- eval CLI was typing rpc result as {ok, result} but the bridge
already unwraps to the inner value — use rpc<unknown> directly
- export_jsx defaults to current page children, not first page
- Fix import ordering in server.ts (doc comment above imports)
Bugs fixed:
- Export response now wrapped in {ok, result} like all other commands
- btoa(String.fromCharCode(...data)) replaced with loop to avoid
RangeError on large images
- JSX export uses dedicated export_jsx RPC command instead of eval
with undefined selectionToJSX reference
Issues fixed:
- connectAutomation cleanup on component unmount via onUnmounted
- Bridge state encapsulated in startAutomationBridge closure instead
of module-level lets
- Previous browser WS closed on new connection to prevent leaks
- walkNodes returns boolean for early termination, find stops at limit
- Unused imports removed from node.ts (fmtList, nodeToData)
- Hand-rolled hex in node.ts replaced with colorToHex from core
- makeFigmaFromStore extracted to shared figma-factory.ts, used by
both ai/tools.ts and automation/server.ts
- Unused limit param removed from AnalyzeColorsArgs
- Unused groupBy param removed from AnalyzeTypographyArgs
- Bridge was double-wrapping responses ({ok, result: {ok, base64}}) — now
forwards the server's payload directly, stripping only type/id fields
- Compute layouts after mutations so auto-layout frames position correctly
- Export createElement and resolveToTree from core for bridge JSX transform
- Fix package.json exports: remove node condition that pointed to non-existent
dist/, use publishConfig.exports for npm consumers
renderTreeNode and mutating tools create auto-layout frames but didn't
trigger Yoga layout computation, leaving children stacked at (0,0).
Call computeAllLayouts after mutations so frames size and position correctly.
The render tool needs esbuild to transform JSX → createElement calls, but
esbuild only runs in Node, not in the browser where the automation server
executes commands. The bridge now:
1. Intercepts render tool calls with JSX
2. Uses Vite's ssrLoadModule to import @open-pencil/core (handles TS source)
3. Transforms JSX → tree on the Node side via buildComponent + resolveToTree
4. Sends the tree to the browser which calls renderTreeNode directly
Also fixes @open-pencil/core exports: remove "node" condition that pointed
to non-existent dist/ during development. Published consumers get dist/ via
publishConfig.exports override.
The render tool needs esbuild to transform JSX, but esbuild only runs in
Node — not in the browser where the automation server executes. The bridge
now intercepts render tool calls, converts JSX to a tree on the Node side
using buildComponent + resolveToTree from core, and sends the tree to the
browser which calls renderTreeNode directly.
Also exports createElement and resolveToTree from core for bridge use.
bridge.ts is bundled by esbuild as a Vite plugin — it can't resolve
workspace package entries (@open-pencil/core) at config time because
dist/ is not built yet. Use relative import to the source file instead.
- Use colorToHex/colorDistance from color.ts instead of hand-rolled hex math
in rpc/commands.ts (removes toHex, hexToRgb, colorDistance duplicates)
- Extract AUTOMATION_HTTP_PORT/AUTOMATION_WS_PORT to core constants, import
in bridge.ts, server.ts, app-client.ts instead of duplicating magic numbers
- Add requireFile() helper in app-client.ts, replace all file! non-null
assertions across 12 CLI command files
- Document same-machine trust security model in bridge.ts header comment
- Replace (globalThis as any).Bun with typed isBunRuntime() helper
- Add changelog entry for CLI-to-app RPC bridge feature
Bridge now uses Hono for the HTTP server and ws for WebSocket —
works on both Bun and Node.js. Uses @hono/node-server as fallback
when Bun runtime is not available.
