* perf(scene-graph): accelerate axis-aligned hit tests - Reuse cached world positions for untransformed node chains - Preserve exact matrix hit testing beneath rotated and flipped ancestors - Profile pointer, hit-test, cached, overlay, and volatile rendering at 500 and 2,000 nodes * fix(vue): restore layer drop indicators - Forward reactive drag instructions through virtualized layer item slots - Render above, below, and child feedback before the drop completes - Add browser regressions for reorder lines and container highlights * fix(scene-graph): harden hit-test performance coverage - Cache transformed ancestry within each hit-test traversal - Invalidate absolute positions after preview flips and reparenting - Attach scale-relative browser profiles and correct auto-layout fixture geometry * fix(scene-graph): reject cyclic layer reorder - Prevent reorderChild from parenting a node beneath its descendant - Cover graph preservation after a rejected cyclic reorder |
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|---|---|---|
| .. | ||
| drop-indicator.spec.ts | ||
| large-tree.spec.ts | ||
| panel.spec.ts | ||
| reorder.spec.ts | ||
| scroll.spec.ts | ||