Commit graph

150 commits

Author SHA1 Message Date
Danila Poyarkov e50df9ffda test: cover and document inherited instance dimensions 2026-09-14 00:24:52 +03:00
Danila Poyarkov 4077dcbd44 fix: preserve authored instance sizing through synchronization 2026-09-14 00:24:52 +03:00
Danila Poyarkov 7b16881e03 fix: reject ambiguous variant property names 2026-09-14 00:14:09 +03:00
Danila Poyarkov 27e3bc3023 test: group JSX component contracts by domain 2026-09-14 00:01:41 +03:00
Danila Poyarkov 0a6ce6e72d fix: validate component property reference scopes
Reject unknown or incompatible references while the owning component definitions are available, including inherited component-set definitions. Keep nested component scopes separate.
2026-09-13 23:57:24 +03:00
Danila Poyarkov 69703abc77 fix: preserve variant selection with declared set properties 2026-09-13 21:19:34 +03:00
Danila Poyarkov b4f119a01b Merge branch 'native-authoring' into jsx-component-properties
# Conflicts:
#	packages/core/src/design-jsx/reference/authoring.md
#	packages/docs/reference/design-authoring.md
#	skills/open-pencil/references/design-authoring.md
2026-09-13 20:55:05 +03:00
Danila Poyarkov 8189c08e0b docs: clarify scalar modes and instance sizing guidance 2026-09-13 20:54:27 +03:00
Danila Poyarkov becc4f7432 feat: author scoped component properties in Design JSX 2026-09-13 19:27:06 +03:00
Danila Poyarkov 863b1e6c6a refactor: share design authoring guidance across agents 2026-09-13 19:08:27 +03:00
Danila Poyarkov 98e0ba9563 feat: bind Design JSX scalar props to variables 2026-09-13 19:06:20 +03:00
Danila Poyarkov de6c0efc00 fix(renderer): preserve proportions of FIT image fills 2026-09-13 13:48:11 +03:00
Danila Poyarkov 3caf5c99d9 fix: resolve lint warnings 2026-09-02 01:49:37 +03:00
Danila Poyarkov 9bb9478833
refactor: replace complex conditional object spreads
- Add a typed, modular custom Oxlint rule package with direct regression coverage
- Replace complex conditional object spreads with explicit construction across the repository
- Preserve all existing custom rule registrations and diagnostic behavior
2026-09-01 19:49:57 +03:00
Danila Poyarkov 2e98ab04a8 fix(canvas): normalize imported dash patterns 2026-08-31 22:25:48 +03:00
Ed-Key 9b48e47329 feat(canvas): render arrow stroke caps on lines and open vectors
ARROW_LINES and ARROW_EQUILATERAL stroke caps were accepted by the schema
and round-tripped from .fig files, but the renderer mapped every cap to
Butt, so imported arrows lost their heads and arrows could not be drawn
locally.

Add a pure arrow-cap geometry module to scene-graph (open-endpoint
collection with per-vertex cap overrides, weight-scaled head geometry)
and draw heads in the stroke color for LINE nodes and open VECTOR
centerline strokes, including the dashed-centerline path. Fold the head
reach into strokeOverflow and the node picture margin so heads are not
cropped by visual bounds, caches, or culling. Round-trip per-vertex
stroke caps through the .fig vector style override table so one-ended
Figma arrows import correctly. Expose both caps in the stroke inspector
cap picker with localized labels, and cover the renderer with an
arrow-stroke-caps Playwright canvas snapshot.

