- Serialize bodies from the normalized Request, including Request inputs\n- Consume late transport failures after an already-aborted signal\n- Handle pre-aborted clipboard test requests
- Keep embedded number fields from crowding color values\n- Cover paint-row geometry in property-panel E2E tests\n- Refresh the reviewed typography panel snapshot for visible variable actions
- Make the desktop HTTP adapter honor standard AbortSignal cancellation
- Use AbortSignal.timeout directly for Figma batch and image requests
- Cover resolved, pre-aborted, and in-flight abort behavior
- Keep Apply variable actions visible with restrained hover treatment
- Preserve the shared 26px NumberField height in column layouts
- Anchor variable pickers to their trigger instead of the zero-size contents wrapper
- Cover control dimensions, action visibility, and popover placement end to end
- Match numeric keypad input by generated key so NumLock-off navigation remains available
- Coalesce buffered opacity updates into one undo interaction
- Add end-to-end coverage for digit composition, modifiers, and undo
- Complete placement and undo registration before awaiting image hydration
- Bound Figma image requests with timeouts and use shared Tauri detection
- Localize missing-image notifications and cover stalled requests
- Theme Variables, collaboration, presence, and provider status states\n- Expose semantic default, resizing, following, connection, and tone attributes\n- Remove the final dynamic-state allowlist and document enforced Vue template rules
- Share typed toolbar slots across desktop, mobile, flyout, and action controls\n- Theme alignment cells, fill tabs, and gradient stop states\n- Expose semantic active and disabled state and retire migrated allowlist entries
- Lock representative property and Layer Tree states with visual snapshots\n- Cover keyboard tab order and keyboard activation for panel controls\n- Reject template-time UI hooks and raw SVG app icons through parsed Vue ASTs
- Add case, justification, vertical alignment, truncation, max-lines, and OpenType controls
- Apply visual text case and measured vertical offsets in CanvasKit rendering
- Preserve nullable preview values, shared text styles, font demand, and .fig metadata
- Add panel, engine, and canvas visual coverage
Extract opacityFromBuffer as a pure function in core/editor and test
it directly. Covers Figma semantics: 0→100%, 5→50%, 28→28%, 00→0%,
100→100%, clamp at 100%, NaN guard. Refactor the keyboard handler to
reuse the shared function instead of inlining the buffer math.
Collapse the duplicated Digit/Numpad opacity bindings into a single
OPACITY_CODES array with one shared run handler. Digit value is
extracted via code.slice(-1), which works for both Digit0-9 and
Numpad0-9.
Figma treats pressing 0 alone as 100% opacity, not 0%. The single-digit
decena rule (n * 10) would produce 0 * 10 = 0% for 0, which is wrong.
Add an explicit check: buffer '0' applies 100%, all other single
digits apply n * 10, and multi-digit buffers apply the literal value.
Replace the 400ms apply-timeout with immediate application on every
digit press. A separate 800ms reset timer clears the buffer between
sequences so digits typed in quick succession still compose (28→28%,
00→0%, 100→100%) but single digits no longer have a perceptible delay.
