* feat: check designs live with a Check panel and canvas issue markers Design lint only ran from the CLI and AI tools, and its rules were too noisy to show continuously: on a real imported page 786 of 888 layers had a warning. The rules now report where a finding is actionable (a hardcoded color only when a variable matches it, nesting only where the limit is crossed, instance sublayers through their main component) and carry structured data, and Recommended keeps warnings for likely problems. The app checks the current page after edits settle. The Check tab groups issues by rule with hover highlighting, reveal on click, and one-step variable binding. Errors and warnings are marked on the canvas with clustered markers that roll up to visible ancestors when zoomed out; markers explain themselves on hover, open Check on click, and toggle with View > Design issues. * fix: keep the right panel and markers stable The Check tab made the right-panel tab row overflow at common window widths, so focusing the zoom menu scrolled the row and shifted the panel. Code and AI tabs now drop their labels to screen readers when the row is narrow. Touch target names are matched as whole words: "Rectangle" contained "cta" and marked every rectangle. Markers also stay drawn during interactive edits instead of blinking while a value is scrubbed. * fix(ui): show right panel tab labels whenever they fit * fix(ui): name the design check tab Lint and keep panel tabs consistent The tab was an unlabelled icon between labelled Code and AI tabs. It is now Lint, with the same icon and label anatomy as its neighbours, and its icon takes the severity color instead of a count badge. All labelled tabs show their labels when the row fits and drop them together when it does not. * refactor(ui): build the Lint panel from shared components Issue groups use AppCollapsible, actions use AppButton, and the severity filters are a Reka toggle group with keyboard navigation. Issue rows no longer nest a button inside a button. Panel state, visibility and the focused-issue scroll live in useDesignCheckPanel, the rules menu is its own component, and rule preferences change through preference actions. Severity ordering reuses Core's ranking, detail numbers follow the app language, and the check debounce uses useTimeoutFn. * fix(lint): check the WCAG AA touch target size in the Recommended preset Recommended flagged a 394 × 39 input because it required the 44 × 44 AAA size. It now checks the 24 × 24 AA minimum through a minSize option; Strict and Accessibility keep 44 × 44. * feat(lint): fix design issues from rules, the Lint panel, the CLI, and agents Rules attach fixes as data: a safe fix keeps the design as it looks (bind a color to the variable it matches, round subpixel geometry that layout does not own), a suggestion changes values (snap radius and spacing to the scale, raise small text to the minimum). One Core applier re-validates each fix against the current graph and merges changes per layer. The Lint panel offers a fix per row and Fix all for safe fixes as one undo step; openpencil lint --fix writes the fixed document; the lint and lint_fix tools expose the same to MCP and AI chat. The design-check spec's Close button is now 24 x 20: at 24 x 24 it passes the WCAG AA touch target size that Recommended checks. * feat(lint): pin issues outside the view to the canvas edge Errors and warnings on layers outside the viewport had no marker, so a check could report issues nobody could see. They are now pinned to the canvas edge where a ray from the viewport center toward them leaves it, with a chevron pointing their way; pins in one direction merge like markers. Hovering lists them under the direction they lie in, and clicking reveals and opens the most severe, nearest one. Pins keep clear of UI floating over the canvas: the toolbar marks itself with data-canvas-obstacle, and canvases report such rectangles to the renderer through getOverlayObstacles each frame. * feat(lint): mark layers with design issues in the Layers panel Like an IDE marks files with problems and the folders holding them, a layer with errors or warnings shows the most severe as an icon, and a collapsed layer with issues inside it shows a dot in that color. Suggestions stay in the Lint panel, as on the canvas, and the marks follow the View → Design issues toggle. * feat(lint): show issues per page and across the document Loaded pages beyond the current one are now checked in the background, one page at a time while the editor is idle, and checked again only when an edit touches them; pages a large .fig file has not loaded are left alone until opened rather than forced in. The page list shows each page's errors and warnings like an IDE's problem count, and the Lint panel gains a Document scope that lists every page's issues, tags the ones on other pages, and switches to a row's page when it is opened. * test(lint): use the core-tests alias and no comma operator in lint tests Master now rejects ../../ imports and the comma operator in tests. * refactor(app): create the Lint session with the editor store modules The composition root passed its line budget once master added recent pages; the Lint session belongs with the other per-editor services that the modules factory creates and disposes. * docs(changelog): keep master's latest Unreleased entries
249 lines
7.8 KiB
TypeScript
249 lines
7.8 KiB
TypeScript
import { describe, expect, test } from 'bun:test'
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import { SceneGraph } from '@open-pencil/core'
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import noHardcodedColors from '@open-pencil/core/lint/rules/no-hardcoded-colors'
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function pageId(graph: SceneGraph): string {
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return graph.getPages()[0].id
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}
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function setupColorVars(graph: SceneGraph, ...ids: string[]): void {
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graph.addCollection({
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id: 'col1',
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name: 'Colors',
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modes: [{ modeId: 'm1', name: 'Light' }],
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defaultModeId: 'm1',
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variableIds: []
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})
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for (const id of ids) {
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graph.addVariable({
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id,
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name: `Var ${id}`,
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type: 'COLOR',
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collectionId: 'col1',
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valuesByMode: { m1: { r: 0.5, g: 0.5, b: 0.5, a: 1 } },
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description: '',
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hiddenFromPublishing: false
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})
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}
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}
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// ─── bindVariable emits node:updated event ──────────────────────────────────
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describe('bindVariable emits node:updated event', () => {
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test('bindVariable emits node:updated event', () => {
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const graph = new SceneGraph()
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setupColorVars(graph, 'v1')
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const node = graph.createNode('RECTANGLE', pageId(graph), {