Claude-Session: https://claude.ai/code/session_012zjEbyLSBYyPpJP4fu1XNB
2026-08-31 21:25:38 +03:00
Danila Poyarkov 379ef8b62d
perf(canvas): rebuild navigation rendering (#591)
* perf(canvas): add traced navigation benchmarks

- Record and replay timestamped pan and zoom gestures through DOM and CDP input paths\n- Correlate input, viewport, render, long-task, and retained-backing events in Chromium traces\n- Report frame pacing, latency, jump, anchor drift, and crisp-settlement metrics

* perf(canvas): stabilize navigation comparisons

- Separate low-overhead metric runs from optional CPU-profile traces\n- Warm scenarios before recording and use a consistent SwiftShader browser configuration\n- Add a canonical momentum-pan reversal gesture alongside pinch reversal

* fix(canvas): require hardware GPU navigation benchmarks

- Run macOS performance captures through Metal-backed ANGLE and reject accidental SwiftShader fallback\n- Record the GL renderer and reserve software GPU mode for portable correctness smoke runs

* perf(canvas): cache shadow rasters for crisp backing

- Rasterize local drop and inner shadows only while constructing retained scene backing\n- Bound native image memory and invalidate cached entries with node and renderer lifecycle changes\n- Quantize zoom-aware raster resolution and reuse nearby scales without lowering normal scene quality

* test(canvas): verify retained shadow raster fidelity

- Compare settled retained-backing shadow output with direct CanvasKit rendering\n- Keep backdrop blur on the picture fallback and exercise graph-driven cache invalidation\n- Cover updates, deletion, and reparenting through actual SceneGraph events

* perf(canvas): benchmark real FIG fixtures

- Serve exact local fixture bytes through an isolated Playwright route for production preview runs\n- Wait for document loading and page population before zooming to fit and recording navigation\n- Record the resolved fixture path in benchmark environment artifacts

* fix(canvas): preserve nested effect subtree pictures

- Keep deeply nested shadow documents on one retained subtree picture instead of exploding them into per-node image draws\n- Restrict shadow raster acceleration to effect-bearing page children\n- Cover nested shadow fallback and restore gold-preview FIG pinch performance to master levels

* refactor(canvas): share recorded wheel sample type

* perf(canvas): defer backing settlement across zoom reversals

- Track explicit navigation phases and gesture generations instead of inferring idle from viewport timing\n- Cancel or defer retained backing construction while pan, zoom, momentum, or tentative settlement is active\n- Add a repeated short-pause pinch reversal fixture based on the user trace

* perf(canvas): index bounded render chunks

- Split oversized painter subtrees into self-paint and bounded descendant chunks without dropping container visuals\n- Bulk-load chunk visual bounds into RBush for selective world-space queries\n- Cover bounded updates and gold-preview build/query complexity before tile rendering consumes the index

* refactor(canvas): namespace render chunk coverage

* perf(canvas): model chunk paint context

- Preserve ancestor transform and clip dependencies for independently renderable chunks\n- Keep opacity, blend, blur, and mask isolation subtrees atomic until command-level splitting exists\n- Report oversized atomic chunks and lock gold-preview to bounded painter units

* perf(canvas): record pixel-correct render chunks

- Record interruptible chunks in world coordinates with ancestor transforms, clips, and chunk-local culling bounds\n- Draw opacity, blend, blur, and mask isolation chunks directly into destination surfaces in painter order\n- Compare composited chunk output with direct CanvasKit rendering instead of relaxing visual thresholds

* perf(canvas): render selective world tiles

- Map world regions to fixed 256-device-pixel tile targets and quantized sharpness levels\n- Query only intersecting render chunks and preserve atomic destination compositing\n- Match multi-tile CanvasKit output against direct rendering and measure gold-preview tile cost

* perf(canvas): cache chunk pictures across tiles

- Reuse world-space chunk command pictures for every intersecting tile\n- Pool 256-pixel tile surfaces and expose allocation, draw, flush, and snapshot timings\n- Keep expensive atomic foreground blur visible as an over-budget scheduler constraint

* perf(canvas): schedule cached tile rendering

- Bound tile images with an LRU cache and reuse pooled CanvasKit surfaces\n- Plan mandatory holes, stale visible refreshes, and overscan by navigation and content generation\n- Stop jobs at a strict deadline while reporting fallbacks, stale work, overruns, and over-budget effects

