openpencil/vendor
Kayshen-X 061296c779 feat(render): handle mesh-gradient + shader fills across editor consumers
vendor/jian ff39a41 added PenFill::MeshGradient / PenFill::Shader plus
SceneGradient::Mesh and SceneNode.shader; every exhaustive match over
those types stopped compiling. Cover them with faithful conservative
semantics: opacity getters/setters treat the new bodies like their
gradient siblings, variable binding walks mesh vertex stops (shader
uniforms are untyped — left alone), canvas paint degrades mesh to its
first vertex colour until the RenderBackend grows a mesh method, the
property panel reports the neutral Solid type (no lossy conversion
offered), and lint contrast checks skip both like image fills.
2026-07-03 00:08:19 +08:00
..
agent@c0804d9061 chore(deps): bump vendor/agent and vendor/jian submodule pointers 2026-06-18 09:34:39 +08:00
anthropic-agent-sdk Merge branch 's3a-orchestrator' into v0.8.0-new 2026-05-23 01:27:30 +08:00
casement@451173eb33 fix(editor): guard flex children on drag + property-panel and desktop chrome fixes 2026-05-31 01:04:12 +08:00
jian@ff39a4163e feat(render): handle mesh-gradient + shader fills across editor consumers 2026-07-03 00:08:19 +08:00