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name: 'Rect',
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fills: [{ type: 'SOLID', color: { r: 0.5, g: 0.5, b: 0.5, a: 1 }, visible: true, opacity: 1 }]
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})
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const events: Array<{ nodeId: string; changes: Record<string, unknown> }> = []
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graph.onNodeEvents({
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updated: (nodeId, changes) => {
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events.push({ nodeId, changes })
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}
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})
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graph.bindVariable(node.id, 'fills/0/color', 'v1')
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expect(events.length).toBeGreaterThanOrEqual(1)
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expect(events[0].nodeId).toBe(node.id)
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expect(events[0].changes).toHaveProperty('boundVariables')
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})
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})
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// ─── no-hardcoded-colors lint checks indexed bindings ──────────────────────
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/** Variables whose only color matches the tests' 50% gray paint. */
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const GRAY_VARIABLES = {
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counts: { COLOR: 1, FLOAT: 0, STRING: 0, BOOLEAN: 0 },
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colorsByHex: new Map([['#808080', { id: 'v1', name: 'Gray' }]])
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}
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describe('no-hardcoded-colors lint checks indexed bindings', () => {
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test('node with fills/0/color binding passes lint (no false positive)', () => {
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const node = {
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id: 'n1',
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name: 'Rect',
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type: 'RECTANGLE',
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width: 100,
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height: 100,
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x: 0,
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y: 0,
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rotation: 0,
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visible: true,
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locked: false,
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layoutMode: 'NONE',
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layoutPositioning: 'AUTO' as const,
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layoutGrow: 0,
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layoutAlignSelf: 'AUTO',
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primaryAxisSizing: 'FIXED',
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counterAxisSizing: 'FIXED',
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textAutoResize: 'NONE',
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itemSpacing: 0,
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paddingTop: 0,
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paddingRight: 0,
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paddingBottom: 0,
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paddingLeft: 0,
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cornerRadius: 0,
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childIds: [],
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text: '',
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fontSize: 14,
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styleRunCount: 0,
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boundVariables: { 'fills/0/color': 'v1' },
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fills: [{ type: 'SOLID', visible: true, opacity: 1, color: { r: 0.5, g: 0.5, b: 0.5 } }],
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strokes: [],
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effects: []
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}
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const messages: Array<{ message: string }> = []
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const context = {
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variables: GRAY_VARIABLES,
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report: (issue: { message: string }) => messages.push(issue),
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getConfig: () => ({}),
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getParent: () => null,
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getChildren: () => []
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}
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noHardcodedColors.check(node, context)
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// Should NOT report a violation — the color is bound to a variable
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expect(messages.length).toBe(0)
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})
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test('node with top-level fills binding still reports violation (no false negative)', () => {
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const node = {
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id: 'n2',
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name: 'Rect',
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type: 'RECTANGLE',
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width: 100,
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height: 100,
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x: 0,
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y: 0,
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rotation: 0,
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visible: true,
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locked: false,
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layoutMode: 'NONE',
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layoutPositioning: 'AUTO' as const,
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layoutGrow: 0,
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layoutAlignSelf: 'AUTO',
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primaryAxisSizing: 'FIXED',
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counterAxisSizing: 'FIXED',
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textAutoResize: 'NONE',
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itemSpacing: 0,
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paddingTop: 0,
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paddingRight: 0,
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paddingBottom: 0,
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paddingLeft: 0,
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cornerRadius: 0,
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childIds: [],
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text: '',
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fontSize: 14,
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styleRunCount: 0,
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boundVariables: { fills: 'v1' }, // top-level — renderer-ignored
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fills: [{ type: 'SOLID', visible: true, opacity: 1, color: { r: 0.5, g: 0.5, b: 0.5 } }],
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strokes: [],
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effects: []
