* feat(mcp): enhance document management and design tools - Updated `openDocument` to always re-fetch the live canvas, ensuring user edits are captured. - Introduced new tools: `get_design_prompt` for retrieving design guidelines and `batch_design` for executing multiple design operations using a DSL. - Improved `handleInsertNode` and `handleUpdateNode` to include validation for node data and return the final node state after operations. - Enhanced design prompt with detailed PenNode schema and layout rules for better AI-generated designs. - Added validation functions to ensure node data integrity during CRUD operations. - Updated `handleOpenDocument` to provide context-aware design prompts based on document content. * feat(electron): enhance build configuration and auto-update functionality - Updated `electron-builder.yml` to include artifact naming conventions for Windows and Linux builds. - Enhanced NSIS installer settings to create desktop and start menu shortcuts. - Improved path handling for GUI applications on Windows to ensure proper environment variable inheritance. - Refactored auto-update logic in `main.ts` to streamline update checks and improve error handling. - Added new IPC handlers for managing pending file paths and improved file handling during application startup. - Updated `use-electron-menu` hook to handle additional menu structures and improve document loading logic. * chore: bump version to 0.3.1 and update project description - Updated version in package.json to 0.3.1. - Enhanced project description to highlight OpenPencil as the world's first open-source AI-native vector design tool featuring concurrent Agent Teams and Design-as-Code capabilities. - Refactored auto-updater to utilize constants for GitHub repository details, improving maintainability. - Introduced a new constants file to centralize shared values for the Electron application, enhancing code clarity and reducing duplication. - Updated various components to use new constants for port file handling and window dimensions, ensuring consistency across the application. * feat(ai): clarify mobile design guidelines and mockup usage - Updated design guidelines to emphasize that "mobile" requests should generate actual mobile-sized screens (375x812) instead of desktop mockups. - Added critical notes regarding the use of phone mockups, specifying they should only be used for marketing showcases and not for functional mobile screens. - Enhanced clarity on sizing and layout rules for mobile and web designs to ensure consistent application of design principles. * fix(canvas): improve text centering, layout inference, and Pencil format rendering - Resolve fit-content parent dimensions in computeLayoutPositions instead of using 0 (which caused negative available space and broken child positioning) - Reduce text width estimation minimum from 20px to 1px to fix centering of narrow single-character text in fixed-size centered frames - Add inferLayout() to detect padding-only frames as layout containers, so padding offsets are applied to children (fixes badge text ignoring padding) - Use Fabric's fontSize * 1.13 for single-line text height in centering calculations instead of fontSize * lineHeight - Add fontWeight propagation to text width/height estimation functions - Refine defaultLineHeight() tiers for better Pencil format compatibility - Support Pencil's singular `effect` property alongside `effects` array - Handle plain color strings in fill/stroke resolution for Pencil format - Add directional stroke rendering as synthetic border rectangles - Add icon_font node type rendering via lookupIconByName - Fix z-order reconciliation to use fresh canvas object map after text recreation - Fix canvas initialization race: defer reference tracking until canvas is ready - Resolve $variable references with circular reference guards * feat(types): add icon_font node type with panel and store support - Add IconFontNode type to pen.ts for icon_font nodes storing iconFontName - Extend property panel and icon section to recognize icon_font nodes - Add icon_font type icon in layer panel - Support icon_font in document tree utilities * feat(ai): improve design generation accuracy and validation - Add pre-validation pass to fix text with explicit pixel height to fit_content - Enhance validation tree dump with textGrowth and lineHeight fields - Update orchestrator prompts with structural patterns from Pencil analysis - Simplify role-resolver defaults to match Pencil conventions - Only force textGrowth=fixed-width on text >15 chars in streaming insertion * feat(ai): optimize generation pipeline and fix streaming layout - Disable LLM validation layer (pre-validation heuristics still run) - Remove visual-ref pipeline (3 fewer LLM calls per generation) - Compress sub-agent prompt and design principles (~70% smaller) - Remove width>480 guards so mobile gets root frame height expansion - Add gap field to orchestrator rootFrame format and guidance - Default icon_font nodes to lucide family in generation heuristics * feat(ai): load full Lucide icon set and default icon_font to lucide - Load all 1,729 Lucide icons as primary set (replaces 286 hand-picked) - Keep Feather as fallback for unmatched names - Default iconFontFamily to 'lucide' during .pen file normalization * feat(codegen): add icon_font support to all 8 code generators Output Lucide icon references instead of 'Unknown node' comments. React/RN use component syntax, HTML/Vue/Svelte use data-lucide, Flutter/SwiftUI/Compose use framework-native icon APIs. * feat(panels): replace product card quick action with food app homepage * feat(electron): implement preferences management and app storage abstraction - Introduced a new preferences management system in Electron, replacing localStorage with a JSON-based preferences file. - Added IPC handlers for getting, setting, and removing preferences, ensuring data persistence across sessions. - Created an app storage utility to provide a consistent API for accessing preferences in both Electron and web environments. - Updated various components and stores to utilize the new app storage system for improved data handling and synchronization. - Enhanced the initialization process to load preferences at startup, ensuring a seamless user experience. --------- Co-authored-by: Fini <fini.yang@gmail.com>
121 lines
3 KiB
TypeScript
121 lines
3 KiB
TypeScript
import { app, BrowserWindow, Menu } from 'electron'
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function sendMenuAction(action: string): void {
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const win = BrowserWindow.getFocusedWindow() ?? BrowserWindow.getAllWindows()[0]
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win?.webContents.send('menu:action', action)
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}
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export function buildAppMenu(): void {
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const isMac = process.platform === 'darwin'
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const template: Electron.MenuItemConstructorOptions[] = [
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// macOS app menu
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...(isMac
