- Snap vector points, moved layers, and resized edges to geometry, objects, guides, and pixels
- Add persistent snapping preferences with browser and native menu controls
- Normalize canvas and layout guides across Scene Graph and .fig conversion
- Clear transient snapping feedback across interrupted interactions
- Preserve Figma min/max constraints, scalar variable bindings, and direct text bounds
- Reflow only authoritative generated instance geometry and pinned descendants
- Avoid double-applying auto spacing and unsafe lone-child normalization
- Move SceneGraph-to-NodeChange conversion, text payload assembly, and blob encoding into @open-pencil/fig\n- Inject core glyph outline lookup through an explicit runtime service\n- Centralize neutral font naming in scene-graph and retain core IO/runtime orchestration
- Move NodeChange-to-SceneGraph property and style-run policy into @open-pencil/fig\n- Share normalized font-style parsing and model defaults through scene-graph instead of duplicating literals\n- Preserve core compatibility exports while conversion callers migrate
- Move paint/effect normalization and derived glyph conversion into the Fig package\n- Rewire core import and instance paths through the public node-change boundary\n- Keep static renderer evidence pointed at the new format-policy source
- Move style references, plugin metadata, text values, and font feature conversion into @open-pencil/fig\n- Add a public node-change subpath with package-local and packed smoke coverage\n- Keep core conversion callers on compatibility exports during the staged migration