* perf(canvas): integrate progressive tiled rendering

- Keep retained scene output as the interaction fallback while exact tiles refine only after navigation becomes idle
- Centralize runtime URL flags and pass renderer selection through the typed Vue canvas API
- Replace benchmark sleeps with explicit mode-aware renderer settlement and report exact tiled coverage
- Preserve bounded scheduler metrics, generation cancellation, native resource cleanup, and shared visual-bounds logic

* refactor(app): centralize runtime query configuration

- Parse collaboration, recent-files, benchmark, presentation, and renderer flags in one typed app module
- Remove ad hoc URL parsing from workspace and collaboration runtime consumers
- Cover supported values and production-safe defaults without adding a repository lint rule

* fix(canvas): replace fallback pixels with exact tiles

- Render opaque page-background tile cells and install them with source replacement instead of double-compositing translucent scene content
- Exercise the live progressive controller against direct rendering across masks, effects, blend isolation, images, fallback text, transforms, and clipping
- Preserve the bounded reversal path with zero Long Tasks and exact settlement near 128 ms on gold-preview.fig

* perf(canvas): invalidate tiled content selectively

- Index chunk dependencies across contained nodes and transform or clipping ancestors
- Re-record affected chunk pictures and invalidate tiles intersecting old or new visual bounds
- Advance unaffected cached tiles to the new scene generation instead of rebuilding the full chunk index and tile cache
- Keep structural graph mutations on the safe full-rebuild path and cover selective refresh end to end

* perf(canvas): bound atomic blur tile refresh

- Render atomic blur chunks with tile-local isolation bounds and blur halos instead of replaying full-subtree layers
- Keep content refresh behind the retained fallback, cap GPU submissions to four tile jobs per frame, and adapt estimates from measured work
- Preserve large-radius CPU over-budget visibility while preventing Metal-backed refresh bursts and deferred GPU overload
- Add deterministic node-mutation benchmarks and summarize scheduler throughput, job duration, overruns, and exact content settlement

* perf(canvas): cancel obsolete tile refresh generations

- Count and report queued jobs removed by content or navigation generation changes
- Add deterministic mutation-then-reversal benchmark support without sleeps
- Assert exact tile work remains suspended during navigation and resumes for the final viewport
- Summarize cancellation alongside scheduler throughput, overruns, and settlement metrics

* test(canvas): cover live tiled blur settlement

- Load gold-preview.fig through the real tiled canvas surface and wait on explicit renderer settlement
- Commit the settled radius-210 large-blur browser snapshot
- Replay the canonical zoom reversal during refresh and require byte-identical final canvas convergence

* fix(canvas): harden renderer resource lifecycle

- Release tiled surfaces, images, pictures, and queued work across surface, font, graph, page, structure, and renderer lifecycle boundaries
- Restore pooled canvas, viewport, and backing state through exception-safe native recording and raster paths
- Rebuild tiled chunk topology only when isolation requirements actually change, preserving selective blur mutation performance
- Document deterministic active-renderer settlement and add lifecycle, graph replacement, cache failure, and surface replacement regressions

* test(canvas): remove source-matching renderer claims

- Delete the autopsy suite that inferred runtime correctness from source text, regexes, line placement, and symbol counts
- Keep renderer ordering, cache cleanup, effect behavior, and pixel fidelity covered by executable behavioral and lifecycle tests

* perf(canvas): present retained backing during tiled navigation

- Profile production reversal traces and attribute tiled p95 cost to GPU command-buffer flushes from full-scene fallback replay and tile presentation
- Use the retained backing as the moving fallback while tile scheduling and cached lookup remain allocation-free
- Defer tile image presentation until idle and expose visible versus presented tile counts in navigation telemetry
- Reduce tiled reversal render p95 from about 8ms to 0.3ms while preserving exact idle replacement and visual parity

