Commit graph

71 commits

Author SHA1 Message Date
Danila Poyarkov 11e708de39
fix(layout): size each axis on its own and lay out before geometry reads (#942)
* fix(figma-api): lay out pending edits before geometry reads

Scripts read x, y, width, height, transforms, and bounds as they were before the script ran until the tool finished and laid out its changes. Figma lays out on read, so a hugging parent reports its new size right after a child is added.

The graph now records the scope of edits outside layout application, and the geometry getters lay that scope out first through the same runner tools use after a call. One recorder exists per graph; a new FigmaAPI starts it afresh because the editor lays out its own edits.

* fix(layout): size each axis on its own, as Figma does

Fill is stored on the child, as layoutGrow along the parent's primary axis and STRETCH across it, with a grid laid out like a row; primaryAxisSizing and counterAxisSizing only fix or hug. A shared layoutSizing helper in scene-graph reads and writes per-axis sizing, and layout, the Figma API, the properties panel, design JSX, DOM/CSS export, and .pen import use it.

This fixes grid children filling both axes when set to fill one, auto-layout children that stretch but kept a fixed size, the Figma API writing Fill to a frame's own sizing (which .fig export dropped), and JSX and HTML exports losing grid and cross-axis fill. Behavior was checked against live Figma, and imported layouts were compared with the geometry stored in material3.fig and nuxtui.fig.

* fix(layout): keep pending edits until laid out and opt out of inherited stretch

A new FigmaAPI cleared the edits recorded on its graph, so after a script failed before its tool laid out its changes, the next script read stale geometry; edits now stay recorded until a read lays them out, and return to the record if that layout throws. Setting a child to Fixed or Hug across a parent that stretches every child left it filling; it now opts out with MIN, as frame presets do.
2026-10-07 11:52:08 +00:00
Danila Poyarkov e0716a3a38
feat: behaviours and preview mode (#893)
* feat: author behaviours on main components

A main component or component set can behave as a Switch, Checkbox,
Slider, or Tabs, after Reka UI's primitives. The behaviour lives in
OpenPencil plugin data: boolean values bind to variant or boolean
properties with the values meaning on and off, a number keeps its own
range since Figma has no number property, and the control's
subcomponents bind to the component's slots. A Behaviour section in the
properties panel adds, binds, and removes it, each as one undo step,
and flags required bindings that are missing. The canvas-only layout's
pill becomes a component that preview will reuse.

* feat: preview instances with behaviours on the canvas

View > Preview (Cmd+Alt+Enter) puts the canvas in preview: a lone canvas
switches to the canvas-only layout with a Previewing pill, and a split
canvas previews on its own side. Clicking a Switch or Checkbox flips it,
dragging a Slider moves its thumb and range, and clicking a Tabs trigger
shows its panel. Preview keeps its state on copies of the instances it
touched, in a private graph with the document's ids, and the canvas
draws those copies in place of the originals, so the document, undo,
autosave, and collaborators never see it. Escape or the pill leaves
preview, Reset restores every control, and editing shortcuts, labels,
and outlines stay off while previewing.

* feat: translate behaviour and preview strings; cover preview with an e2e flow

* refactor(vue): reuse VariantDefinitionControl for behaviour property options

* refactor: split variant actions and preview interactions by domain

Variant authoring was one 706-line closure; it is now graph queries
(model), undo snapshots (history), property definition edits
(definitions), and the editor facade (index). Preview interactions move
into play/kinds, one module per control, registered by behaviour kind so
a new kind cannot ship without its contract and interaction. Behaviour
contracts are keyed by kind. In the Vue SDK, slot and variant authoring
controls get their own folders beside component-props and behaviour,
and the app's variant section joins slot/ and behaviour/.

* refactor: keep the behaviour model in scene-graph's plugin-data registry

Master now defines every OpenPencil plugin-data key in one typed registry
in scene-graph. The behaviour schema registers there as a field, and the
model and contracts move beside slots, exported from the package root;
the @open-pencil/core/behaviours subpath is gone.

* feat: interaction states and keyboard focus in preview

A behaviour can bind a variant property to the default, hover, pressed,
focus, and disabled states; binding it maps values named like those
states. Preview switches the instance's copy to the matching variant as
the pointer hovers, presses, and releases, keeps other values when the
set draws the combination and falls back to rest otherwise, and skips
disabled instances. Tab moves visible keyboard focus between controls,
Space, Enter, arrows, Home, and End use the focused one, and Escape
takes visible focus off before leaving preview. A Button kind covers
controls that only have states.

* feat: toggle, radio, group, progress, collapsible, and accordion behaviours

Radio group, toggle group, and accordion hold their items in a slot;
each item is an instance with its own behaviour, so a press inside the
slot goes to the group, which turns the pressed item on and the others
off through the item's own interaction. Progress shares the slider's
number handling through rangeControl, and a collapsible shows and hides
its content slot from its trigger, remembering its open state even
when no property draws it. Tabs and groups share arrow-key navigation.

* feat: text field, textarea, and number field behaviours

A behaviour value can now be text, bound to a text property, so
preview types into a copy of the field through the same property path
the editor uses. A bound Filled value switches to the placeholder
variant when the field empties. A number field keeps its own range,
shows its value through a text property, and steps from its increment
and decrement slots and the arrow keys. Text fields show focus from a
click, and the focused control receives every key; Option still types,
and only Cmd or Ctrl combinations stay shortcuts.

* fix: keep behaviour bindings when saving as .fig

Saving as .fig gives component properties new GUIDs, but behaviours
kept the old ids in their plugin data, so every binding read as missing
after reopening. The export now renames the ids behaviours bind with
the same GUIDs, on its own copy of the document.

* fix: let previewed controls resize layout imported from .fig

Layers from a .fig keep the sizes Figma computed, and auto layout
prefers them, so an opened collapsible or accordion item kept its
closed height in preview. When preview shows, hides, or retypes a
layer in a copy, it drops those sizes from the layer's copied ancestors
so auto layout sizes them again; untouched layers keep Figma's sizes.

* fix: publish behaviours and other plugin content with library assets

Every OpenPencil plugin-data field now declares its role: content that
exists only as plugin data (behaviours, OkHCL picks), format copies of
node fields written for files, or bookkeeping about where a document
or node came from. Library snapshots keep a node's content plugin data,
including other plugins' entries, and drop the rest; the asset hash
counts the same entries, so a behaviour-only change is offered as an
update while a .fig round trip still changes nothing.

* feat: name behaviour rows by meaning and create what they need

The Behaviour section named every main value "Value" under a "Values"
heading, and a component without matching properties left an empty
picker with no way forward. Rows are now named for the control (On,
Checked, Pressed, Text), rows the control needs or already uses come
first, and the optional rest folds under More options; a button keeps
its states in view. An empty row creates what it needs in one undo
step: a text layer and text property, Off and On variants on a set, or
a slot frame for a part. The missing chip names the row it means and
takes you there.

* fix(dom-css): position free layers, hug content, and round ellipses

HTML and Tailwind export stacked the layers of frames without auto
layout in block flow, wrote fixed pixel sizes for auto layout frames
set to Hug and for auto-sizing text, and drew ellipses as boxes. Layers
a parent does not lay out are now absolutely positioned at their
coordinates inside a relative frame, hugging axes are left to the
content, and ellipses get a 50% radius.

* feat: run preview as live Reka UI islands over the canvas

Preview simulated controls on the canvas: copies of instances, a
handler per kind, its own key routing, and append-only text. It now
runs them as real components. Each top-level layer that holds an
instance with a behaviour becomes an island: its layers are projected
to DOM through dom-css into a shadow root laid over the pane at its pan
and zoom, and each behaviour mounts its Reka UI primitives on its
layers, so text fields are real inputs and focus, keys, and layout are
the browser's. Core's resolvePlayState shows instances in a state on a
private graph, so the component's variants draw it, and controls are
keyed by layer path so a variant switch keeps their DOM. The canvas
leaves island layers to the islands, and the canvas play runtime and
its key routing are gone.

* fix: derive variant properties from Property=Value component names

figma.combineAsVariants and Combine as variants only derived variant
properties from slash-separated names, so components named as Figma
names variants, such as State=On, Size=Large, became a set with no
properties. Both now derive each named property and its values, after
the slash form.