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}
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const messages: Array<{ message: string }> = []
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const context = {
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variables: GRAY_VARIABLES,
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report: (issue: { message: string }) => messages.push(issue),
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getConfig: () => ({}),
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getParent: () => null,
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getChildren: () => []
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}
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noHardcodedColors.check(node, context)
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// SHOULD report a violation — top-level 'fills' binding is renderer-ignored
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expect(messages.length).toBeGreaterThanOrEqual(1)
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})
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})
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// ─── bindVariable validation ──────────────────────────────────────────────
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describe('bindVariable validation', () => {
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function setupGraph(): SceneGraph {
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const graph = new SceneGraph()
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graph.addCollection({
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id: 'col1',
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name: 'Colors',
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modes: [{ modeId: 'm1', name: 'Light' }],
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defaultModeId: 'm1',
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variableIds: []
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})
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graph.addVariable({
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id: 'v-color',
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name: 'Primary',
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type: 'COLOR',
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collectionId: 'col1',
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valuesByMode: { m1: { r: 1, g: 0, b: 0, a: 1 } },
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description: '',
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hiddenFromPublishing: false
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})
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graph.addVariable({
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id: 'v-float',
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name: 'Spacing',
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type: 'FLOAT',
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collectionId: 'col1',
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valuesByMode: { m1: 16 },
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description: '',
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hiddenFromPublishing: false
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})
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return graph
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}
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test('bindVariable rejects nonexistent variable', () => {
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const graph = setupGraph()
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const node = graph.createNode('RECTANGLE', pageId(graph), { name: 'Rect' })
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expect(() => {
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graph.bindVariable(node.id, 'fills/0/color', 'nonexistent')
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}).toThrow()
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expect(graph.getNode(node.id).boundVariables['fills/0/color']).toBeUndefined()
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})
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test('bindVariable rejects FLOAT variable on color field', () => {
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const graph = setupGraph()
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const node = graph.createNode('RECTANGLE', pageId(graph), { name: 'Rect' })
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expect(() => {
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graph.bindVariable(node.id, 'fills/0/color', 'v-float')
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}).toThrow()
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expect(graph.getNode(node.id).boundVariables['fills/0/color']).toBeUndefined()
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})
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test('bindVariable rejects COLOR variable on scalar field', () => {
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const graph = setupGraph()
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const node = graph.createNode('RECTANGLE', pageId(graph), { name: 'Rect' })
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expect(() => {
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graph.bindVariable(node.id, 'opacity', 'v-color')
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}).toThrow()
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expect(graph.getNode(node.id).boundVariables['opacity']).toBeUndefined()
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})
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test('bindVariable rejects binding to fills that do not yet exist', () => {
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const graph = setupGraph()
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const node = graph.createNode('RECTANGLE', pageId(graph), { name: 'Rect' })
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// Rect has 0 fills — binding to fills/0/color must be rejected (index >= length)
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expect(() => {
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graph.bindVariable(node.id, 'fills/0/color', 'v-color')
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}).toThrow(/out of range/)
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})
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test('bindVariable auto-removes top-level fills binding when indexed binding is set', () => {
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const graph = setupGraph()
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const node = graph.createNode('RECTANGLE', pageId(graph), {
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name: 'Rect',
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fills: [{ type: 'SOLID', color: { r: 0.5, g: 0.5, b: 0.5, a: 1 }, visible: true, opacity: 1 }]
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})
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const n = graph.getNode(node.id)
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// Set top-level dead data first
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n.boundVariables['fills'] = 'v-color'
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// Now set a proper indexed binding — should auto-remove top-level
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graph.bindVariable(node.id, 'fills/0/color', 'v-color')
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expect(n.boundVariables['fills']).toBeUndefined()
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expect(n.boundVariables['fills/0/color']).toBe('v-color')
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})
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})
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