* perf(scene-graph): accelerate axis-aligned hit tests - Reuse cached world positions for untransformed node chains - Preserve exact matrix hit testing beneath rotated and flipped ancestors - Profile pointer, hit-test, cached, overlay, and volatile rendering at 500 and 2,000 nodes * fix(vue): restore layer drop indicators - Forward reactive drag instructions through virtualized layer item slots - Render above, below, and child feedback before the drop completes - Add browser regressions for reorder lines and container highlights * fix(scene-graph): harden hit-test performance coverage - Cache transformed ancestry within each hit-test traversal - Invalidate absolute positions after preview flips and reparenting - Attach scale-relative browser profiles and correct auto-layout fixture geometry * fix(scene-graph): reject cyclic layer reorder - Prevent reorderChild from parenting a node beneath its descendant - Cover graph preservation after a rejected cyclic reorder |
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| .. | ||
| cli | ||
| core | ||
| demos | ||
| docs | ||
| dom-css | ||
| fig | ||
| kiwi | ||
| mcp | ||
| pen | ||
| scene-graph | ||
| vue | ||