* perf(canvas): prioritize visible tile settlement

- Profile per-tile allocation, draw, flush, snapshot, and chunk costs through scheduler telemetry
- Defer overscan until all visible exact tiles are covered
- Replace the four-job idle cap with a higher safety ceiling while the measured five-millisecond deadline controls cheap work
- Reduce mutation-plus-reversal exact settlement from about 272ms to 160ms without Long Tasks, overruns, or over-budget jobs

* refactor(canvas): clarify renderer lifecycle boundaries

- Extract retained backing state types and navigation preview timing\n- Isolate tiled scheduler telemetry from frame orchestration\n- Document settlement and CanvasKit ownership invariants\n- Preserve hot drawing loops, budgets, cache limits, and rendering decisions

* fix(canvas): preserve current label rendering

Retain the merged paragraph-label cache lifecycle and substituted-font readiness while reconstructing the renderer stack on current master.

* test(canvas): keep tile benchmark assertions deterministic

Keep performance timing in benchmark telemetry while asserting structural tile selectivity and cache behavior in CI.

* feat(canvas): expose experimental tiled rendering

- Persist retained or tiled canvas mode in General settings\n- Keep retained rendering as the default and apply changes after reload\n- Preserve URL overrides for deterministic benchmarks and support reproduction

* refactor(app): centralize renderer preference state

Expose renderer override provenance from runtime configuration and keep the settings control's derived state separate from its explicit persistence action.

* refactor(app): share settings layout anatomy

Reuse slot-based section headers and bordered groups while keeping each settings control row explicit.

* fix(canvas): harden tiled renderer boundaries

- Bound low-zoom tile planning and handle failed tile surface allocation\n- Preserve effect raster dependencies, runtime-safe clocks, and navigation timing contracts\n- Keep benchmarks deterministic, backward compatible, and accurately localized

* fix(canvas): invalidate dependent node pictures

Track first-child shadow dependencies for retained node pictures so child geometry updates cannot leave stale parent shadows.
2026-08-31 13:39:40 +03:00
Danila Poyarkov 35667d84b5
fix(canvas): edit section labels inline (#608)
* fix(canvas): edit section labels inline

- Vertically center shaped section titles using cached paragraph metrics\n- Add generalized canvas-label edit state and a reusable inline label control\n- Match dark and light label presentation while editing and commit renames with undo

* fix(canvas): align label contrast handling

Use shared WCAG contrast selection for rendered and edited canvas labels while retaining exact node-fill presentation in the editing overlay.

* fix(canvas): composite translucent label colors

Choose label foreground contrast after compositing translucent section fills against the active canvas background.
2026-08-30 22:24:08 +03:00
Danila Poyarkov 0f64cecc49
fix(text): finalize font readiness and label shaping (#593)
* fix(text): prepare browser fonts atomically

- Fetch approved Fontsource resources directly in browsers with bounded responses and retryable provider failures
- Limit page font resolution concurrency and retain live Inter substitution paragraphs after baked glyph invalidation
- Shape frame, section, and component labels through a bounded native Paragraph cache
- Cover real Geist, Geist Mono, and Roboto Mono browser loading plus substitution and cache lifecycle behavior

* test(canvas): cover substitution and label shaping

- Capture baked missing-font text before editing, live Inter substitution on first input, and visible undo output
- Assert text-picture and derived-glyph invalidation with finalized substituted readiness
- Cover shaped frame, rotated frame, section, component, component-set, ellipsis, kerning, and zoom label presentation

* fix(text): preserve same-origin fetches during font resolution

- Route same-origin application and fixture requests through native fetch while Unifont temporarily proxies global HTTP requests
- Keep the external provider HTTPS allowlist enforced for cross-origin font resources
- Cover the production race discovered while loading gold-preview.fig during provider initialization

* fix(text): preserve substituted path glyphs

- Keep imported derived curved glyphs for text-on-path layers when exact fonts finalize as substituted
- Cover substituted path rendering through the runtime renderer and refresh the corrected visual oracle
- Update shaped Inter measurement badges and merged typography panel snapshots after visual inspection
- Search virtualized font catalogs explicitly and restore the canvas screenshot helper used by broad E2E coverage