* feat: script and tool access to behaviours by name

Behaviour contracts follow Reka UI's anatomy: tabs keep their triggers
in the list slot and their content panels in a panels slot, and a slot
of repeated parts names the Reka part of its children. A behaviour
spec names component properties and slots instead of ids and resolves
to the stored behaviour and back, with errors that list what the
component has.

Scripts get an `openpencil` global next to `figma`, in the Figma API's
style: setBehaviour, getBehaviour with bindValue, bindPart, states,
and missing, behaviourKinds, and createSlot. The eval tool, the CLI,
and app automation compile scripts through one compileScript, so the
CLI now returns the last expression as the others do. MCP and AI chat
get set_behaviour, get_behaviour, and create_slot.

* feat: write controls in design JSX with Reka UI's element names

`<Switch.Root modelValue="State">` renders a main component, or a set
when its children are variants, that behaves as a switch, and
`<Switch.Thumb>` the slot that draws its thumb, one slot across the
set's variants. Inputs become the text property of a field, tab
triggers and panels go in their List and Panels slots, and a group's
items are `<RadioGroup.Item of={…} />` instances in its Items slot.
JSX export writes components with behaviours the same way, so they
render back unchanged. The authoring reference documents controls, and
the codegen and chat prompts now include it verbatim instead of
dedenting its code examples.

* chore: format the CLI export test

* docs: document slots, behaviours, preview, and the openpencil API

The components guide covers slots, behaviours, and preview with its
shortcut; scripting covers the openpencil global and eval's last-
expression result; the MCP and AI chat pages list the new tools; the
features overview, README, and roadmap mention working controls. The
chat prompt says how to build a control, and the codegen prompt builds
components with behaviours on their Reka UI primitives.

* chore: format the eval CLI test

* docs: explain behaviours and preview islands, and guide the openpencil API

A development page explains the behaviour model, the four authoring
surfaces, how preview islands turn a control's state into live Reka UI
components, and how to add a kind; the architecture page links it. The
Core guide sets the rules for OpenPencilAPI: Figma-only `figma`,
OpenPencil features on `openpencil` in the same style, one
compileScript, names over ids, and docs with every member. Package
READMEs mention the openpencil global, PlayIslands, Reka-named JSX, and
the behaviour model. Design JSX's behaviour modules move into a
behaviours folder instead of a suffixed sibling.

* refactor: center pasted layers through translate

centerNodesAt repeated translate's loop, which test:dupes reports on
master too.

* fix: validate behaviour ranges and guess on and off by name

A number value now needs max above min and a positive step: the schema,
specs, and the panel reject a range a slider cannot step through. Binding
a variant property guesses on and off by value name, as specs do, and a
boolean property gets no on/off pair. Part bindings are read through
partBinding, a replaced document restarts preview from its designed
state, and the e2e preview shortcut uses ControlOrMeta.

* feat: make the Behaviour section say what to do next

A slider's range fields now carry inline Min, Max, Step, and Start labels.
States offers Add state variants, which adds a Default, Hover, Pressed,
Focus, and Disabled variant and binds them; Add Off and On variants and
Add state variants turn a lone main component into a component set first,
and a part's slot can be added to a set, in every variant under one slot
id. Rows that could do nothing are gone: no empty pickers and no hints to
combine variants by hand, and an unbound Disabled is left to the states.
A warning line names what is still needed and replaces the missing chip,
and the Switch's main value is called Checked.

* fix: keep each slot to one part and keep creating slots at hand

A slot draws one part, so the Behaviour section no longer offers a slot
another part uses, and specs (the openpencil API, tools, and JSX) reject
binding one slot to two parts. A part's picker keeps an action to add a
new slot in its footer, so adding the first slot no longer hides it for
the other parts.
2026-10-06 13:23:05 +00:00
Danila Poyarkov 6c6f24409e
feat: let a collection name the attribute its modes switch by (#913)
* feat: let a collection name the attribute its modes switch by

Manually switched modes were always selected by data-<collection name>, so a collection called New wrote data-new and a codebase already using data-color-scheme could not be matched. A collection can now name its attribute in the inspector, validated so a stylesheet can select it as is. The stylesheet and exported code use it, setting it is undoable, and .fig files keep it in the collection's plugin data.

* fix: show the switch attribute only where there are modes to switch

* fix: return to the list after committing the switch attribute

* fix: keep a collection's switch attribute when a new one is refused

setModeAttribute cleared the attribute when given a name a stylesheet cannot select on; it now leaves the current one, and only an empty name restores the default. In the inspector, Enter on a refused name keeps the focus so it can be corrected.

* docs: describe the switch attribute in the mode conditions

The Switched manually row still said the attribute is named after the collection. The changelog had collected four copies of the variables dialog entry through rebases; one remains, with the switch attribute in it.
2026-10-06 12:35:41 +00:00
Danila Poyarkov 03b70328bf
feat: edit variables as tokens in the variables dialog (#907)
* feat: prototype the design tokens panel

Undoable editor actions for token fields and mode conditions, a token view model, and table, inspector, collection and stylesheet panels shown in a Storybook story with a real editor.

* feat: lay the tokens panel out for mobile

Below the mobile breakpoint the collection tabs become a select, the list shows one chosen mode with the CSS name under each token, and the token, the modes, and the stylesheet each open over the list behind Back. CodeViewer can fill its container for the full-screen stylesheet.

* feat: share drill-in navigation and put tokens on a listbox

PanelDrillIn gives detail views one back control that names where it returns, a slide preset from theme/motion, and focus that moves into the detail and back to what opened it. The Settings model editor and the tokens panel's mobile views use it. The token list is a Reka Listbox with arrow-key navigation and labelled groups, and the inspector and stylesheet swap with a short fade under the motion policy.

* feat: lay the tokens panel out by container width

The panel switches to the compact drill-in by its own measured width, and the list's columns follow the list's width through container queries, so the panel adapts inside dialogs and split views, not only on phones. src/AGENTS.md now says when to use container queries, measured size, and viewport breakpoints.

* test(core): group the variable undo tests in a domain folder

* feat: edit variables as tokens in the variables dialog

The variables dialog now hosts the tokens panel: a grouped token list with CSS names, an inspector for each token and for the collection and its modes, and the live stylesheet. It keeps adding variables by type, search, collection and mode management, and copying the document's stylesheet, and lays out by its own width down to phones.

useVariables().collections returns copies, so components given a collection see modes added or renamed in place, and addVariable returns the new ID so the panel can open it.

* fix: satisfy the type-aware lint in token updates and panel stories

* docs: describe the tokens panel in the translated variables guides

* feat: say when each mode applies in plain words

A mode's condition was a raw CSS field that designers could not read. Each non-default mode now picks when it applies (switched manually, system dark or light mode, high contrast, reduced motion, screen or container width, or custom CSS), with the CSS it writes shown underneath and a note on how the mode behaves on the canvas and in exported code. Presets only write the condition string modes already store, so files round-trip unchanged. Column headers name the condition in words, and deleting the collection moves into a menu beside its name.

* feat: bring the variables dialog up to Figma's

The dialog now covers what Figma's variables dialog offers: collections and groups in a sidebar with counts, a group, search and type filter, type icons, names and values edited in place, drag to reorder, multi-select with a context menu, the Delete key and a side panel to duplicate, group and delete, aliases chosen from a variable picker and detached back to the value they showed, hiding from publishing, and an expand toggle. It opens from View → Variables… and the command palette as well as the Design panel.

It also fixes review findings: a single-mode collection labels its value Value, column titles share one font, a CSS name is typed after a fixed -- and checked by the CSS parser before it is saved, and the stylesheet previews CSS with the format chosen when copying. AppInput applies an instance's input classes last so they can override adornment padding.

* feat: undo and redo inside the variables dialog

Canvas shortcuts stop while any dialog is open, so Cmd+Z did nothing in the variables dialog although every edit there is on the editor's history. Undo and redo now take a document scope: they also run when the topmost layer is a dialog that edits the document, which the variables dialog marks, while menus, pickers and Settings still hold them back and a field with uncommitted text keeps its own undo.

