Use fillGeometry/strokeGeometry blobs from .fig files for pixel-perfect vector rendering. These pre-computed outlines account for stroke alignment, caps, joins, and miter limits — eliminating white gaps between adjacent stroked shapes. For clipboard paste (where geometry blobs are unavailable), convert vectorNetwork paths to filled stroke outlines via CanvasKit path.stroke(). Apply derivedSymbolData transforms, sizes, and geometry during import so instance children render at the correct scale and position. When derivedSymbolData provides size but no geometry, scale inherited blobs proportionally. |
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