* refactor(editor): separate canvas view state - Classify shared and view-local editor state explicitly - Let canvas surfaces render supplied view state and report their viewport - Preserve the existing one-canvas behavior by default * fix(canvas): preserve loading render state * feat(editor): model split canvas panes - Add pure recursive split-tree operations with validated sizes - Add explicit pane registry and independent view-state cloning - Cap visible panes and cover close and split behavior * refactor(editor): group state ownership modules - Move shared and view state into the editor state namespace - Model the partition with explicit interfaces and default factories - Derive runtime view keys from the default view object * feat(editor): model split canvas panes - Add pure recursive split-tree operations with validated sizes - Add explicit pane registry and independent view-state cloning - Cap visible panes and cover close and split behavior * feat(editor): add split canvas views - Render recursive pane layouts with Reka UI splitters and pane-local headers - Route canvas input, selection, viewport state, and close actions to the active pane - Repaint every canvas during shared document previews and cover split lifecycle in tests * fix(editor): clean up inactive pane interactions - Cancel drag, padding preview, and text editing state when pane focus changes - Remove duplicate changelog entries introduced while updating master |
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| .. | ||
| vectorize | ||
| panes.test.ts | ||
| store-path.test.ts | ||