Enter commits a field and returns focus to the list. The panel drops selections, group filters and collections that undo removed. A color picker session undoes as one step through a coalesce key on updateVariableValue, and undoing a deletion puts the variable back in its place.

* feat: search variables like the command palette

The variables search matched a substring of the name only, so a CSS name, a hex color or a description found nothing, and the palette, AppPicker and AppCombobox each spelled out the same Fuse.js options. One helper in @open-pencil/vue now owns the matching: fuzzySearch ranks results for lists people pick from, and fuzzyFilter keeps a list's own order for lists people arrange. The panel searches names, CSS names, descriptions and every mode's value, alias names included; useVariables() searches names and descriptions.

* fix: say a token group once when its name repeats it

Kits that mirror Tailwind classes name tokens like Gap/gap-1, which derived --gap-gap-1. A group the next segment repeats is now said once, giving --gap-1.

* fix: keep the add variable menu under its button after a resize

The toolbar swaps the icon button for the labelled one when the dialog widens. Reka keeps the anchor it mounted with, so the menu opened at the window corner; keying the trigger remounts it with the new button.

* fix: leave bound layers alone when variables are added or reordered

Adding, copying, or reordering variables re-resolved every bound layer in the document. In the shadcn kit two Avatar instances are saved at 24 while their binding gives 40, so adding a number resized them and relaid out about 7,800 layers, freezing the browser for seconds. These changes alter no bound value and now only request a render, as renaming already did.

* refactor: let the variables dialog own its undo shortcuts

Undo and redo in the dialog went through a document scope in the global shortcut registry, which decided whether the dialog was on top by querying Reka's dismissable layers in DOM order. The dialog now listens on its own content with a tinykeys handler built from the command keybindings: menus and pickers it opens portal elsewhere, so their keys never reach it, and the registry is back to one scope.

* refactor: read mode conditions with css-tree

Presets were recognized by normalizing the condition with regular expressions and matching another. css-tree, which Core already ships through unifont, now parses the condition into its media or container feature, so spacing, case and comments are handled as CSS does, and a non-breaking space, which CSS does not treat as whitespace, no longer turns a custom condition into a preset.

* refactor: take the mode attribute hint from modeAttribute

The hint for a manually switched mode cut the brackets off its selector with a regular expression. It now reads the attribute name and value from modeAttribute, which the selector is built from.

* fix: keep a refused CSS name in focus and color picker sessions apart

Enter on a CSS name the parser refuses no longer hands the keyboard back to the list, so the name can be corrected. The typed name is read with parseCSSName instead of stripping a leading -- by hand, so a pasted var(--name) works too.

Each color picker session takes a random undo key; a counter restarted when the inspector remounted, so two sessions on the same token could merge into one undo step.

* fix: keep token expressions and cleared fields in step with their variable

Editing a number left its CSS expression recording the old number, so reopening the file dropped the expression as edited elsewhere. A number now updates its expression, and an alias drops it, in the same undo step.

Undoing a token field that had been unset kept the key with an undefined value; it is now removed.

* fix: preview and detach aliases in their own mode

An alias in the Dark column showed, and detached to, what its target gives in the mode the canvas is in. Both now resolve in the column's mode.

* fix: drop tokens a filter hides from the selection

A search, group, or type filter could hide selected tokens that stayed selected, so the inspector, the bulk actions, and the Delete key still acted on rows the list no longer showed.

* fix: keep a drill-in's list out of the tab order while its detail slides

The list stayed focusable until the detail finished sliding in, and became focusable again under a detail sliding out. It is now inert from the moment the detail opens and the departing detail is inert. A detail with no field focuses its back control, and hidden inputs are skipped.

* docs: drop a duplicated Stroke entry from the changelog

Two merges left the Stroke-extends-Fill breaking change twice; the copy that still said strokes render solid only is outdated, since gradient and image strokes now import and render.
2026-10-06 12:35:40 +00:00
Danila Poyarkov 09accf78df
fix: share CSS value parsing between dom-css and design JSX (#910)
* fix(core): let fill text share an auto-layout row

Fill frames grow and shrink from a zero flex basis, so fill siblings split a row's free space. Fill text only got flexGrow, and its measure function capped it at its stored width, 100px for new text, so seven fill labels in a 280px row each kept 100px and overflowed. Without a measurer, the fallback pinned that width and set no grow at all. Fill text now uses the same zero basis as fill frames on both paths.

* fix(design-jsx): read repeat() and minmax() in grid tracks

Track lists were split on whitespace, so columns="repeat(7, 1fr)" became the tracks repeat(7, and 1fr), read as fixed 0px and 1px columns that collapsed the grid. Tokens inside parentheses now stay together, repeat() expands its tracks, minmax() grows like its maximum, and a track the grid cannot express sizes to its content instead of to 0.

* refactor(scene-graph): parse CSS grid tracks with postcss-value-parser

design-jsx read repeat() and minmax() with a hand-written tokenizer and regexes, while dom-css already parses CSS values with postcss-value-parser. Track lists are now parsed in @open-pencil/scene-graph/css on that library, where both packages can use it, and design-jsx calls it. dom-css's hand-written declaration of the library's types is replaced by the types the library ships, which the shared module needs. The Scene Graph guide records that CSS values are parsed there.

* fix(dom-css): read shadows, borders, and lengths with the shared CSS parser

dom-css tried each word of a shadow as a color and parseColor turned the leading 0 into black, so a shadow written in the usual order imported black, and the headless runtime split the border shorthand on spaces, which cut rgb(226, 232, 240) apart and also gave a black border. Numbers, colors, shadow lists, and shorthand parts are now parsed in @open-pencil/scene-graph/css on postcss-value-parser. Every shadow layer imports, inset ones as inner shadows, a fully transparent color counts as none, and lengths in units that depend on context, such as % or em, are no longer read as pixels. tryParseColor gives the color or null, and parseColor builds on it.

* fix(design-jsx): read the shadow prop as a CSS shadow list

The shadow prop was split on spaces, so a color before the lengths or a spread made the shadow black, and only one shadow could be set. It now takes a CSS box-shadow list through the shared parser, and pixel lengths in style props use the shared number parser. A rem grid track now has its size instead of sizing to content.

* test: type grid track and shadow fixtures

The test type check added in #896 rejects the grid track tests that #866 merged, because their object literals widen sizing to string, so bun run check fails on master. The fixtures are now typed GridTrack and Effect values.
2026-10-05 17:02:43 +00:00
Danila Poyarkov 37bc706a59
fix: lay out fill text and repeat() grid tracks (#866)
* fix(core): let fill text share an auto-layout row

Fill frames grow and shrink from a zero flex basis, so fill siblings split a row's free space. Fill text only got flexGrow, and its measure function capped it at its stored width, 100px for new text, so seven fill labels in a 280px row each kept 100px and overflowed. Without a measurer, the fallback pinned that width and set no grow at all. Fill text now uses the same zero basis as fill frames on both paths.

* fix(design-jsx): read repeat() and minmax() in grid tracks

Track lists were split on whitespace, so columns="repeat(7, 1fr)" became the tracks repeat(7, and 1fr), read as fixed 0px and 1px columns that collapsed the grid. Tokens inside parentheses now stay together, repeat() expands its tracks, minmax() grows like its maximum, and a track the grid cannot express sizes to its content instead of to 0.

* refactor(scene-graph): parse CSS grid tracks with postcss-value-parser

design-jsx read repeat() and minmax() with a hand-written tokenizer and regexes, while dom-css already parses CSS values with postcss-value-parser. Track lists are now parsed in @open-pencil/scene-graph/css on that library, where both packages can use it, and design-jsx calls it. dom-css's hand-written declaration of the library's types is replaced by the types the library ships, which the shared module needs. The Scene Graph guide records that CSS values are parsed there.
2026-10-05 14:06:07 +00:00
Danila Poyarkov c8d68acc9e
chore: prefer es-toolkit helpers and lint the mechanical cases (#898)
* chore: prefer es-toolkit helpers and lint the mechanical cases

AGENTS.md now names the es-toolkit helpers to reach for instead of hand-written equivalents, and the exceptions: a single clear native call or a measured hot path. The new open-pencil/prefer-es-toolkit rule rejects filter(Boolean) and Set round trips on arrays, the two cases that need no type information, and the existing 45 sites use compact and uniq. tools/ci/policy runs before dependencies are installed, so the rule is off there.

