# `open-pencil eval` — Figma-like Plugin API for Headless Scripting ## Overview `bun open-pencil eval --code ''` executes JavaScript against a `.fig` file with a Figma-compatible `figma` global object. This enables headless scripting, batch operations, AI tool execution, and testing — all without the GUI. The `figma` object mirrors Figma's Plugin API surface as closely as possible, so existing Figma plugin knowledge and code snippets transfer directly. ```bash # Create a frame, set auto-layout, add children bun open-pencil eval design.fig --code ' const frame = figma.createFrame() frame.name = "Card" frame.resize(300, 200) frame.layoutMode = "VERTICAL" frame.itemSpacing = 12 frame.paddingTop = frame.paddingBottom = 16 frame.paddingLeft = frame.paddingRight = 16 frame.fills = [{ type: "SOLID", color: { r: 1, g: 1, b: 1 } }] const title = figma.createText() title.characters = "Hello World" title.fontSize = 24 frame.appendChild(title) return { id: frame.id, name: frame.name } ' # Query nodes bun open-pencil eval design.fig --code ' const buttons = figma.currentPage.findAll(n => n.type === "FRAME" && n.name.includes("Button")) return buttons.map(b => ({ id: b.id, name: b.name, w: b.width, h: b.height })) ' # Read from stdin (for multiline scripts / piping) cat transform.js | bun open-pencil eval design.fig --stdin # Write changes back bun open-pencil eval design.fig --code '...' --write bun open-pencil eval design.fig --code '...' -o modified.fig ``` ## Architecture ``` ┌──────────────────────────────────────────────────────┐ │ CLI: `open-pencil eval --code '...'` │ │ ↓ │ │ loadDocument(file) → SceneGraph │ │ ↓ │ │ FigmaAPI(sceneGraph) → `figma` proxy object │ │ ↓ │ │ AsyncFunction('figma', wrappedCode)(figmaProxy) │ │ ↓ │ │ print result as JSON / agentfmt │ │ optionally: saveDocument(file) if --write │ └──────────────────────────────────────────────────────┘ ``` ### Key classes | Class | Location | Role | |-------|----------|------| | `FigmaAPI` | `packages/core/src/figma-api.ts` | Proxy object implementing `figma.*` methods against `SceneGraph` | | `FigmaNode` | `packages/core/src/figma-api.ts` | Proxy wrapping `SceneNode` with Figma-style property access (`.fills`, `.resize()`, `.appendChild()`, etc.) | | `eval` command | `packages/cli/src/commands/eval.ts` | CLI command that loads doc, creates API, executes code | ### Why in `@open-pencil/core`? The `FigmaAPI` class lives in core (not CLI) because: - **AI tools reuse it** — the chat panel's `render` tool can execute JSX through the same API - **Test scripts** — unit tests can use the API to set up fixtures - **No DOM deps** — runs headless in Bun, no browser APIs needed ## `FigmaAPI` — Phased Implementation ### Phase 1: Core (MVP for eval command) These cover ~80% of real plugin scripts: #### Document & Page | Figma API | Our implementation | Notes | |-----------|--------------------|-------| | `figma.root` | Getter → proxy for root node | `.children` returns page proxies | | `figma.currentPage` | Getter/setter → first page by default | Settable to any page proxy | | `figma.currentPage.selection` | Get/set → tracked selection array | | | `figma.getNodeById(id)` | `graph.getNode(id)` wrapped in proxy | Sync, like Figma's deprecated version | #### Node Creation | Figma API | Maps to | |-----------|---------| | `figma.createFrame()` | `graph.createNode('FRAME', currentPageId)` | | `figma.createRectangle()` | `graph.createNode('RECTANGLE', ...)` | | `figma.createEllipse()` | `graph.createNode('ELLIPSE', ...)` | | `figma.createText()` | `graph.createNode('TEXT', ...)` | | `figma.createLine()` | `graph.createNode('LINE', ...)` | | `figma.createPolygon()` | `graph.createNode('POLYGON', ...)` | | `figma.createStar()` | `graph.createNode('STAR', ...)` | | `figma.createComponent()` | `graph.createNode('COMPONENT', ...)` | | `figma.createPage()` | `graph.addPage(name)` | | `figma.createSection()` | `graph.createNode('SECTION', ...)