* fix(text): use browser font transport without desktop warning

- Keep the browser provider implementation aligned with current settings behavior after splitting from preparation

* test(text): inject same-origin browser font context

- Keep the transport test deterministic outside a Window global

* fix(text): preserve final browser font transport hardening

- Carry the same-origin large-document bypass and bounded cross-origin provider checks from the preserved integration snapshot

* fix(text): initialize font transport outside Window contexts

- Keep unit and headless module imports safe while browsers use their current origin

* test(text): satisfy async visual fixture contract

- Return from the resolver setup continuation after requesting render

* test(canvas): include paragraph cache lifecycle

* fix(text): cancel queued browser font loads

- Race serialized provider work against preparation cancellation\n- Release queue slots after cancelled waiters without disturbing active requests\n- Reuse one section-title paragraph cache entry for measurement and drawing

* fix(text): close font queue cancellation races

- Release reserved proxy queue slots when cancellation lands after queue acquisition\n- Skip paragraph work for zero-width section labels

* fix(text): abort active provider resolution

- Race active provider resolution against its preparation signal and restore the temporary fetch proxy promptly\n- Forward cancellation through proxied provider requests\n- Align the renderer font-readiness facade with substituted text
2026-08-30 14:33:32 +03:00
Danila Poyarkov 2bc89c311d feat(canvas): add Figma guide feedback parity 2026-08-20 14:02:33 +03:00
Danila Poyarkov 3497aef818 refactor(canvas): normalize guide domain naming 2026-08-20 08:47:33 +03:00
Danila Poyarkov 27ad48b365 refactor(canvas): separate guide and overlay pipelines 2026-08-20 08:41:16 +03:00
Danila Poyarkov 103e4ac151 test(canvas): fix nested guide renderer coverage 2026-08-19 20:28:10 +03:00
Danila Poyarkov c141663291 fix(editor): address guide authoring review
- Dispose CanvasKit dash effects and render nested frame guides
- Validate imported guide GUIDs and invalidate stale raw guide metadata
- Resolve frame owners through nested hit ancestry and require primary-button ruler drags
- Share guide preview types through a neutral editor module
2026-08-19 20:13:57 +03:00
Danila Poyarkov adaf6dacb9 fix(canvas): keep guide renderer fixtures complete 2026-08-19 18:10:36 +03:00
Danila Poyarkov 73f0883521 Merge remote-tracking branch 'origin/master' into feat/configurable-snapping-guides 2026-08-19 13:20:21 +03:00
Danila Poyarkov 0332b062c5
refactor(canvas): adopt immutable CanvasKit paths (#554)
* refactor(canvas): adopt immutable CanvasKit paths

- Upgrade CanvasKit to 0.41.1 across app, Core, CLI, and Vue peers

- Build mutable geometry with PathBuilder and detach immutable paths for drawing

- Replace in-place strokes, transforms, and boolean operations with immutable results

- Update renderer mocks and path construction tests for the new API

* test(canvas): model immutable path ownership

- Return detached path instances from CanvasKit builder mocks

- Assert shadow ring and combined path disposal

- Preserve recorded vector operations across ownership transfer

* fix(build): align CanvasKit workspace versions
2026-08-18 23:09:45 +03:00
Danila Poyarkov 91e759d7fd feat(editor): add configurable snapping and guides
- Snap vector points, moved layers, and resized edges to geometry, objects, guides, and pixels
- Add persistent snapping preferences with browser and native menu controls
- Normalize canvas and layout guides across Scene Graph and .fig conversion
- Clear transient snapping feedback across interrupted interactions
2026-08-18 19:11:48 +03:00
rcoenen be272dc4dc
feat(fig): support text on path 2026-08-17 12:00:01 +03:00
Danila Poyarkov 6193b6da7e
feat(code): add live JSX and HTML/CSS editing (#525)
* feat(code): isolate Design JSX execution