* refactor: deduplicate diagnostic categories with uniq

* fix: keep es-toolkit out of serialized Playwright callbacks

The codemod rewrote a filter(Boolean) inside a page.evaluate callback, which Playwright runs in the page where the compact import does not exist. The spec filters there again, and the rule now skips callbacks passed to evaluate, $eval, $$eval, evaluateHandle, addInitScript and waitForFunction, and filter calls on iterators from values, keys, entries and matchAll, which compact cannot take.

* test: write the prefer-es-toolkit cases like the other rule tests

Short standalone snippets, as in the base64 and JSON rule tests, instead of a declaration prefix on every case and inline object types.
2026-10-05 09:34:00 +00:00
Danila Poyarkov fb0cb9ee5f
feat: write variable-bound properties as tokens in exported code (#895)
* feat: write variable-bound properties as tokens in exported code

HTML and Tailwind JSX export reference the design tokens a layer is bound to, var(--color-primary) or bg-primary, instead of baking in their values. A binding becomes a reference only where the stylesheet resolves it as the canvas draws it: the layer still draws the value, the token's unit fits the property, and an attribute such as data-theme="dark" can put the element in the layer's mode. Standalone HTML includes the stylesheet for the tokens it uses, compiled into Tailwind's @theme for Tailwind pages.

* refactor: share the collection variable list and tighten token helpers

Read every variable in collection order through one collectionVariables helper built on es-toolkit's compact, used by the stylesheet and the token references, and map padding sides and color channels instead of repeating them.
2026-10-05 09:15:44 +00:00
Danila Poyarkov 01e58a3ad0
feat: write variables as a CSS token stylesheet (#856)
* feat: write variables as a CSS token stylesheet

Copy a collection as CSS custom properties or a Tailwind v4 theme from the variables dialog, print it with openpencil tokens, and rebuild design_to_tokens on the same generator. Default modes go in :root or @theme, other modes override under their condition, and aliases are declared again in each mode scope so they follow it.

* fix: give modes that slug alike their own selector and variant

Two modes in one collection whose names reduce to the same slug, such as Dark and dark!, shared one default selector and Tailwind variant, so the later mode silently overrode the earlier one. Slugs are now numbered in mode order, as variable names already are.
2026-10-04 18:15:52 +00:00
Danila Poyarkov daef57d52d
build: update dependencies (#873)
* build: update dependencies

Update the AI SDK providers, Vue, Reka UI, Valibot, Zod, es-toolkit,
CodeMirror, Storybook, Playwright, Hono and other dependencies to their
current releases, consistently across workspaces.

The Tauri plugin packages must match their Rust crates, and the new plugin
crates require Tauri 2.12, so Cargo.lock, @tauri-apps/api and the Tauri CLI
move to 2.12 as well.

* build(harness): update the AI SDK harness packages

@ai-sdk/harness 1.0.74 pinned ai 7.0.67, so the workspace carried a second
copy of ai next to the root one; 1.0.138 depends on the same ai release.

The Pi adapter no longer takes a model: HarnessAgent does. The settings
were spread from untyped records, so the compiler could not reject the
stale key and the chosen model would have been dropped; they are plain
literals now.

PiAuthOptions is now PiAuthenticationMode, and auth accepts an environment
record. Pass the gateway key that way instead of writing it into the
process-wide environment while a session is created. Derive the thinking
level from the adapter's settings, which adds 'max'.

* build: hold vue-tsc at 3.3.11

vue-tsc 3.3.12 no longer sees a v-slot binding inside a component that
also has an event listener, so check:vue reports "Cannot find name
'control'" in MCPConnectionEditor and ProfileEditor. 3.3.11 checks them
cleanly.

* fix(ai): keep retryability for provider errors reported mid-stream

From ai 7.0.80 a provider error after the response stream starts is a StreamProviderError rather than an APICallError, so classifyAIChatError lost its isRetryable.

* feat(desktop): accept updates only when signed for their version

Tauri CLI 2.12 records the app version in each updater signature, and
updater 2.13 checks it against the version latest.json announces. With
requireSignedVersion it also rejects signatures that carry no version, so a
tampered manifest cannot pair a newer version number with an older, still
validly signed bundle.

Release assembly now fails when a signature does not name the version
being released, instead of shipping one that installed apps would reject.

* docs: note the dependency update's security fixes in the changelog

* feat(ai): recommend the latest models

The provider packages now know Claude Sonnet 5.5 and Opus 5.5 and the GPT-6
series. Make Sonnet 5.5 and GPT-6.1 Sol the defaults, list Opus 5.5, Fable
5.1, GPT-6 Astra and GPT-6 Luna, and replace the two free OpenRouter models
that OpenRouter no longer serves.

* build: align the fig package's valibot with the workspace
2026-10-04 12:48:24 +00:00
Danila Poyarkov 3e4e3d0b8b
refactor: rename @open-pencil/codegen to @open-pencil/emit (#822)
* refactor: rename @open-pencil/codegen to @open-pencil/emit

In design tools codegen means design-to-code, which is dom-css's job and
Core's codegen tools'. The package builds and prints the syntax trees
exporters emit, so name it for that. It has not been released yet.

* fix: alias @open-pencil/emit to its source in Vite

The rename missed the escaped regex, so Vite resolved the package through
its built dist output.
2026-10-04 11:22:20 +00:00
Danila Poyarkov 46c678e18f
feat: model variables as CSS design tokens (#852)
* feat(scene-graph): model variables as CSS tokens

A variable now has a CSS custom property name, a unit, raw CSS expressions
per mode, and each mode a CSS condition (a selector or @media prelude), so
code export can treat variables as design tokens rather than resolved
literals.

Names are derived when not set: Tailwind v4 theme namespaces from the type,
the scopes or the leading name segment, so Gray/50 is --color-gray-50. The
first token to claim an explicit name keeps it; Figma files contain
duplicates, and later claimants fall back to a derived name. FLOAT tokens
infer px except for opacity and font weights. Lengths stay in canvas pixels
and only convert when written, so rem does not change what the canvas or
Figma sees.

In .fig, the name goes to codeSyntax.WEB in the form the snippet already
uses, or to plugin data when WEB holds something else such as a Tailwind
class. Unit, expressions and conditions are OpenPencil plugin data,
validated with Valibot. Conditions and expressions reject braces and
semicolons because they are written into stylesheets, and an expression
whose mode value was edited elsewhere is dropped so the number stays
authoritative.

* refactor: move token naming to dom-css and keep fig to persistence

CSS naming, namespaces and units are CSS projection, which dom-css owns;
scene-graph keeps only the token data and the px/rem storage conversion,
and fig only persists plugin data, validated for shape.

Drop Variable.cssName: codeSyntax.WEB is the single place a token's name
lives, read with postcss-value-parser when it is --x or var(--x), so no
second copy has to stay in sync with Figma's field. Derived names use
es-toolkit kebabCase and twirlwind's Tailwind namespace table, which
excludes opacity since Tailwind v4 has no such namespace.

Whether a condition or expression is valid CSS is no longer guessed with
a regex in fig; the stylesheet generator will check it with cssom where
the string enters a stylesheet.

* refactor(fig): parse token plugin data with Valibot's parseJson

Invalid JSON becomes a validation issue like any wrong shape instead of
a caught exception, and the plugin data lookup reuses
getOpenPencilPluginValue rather than repeating it.

* refactor: use es-toolkit for token expression keys and name segments

mapKeys re-keys expressions by file mode id instead of a manual loop, and
compact drops empty name segments. Reading expressions keeps the plain
filter: pickBy returns Partial<T>, which would need a cast.

* fix: keep token expressions on float32 values and rem precision

.fig stores numbers as float32 while plugin data keeps the resolved value
as a double, so a value such as 1234.567 differed by more than the 1e-6
tolerance and its expression was dropped as stale on reopen. Compare both
at float32 precision.

Token numbers were written with four decimals, which turned 0.5px into
0.0313rem; six keep every pixel step down to 1/1024px exact.

