openpencil/packages/vue
Danila Poyarkov b0231927c5
docs: route contributors through per-domain guides and ship npm license text (#785)
Root AGENTS.md becomes a map plus cross-cutting rules; folder rules live in one AGENTS.md per package and top-level folder, checked by check:docs. CONTRIBUTING.md owns process; README and the docs page link to it. Release preparation copies the root LICENSE into every published package, Core, CLI, and MCP gain READMEs, and the release workflow test packs its fixture in-process instead of through npm.
2026-09-29 01:02:06 +04:00
..
example chore: enable stricter oxlint rules 2026-05-18 18:58:30 +03:00
src refactor!: move shared primitives below dom-css and core (#771) 2026-09-26 11:39:11 +04:00
AGENTS.md docs: route contributors through per-domain guides and ship npm license text (#785) 2026-09-29 01:02:06 +04:00
ARCHITECTURE.md feat(vue): finalize NumberField API and docs 2026-07-13 10:19:24 +03:00
package.json Release v0.15.1 2026-09-18 16:33:46 +03:00
README.md docs: refresh SDK and workflow guides 2026-09-15 22:52:41 +03:00
tsconfig.json fix: explain unsupported browsers instead of a blank window (#745) 2026-09-22 14:40:59 +04:00
tsdown.config.ts fix(vue): make package types ATTW-safe 2026-07-01 13:30:46 +03:00

@open-pencil/vue

Headless Vue 3 SDK for building OpenPencil-powered editors.

@open-pencil/vue sits on top of @open-pencil/core and provides:

  • Vue editor injection via provideEditor() / useEditor()
  • canvas integration via useCanvas(), useCanvasInput(), and useTextEdit()
  • selection, command, panel, variables, and i18n composables
  • headless structural primitives like CanvasRoot, LayerTreeRoot, PageListRoot, and ToolbarRoot

The SDK is headless by design: it provides logic and structure, while your app owns styling and product-specific UI.

Install

bun add @open-pencil/vue @open-pencil/core @open-pencil/scene-graph canvaskit-wasm

The current development version requires Vue ^3.5.41 and, when supplying the optional CanvasKit peer, canvaskit-wasm >=0.41.1. See SDK Getting Started for migration guidance; older releases may have different peer requirements.

Quick start

<script setup lang="ts">
import { reactive } from 'vue'
import { createDefaultEditorState, createEditor } from '@open-pencil/core/editor'
import { SceneGraph } from '@open-pencil/scene-graph'
import { CanvasRoot, CanvasSurface, provideEditor } from '@open-pencil/vue'

const graph = new SceneGraph()
const page = graph.getPages()[0]
if (!page) throw new Error('Expected an initial page')

const editor = createEditor({
  graph,
  state: reactive(createDefaultEditorState(page.id)),
  getViewportSize: () => ({ width: 1200, height: 800 }),
})

editor.createShape('RECTANGLE', 100, 100, 200, 150)
editor.zoomToFit()

provideEditor(editor)
</script>

<template>
  <div class="h-screen">
    <CanvasRoot>
      <CanvasSurface class="size-full" />
    </CanvasRoot>
  </div>
</template>

The fixed viewport size above is illustrative; a resizable shell should return its actual canvas container dimensions from getViewportSize. Pass reactive state for Vue controls, while keeping the Scene Graph itself framework-neutral.

Core concepts

Editor context

Use provideEditor(editor) once near the top of your subtree.

import { provideEditor } from '@open-pencil/vue'

provideEditor(editor)

Read it anywhere below with useEditor().

import { useEditor } from '@open-pencil/vue'

const editor = useEditor()

Canvas wiring

At the composable level, the main canvas APIs are:

  • useCanvas()
  • useCanvasInput()
  • useTextEdit()

If you want SDK-provided structure, use headless primitives like CanvasRoot and CanvasSurface.

Headless primitives

Main structural primitives include:

  • CanvasRoot
  • LayerTreeRoot
  • PageListRoot
  • PropertyListRoot
  • PropertySectionRoot
  • SegmentedControlRoot
  • ToolbarRoot
  • ColorPickerRoot
  • FontPickerRoot
  • NumberFieldRoot / NumberFieldInput / NumberFieldValue
  • BindableValueRoot / BindableValueTrigger / BindableValuePicker
  • LayoutControlsRoot
  • ConstraintsControlRoot

