openpencil/tests/e2e/canvas
Danila Poyarkov bb8c5c18d9
fix(editor): commit vector drags on pointer release (#586)
* fix(editor): commit vector drags on pointer release

- Commit vertex and Bézier handle edits immediately on release\n- Rebase active vector-edit state after graph commits\n- Use vector-specific input paths and cover Pen-created Bézier drags

* test: reduce visual snapshot scope

- Replace behavior screenshots with scene assertions\n- Capture renderer fixtures from bounded canvas regions\n- Remove obsolete full-viewport snapshots

* fix(vector): harden edit cancellation and endpoint remapping

- Restore temporary vector geometry on cancelled pointer drags\n- Commit Bézier handle releases consistently and guard stale handle state\n- Preserve valid endpoint indices when connecting vector vertices

* fix(vector): cancel bend drags and satisfy formatting

* fix(vector): guard stale handle references

* fix(vector): guard stale overlay handle indices

* fix(vector): validate overlay handle keys

* refactor(vector): use typed handle selection ids

* test(vector): align typed handle selection coverage
2026-08-24 16:02:27 +03:00
..
corner-smoothing-visual.spec.ts-snapshots fix(editor): commit vector drags on pointer release (#586) 2026-08-24 16:02:27 +03:00
demo-effects.spec.ts-snapshots fix(editor): commit vector drags on pointer release (#586) 2026-08-24 16:02:27 +03:00
distance-measurement-edge-cases.spec.ts-snapshots feat(canvas): measure distances between layers (#515) 2026-08-14 18:18:55 +03:00
distance-measurement.spec.ts-snapshots feat(canvas): measure distances between layers (#515) 2026-08-14 18:18:55 +03:00
drop-files.spec.ts-snapshots fix(editor): commit vector drags on pointer release (#586) 2026-08-24 16:02:27 +03:00
frame-overlays.spec.ts-snapshots fix(editor): commit vector drags on pointer release (#586) 2026-08-24 16:02:27 +03:00
renderer-visuals.spec.ts-snapshots fix(editor): commit vector drags on pointer release (#586) 2026-08-24 16:02:27 +03:00
stroke-geometry-visual.spec.ts-snapshots fix(editor): commit vector drags on pointer release (#586) 2026-08-24 16:02:27 +03:00
text-path-visual.spec.ts-snapshots fix(editor): commit vector drags on pointer release (#586) 2026-08-24 16:02:27 +03:00
typography-depth-visual.spec.ts-snapshots fix(editor): commit vector drags on pointer release (#586) 2026-08-24 16:02:27 +03:00
vector fix(editor): commit vector drags on pointer release (#586) 2026-08-24 16:02:27 +03:00
component-labels.spec.ts test(e2e): cover live move repaint and component labels 2026-05-17 02:11:04 +03:00
corner-smoothing-visual.spec.ts fix(editor): commit vector drags on pointer release (#586) 2026-08-24 16:02:27 +03:00
demo-effects.spec.ts fix(editor): commit vector drags on pointer release (#586) 2026-08-24 16:02:27 +03:00
distance-measurement-edge-cases.spec.ts feat(canvas): measure distances between layers (#515) 2026-08-14 18:18:55 +03:00
distance-measurement.spec.ts feat(canvas): measure distances between layers (#515) 2026-08-14 18:18:55 +03:00
drop-files.spec.ts fix(editor): commit vector drags on pointer release (#586) 2026-08-24 16:02:27 +03:00
frame-overlays.spec.ts fix(editor): commit vector drags on pointer release (#586) 2026-08-24 16:02:27 +03:00
manipulation.spec.ts feat(editor): add configurable snapping and guides 2026-08-18 19:11:48 +03:00
renderer-visuals.spec.ts fix(editor): commit vector drags on pointer release (#586) 2026-08-24 16:02:27 +03:00
split-views.spec.ts feat(editor): model split canvas panes (#519) 2026-08-15 10:31:52 +03:00
stroke-geometry-visual.spec.ts fix(editor): commit vector drags on pointer release (#586) 2026-08-24 16:02:27 +03:00
text-path-visual.spec.ts fix(editor): commit vector drags on pointer release (#586) 2026-08-24 16:02:27 +03:00
typography-depth-visual.spec.ts fix(editor): commit vector drags on pointer release (#586) 2026-08-24 16:02:27 +03:00