* fix(fig): read, render, and write Figma slots Instances of a component with a slot showed the component's default content instead of their own, and saving to .fig dropped slot properties, their settings, and every instance's content. Figma stores an instance's slot content as a frame on the internal canvas and assigns the slot property that frame's GUID. The reader follows the assignment while expanding the slot frame and pulls content frames into the dependency closure without making them layers. The scene graph gains a SLOT property type with its settings, a SLOT_CONTENT binding, and the rule that an assigned slot's content belongs to the instance, which component sync now leaves alone. The writer emits content frames on the internal canvas and binds slot frames through the parameter map, as Figma does. The occurrence and diagnostic types move from the interpreter to instance-overrides/occurrence.ts to keep it under the size limit. * fix(fig): keep slot content through swaps and missing content frames A slot assignment whose content frame the archive lacks no longer refuses the document: the reader reports it through onMissingSlotContent, like a missing component, and the slot keeps its component's content. Swapping an instance's component, which variant switches do, now carries the instance's own slot content to the new component's slot of the same name instead of dropping it, as Figma does. Component sync reads which slot a frame is from the component, whose bindings instance copies do not receive. Clipboard export numbers slot content after the other records on its dependency canvas, and the reader and writer share Figma's default slot value. * docs: note slot content kept across variant switches * fix(fig): pair clipboard text by record and drop dangling slot assignments The Figma clipboard paired text records with source text nodes by traversal order, but instance-owned slot content is written after the selected layers, so slotted text and the text after it swapped shaping data. Records are now paired with their nodes through their GUIDs. An instance assignment whose slot content frame is missing is dropped along with the reported diagnostic, so the slot keeps following its component instead of looking instance-owned. * ci: pull the slots fixture for unit tests * test: use GUID and Array.from in the slot tests * refactor(fig): group occurrence types and paths in one folder occurrence.ts and occurrence-path.ts became sibling prefixes when the occurrence types moved out of the interpreter; they now live in instance-overrides/occurrence/ as types.ts and path.ts.
296 lines
12 KiB
TypeScript
296 lines
12 KiB
TypeScript
import type { NodeChange } from '@open-pencil/kiwi/fig/codec'
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import { SceneGraph, type SceneNode } from '@open-pencil/scene-graph'
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import { reconcileLiveComponentEdits } from '../instance-overrides/live-component-edits'
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import { materializeInstance } from '../instance-overrides/materialize-instance'
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import type {
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InstanceOccurrence,
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InterpretInstanceOptions
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} from '../instance-overrides/occurrence/types'
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import {
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reconcileOccurrenceStructure,
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linkInstanceSourceChildren,
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mapInstanceSourceChildren,
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type MaterializedComponentOccurrence
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} from '../instance-overrides/source-children'
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import { nodeChangeToProps } from '../node-change'
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import { applyDocumentLayoutBindings } from './bindings/layout'
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import { applyDocumentPaintBindings } from './bindings/paint'
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import type { BindingReferenceDiagnostic } from './bindings/references'
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import { applyDocumentTextBindings } from './bindings/text'
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import {
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checkpointComponent,
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restoreComponentCheckpoint,
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type ComponentCheckpoint
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} from './component/checkpoint'
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import { linkComponentPropertyValues, resolveVariantPropertyValues } from './component/values'
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import { loadPageTransaction } from './load-transaction'
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import { applyDocumentMetadata } from './metadata'
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import { createArchiveDocumentReader, createDocumentReader } from './read'
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import { materializeVariableResources } from './variables'
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export interface DocumentAssemblyOptions extends InterpretInstanceOptions {
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/** Restrict scene population to these source pages plus required component ownership. */
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pageIds?: ReadonlySet<string>
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images?: ReadonlyMap<string, Uint8Array>
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/** A resource record the materializer does not convert; acknowledged rather than dropped. */
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onUnsupportedResource?: (resource: NodeChange) => void
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onUnresolvedBinding?: (diagnostic: BindingReferenceDiagnostic) => void
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}
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/** Assemble every page of an archive into one graph. */
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export function materializeDocument(
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changes: readonly NodeChange[],
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blobs: Uint8Array[] = [],
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options: DocumentAssemblyOptions = {}
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) {
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return materializeReader(createDocumentReader(changes, options.pageIds), blobs, options)
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}
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/** Own parsed archive records; do not create a second full source tree. */
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export function materializeFigArchive(bytes: ArrayBuffer, options: DocumentAssemblyOptions = {}) {
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const { reader, blobs, images } = createArchiveDocumentReader(bytes, options.pageIds)
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return materializeReader(reader, blobs, { ...options, images: options.images ?? new Map(images) })
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}
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export interface AssemblyState {
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graph: SceneGraph
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sources: Map<string, string>
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components: Map<string, MaterializedComponentOccurrence>
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componentIds: Map<string, string>
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savedSizeNodes: Set<string>
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/** Component property types by definition id, carried across page loads. */
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definitionTypes?: Map<string, string>
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}
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export interface FigSessionCheckpoint {
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sources: Array<[string, string]>
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componentIds: Array<[string, string]>
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savedSizeNodeIds: string[]
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loadedPageIds: string[]
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components: Array<[string, ComponentCheckpoint]>
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}
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export interface FigSessionResume {
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graph: SceneGraph
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checkpoint: FigSessionCheckpoint
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}
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function restoreAssemblyState(
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resume: FigSessionResume,
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reader: ReturnType<typeof createDocumentReader>,
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options: DocumentAssemblyOptions