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? [
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{
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label: app.name,
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submenu: [
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{ role: 'about' as const },
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{ type: 'separator' as const },
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{ role: 'services' as const },
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{ type: 'separator' as const },
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{ role: 'hide' as const },
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{ role: 'hideOthers' as const },
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{ role: 'unhide' as const },
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{ type: 'separator' as const },
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{ role: 'quit' as const },
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],
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},
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]
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: []),
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// File menu
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{
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label: 'File',
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submenu: [
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{
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label: 'New',
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accelerator: 'CmdOrCtrl+N',
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click: () => sendMenuAction('new'),
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},
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{
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label: 'Open\u2026',
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accelerator: 'CmdOrCtrl+O',
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click: () => sendMenuAction('open'),
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},
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{ type: 'separator' },
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{
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label: 'Save',
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accelerator: 'CmdOrCtrl+S',
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click: () => sendMenuAction('save'),
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},
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{ type: 'separator' },
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{
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label: 'Import Figma\u2026',
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accelerator: 'CmdOrCtrl+Shift+F',
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click: () => sendMenuAction('import-figma'),
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},
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...(!isMac
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? [{ type: 'separator' as const }, { role: 'quit' as const }]
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: []),
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],
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},
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// Edit menu (role-based for native text input support)
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{
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label: 'Edit',
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submenu: [
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{
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label: 'Undo',
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accelerator: 'CmdOrCtrl+Z',
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click: () => sendMenuAction('undo'),
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},
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{
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label: 'Redo',
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accelerator: 'CmdOrCtrl+Shift+Z',
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click: () => sendMenuAction('redo'),
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},
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{ type: 'separator' },
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{ role: 'cut' },
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{ role: 'copy' },
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{ role: 'paste' },
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...(isMac ? [{ role: 'pasteAndMatchStyle' as const }] : []),
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{ role: 'selectAll' },
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],
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},
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// View menu
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{
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label: 'View',
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submenu: [
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{ role: 'reload' },
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{ role: 'forceReload' },
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{ role: 'toggleDevTools' },
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{ type: 'separator' },
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{ role: 'resetZoom' },
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{ role: 'zoomIn' },
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{ role: 'zoomOut' },
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{ type: 'separator' },
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{ role: 'togglefullscreen' },
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],
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},
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// Window menu
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{
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label: 'Window',
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submenu: [
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{ role: 'minimize' },
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{ role: 'zoom' },
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...(isMac
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? [
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{ type: 'separator' as const },
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{ role: 'front' as const },
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]
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: [{ role: 'close' as const }]),
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],
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},
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]
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Menu.setApplicationMenu(Menu.buildFromTemplate(template))
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}
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