- Transform JSX with the existing Sucrase dependency and execute it in a disposable opaque-origin iframe worker

- Block ambient network capabilities and enforce source, timeout, output, depth, and element limits

- Validate that only bounded plain structured data returns to the application

* feat(code): add editable Design JSX

- Add a lazy CodeMirror editor with JSX syntax support, completion, diagnostics, and bounded scrolling

- Convert validated sandbox output into trusted Design JSX helpers before rendering

- Apply or insert JSX as one undoable graph transaction while preserving dirty drafts

* feat(code): localize JSX editor actions

- Add translated-message fallbacks for editing, applying, inserting, and draft state

- Document the editable JSX workflow in the unreleased changelog

* fix(code): satisfy typed sandbox validation

- Keep the sandbox document terminator literal and preserve optional selection handling under type-aware lint

* test(code): resolve sandbox probes through app aliases

* fix(code): bound sandbox results before cloning

- Enforce string, array, object, depth, element, and byte limits inside the disposable worker

- Retain host-side validation as a second structured-data boundary

* fix(code): keep JSX and HTML editing modes separate

- Switch generated Tailwind output back to OpenPencil JSX before editing

- Close the JSX editor when opening HTML/CSS import and avoid stacking both editors

* feat(code): support authored Design JSX programs

- Allow local constants, function components, arrays, conditionals, fragments, and multiple roots

- Preserve replacement positions for multiple selected roots and reject mixed-parent or locked selections

- Cover multi-root undo, redo, and all-or-nothing rollback

* feat(code): add explicit JSX view mode

- Let authors leave CodeMirror without applying a draft

- Keep the editable surface and HTML/CSS importer mutually exclusive

* feat(code): diagnose unknown JSX vocabulary

- Warn on OpenPencil elements and properties that are absent from the canonical schema

- Surface diagnostics inline through CodeMirror lint markers

* test(code): accept WebKit isolation diagnostics

- Cover the sandbox architecture against Playwright WebKit

- Accept engine-specific wording while preserving the same unavailable-window assertion

* refactor(code): consolidate Design JSX vocabulary

- Drive renderer warnings, completion, and diagnostics from one supported-property schema

- Recognize locally declared components and add focused schema and transform tests

- Replace CodeMirror basicSetup with an explicit feature set and remove the umbrella package

* fix(code): support Design JSX variable helpers

* refactor(code): unify JSX sandbox validation

* fix(code): account for complete sandbox output

* fix(code): preserve locked JSX descendants

* fix(code): preserve JSX sibling order

* fix(code): recompute JSX parent layouts

* feat(code): add live code previews

* test(code): centralize graph assertions

* fix(code): harden live preview sessions

* docs: describe live code editing

* fix(code): update editor accessibility labels

* fix(code): use theme-aware error colors

* fix(dev): stop Vite disconnect error loops

* fix(code): clarify live preview status

* fix(ui): avoid tooltip attribute warnings

* test(code): assert semantic preview status

* refactor(code): remove obsolete editor messages

* fix(code): harden preview concurrency and isolation

* fix(code): cancel stale reset previews
2026-08-15 09:48:42 +03:00
Danila Poyarkov c2103ef722
feat(canvas): measure distances between layers (#515)
* feat(canvas): measure distances between layers

- Show temporary Figma-style guides while Option or Alt is held

- Support deep nested targets with Command or Control plus Alt

- Measure transformed world bounds and container padding

* fix(canvas): anchor diagonal measurement guides

- Join diagonal distances at the nearest object corners

- Separate horizontal and vertical value badges

- Crop visual coverage tightly around the measurement overlay

* fix(canvas): cover measurement edge cases

- Draw transformed target outlines and center value pills on guides

- Suppress conflicting hover overlays during measurement mode

- Cover containment, overlap, multi-selection, rotation, and fractional gaps

* fix(canvas): suppress conflicting measurement overlays

- Hide auto-layout hover visuals while distance measurements render

- Assert fractional measurement geometry with numeric tolerance
2026-08-14 18:18:55 +03:00
Danila Poyarkov 6f73b28f3d
fix(core): preserve inline SVG primitives (#485)
* fix(core): preserve inline SVG primitives