Also note that derived names can collide, so stylesheets take them from
variableCSSNames.
2026-10-04 10:50:46 +00:00
Danila Poyarkov 6a3960a5d4
feat(code): link the Code tab to canvas layers and sync both ways (#805)
* feat(code): link code to canvas layers and underline design issues

Code in the Code tab and layers on the canvas were unrelated: finding the
element behind a layer, or the layer behind an element, meant reading names.

Generated Design JSX and Tailwind JSX report the layer behind each element
in the order elements open, and edited Design JSX keeps the source line of
every element through the sandbox and renderer, so hovering an element
highlights its layer, Cmd/Ctrl-click brings it into view without changing
the selection the code shows, and errors and warnings from the design check
are underlined on the property that causes them.

* feat(code): explain the Code tab when nothing is selected

With no selection the editor showed a starter frame that read like a real
layer. The tab now says it shows the selected layers' code and offers Write
JSX, which opens the editor focused on the starter template.

* refactor(code): group code-to-layer linking into its own domain

Layer link types, issue mapping, and the hover and reveal behavior move
from the Code panel and a component file into src/app/code/layers, with
useCodeLayers as the panel's entry point, so app code no longer imports
types from components.

* fix(code): underline off-scale gaps after the spacing rule renamed its property

* feat(code): mark the layer of the element around the cursor

Hover highlighting and ⌘-click reveal replaced by one model: the element
around the cursor marks its opening and closing tag names and outlines its
layer on the canvas while the editor has focus. ⌘-click also collided
with CodeMirror's add-a-cursor gesture. Read-only Tailwind JSX now takes a
cursor so it links the same way.

Leaving the editor now ends a live Design JSX edit as one undo step.
Before, canvas edits made after typing never reached the code until the
tab was reopened, and their undo entries landed before the edit's.

* feat(code): sync the Code tab and the canvas both ways by patching

Canvas edits now patch the Design JSX a person wrote instead of waiting
for them to leave the editor: each linked element remembers the layer as
Design JSX last wrote it, and a canvas change rewrites only the attributes,
text and child elements that differ from that base, as CodeMirror changes
that keep the cursor, comments, formatting and history. Attributes written
as expressions are never overwritten; the code marks them when the canvas
now differs. Untouched code is regenerated with a minimal text change.

Code edits update layers in place: the new render is reconciled into the
existing layers (reconcileRenderedLayers), which keep their ids, so links,
selection and canvas edits survive typing. Each edit is one coalesced undo
step, replacing the restore-and-rerender preview and the commit on blur.

* feat(code): patch reordered layers and aliased properties in edited code

Reordering layers on the canvas now moves their elements in code a person
wrote: each child element and the blank lines and comments above it form a
block kept as written, and the children are written again in the new
order, staying linked. Children that cannot move safely, such as a loop
between them, keep their order and are marked.

Properties accepted under several names now come from one alias table in
the Design JSX schema, which the renderer resolves through and the patcher
and issue underlines use, so a canvas change to `w` patches `width` where
the person wrote that, instead of adding a second attribute.

* feat(code): keep the cursor in moved code and patch values written in style

A reorder rewrites the children span in one change, which collapsed a
cursor or out-of-sync marker inside a moved element to the span's edge.
The patch now carries where each block moved and places selections and
markers inside it at their new position.

Properties the renderer also reads from style={{ … }} come from a table in
the Design JSX schema instead of a hand-written list, keeping the rule
that an attribute under any of its names wins. The patcher uses it to
update a value written in style where it is, as a number or a px string
as written; values the renderer cannot read, such as '50%', are marked.

The layer patcher is split by concern: syntax helpers, attribute and
style patches, child patches, out-of-sync state and transaction assembly.

* feat(code): show the code's layer on the canvas as a tinted box

The layer of the element around the cursor used the canvas hover slot, so
moving the pointer over the canvas replaced it and the two read the same.
It now has its own shared editor state, codeFocusNodeId, drawn as the hover
outline over a light tint in every pane: hover stays an outline and the
selection keeps its handles, without borrowing the dashed outlines that
already mean component sets, drag parents and ghosts.

* fix(code): write added and removed layers when a reorder cannot move the code

When children could not be moved, such as two written on one line, the
patch marked the order and returned before adding or removing elements,
so a layer created in the same change never reached the code. It now
marks the order and still writes additions and removals.

* refactor(design-jsx): format the rebased layer description and stroke aliases

* feat(code): mount the layer-linked code editor through useCodeMirror

Master moved the code editor onto the shared useCodeMirror composable.
Its layer links, issue underlines, canvas patches, minimal text updates,
autofocus and read-only cursor now sit on that composable instead of a
hand-mounted view.
2026-10-04 10:08:40 +00:00
Danila Poyarkov f55b887d2b
feat(scene-graph)!: make a stroke a paint (#864)
* feat(scene-graph)!: make a stroke a paint

Stroke extends Fill, so a stroke carries the same paint vocabulary a
fill does instead of a lone color. Every construction site now states
a solid paint type, which keeps today's behaviour exactly; rendering,
.fig conversion, and the stroke panel still read solid strokes only.

copyFill is generic over the paint shape so copyStroke reuses it
rather than repeating the deep copy of gradient stops, transforms and
pattern fields.

Groundwork for the gradient and image strokes in #797.

* test(scene-graph): cover a stroke's nested paint data in copyStroke

A stroke is a paint now, so its gradient stops and transform must copy
as deeply as a fill's; the fixture was solid and proved only the color
and dash pattern.
2026-10-04 13:38:05 +04:00
Danila Poyarkov b422ea53a4
build: update twirlwind to 0.4.0 (#851)
0.4.0 maps var() references to @theme variables onto their utilities,
which design-token export will use, and parses CSS values with
postcss-value-parser instead of regular expressions, fixing lossy
shorthand, filter, transform and media-query conversion.
2026-10-04 12:36:14 +04:00
Danila Poyarkov 9b418de13e
refactor: print OpenPencil JSX export as syntax trees (#799)
* refactor(codegen): share syntax-tree code generation between exporters

dom-css printed Tailwind JSX with its own esrap JSX builders and kept TypeScript template helpers under its Storybook export. The OpenPencil JSX exporter needs the same JSX builders, and design-jsx and dom-css may not depend on each other.

@open-pencil/codegen holds both: es for ESTree templates and modules (moved from dom-css) and jsx for JSX elements, attributes, text, and printing, including the literal rules that keep exported strings from being reinterpreted. dom-css no longer depends on acorn and esrap directly.

* refactor(design-jsx): print JSX export as syntax trees

sceneNodeToJSX concatenated strings with hand-written escaping and indentation. It now collects typed props (moved to export/props.ts) and prints them with @open-pencil/codegen's JSX builders. Output is unchanged except for text: special characters print as a string expression instead of entities, and multi-line text keeps its line breaks, which the old line-splitting lost on render.

* docs(codegen): fix package metadata and dependency rules

codegen's repository.directory still named design-jsx, the README mentioned es without showing it, and the design-jsx and dom-css guides still said they depend only on scene-graph.

* test(core): move the JSX export round-trips to the design-jsx test home

Covers tabs in layer names and text, which JSX keeps as written.
2026-10-01 21:22:43 +04:00
Danila Poyarkov 00361313d1
refactor(dom-css): group sources into import, export, and runtime (#789)
* refactor(dom-css): group sources into import, export, and runtime

dom-css kept both conversion directions in one flat folder: HTML and CSS
import next to SceneGraph export, a JSX runtime next to the Tailwind JSX
printer, and CSS parsing and formatting in one file.

Sources now live in `import/`, `export/`, and `runtime/`, with the CSS
value helpers split by direction and `export/index.ts` as the `./export`
entry. Tests mirror the new folders. Public entry points are unchanged.

* docs(dom-css): add a package guide for the import, export, and runtime layout

dom-css had no AGENTS.md. The guide records the source layout, the
scene-graph-only dependency, the browser-safe `./export` entry, printed
code generation, and Base64 validation for imported documents, and the
root map links to it.
2026-09-30 09:44:52 +04:00
Marc Went 802091b051
feat: export components as Storybook stories (#751)
* feat(cli): export components as Storybook stories

Add `openpencil export -f storybook`, which writes one CSF3 `.stories.ts`
file per component set or component. Each variant becomes a story and the
variant properties become select controls, so the story renders the matching
variant; an unknown combination throws instead of showing another variant.

