Conflicts were the two mesh/shader implementations meeting: kept the remote's newer complete version (typed shader uniforms, shader color uniform binding, mesh vertex editing defaults, status-bar shell stroke handling); deduped two identically-replayed RenderBackend methods. |
||
|---|---|---|
| .. | ||
| ab-v9 | ||
| render-parity | ||
| bundle-macos.sh | ||
| install-op.sh | ||
| package-appimage.sh | ||
| package-deb.sh | ||
| package-linux-common.sh | ||
| package-windows.nsi | ||
| self-loop.sh | ||
| start-web-rust.sh | ||