` | #### Node Properties (via `FigmaNode` proxy) Read/write on any node proxy. Property access maps to `SceneNode` fields: ```ts // Geometry node.x, node.y // direct node.width, node.height // read-only, use node.resize(w, h) node.rotation // direct node.resize(w, h) // updates width + height node.resizeWithoutConstraints(w, h) // same (no constraint engine yet) // Visual node.fills // get/set Fill[] node.strokes // get/set Stroke[] node.effects // get/set Effect[] node.opacity // get/set number node.visible // get/set boolean node.locked // get/set boolean node.blendMode // get/set BlendMode node.clipsContent // get/set boolean // Corner radius node.cornerRadius // get/set (number or figma.mixed) node.topLeftRadius // get/set node.topRightRadius // get/set node.bottomLeftRadius // get/set node.bottomRightRadius // get/set node.cornerSmoothing // get/set // Identity node.id // read-only node.name // get/set node.type // read-only node.parent // read-only → FigmaNode | null node.removed // read-only boolean ``` #### Tree Operations ```ts node.children // read-only FigmaNode[] node.appendChild(child) // reparent to end node.insertChild(index, child) // reparent at index node.remove() // graph.deleteNode(id) // Traversal node.findAll(callback?) // recursive find node.findOne(callback) // first match node.findChild(callback) // direct children only node.findChildren(callback?) // direct children only ``` #### Auto-layout ```ts node.layoutMode // 'NONE' | 'HORIZONTAL' | 'VERTICAL' node.primaryAxisAlignItems // 'MIN' | 'CENTER' | 'MAX' | 'SPACE_BETWEEN' node.counterAxisAlignItems // 'MIN' | 'CENTER' | 'MAX' | 'BASELINE' node.itemSpacing // number node.counterAxisSpacing // number | null node.paddingTop / Right / Bottom / Left // number node.layoutWrap // 'NO_WRAP' | 'WRAP' // Child sizing node.layoutPositioning // 'AUTO' | 'ABSOLUTE' node.layoutGrow // 0 | 1 node.layoutSizingHorizontal // 'FIXED' | 'HUG' | 'FILL' node.layoutSizingVertical // 'FIXED' | 'HUG' | 'FILL' ``` #### Text ```ts node.characters // get/set (maps to node.text) node.fontSize // get/set node.fontName // get/set { family, style } node.fontWeight // get/set node.textAlignHorizontal // get/set node.textAlignVertical // get/set node.textAutoResize // get/set node.letterSpacing // get/set node.lineHeight // get/set node.maxLines // get/set node.textCase // get/set node.textDecoration // get/set ``` #### Stroke details ```ts node.strokeWeight // get/set (maps to strokes[0].weight) node.strokeAlign // get/set (maps to strokes[0].align) node.dashPattern // get/set ``` #### Misc ```ts figma.mixed // Symbol sentinel for mixed values figma.group(nodes, parent) // creates GROUP with given children figma.ungroup(node) // ungroups, reparents children figma.flatten(nodes) // NOT IMPLEMENTED YET — returns first node ``` #### Export ```ts node.exportAsync(settings?) // only works if CanvasKit is loaded // settings: { format: 'PNG'|'JPG'|'SVG', constraint? } ``` ### Phase 2: Components & Instances | API | Maps to | |-----|---------| | `figma.createComponent()` | `graph.createNode('COMPONENT', ...)` | | `figma.createComponentFromNode(node)` | Convert existing frame to component | | `figma.combineAsVariants(components, parent)` | Create COMPONENT_SET | | Node: `node.createInstance()` | `graph.createInstance(componentId, parentId)` | | Node: `node.detachInstance()` | `graph.detachInstance(id)` | | `figma.getNodeById(id).mainComponent` | `graph.getMainComponent(id)` | ### Phase 3: Variables | API | Maps to | |-----|---------| | `figma.variables.getLocalVariables(type?)` | `graph.variables` filtered | | `figma.variables.getLocalVariableCollections()` | `graph.variableCollections` | | `figma.variables.createVariable(name, collection, type)` | `graph.addVariable(...)` | | `figma.variables.createVariableCollection(name)` | `graph.addCollection(...)` | | `figma.variables.getVariableById(id)` | `graph.variables.get(id)` | | `node.setBoundVariable(field, variable)` | `graph.bindVariable(...)