Stories embed the existing inline-style HTML projection, so consumers need no
OpenPencil runtime. `--framework react|vue|html` only changes the render
wrapper and the Meta/StoryObj import. When the document sits under the current
directory, stories carry an `openpencil://` design link for
@storybook/addon-designs.

Refs #727

* fix(pen): size auto-width text from its content on import

Text without a width in an auto-layout parent was imported 10000px wide, a placeholder the app's text measurer replaces. Headless layout keeps stored sizes, so CLI HTML and Storybook exports stretched hugging frames to over 10000px. Import the width as 0 so the importer's existing text-length estimate applies, and headless layout estimates the rest.

* feat(app): follow layer links to other pages

openpencil:// and web ?node= links only searched the current page, so a Storybook story linking to a component on another page reported it missing. When the current page has no match, load the other pages without showing them and switch to the first that carries the name.

* feat(cli): add design images and watch mode to Storybook export

Each story now links to its own variant when the layer name is unique, and carries a 2x PNG of the variant for @storybook/addon-designs, imported so Vite bundles it. --watch re-exports on every save. Re-exports replace the stories a previous export of the same document generated, including those of deleted components, and refuse to overwrite hand-written stories or another document's.

Refs #727

* fix(cli): reference Storybook design images without ambient PNG types

Import design images with new URL(..., import.meta.url) instead of an import declaration, so consumers need no vite/client types to typecheck the stories. Document that exports should run from the same directory.

* fix(app): search other pages for a link without cancelling page switches

The cross-page layer search prepared each page with preparePage, which advances the page-switch generation, so a page switch the user had in progress could be dropped, and every searched page paid for fonts and layout. Add loadPageNodes, which populates a page's layers through the same worker path without touching the switch generation, and report a failed search as an error instead of a missing layer.

* fix(pen): never import width-less text zero wide

Text without a width now imports at width 0 and relies on the importer's text-length estimate, which skipped single-glyph text. Estimate zero-width text of any length.

* fix(cli): harden Storybook export ownership, titles, and links

- A --page export replaces only its own stories, and names files as a full export does, so it cannot delete or overwrite other pages' stories.
- Same-named components on a page get distinct titles, so Storybook story ids do not collide.
- Read the generated header through CRLF line endings, and refuse a source containing a line break, which would end the header comment and start code.
- Link a story only to a layer name no other layer carries.
- Document the --page default for Storybook export.

Refs #727

* fix(app): let a page switch overtake a link's layer search

A link search that loads other pages could resume after the user started switching pages and move them to the matching page. Expose pageSwitchCount, which advances whenever a page switch starts, and abandon the search when it changes. An overtaken search reports neither a match nor a missing layer.

* fix(pen): estimate only omitted text widths

Estimate a width-less text node's width when it is imported, instead of estimating every zero-width text node afterwards, so an explicit width of 0 is kept.

* fix(cli): track Storybook story ownership by document path and page

- Identify the document by its path relative to the output directory rather than a basename or cwd-relative path, so same-named documents do not share stories and the export no longer depends on the working directory.
- Record the page in each story's header; a --page export replaces all of that page's stories and asks for a full export when renumbered file names land on another page's.
- Check every target, including design images, before removing anything, and refuse to overwrite files this export does not own.
- Quote the header fields as JSON with U+2028/U+2029 escaped, so any path stays inside the comment, instead of refusing line breaks.
- Deduplicate titles by Storybook id, which ignores case and punctuation.

Refs #727

* fix(app): focus a searched page only after its switch committed

A page switch the user starts while the link search's own switch is pending can keep that switch from committing. Check that the search's switch was the only one and landed on its page before focusing; otherwise report the search as superseded.

* fix(pen): keep empty text without a width at zero

* fix(cli): remove only the design images a Storybook export generated

Replacing a story removed its whole .design folder, including files someone else put there. Read the images each owned story references, remove just those, and remove a .design folder only once it is empty.

Refs #727

* test(app): cover a page switch still pending during a link search

The previous test committed the overtaking switch, so the page check alone caught it. Advance the switch count without committing, so the test fails without the count check.

* fix(cli): stage Storybook exports and refuse linked design folders

- Write every file to a staging folder inside the output before removing the previous export, then move them into place, so a failed write no longer leaves the export half replaced.
- Refuse a .design path that is not a real folder, such as a symbolic link, before removing or writing images through it, so an export cannot reach outside the output directory.

Refs #727

* refactor(dom-css): print Storybook stories from a parsed template

Story modules were assembled from string fragments, so quoting and
layout were an implicit contract: the CLI found design images with a
regex that only matched double-quoted `new URL("…")` paths.

A story module is now one TypeScript template, parsed once with acorn
and its TypeScript plugin. Data is filled into `$placeholder` nodes and
the module is printed with esrap, which owns quoting and escaping. The
CLI reads referenced design images back through `storyImagePaths()`
instead of matching text. Tests import generated modules and assert
values rather than formatting.

* refactor(storybook): track generated files in a manifest

The export recovered which files it owned by parsing its own output: a
header regex over JSON-quoted strings, line-separator escaping, CRLF
handling, an AST walk for design images, and a path regex in the CLI.

A `.openpencil-stories.json` manifest now records the document and page
behind each generated file. The CLI validates it with Valibot, including
that every listed path stays inside the output folder, and the story
header is a plain note. Story ids use a copy of Storybook's `sanitize`,
tested against the installed Storybook; the previous rule treated `A§B`
and `A-B` as the same story. Export names use es-toolkit's `pascalCase`.

The CLI export command moves into `commands/export/`, dom-css splits
grouping and naming out of the Storybook exporter, and the CLI takes the
framework list from dom-css.

* fix(pen): keep explicit narrow text widths

A post-import pass widened every multi-character text narrower than two
font sizes, including widths the `.pen` file set on purpose, such as
`width: 0`. Omitted widths are now estimated when the text node is
created, so the pass only overrode explicit widths and is removed.

---------

Co-authored-by: Danila Poyarkov <dev@dannote.net>
2026-09-30 03:16:47 +04:00
Danila Poyarkov 7a37f14327
refactor!: register HTML and Tailwind JSX as IO formats (#774)
* refactor!: register HTML and Tailwind JSX as IO formats

HTML and Tailwind JSX went around the IO registry: the CLI appended
`html` to its format list and had its own HTML and Tailwind export paths,
so the app's export options offered neither.

Core now registers `html` and `tailwind-jsx` adapters built on a new
browser-safe `@open-pencil/dom-css/export` entry. Export results can
carry assets written next to the main file, which covers standalone HTML
with external images and fonts, and the CLI writes every format the same
way. The CSS object model and Node file access load only when an export
needs them, so the app bundle stays free of the headless CSS runtime.

BREAKING CHANGE: `sceneNodesToTailwindJSX` and `designDocumentToTailwindJSX`
moved from `@open-pencil/dom-css/browser` to `@open-pencil/dom-css/export`.

* refactor(core): share export support and fixed-size options across IO formats

Five adapters export every target and six have no scale or quality
options; the new HTML and Tailwind JSX adapters repeated those blocks
again. Both are now named once and shared.

* fix(core): keep HTML asset paths relative for Windows output paths

The CLI passed the absolute output path as the export file name, and the
HTML adapter only split it on `/`, so on Windows the page referenced
absolute `C:\...\card.assets` paths and assets were written to a doubled
location. The CLI now passes the file name, and the adapter accepts
either separator.
2026-09-26 11:54:16 +04:00
Danila Poyarkov e532f616ba
refactor!: move shared primitives below dom-css and core (#771)
* refactor!: move shared primitives below dom-css and core

dom-css depended on core for color conversion, base64 helpers, text
direction, and web-font assets, so core could not use dom-css and every
caller special-cased HTML and Tailwind output.

Color conversion and management, base64 helpers, and text/layout
direction now live in scene-graph under `color`, `bytes`, and
`text-direction`. dom-css takes web-font resolution as an injected
`fonts` option and owns the font face types, so it depends only on
scene-graph and core can depend on it.

BREAKING CHANGE: `@open-pencil/core/color` and `@open-pencil/core/bytes`
are removed, and the direction helpers are no longer exported from
`@open-pencil/core/text`; import them from `@open-pencil/scene-graph`
subpaths. `exportHTMLBundle` takes a font resolver in `fonts` instead of
`'assets'`.