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): AssemblyState {
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const { graph, checkpoint } = resume
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const components = new Map<string, MaterializedComponentOccurrence>()
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for (const [id, entry] of checkpoint.components) {
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components.set(id, restoreComponentCheckpoint(graph, reader.readComponent(id, options), entry))
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}
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return {
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graph,
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components,
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sources: new Map(checkpoint.sources),
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componentIds: new Map(checkpoint.componentIds),
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savedSizeNodes: new Set(checkpoint.savedSizeNodeIds)
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}
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}
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export function createFigDocumentSession(
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bytes: ArrayBuffer,
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options: DocumentAssemblyOptions = {},
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resume?: FigSessionResume
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) {
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const archive = createArchiveDocumentReader(bytes, new Set())
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const sessionOptions = { ...options, images: options.images ?? new Map(archive.images) }
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const state = resume
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? restoreAssemblyState(resume, archive.reader, sessionOptions)
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: materializeReader(archive.reader, archive.blobs, sessionOptions)
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state.graph.figKiwiVersion = archive.figKiwiVersion
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state.graph.figSchemaDeflated = archive.figSchemaDeflated
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const loaded = new Set<string>(resume?.checkpoint.loadedPageIds)
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return {
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checkpoint(): FigSessionCheckpoint {
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return structuredClone({
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sources: [...state.sources],
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componentIds: [...state.componentIds],
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savedSizeNodeIds: [...state.savedSizeNodes],
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loadedPageIds: [...loaded],
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components: [...state.components].map(([id, component]) => [
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id,
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checkpointComponent(component)
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])
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} satisfies FigSessionCheckpoint)
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},
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graph: state.graph,
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graphPageId(sourcePageId: string): string | undefined {
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return archive.reader.pages.some((page) => page.id === sourcePageId)
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? state.sources.get(sourcePageId)
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: undefined
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},
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pages: archive.reader.pages,
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loadPage(id: string): void {
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if (loaded.has(id)) return
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const reader = archive.reader.selectPages(new Set([id]))
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loadPageTransaction(state, reader.dependencyClosure, () => {
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materializeReader(reader, archive.blobs, sessionOptions, state)
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loaded.add(id)
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})
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},
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get loadedPageIds(): ReadonlySet<string> {
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return new Set(loaded)
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}
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}
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}
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/** Definition types already in the graph; only needed once, or after a resume. */
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function seedDefinitionTypes(graph: SceneGraph): Map<string, string> {
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const types = new Map<string, string>()
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for (const node of graph.getAllNodes())
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for (const definition of node.componentPropertyDefinitions)
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types.set(definition.id, definition.type)
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return types
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}
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function createAssemblyState(
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reader: ReturnType<typeof createDocumentReader>,
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options: DocumentAssemblyOptions
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): AssemblyState {
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const graph = new SceneGraph()
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applyDocumentMetadata(graph, reader.documentRecord)
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for (const [hash, bytes] of options.images ?? []) graph.images.set(hash, bytes.slice())
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materializeVariableResources(graph, reader.resources, options.onUnsupportedResource)
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for (const page of graph.getPages()) graph.deleteNode(page.id)
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return {
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graph,
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sources: new Map(),
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components: new Map(),
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componentIds: new Map(),
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savedSizeNodes: new Set()
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}
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}
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function materializeReader(
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reader: ReturnType<typeof createDocumentReader>,
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blobs: Uint8Array[],
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options: DocumentAssemblyOptions,
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previous?: AssemblyState
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) {
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for (const diagnostic of reader.bindingDiagnostics) {
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if (!options.onUnresolvedBinding)
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throw new Error(`Unresolved binding ${diagnostic.sourceId}: ${diagnostic.field}`)
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options.onUnresolvedBinding(diagnostic)
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}
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const pages = reader.pages.map((page) => reader.readPage(page.id, options))
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const plan = reader.planComponents(pages, options)
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const state = previous ?? createAssemblyState(reader, options)
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const { graph, sources, components, savedSizeNodes, componentIds } = state
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const existingNodeIds = new Set(graph.nodes.keys())
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const layoutScales = new Map<string, number>()
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const rememberDerivedSizes = (nodes: ReadonlyMap<InstanceOccurrence, SceneNode>): void => {
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for (const [occurrence, node] of nodes) {
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if (occurrence.derivedSize) savedSizeNodes.add(node.id)
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if (occurrence.layoutScale !== undefined) layoutScales.set(node.id, occurrence.layoutScale)
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}
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}
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const createShells = (occurrence: InstanceOccurrence, parentId: string): void => {