- Convert parsed circle, ellipse, rect, line, polyline, and polygon children through the shared SVG path pipeline
- Preserve nested presentation attributes, transforms, and JSX-style SVG attribute names
- Cover mixed and primitive-only inline SVG renders

* chore: format merged mobile navigation

* fix(core): disambiguate xmldom document types

- Alias the xmldom Document type so clean CI does not resolve it as the browser DOM type
- Guard the generated SVG document root before collecting paths

* fix(core): preserve inline SVG root styles

- Carry root presentation properties into parsed SVG child conversion
- Apply nested SVG transforms before creating vector networks
- Cover inherited root fills and transformed primitive geometry

* fix(core): scale transformed SVG strokes
2026-08-12 16:02:45 +03:00
Victor Wads 54abfca334
fix(fig): address instance rendering review 2026-08-10 05:09:03 -03:00
Victor Wads e159893ec4
fix(fig): preserve component instance rendering 2026-08-10 04:30:06 -03:00
Danila Poyarkov afc5305e8c fix(canvas): report retained backing failures
- Warn once with the rejected surface dimensions and original CanvasKit error
- Disable repeated cache allocation attempts until the renderer surface is replaced
- Keep direct scene rendering as the visible fallback
2026-08-05 19:10:41 +03:00
Danila Poyarkov 82ef49aa9e fix(canvas): bound retained backing allocations
- Scale retained margins to a fixed device-pixel budget on large viewports
- Fall back to direct scene rendering when CanvasKit rejects an offscreen surface
- Cover the reported wide HiDPI geometry without coupling rendering to a WebGL context
2026-08-05 18:54:18 +03:00
Danila Poyarkov f047b0bcb4 fix(svg): preserve explicit none paints
- Normalize SVG paint sentinels before creating icon vector nodes
- Keep inline outline artwork transparent instead of falling back to black
- Cover fill and stroke none values through the Design JSX renderer

Co-authored-by: Rob Coenen <753704+rcoenen@users.noreply.github.com>
2026-08-01 15:42:46 +03:00
rcoenen 80cebe0767
fix(tools): document inline SVG path rendering
Document the supported inline SVG path route in the render tool prompt.

Keep coverage focused on separate open and closed stroked vector paths.
2026-08-01 15:34:51 +03:00
Danila Poyarkov a7d7b71995 fix(fig): preserve multi-color vector fills
- Resolve Figma path style overrides into format-neutral geometry fills
- Render and export per-path paints across normal and pattern drawing
- Preserve path fills through copying, instance scaling, and derived geometry
- Cover import, serialization, scaling, and CanvasKit output

Co-authored-by: Rob Coenen <753704+rcoenen@users.noreply.github.com>
2026-07-28 11:45:58 +03:00
Danila Poyarkov 57eb59769d
feat(components): match Figma asset browsing (#424)
* feat(components): match Figma asset browsing

- Add thumbnail grid and list views grouped by source page
- Support component drag insertion and main-component navigation
- Keep asset previews working across document pages
- Cover views, context actions, and drag-to-canvas behavior

* fix(components): remove redundant Assets heading

* fix(components): render crisp asset thumbnails

- Render preview images at twice their display dimensions
- Preserve the existing grid and list thumbnail sizes

* fix(render): exclude ancestors from selection exports

- Reparent selected export roots directly under the extracted page
- Preserve absolute positions without drawing ancestor backgrounds
- Cover transparent selection export around nested components