* fix(tools): import color parsing from scene-graph in visual bisect

* fix(mcp): declare the scene-graph dependency

MCP imports `@open-pencil/scene-graph/bytes` since base64 helpers moved
there, but only reached scene-graph through core, so isolated installs
and package checks depended on transitive resolution.

* refactor!: use js-base64 directly instead of a base64 wrapper

Base64 helpers had moved into scene-graph only to sit below dom-css,
but they are a thin wrapper over js-base64 and unrelated to the graph;
fig already called js-base64 directly.

Callers use js-base64 and check `isValid` where input comes from outside
(clipboard, imported HTML, tool arguments, the plugin API). A new
`open-pencil/no-hand-rolled-base64` lint rule rejects atob, btoa, and
Buffer Base64 conversions, and AGENTS.md records the convention.

BREAKING CHANGE: `@open-pencil/core/bytes` is removed; use `js-base64`.

* fix(dom-css): keep images with invalid Base64 inline in HTML export

`exportHTMLBundle` accepts documents parsed from outside HTML, and
js-base64 drops characters it cannot decode, so extracting an invalid
image data URL wrote different bytes. Such images now stay inline.
2026-09-26 11:39:11 +04:00
Danila Poyarkov 9bc353587f
refactor!: generate Tailwind JSX through dom-css (#763)
* refactor!: generate Tailwind JSX through dom-css

Core kept its own SceneGraph → Tailwind mapper next to the one dom-css
uses for Tailwind HTML, and the two drifted: HTML export turned grid
frames into flex columns and dropped rotation, inner shadows, blur, and
flex grow, while Tailwind JSX had them.

Tailwind JSX is now printed by dom-css from the same CSS projection as
HTML export, with esrap building the JSX and string literals carrying
text or attributes that JSX would otherwise reinterpret. The projection
gains grid layout and placement, rotation, every shadow, layer and
background blur, flex grow, right-to-left direction, and sections, and
writes opaque colors as hex so Tailwind can match its palette.

BREAKING CHANGE: `sceneNodeToJSX` and `selectionToJSX` in
`@open-pencil/core` no longer accept a format, and `JSXFormat` and
`JSXExportOptions` are removed. Use `sceneNodesToTailwindJSX` from
`@open-pencil/dom-css` or `@open-pencil/dom-css/browser`.

* fix(dom-css): keep backslashes and line breaks in Tailwind JSX attributes

JSX attribute strings keep backslashes literally, but the printer
escapes backslashes and line breaks in string literals, so a layer
named `a\b` came back as `a\\b`. Such values are now written as
expression containers, like values containing quotes or `&`.
2026-09-26 10:50:28 +04:00
Danila Poyarkov 8131401ead
fix: explain unsupported browsers instead of a blank window (#745)
* fix: explain unsupported browsers instead of a blank window

The desktop app on macOS 13 with WebKit older than Safari 17.4 opened an
empty window because startup called Promise.withResolvers, which Vite lowers
nothing for: build.target only rewrites syntax and never polyfills APIs, and
the target itself was an implicit Vite default (#744).

Make the supported baseline explicit in src/app/shell/support/baseline.ts and
feed it to build.target, a lint rule that rejects newer static built-ins in
browser-shipped sources, and the documented system requirements. Replace
Promise.withResolvers with a createDeferred() helper.

Turn src/main.ts into a small gate that checks sentinel features before
dynamically importing the app, so an old engine still evaluates enough code
to render platform-specific update guidance: macOS/Safari via Software
Update, WebKitGTK and WebView2 on Linux and Windows, and each browser's
own update path on the web, with a prefilled bug report link. Render-blocking
errors during the first route are captured through app.config.errorHandler
and shown the same way instead of leaving the window blank.

Desktop facts come from tauri-plugin-os and a webview_version command; the
bundle now declares macOS 13 as its minimum system version.

* build: enforce the browser baseline from compatibility data

Replace the hand-maintained list of built-ins newer than the baseline with
two data-driven checks. The app and browser-shipped packages pin their
TypeScript lib to ES2023, the last edition Chrome 111, Firefox 128 and
Safari 16.4 implement in full, so a newer built-in such as
Promise.withResolvers fails type-checking. Web APIs, which lib.dom does not
version, go through eslint-plugin-compat under oxlint with the same browsers
in settings.browsers, scoped to sources that ship to a browser.

A unit test keeps the oxlint browser list and the tsconfig libs derived from
src/app/shell/support/baseline.ts, so the three cannot drift apart.

* fix: recognise production error codes in the boot observer

Vue passes the error reference URL as the errorHandler info argument in
production builds instead of the development string, so the observer never
classified a setup or render failure as fatal in the shipped app and the
boot-failure notice only appeared on the dev server. Match Vue's exported
ErrorCodes in both forms, and cover the component-setup path in the E2E
spec; the scenario was also verified against a production build.
2026-09-22 14:40:59 +04:00
Danila Poyarkov 6cf1748e31 Release v0.15.1 2026-09-18 16:33:46 +03:00
Danila Poyarkov 7bc5c1fe2f Release v0.15.0 2026-09-16 17:57:35 +03:00
Danila Poyarkov c2aec9bacb
fix(packages): make packed exports runtime-safe (#665)
* fix(packages): make packed exports runtime-safe

Make checked-in package manifests truthful for ordinary npm and Bun packing, and verify installed artifacts under both runtimes. Centralize package discovery, artifact inspection, and bounded process execution so CI and release publication share the same contracts.

* ci: build package dependencies before checks

Keep workspace jobs independent of ignored dist output now that public package exports consistently resolve built artifacts.

* ci: preserve source-first engine tests

Keep the broader dependency build for package and repository validation, but retain Core-only setup for engine shards so workspace tests continue exercising source modules.

* ci: build engine shard dependencies

Build the seven workspace packages imported by engine tests in dependency order. This preserves a single module instance per package and keeps each clean CI shard independent of ignored dist output.

* ci: restore established package build boundaries

Keep the original repository and engine job setup, and add installed artifact verification only after the existing package build. Avoid changing which module copies unrelated tests execute.

* fix(packages): preserve Bun source identity in tarballs

Retain source-first workspace resolution and ship complete source trees for Bun conditions. Verify clean installed consumers without overlaying archives, reuse consumer validation before release publication, and repair Bun 1.3.10 private source alias resolution.

* refactor(tooling): reuse package and process utilities

Use pkg-types for manifest I/O and types, tinyexec for subprocess lifecycle, and npm's pack listing for release staging. Preserve archive verification and project release invariants rather than reimplementing package-manager file selection.

* refactor(tooling): resolve workspace roots at CLI boundaries

Discover and validate the nearest workspace once, support explicit roots, and pass roots to reusable checks. Replace subprocess entrypoint dispatch with direct calls and preserve aggregate package diagnostics without adding arbitrary test timeout increases.

* fix(release): enforce publication boundaries

Use root version alignment and shared validated npm output parsing. Enforce the public npm registry policy and test verification-before-publication, mismatched artifacts, and partial retries without registry writes.

* refactor(tooling): validate package responses with Valibot

Express npm pack and manifest identity contracts as schemas, infer parsed output types, and preserve contextual failures and relative-path safety. Document Valibot as the first-party validation convention while retaining Zod at SDK boundaries.

* refactor(tooling): validate manifests at input boundaries

Share Valibot schemas for consumed manifest fields, recursive exports, supported workspace declarations, and npm registry responses. Infer domain types and reject malformed metadata instead of silently skipping it downstream.