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if (occurrence.mainComponentId !== null) return
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const existingId = sources.get(occurrence.sourceId)
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if (existingId) {
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for (const child of occurrence.children) createShells(child, existingId)
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return
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}
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const { nodeType, ...props } = nodeChangeToProps(occurrence.properties, blobs)
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if (nodeType === 'DOCUMENT' || nodeType === 'VARIABLE')
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throw new Error(`Unsupported scene type ${nodeType}`)
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const node = graph.createNode(nodeType, parentId, props)
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sources.set(occurrence.sourceId, node.id)
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if (node.type === 'COMPONENT') componentIds.set(occurrence.sourceId, node.id)
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for (const child of occurrence.children) createShells(child, node.id)
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}
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for (const page of pages) createShells(page, graph.rootId)
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for (const item of plan) {
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if (components.has(item.sourceId)) continue
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const parentId = sources.get(item.parentSourceId)
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if (!parentId) throw new Error(`Unmaterialized component parent ${item.parentSourceId}`)
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const existingNodes = new Map<InstanceOccurrence, SceneNode>()
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const collectExisting = (node: InstanceOccurrence): void => {
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const id = sources.get(node.sourceId)
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const existing = id ? graph.getNode(id) : undefined
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if (existing) existingNodes.set(node, existing)
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if (node.mainComponentId === null) node.children.forEach(collectExisting)
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}
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collectExisting(item.occurrence)
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const materialized = materializeInstance(graph, parentId, item.occurrence, componentIds, {
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blobs,
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sourceChildren: mapInstanceSourceChildren(item.occurrence, components),
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existingNodes
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})
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rememberDerivedSizes(materialized.nodes)
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linkInstanceSourceChildren(item.occurrence, materialized, components)
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components.set(item.sourceId, { occurrence: item.occurrence, materialized })
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componentIds.set(item.sourceId, materialized.root.id)
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sources.set(item.sourceId, materialized.root.id)
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}
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/**
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* Components whose instances a resumed load must re-sync. Syncing visits every instance
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* of a component, so a page placing many instances of one component collects it once
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* and syncs after the page is built rather than per instance.
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*/
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const resync = new Set<string>()
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const populateInstances = (occurrence: InstanceOccurrence): void => {
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if (occurrence.properties.type === 'SYMBOL') return
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const parentId = sources.get(occurrence.sourceId)
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if (!parentId) throw new Error(`Missing source container ${occurrence.sourceId}`)
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const ordered: string[] = []
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for (const child of occurrence.children) {
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if (previous) reconcileOccurrenceStructure(child, graph, components)
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if (child.mainComponentId !== null && !sources.has(child.sourceId)) {
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const materialized = materializeInstance(graph, parentId, child, componentIds, {
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blobs,
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sourceChildren: mapInstanceSourceChildren(child, components)
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})
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rememberDerivedSizes(materialized.nodes)
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linkInstanceSourceChildren(child, materialized, components)
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if (previous) {
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reconcileLiveComponentEdits(graph, materialized)
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if (materialized.root.componentId) resync.add(materialized.root.componentId)
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}
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sources.set(child.sourceId, materialized.root.id)
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} else if (child.mainComponentId === null && child.properties.type !== 'SYMBOL')
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populateInstances(child)
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const id = sources.get(child.sourceId)
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if (!id) throw new Error(`Missing assembled child ${child.sourceId}`)
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ordered.push(id)
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}
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const parent = graph.getNode(parentId)
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if (parent)
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parent.childIds = [...ordered, ...parent.childIds.filter((id) => !ordered.includes(id))]
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}
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for (const page of pages) populateInstances(page)
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for (const componentId of resync) graph.syncInstances(componentId)
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for (const node of graph.getAllNodes()) {
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if (existingNodeIds.has(node.id)) continue
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for (const field of [
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'fillStyleId',
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'strokeStyleId',
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'textStyleId',
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'effectStyleId',
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'gridStyleId'
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] as const) {
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const id = node[field]
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if (id && sources.has(id)) node[field] = sources.get(id) ?? id
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}
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}
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// These passes apply to the nodes this page added, not to the whole graph.
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const materialized = [...graph.nodes.values()].filter((node) => !existingNodeIds.has(node.id))
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state.definitionTypes ??= seedDefinitionTypes(graph)
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linkComponentPropertyValues(graph, sources, materialized, state.definitionTypes)
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graph.preserveSourceMetadataDuring(() => {
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resolveVariantPropertyValues(graph, materialized)
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applyDocumentLayoutBindings(graph, savedSizeNodes, materialized, layoutScales)
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applyDocumentPaintBindings(graph, materialized)
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applyDocumentTextBindings(graph, materialized)
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})
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return state
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}
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