* fix(components): address Assets panel review

- Handle thumbnail export failures without stale previews
- Share page lookup and thumbnail sizing across asset views
- Make list actions keyboard accessible and honor requested export pages
2026-07-26 01:18:27 +03:00
Danila Poyarkov 0cd0ee6356
fix(text): center glyphs within line height (#422)
Enable CanvasKit half-leading for solid and gradient paragraph rendering while preserving the existing font fallback system.\n\nCo-authored-by: jongwong <jongwong@aliyun.com>
2026-07-25 23:52:01 +03:00
Danila Poyarkov 3cfc86371d feat(design-jsx): masks, inline <svg> vectors, and instance overrides
Fill the three biggest gaps that blocked authoring real designs in JSX:

- mask prop on any node: <Ellipse mask> / mask="luminance" / mask="vector"
  sets isMask + maskType so sibling content clips (Figma's mask model)
- <svg> element rendering inline SVG markup into vector nodes, reusing the
  iconify path pipeline (extractPaths + parseSVGPath + scalePathInfos)
- Instance overrides: <Instance of="X" overrides={{ 'childName:prop': v }} />
  applies child overrides by name and records them so component sync keeps them

Adds gap tests and the shared scalePathInfos/finishIconRender helpers to
avoid duplicating the iconify pipeline.
2026-07-21 11:40:13 +03:00
Danila Poyarkov e704343f13 fix(fig): honor node-scoped variable modes
- Import and round-trip per-node variable mode overrides

- Resolve fill and stroke aliases through the nearest mode scope

- Preserve mode maps across cloning and instance synchronization
2026-07-21 00:23:00 +03:00
Danila Poyarkov cf857dbf80 fix(text): preserve local font rendering (#395)
- Reject text pictures captured before the current font generation
- Keep text visible when CanvasKit must synthesize a missing italic face
2026-07-20 14:07:47 +03:00
Danila Poyarkov 86d6a63d0f fix(fig): restore strict parse validation
- Reject corrupt compressed Kiwi chunks instead of accepting raw garbage\n- Tolerate legacy source metadata without editedFields in renderer fallbacks\n- Align font, derived glyph, shared style, renderer mock, and ownership tests with current contracts\n- Restore clean quick and heavy unit quality gates
2026-07-18 03:58:18 +03:00
Danila Poyarkov 85c3c8fad1 refactor(fig): own NodeChange export policy
- Move SceneGraph-to-NodeChange conversion, text payload assembly, and blob encoding into @open-pencil/fig\n- Inject core glyph outline lookup through an explicit runtime service\n- Centralize neutral font naming in scene-graph and retain core IO/runtime orchestration
2026-07-18 02:41:35 +03:00
Danila Poyarkov 2bd2304bcb refactor(fig): own instance interpretation
- Move component properties, symbol overrides, derived symbol data, and clone synchronization into @open-pencil/fig\n- Add the public instance-overrides subpath with package tests and packed smoke coverage\n- Remove cross-package forwarding modules and enforce direct owner imports in architecture checks
2026-07-18 02:06:34 +03:00
Danila Poyarkov db056317a8 refactor(fig): extract paint import policy
- Move paint/effect normalization and derived glyph conversion into the Fig package\n- Rewire core import and instance paths through the public node-change boundary\n- Keep static renderer evidence pointed at the new format-policy source
2026-07-18 01:36:00 +03:00
Danila Poyarkov 0bf74a418f feat(text): deepen typography controls
- Add case, justification, vertical alignment, truncation, max-lines, and OpenType controls

- Apply visual text case and measured vertical offsets in CanvasKit rendering

- Preserve nullable preview values, shared text styles, font demand, and .fig metadata

- Add panel, engine, and canvas visual coverage
2026-07-17 22:40:52 +03:00
Danila Poyarkov 47fe43c3ec feat(text): harden font resolution lifecycle
- Gate ingest rendering until required faces and script fallbacks resolve
- Key CanvasKit artifacts by font registration generation and invalidate affected nodes
- Load character-aware remote subsets with cumulative coverage and exact render aliases
- Use BCP-47 language hints for shaping and CJK fallback order
- Keep baked .fig glyphs as an exhaustion-only fallback
2026-07-17 14:52:35 +03:00