* refactor(tooling): group package helpers by ownership

Colocate manifest and workspace contracts, separate npm response parsing from generic JSON handling, and split smoke packing, installation, and runtime checks. Remove the release tarball forwarding shim and consolidate its coverage in package-artifacts. Preserve public tooling exports and CLI commands.
2026-09-09 18:25:22 +03:00
Danila Poyarkov 9bb9478833
refactor: replace complex conditional object spreads
- Add a typed, modular custom Oxlint rule package with direct regression coverage
- Replace complex conditional object spreads with explicit construction across the repository
- Preserve all existing custom rule registrations and diagnostic behavior
2026-09-01 19:49:57 +03:00
Danila Poyarkov 6f5638380a
feat(app): prepare documents atomically per tab (#592)
* feat(app): show atomic document loading progress

- Preserve the existing full-canvas pencil loader while adding phase, detail, accessible status, and honest determinate progress
- Keep one generation-safe load owner across FIG decoding, graph preparation, page population, fonts, fallbacks, layout, viewport fitting, and first-render fade
- Prevent nested page setup and viewport cleanup from revealing partially prepared documents
- Cover obsolete sessions, font-resolution ownership, and staged loader UI

* refactor(app): scope editor preparation per tab

- Replace the shared loading boolean with one reactive preparation snapshot and one imperative controller per editor store
- Keep Core page work progress-only and inject canvas suspension from the app boundary
- Route FIG, storage, recovery, DOM import, and page switching through reusable tab-local preparation handles
- Abort only the closing tab's operation and cover generation safety, multi-tab isolation, progress UI, and disposal

* fix(editor): commit prepared pages atomically

- Prepare population, fonts, fallbacks, and layout without changing the visible page
- Reject cancelled and stale prepared pages before committing viewport, selection, and page events
- Keep the preparation overlay until the committed scene version is presented
- Cover call order, cancellation, stale generations, and presentation acknowledgement

* fix(app): stage imported documents before commit

- Prepare imported graphs in an isolated Core editor before replacing the live document
- Share font loading while keeping live selection, graph, renderers, and history untouched during staging
- Preserve the previous graph when staging is cancelled or fails and remove the duplicate pre-font layout pass

* refactor(app): namespace preparation UI

- Move canvas and tab preparation presentations into focused subfolders with concise component names
- Share progress and phase presentation helpers across preparation surfaces
- Show tab-local preparation status without covering the active canvas for background work

* fix(app): cancel preparation work at source

- Publish typed per-store preparation lifecycle events with explicit completion, cancellation, and failure outcomes
- Propagate tab-local AbortSignals through FIG parsing, population workers, and browser font downloads
- Keep cancellable font requests outside shared in-flight caches while retaining globally completed font registrations
- Stop FIG manifest previews from replacing the live graph before atomic document commit

* fix(app): cancel storage and DOM preparation

- Propagate preparation signals through S3 downloads, byte progress, local-cache boundaries, and DOM/CSS conversion checkpoints
- Reuse merged diagnostics and localized toasts for document, storage, and presentation failures
- Replace manual font concurrency and presentation timers with es-toolkit limitAsync and withTimeout
- Guard stalled first presentation and fix the merged recovery dialog title bindings

* fix(app): stage reload and font retry

- Prepare reload graphs in isolation and preserve the current document on read, decode, font, or layout failure
- Restore page and viewport state only after atomic graph commit with cancellable reload reads
- Run font Retry as a tab-local preparation with cache reset, final layout, picture invalidation, and presentation acknowledgement
- Keep completed document pixels visible while Retry reports activity in the tab

* fix(app): enforce exclusive preparation outcomes

- Complete document, storage, recovery, and DOM preparations only after successful commit
- Keep failed and cancelled handles terminal so lifecycle events cannot report contradictory outcomes
- Preserve external AbortError identity across storage timeouts and cancel streamed readers without returning partial bytes
- Cover credential-free pre-abort, mid-stream cancellation, progress cutoff, and terminal outcome exclusivity

* feat(diagnostics): record preparation outcomes

- Persist completed, cancelled, and failed preparation lifecycles through the validated diagnostics recorder
- Store only operation kind, outcome, cancellation or failure category, terminal phase, and coarse duration bucket
- Exclude document subjects, font families, storage identities, URLs, raw durations, messages, and stack traces

* chore(app): keep browser font tests with typography split

- Remove the browser font transport test inherited from a mixed cancellation commit; the source and coverage remain on the typography branch and safety snapshot

* test(vue): assert injected render suspension

- Exercise shouldSuspendRender instead of removed Core loading state\n- Preserve the contract that rendering resumes without a version change

* test(app): complete atomic preparation contracts

- Acknowledge first presentation in headless file-open tests\n- Assert the cancellable font-loading signature at the Tauri fallback boundary

* fix(app): preserve preparation cancellation

- Stage imported graphs before mutating live tabs and propagate aborts through page, DOM, font, and storage work\n- Use the accessible progress primitive and clamp determinate values\n- Cover fallback-font cancellation and yield pending-open test polling to the task queue

* test(text): await fallback font request cancellation

Start the mocked remote font request before aborting so the test proves that the active request receives the preparation signal.
2026-08-30 12:21:49 +03:00
Danila Poyarkov f3973202eb
chore: refresh compatible dependencies (#545)
- Refresh compatible workspace dependencies and lockfiles.\n- Preserve package exports and documentation compatibility.\n- Update affected compatibility tests.
2026-08-18 17:44:40 +03:00
Danila Poyarkov c7b944d103 fix(kiwi): harden FIG containers and DOM imports
- Decode zstd FIG data and reject invalid compressed payloads

- Compose caller CSS with Tailwind defaults during DOM import

- Slice pooled fixture buffers to their exact byte range

Co-authored-by: Joseph Cumines <joeycumines@gmail.com>
2026-08-13 20:33:10 +03:00
Danila Poyarkov 751195891f Release v0.14.0 2026-08-10 11:40:44 +03:00
Danila Poyarkov 1415640718 refactor(core): centralize Base64 encoding
- Add portable byte and Unicode Base64 helpers backed by js-base64

- Replace manual binary-string, Buffer, and unsupported typed-array conversions

- Cover binary, Unicode, URL-safe, malformed, and large inputs
2026-07-28 08:27:22 +03:00
Danila Poyarkov 04191a1f7f refactor(core): split web font asset export 2026-07-05 11:01:18 +03:00
Danila Poyarkov 7ac3ee035d fix(dom-css): compile standalone HTML exports 2026-07-04 19:37:58 +03:00
Danila Poyarkov b22a751f27 Revert "feat(cli): bundle standalone HTML exports"
This reverts commit 8330dda410.
2026-07-04 18:18:32 +03:00
Danila Poyarkov 8330dda410 feat(cli): bundle standalone HTML exports 2026-07-04 18:08:42 +03:00
Danila Poyarkov 3df6cc9bcd feat(cli): add standalone HTML export mode 2026-07-04 14:54:58 +03:00
Danila Poyarkov 13ef7ac941 feat(cli): export DOM HTML as Tailwind classes 2026-07-04 13:16:21 +03:00
Danila Poyarkov 7af2dba0ec feat(dom-css): serialize HTML styles as Tailwind 2026-07-04 13:01:59 +03:00
Danila Poyarkov 9498dc203d chore(tools): harden package and dependency checks 2026-07-01 12:56:45 +03:00
Danila Poyarkov 4293ad1a87 fix(dom-css): keep browser entrypoint free of headless CSS 2026-06-30 10:55:04 +03:00
Danila Poyarkov 898431e646 feat: split SceneGraph and Pen packages 2026-06-30 10:54:32 +03:00
Danila Poyarkov 1eb227ed02 feat(dom-css): harden package boundaries 2026-06-30 10:51:37 +03:00
Danila Poyarkov 4aa41fbf97 fix(dom-css): parse inline styles with CSSOM 2026-06-30 10:51:37 +03:00
Danila Poyarkov 346d13c405 feat(dom-css): map image aspect styles 2026-06-30 10:51:37 +03:00
Danila Poyarkov 3c04249124 feat(dom-css): map dashed border styles 2026-06-30 10:51:05 +03:00
Danila Poyarkov 3f1a5ce779 feat(dom-css): map browser text casing 2026-06-30 10:51:05 +03:00
Danila Poyarkov 8f7702f0e7 docs(dom-css): audit CSS parser boundaries 2026-06-30 10:51:05 +03:00
Danila Poyarkov 74a6d7ab7f fix(dom-css): map flex gaps by axis 2026-06-30 10:51:05 +03:00
Danila Poyarkov c6db022d8d docs(dom-css): document browser Tailwind CSS recipes 2026-06-30 10:48:14 +03:00
Danila Poyarkov 6b3b2d68a7 build(dom-css): stabilize DOM/CSS chunk names 2026-06-30 10:48:14 +03:00