These components coordinate structure and state, but do not impose app styling. NumberField adds pointer scrubbing, Arrow-key stepping, mixed/bound state attributes, and safe arithmetic expressions such as +10, *2, 50%, and 12*8+4. BindableValue composes fields with a generic BindingProvider and supports detach-on-edit, read-only, and edit-variable policies. Focusing a bound NumberField is non-destructive; the configured policy begins only on the first value mutation. LayoutControlsRoot exposes axis-oriented sizing actions; editing a Hug or Fill dimension can switch that axis to Fixed inside the same provider transaction. ConstraintsControlRoot exposes eligible frame-child constraints, mixed axis values, pin actions, and undo-batched multi-selection updates. AppearanceControlsRoot exposes selection-derived independent-corner presentation state so consumers do not need parallel expansion heuristics. PropertyListRoot is controlled and editor-agnostic; OpenPencil panels connect it to selection and undo through useEditorPropertyList(). useColorModel() provides precise scene-color/Reka bridges, reactive RGB/HSL/HSB/OkHCL channels, extensible format state, and shared slider presentation data. FillRoot and FillSwatch separate fill behavior and binding-aware previews from popover composition; ChannelSlider provides accessible scalar OkHCL controls until Reka supports them.

Public API tiers

Core API

These are the main APIs most SDK consumers should start with.

Context and canvas

  • provideEditor()
  • useEditor()
  • useCanvas()
  • useCanvasInput()
  • useTextEdit()

Selection and commands

  • useSelectionState()
  • useSelectionCapabilities()
  • useEditorCommands()
  • useMenuModel()

Property panels

  • usePosition()
  • useLayout()
  • useConstraints()
  • useComponentProperties()
  • useAppearance()
  • useSharedStyleBinding()
  • useColorModel()
  • useMask()
  • useTypography()
  • useExport()
  • useFillControls()
  • useStrokeControls()
  • useEffectsControls()

Variables, navigation, and localization

  • useVariablesEditor()
  • usePageList()
  • useI18n()

Headless primitives

  • CanvasRoot
  • LayerTreeRoot
  • PageListRoot
  • PropertyListRoot
  • PropertyListItem
  • PropertyListAdd / PropertyListRemove / PropertyListVisibility
  • PropertySectionRoot / PropertySectionHeader / PropertySectionTitle
  • PropertySectionActions / PropertySectionContent / PropertySectionEmptyAction
  • SegmentedControlRoot / SegmentedControlItem
  • ToolbarRoot
  • NumberFieldRoot
  • NumberFieldInput
  • NumberFieldValue
  • NumberFieldLeading
  • NumberFieldUnit
  • NumberFieldTrailing
  • NumberFieldMenu
  • BindableValueRoot
  • BindableValueTrigger
  • BindableValuePicker
  • FillRoot / FillSwatch
  • ChannelSliderRoot / ChannelSliderTrack / ChannelSliderThumb

Advanced API

These exports are intentionally public, but they are lower-level or more specialized.

  • useNodeProps()
  • useEditorPropertyList()
  • useSceneComputed()
  • useColorBindingProvider()
  • useColorVariableBinding()
  • provideBindingProvider()
  • useBindingProvider()
  • useNumberBindingProvider()
  • useFill()
  • useGradientStops()
  • useFontPicker()
  • useOkHCL()
  • useVariables()
  • useVariablesDialogState()
  • useVariablesTable()
  • usePropScrub()
  • useLayerDrag()
  • useInlineRename()
  • useToolbarState()
  • useNodeFontStatus()
  • useCanvasDrop()
  • extractImageFilesFromClipboard()
  • useViewportKind()
  • toolCursor()

Primitive context helpers and low-level stores

These are mostly useful when extending SDK primitives rather than building from top-level composables.

  • useCanvasContext()
  • useLayerTree()
  • useToolbar()
  • usePropertyList()
  • useNumberField()
  • locale
  • localeSetting
  • setLocale()
  • AVAILABLE_LOCALES
  • LOCALE_LABELS

Example patterns

Minimal provider component

<script setup lang="ts">
import { provideEditor } from '@open-pencil/vue'

import type { Editor } from '@open-pencil/core/editor'

const props = defineProps<{
  editor: Editor
}>()

provideEditor(props.editor)
</script>

<template>
  <slot />
</template>

Read selection state

import { useSelectionState } from '@open-pencil/vue'

const { hasSelection, selectedCount, selectedNode } = useSelectionState()

Build a menu

import { useMenuModel } from '@open-pencil/vue'

const { appMenu, canvasMenu } = useMenuModel()

Build a page list

<PageListRoot v-slot="{ pages, currentPageId, switchPage }">
  <ul>
    <li v-for="page in pages" :key="page.id">
      <button :data-active="page.id === currentPageId" @click="switchPage(page.id)">
        {{ page.name }}
      </button>
    </li>
  </ul>
</PageListRoot>

Documentation

For fuller guides and API docs, see the documentation site:

  • packages/docs/programmable/sdk/

Example app

Run the included example:

cd packages/vue/example
bun install
bun run dev