` | | `node.boundVariables` | getter from SceneNode | ### Phase 4: Styles & Advanced | API | Notes | |-----|-------| | `figma.createPaintStyle()` | Requires style storage in SceneGraph | | `figma.createTextStyle()` | Requires style storage in SceneGraph | | `figma.createEffectStyle()` | Requires style storage in SceneGraph | | `figma.loadFontAsync(fontName)` | No-op (we don't have font loading constraints) | | `figma.listAvailableFontsAsync()` | Return system fonts if available | | Boolean operations (`union`, `subtract`, `intersect`, `exclude`) | Requires path boolean engine | | `figma.createNodeFromJSXAsync(jsx)` | Port figma-use's JSX renderer | ## `FigmaNode` Proxy Design The proxy wraps a `SceneNode` and translates Figma property names to our internal names. Key mappings: ```ts const PROPERTY_MAP: Record = { // Figma name → SceneNode field name (only where they differ) 'characters': 'text', 'strokeWeight': → computed from strokes[0].weight, 'strokeAlign': → computed from strokes[0].align, 'fontName': → computed from { family: fontFamily, style: ... }, 'primaryAxisAlignItems': 'primaryAxisAlign', 'counterAxisAlignItems': 'counterAxisAlign', 'primaryAxisSizingMode': 'primaryAxisSizing', // value mapping: 'AUTO' → 'HUG', 'FIXED' → 'FIXED' 'counterAxisSizingMode': 'counterAxisSizing', 'layoutSizingHorizontal': → computed from primaryAxisSizing / counterAxisSizing depending on layoutMode 'layoutSizingVertical': → computed } ``` Methods on the proxy: ```ts class FigmaNode { // The proxy is created via: new Proxy(target, handler) // where handler.get intercepts property reads and handler.set intercepts writes resize(width: number, height: number): void resizeWithoutConstraints(width: number, height: number): void remove(): void appendChild(child: FigmaNode): void insertChild(index: number, child: FigmaNode): void findAll(callback?: (node: FigmaNode) => boolean): FigmaNode[] findOne(callback: (node: FigmaNode) => boolean): FigmaNode | null findChild(callback: (node: FigmaNode) => boolean): FigmaNode | null findChildren(callback?: (node: FigmaNode) => boolean): FigmaNode[] exportAsync(settings?: ExportSettings): Promise // Components (Phase 2) createInstance(): FigmaNode detachInstance(): void get mainComponent(): FigmaNode | null } ``` ## CLI Command ``` bun open-pencil eval [options] Arguments: file .fig file to operate on Options: --code, -c JavaScript code to execute (has access to `figma` global) --stdin Read code from stdin instead of --code --write, -w Write changes back to the input file -o, --output Write to a different file --json Output result as JSON (default for non-TTY) --quiet, -q Suppress output, only write file ``` ### Execution model 1. Load `.fig` → `SceneGraph` 2. Create `FigmaAPI(graph)` → `figma` proxy 3. Wrap user code in async function: `return (async () => { })()` 4. Execute with `figma` as sole argument 5. Print return value (JSON or agentfmt) 6. If `--write` or `-o`: serialize `SceneGraph` back to `.fig` ### Return value formatting - `undefined` / `void` → no output - Primitives → printed directly - Objects/arrays → `JSON.stringify(result, null, 2)` or agentfmt tables - `FigmaNode` → serialized as `{ id, type, name, x, y, width, height, fills, ... }` - Arrays of `FigmaNode` → serialized as list ## Shared with AI Tools The `FigmaAPI` class is the **same API surface** that AI tools use. Currently `src/ai/tools.ts` calls `store.createShape()`, `store.updateNodeWithUndo()`, etc. — these should be refactored to go through `FigmaAPI`: ```ts // Before (current AI tools) execute: async ({ type, x, y, width, height }) => { const id = store.createShape(type, x, y, width, height) return { id } } // After (using FigmaAPI) execute: async ({ type, x, y, width, height }) => { const frame = figma.createFrame() frame.resize(width, height) frame.x = x frame.y = y return { id: frame.id } } ``` This ensures CLI scripts and AI tools behave identically. ## File Layout ``` packages/core/src/ figma-api.ts # FigmaAPI class + FigmaNode proxy (Phase 1–4) figma-api.test.ts # Unit tests against headless SceneGraph packages/cli/src/commands/ eval.ts # CLI command packages/cli/src/commands/eval.test.ts # Integration tests ``` ## Test Plan ### Unit tests (`packages/core/src/figma-api.test.ts`) 1. **Node creation** — each `createX()` creates correct type, added to current page 2. **Property access** — `.fills`, `.x`, `.width`, `.name`, `.characters` read/write correctly 3. **Resize** — `.resize(w, h)` updates width/height 4. **Tree operations** — `.appendChild()`, `.insertChild()`, `.remove()`, `.parent`, `.children` 5. **Traversal** — `.findAll()`, `.findOne()`, `.findChild()`, `.findChildren()` with callbacks 6. **Auto-layout** — `.layoutMode`, `.itemSpacing`, `.paddingTop`, etc. 7. **Text** — `.characters` maps to `.text`, `.fontName` maps to `{ family, style }` 8. **Mixed values** — `.cornerRadius` returns `figma.mixed` when corners differ 9. **Selection** — `figma.currentPage.selection` get/set 10. **Page switching** — `figma.currentPage = page2` works 11. **Group/ungroup** — `figma.group()` creates group, `figma.ungroup()` dissolves it 12. **Clone** — node creation produces independent copies ### CLI integration tests (`packages/cli/src/commands/eval.test.ts`) 1. **Basic eval** — `eval test.fig --code 'return figma.currentPage.name'` → page name 2. **Create + read** — create a frame, return its properties 3. **Query nodes** — `findAll` returns correct nodes 4. **Write back** — `--write` saves changes, reloading shows them 5. **Stdin** — `echo 'return 42' | bun open-pencil eval test.fig --stdin` → `42` 6. **JSON output** — `--json` returns valid JSON 7. **Error handling** — syntax errors, runtime errors reported cleanly ## Implementation Order 1. **`FigmaNode` proxy** — property mapping, `.resize()`, `.remove()`, tree methods 2. **`FigmaAPI` class** — `createFrame/Rectangle/...`, `.root`, `.currentPage`, `.getNodeById()`, `.mixed`, `.group()` 3. **CLI `eval` command** — argument parsing, code wrapping, output formatting 4. **Unit tests** — all 12 test groups above 5. **CLI integration tests** — all 7 test groups above 6. **Wire to AI tools** — refactor `src/ai/tools.ts` to use `FigmaAPI` where possible 7. **Phase 2** — components & instances 8. **Phase 3** — variables 9. **Phase 4** — styles, boolean ops, JSX renderer ## Property Mapping Reference | Figma Property | SceneNode Field | Type | Notes | |---------------|-----------------|------|-------| | `characters` | `text` | `string` | | | `fontName` | `fontFamily` + `fontWeight` + `italic` | `{ family, style }` | Computed: `style` = "Bold Italic" etc. | | `strokeWeight` | `strokes[0].weight` | `number` | Computed | | `strokeAlign` | `strokes[0].align` | `string` | Computed | | `primaryAxisAlignItems` | `primaryAxisAlign` | `string` | | | `counterAxisAlignItems` | `counterAxisAlign` | `string` | | | `layoutSizingHorizontal` | `primaryAxisSizing` or `counterAxisSizing` | `string` | Depends on `layoutMode` | | `layoutSizingVertical` | (opposite of horizontal) | `string` | | | `absoluteTransform` | computed from `x`, `y`, `rotation` | `Transform` | Read-only | | `absoluteBoundingBox` | `getAbsoluteBounds(id)` | `Rect` | Read-only | | All others | Same name | Same type | Direct passthrough | ## Open Questions 1. **Font loading**: `figma.loadFontAsync()` — should it be a no-op (we don't have font gating) or should we track loaded fonts? → **Decision: No-op that returns resolved Promise.** We don't gate text editing on font loading. 2. **Export in headless mode**: `node.exportAsync()` requires CanvasKit. Should eval load CanvasKit? → **Decision: Optional.** If CanvasKit is available (via `--with-canvaskit` flag or env), enable export. Otherwise, throw "Export requires CanvasKit" error. 3. **`figma.mixed` symbol**: Should we use the actual Figma symbol or our own? → **Decision: Our own `Symbol('mixed')`.** Exposed as `figma.mixed`. 4. **Undo**: `figma.commitUndo()` / `figma.triggerUndo()` — relevant in headless? → **Decision: No-op in CLI.** Undo only matters in the live editor. The AI tools can add undo support separately via EditorStore. 5. **Write format**: Should `--write` produce `.fig` (Kiwi binary) or also support `.json`? → **Decision: `.fig` only for now.** JSON export is a separate feature.