- Fix this.this.selColor() typo in renderer (6 occurrences) — broke selection/handles rendering since the constants extraction refactor - Add preserveDrawingBuffer to WebGL surface for reliable screenshots - Add ?no-chrome URL param to hide panels/toolbar in tests - CanvasHelper collects pageerror + console.error, assertNoErrors() fails tests on any browser-side exception
119 lines
2.8 KiB
TypeScript
119 lines
2.8 KiB
TypeScript
import type { Page, Locator } from '@playwright/test'
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export class CanvasHelper {
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readonly page: Page
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readonly canvas: Locator
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readonly errors: string[] = []
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constructor(page: Page) {
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this.page = page
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this.canvas = page.locator('canvas')
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page.on('pageerror', (err) => this.errors.push(err.message))
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page.on('console', (msg) => {
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if (msg.type() === 'error') this.errors.push(msg.text())
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})
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}
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assertNoErrors() {
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if (this.errors.length > 0) {
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const messages = this.errors.join('\n')
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this.errors.length = 0
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throw new Error(`Browser errors:\n${messages}`)
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}
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}
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async waitForRender() {
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await this.page.evaluate(() => new Promise(requestAnimationFrame))
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}
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async waitForInit() {
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await this.page.locator('canvas[data-ready="1"]').waitFor({ timeout: 5000 })
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}
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async clearCanvas() {
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await this.selectAll()
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await this.pressKey('Backspace')
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await this.waitForRender()
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}
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async screenshotCanvas() {
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return this.canvas.screenshot()
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}
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private async canvasBounds() {
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return this.canvas.boundingBox().then((b) => b!)
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}
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async click(canvasX: number, canvasY: number) {
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const box = await this.canvasBounds()
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await this.page.mouse.click(box.x + canvasX, box.y + canvasY)
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}
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async drag(
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fromX: number,
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fromY: number,
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toX: number,
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toY: number,
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steps = 10
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) {
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const box = await this.canvasBounds()
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await this.page.mouse.move(box.x + fromX, box.y + fromY)
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await this.page.mouse.down()
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await this.page.mouse.move(box.x + toX, box.y + toY, { steps })
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await this.page.mouse.up()
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}
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async pressKey(key: string) {
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await this.page.keyboard.press(key)
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}
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async drawRect(x: number, y: number, width: number, height: number) {
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await this.pressKey('r')
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await this.drag(x, y, x + width, y + height)
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await this.waitForRender()
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}
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async drawEllipse(x: number, y: number, width: number, height: number) {
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await this.pressKey('o')
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await this.drag(x, y, x + width, y + height)
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await this.waitForRender()
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}
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async selectTool(tool: 'select' | 'frame' | 'rectangle' | 'ellipse' | 'text' | 'pen' | 'hand') {
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const keys: Record<string, string> = {
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select: 'v',
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frame: 'f',
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rectangle: 'r',
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ellipse: 'o',
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text: 't',
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pen: 'p',
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hand: 'h'
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}
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await this.pressKey(keys[tool])
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}
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async deleteSelection() {
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await this.pressKey('Backspace')
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await this.waitForRender()
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}
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async undo() {
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await this.pressKey('Meta+z')
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await this.waitForRender()
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}
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async redo() {
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await this.pressKey('Meta+Shift+z')
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await this.waitForRender()
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}
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async selectAll() {
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await this.pressKey('Meta+a')
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}
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async duplicate() {
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await this.pressKey('Meta+d')
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await this.waitForRender()
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}
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}
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