- Move setOpacity to core editor action (packages/core/src/editor/nodes.ts)
so it is testable directly without duplicating logic in tests
- Replace external window listener with tinykeys bindings in
registerKeyboardShortcuts, reusing shared input/focus guards
- Add 20 bindings for Digit0-9 and Numpad0-9 with modifier guards
- Implement Figma-style multi-digit buffer: 2→20%, 28→28%, 00→0%, 100→100%
with 400ms timeout and auto-apply at 3 digits
- Simplify selection.setOpacity command to delegate to editor.setOpacity
- Rewrite unit tests to call editor.setOpacity directly
- Add ofetch to dependencies (was imported but missing from package.json)
- Update CHANGELOG
- Move Pages and TabBar state styling into typed Tailwind Variants themes
- Reuse the segmented control contract for Layers and Assets navigation
- Add light and dark Storybook state coverage and remove migrated architecture allowlist entries
- Model imported fill, stroke, text, effect, and grid style definitions and references
- Add SDK and app selectors with mixed-selection batching, detach-on-edit, and undo restoration
- Preserve style definitions through .fig export and extracted subgraphs
- Document the shared-style composable and update compatibility coverage
- Add mixed-selection cap, join, and miter-limit controls with one-step undo
- Apply node miter limits across CanvasKit stroke paths and vector outline caches
- Preserve imported and edited stroke geometry through Plugin API and .fig roundtrips
- Add SDK-owned mixed constraint state, pin controls, and undo-aware updates
- Apply Figma constraint modes recursively during frame resize previews and commits
- Document and test the control, multi-selection behavior, and resize geometry
- Gate ingest rendering until required faces and script fallbacks resolve
- Key CanvasKit artifacts by font registration generation and invalidate affected nodes
- Load character-aware remote subsets with cumulative coverage and exact render aliases
- Use BCP-47 language hints for shaping and CJK fallback order
- Keep baked .fig glyphs as an exhaustion-only fallback
- Resolve exact faces through registered, local, cache, and remote sources with deduplicated state transitions\n- Use CanvasKit notdef glyphs to request script fallbacks and repaint after resolution\n- Make CJK coverage analysis codepoint-safe across supplementary characters and style runs
Add opacity keyboard shortcuts matching Figma: pressing Digit1-Digit9
sets the selected layers to 10%-90% opacity, and Digit0 sets 100%.
- Add 'selection.setOpacity' EditorCommandId with registry metadata
(shortcut display '1-9, 0') so it appears in the command cheatsheet
- Implement the command in selection.ts using editor.undo.runBatch +
updateNodeWithUndo, following the toggleVisibility/setBlendMode pattern
- Add setOpacityTarget closure in useEditorCommands so the external
keyboard handler can inject the digit value before runCommand
- Add canSetOpacity capability (enabled when there is a selection)
- Add bindOpacityKeys handler in src/app/shell/keyboard/opacity.ts,
following the nudging.ts external-handler pattern since the opacity
value comes from event.code and cannot be expressed as a fixed
keybinding in the registry
- Guard against text editing, number field focus, and modifier keys
- Add i18n label 'setOpacity' across all 8 locales
- Add unit tests for single/multi selection, undo batch, and no-op
- Remove FillPickerRoot and useFillPicker from source, exports, and localized docs
- Replace the final PanelRow consumer with accessible auto-layout controls
- Document the canonical panel and fill composition contracts
- Rebuild Typography, Variant, Mask, and Page sections with shared labeled fields
- Expose semantic empty states across list sections
- Replace section test hooks with accessible roles and add focused visual coverage
- Share compact item-row and paint-field anatomy across Fill, Stroke, Effects, and Export
- Add COLOR binding transactions with picker rollback and one-step undo
- Replace bespoke panel test hooks with semantic selectors and visual coverage
- Add accessible OkHCL channel sliders and use Reka ColorSlider for standard color channels
- Split fill state and binding-aware swatches from application popover composition
- Add keyboard-operable gradient stops, shared demos, generated docs, and focused coverage
- Add a reactive useColorModel API for format state, channel edits, Reka bridges, and slider presentation
- Move the app color panel and ColorInputRoot onto the shared model and remove superseded picker helpers
- Document the public contract and cover precise RGB plus OkHCL intent round trips
- Replace duplicated width and height binding branches with shared semantic fields
- Switch edited Hug and Fill dimensions to Fixed in one reversible transaction
- Add typed LayoutControls actions, documentation, and visual coverage
- Move independent-corner presentation and batched mutations into AppearanceControls
- Rebuild Position and Appearance with aligned panel grids and semantic locators
- Replace type text headers with compact node icons and add visual coverage
- Show one variable picker affordance with a quiet identity pill and accessible combobox
- Keep bound NumberField focus non-destructive until the first value mutation
- Prefer accessible and semantic test selectors over compound test IDs
- Add headless PropertySection and accessible SegmentedControl anatomy
- Make PropertyList controlled and exactly typed with an undo-aware editor adapter
- Consolidate SDK metadata loaders and link untranslated docs to canonical pages