
function createRenderer() {
const rendered: string[] = []
const renderer = {
_nodeCount: 0,
_culledCount: 0,
worldViewport: { x: 900, y: 900, w: 300, h: 300 },
opacityPaint: { setAlphaf: mock(() => undefined) },
effectLayerPaint: {
setImageFilter: mock(() => undefined),
setColorFilter: mock(() => undefined),
setBlendMode: mock(() => undefined)
},
ck: {
BlendMode: { SrcOver: 'SrcOver' },
LTRBRect: mock((left: number, top: number, right: number, bottom: number) => [
left,
top,
right,
bottom
]),
ClipOp: { Intersect: 'Intersect' }
},
getCachedBlur: mock(() => null),
renderShape: mock((_canvas, node) => {
rendered.push(node.id)
}),
renderSection: mock((_canvas, node) => {
rendered.push(node.id)
}),
renderComponentSet: mock((_canvas, node) => {
rendered.push(node.id)
}),
renderNode(canvas, graph, nodeId, overlays, parentAbsX, parentAbsY, hasTransformedAncestor) {
renderNode(
this as SkiaRenderer,
canvas,
graph,
nodeId,
overlays,
parentAbsX,
parentAbsY,
hasTransformedAncestor
)
}
}
return { renderer: renderer as SkiaRenderer, rendered }
}
describe('canvas culling', () => {
test('uses accumulated absolute position for nested children', () => {
const graph = new SceneGraph()
const frame = graph.createNode('FRAME', pageId(graph), {
x: 1000,
y: 1000,
width: 200,
height: 200
})
const text = graph.createNode('TEXT', frame.id, {
x: 0,
y: 0,
width: 100,
height: 24,
text: 'Visible nested text'
})
const { renderer, rendered } = createRenderer()
renderNode(renderer, createCanvas(), graph, frame.id, {})
expect(rendered).toContain(frame.id)
expect(rendered).toContain(text.id)
expect(renderer._culledCount).toBe(0)
})
test('uses world bounds for children of transformed instances', () => {
const graph = new SceneGraph()
const instance = graph.createNode('INSTANCE', pageId(graph), {
x: 1000,
y: 1000,
width: 100,
height: 800,
rotation: 90
})
const connector = graph.createNode('VECTOR', instance.id, {
x: 0,
y: 700,
width: 100,
height: 20
})
const { renderer, rendered } = createRenderer()
renderer.worldViewport = { x: 700, y: 1300, w: 300, h: 300 }
renderNode(renderer, createCanvas(), graph, instance.id, {})
expect(rendered).toContain(connector.id)
expect(renderer._culledCount).toBe(0)
})
test('culling follows an ancestor rotation preview before the graph commits', () => {
const graph = new SceneGraph()
const instance = graph.createNode('INSTANCE', pageId(graph), {
x: 1000,
y: 1000,
width: 100,
height: 800
})
const connector = graph.createNode('VECTOR', instance.id, {
x: 0,
y: 700,
width: 100,
height: 20
})
const { renderer, rendered } = createRenderer()
renderer.worldViewport = { x: 700, y: 1300, w: 300, h: 300 }
renderNode(renderer, createCanvas(), graph, instance.id, {
rotationPreview: { nodeId: instance.id, angle: 90 }
})
expect(rendered).toContain(connector.id)
expect(instance.rotation).toBe(0)
})
test('applies reflection before rotation like the scene transform matrix', () => {
const graph = new SceneGraph()
const vector = graph.createNode('VECTOR', pageId(graph), {
width: 100,
height: 50,
rotation: 90,
flipX: true
})
const { renderer } = createRenderer()
renderer.worldViewport = { x: -100, y: -100, w: 300, h: 300 }
const canvas = createCanvas()
renderNode(renderer, canvas, graph, vector.id, {})
const matrix = expectDefined(canvas.concat.mock.calls[0]?.[0], 'drawing transform')
const start = Matrix.mapPoint(matrix, { x: 0, y: 0 })
const end = Matrix.mapPoint(matrix, { x: 100, y: 50 })
expect(start.x).toBeCloseTo(25, 9)
expect(start.y).toBeCloseTo(-25, 9)
expect(end.x).toBeCloseTo(75, 9)
expect(end.y).toBeCloseTo(75, 9)
})
})