- Add colorToHex8 (hex with alpha via culori formatHex8)
- Add colorToCSSCompact (no-space rgba for Tailwind shadow classes)
- Add normalizeColor (partial Color → full Color with defaults)
- Add colorDistance (Euclidean RGB via culori differenceEuclidean)
- Replace colorToCSS body with culori formatRgb
- Change rgba255ToColor to positional args (r, g, b, a)
- Remove duplicate formatColor from svg-export.ts and export-jsx.ts
- Remove duplicate colorDistance from tools/analyze.ts
- Remove duplicate convertColor from kiwi/kiwi-convert.ts
- Replace hand-rolled hex+alpha in HsvColorArea.vue with colorToHex8
- Replace hand-rolled rgba255→Color in HsvColorArea.vue with rgba255ToColor
- Expand color.test.ts from 16 to 34 tests
- Strip tools/schema.ts from 1831 to 65 lines (remove duplicate tool defs)
- Fix tools/index.ts to export ALL_TOOLS from registry instead of schema
- Fix renderJsx → renderJSX typo in tools/create.ts and structure.ts
- Add geometry.ts with shared rotation/coordinate math utilities
- Add isArrayMixed() helper to use-multi-props.ts, deduplicate FillSection/StrokeSection/EffectsSection
- Fix broken test imports: use @open-pencil/core instead of relative paths into packages/core/src/
- Merge duplicate import statements across all test files
- Export profiler internals and style-run helpers from core index.ts
- Add 6 new test files: color, undo, snap, vector, style-runs, text-editor (98 new tests)
- Update renderer-effects test for renderer/ directory split
- Extract shared RPC command handlers into packages/core/src/rpc/
(info, pages, tree, find, node, variables, analyze colors/typography/spacing/clusters)
- Add automation bridge (src/automation/bridge.ts) that runs in Vite/Bun process,
listens on localhost:7600 (HTTP) and :7601 (WebSocket)
- Add browser-side handler (src/automation/server.ts) that connects via WebSocket,
executes commands against live EditorStore with requestRender()/flashNodes()
- Supports eval, tool execution, and image export via RPC
- Refactor all CLI commands: file arg is now optional — omit it to connect
to the running app instead of loading a .fig file
- Bearer token auth generated per session, exposed via /health endpoint
- Vite plugin starts the bridge automatically during dev
- Add index signature to NodeChange for Kiwi codec fields
- Add blobs field to FigmaMessage
- Use 'in' type guards instead of Record casts in ai-adapter
- Use Object.fromEntries for Partial<SceneNode> property copying
- Use satisfies instead of as for handle position map
- Type node() to accept { children?: unknown; [key: string]: unknown }
- Remove ext() helper in kiwi-convert (direct property access)
37 occurrences → 1 (Kiwi codec boundary only).
Remove 14 src/engine/ shims and entire src/kiwi/ directory.
Only src/engine/fonts.ts remains (has real Tauri font logic).
Replace isTauri() with IS_TAURI constant.
- / shows empty canvas
- /demo loads demo content (for app.openpencil.dev landing link)
- Title template: '{page} — OpenPencil' via useHead
- 'Try it online' links in README and docs point to /demo
- New useInlineRename composable: shared editing state, commit logic,
and keyboard handling for inline rename across panels
- LayerTree: double-click a layer name to rename inline
- PagesPanel: refactored to use useInlineRename, removing duplicate code
Closes#57
Use one constant spring (stiffness 800, damping 50) for both drag
tracking and snap animation. Eliminates the transition switch that
caused motion-v to reinitialize mid-animation. Extract spring
constants to constants.ts. Fix selectTab not updating targetHeight.
* Add SVG export
Scene graph → SVG serializer with support for rectangles, ellipses,
lines, stars, polygons, vectors (fill/stroke geometry and vector
networks), text with style runs, gradients (linear, radial, angular),
image fills, effects (drop shadow, inner shadow, blur), opacity,
rotation, flips, blend modes, clip paths, and nested groups.
- packages/core: svg-node.ts (minimal XML builder), svg-export.ts
(serializer), ExportFormat now includes 'SVG', computeContentBounds
extracted for reuse
- packages/cli: export command accepts --format svg
- UI: SVG added to ExportSection format picker (scale hidden for SVG),
context menu 'Export as SVG' option
- 47 new tests covering SVGNode builder, geometry blob → path, vector
network → path, and full node export for all shape types
* Update changelog
* Add export_svg tool to ToolDefs
Available via MCP, AI chat, and CLI eval command.
* Replace standalone export items with Copy/Paste as submenu
Figma-style submenu: Copy as text, Copy as SVG, Copy as PNG (⇧⌘C),
Copy as JSX. Keeps Export as PNG (⇧⌘E) as a separate item.
* Remove standalone Export as PNG from context menu
* Update changelog
Load a system CJK font (PingFang SC, Microsoft YaHei, Noto Sans CJK, etc.)
at startup and pass it as a fallback in CanvasKit's fontFamilies array.
Falls back to Google Fonts (Noto Sans SC) when no system font is available.
Also fixes loadFont to only cache fonts that successfully register with
CanvasKit's TypefaceFontProvider, preventing invalid font data from being
treated as loaded.
Closes#48
- Scope hover hit-test to current page (was searching all pages including
internal component page, causing ghost hover outlines)
- Frames/sections without visible fills or strokes are click-through
- Groups are always click-through (only children are hittable)
- Clipping parents reject hits outside their bounds
- Instances/components check children before falling back to fill check
- Switch test fixtures from material3.fig (55MB) / nuxtui.fig (82MB) to
gold-preview.fig (537KB) for fast dev runs, gate heavy fixtures behind
BUN_HEAVY_TESTS env var (enabled in CI)
Upgrade reka-ui 2.8.2 → 2.9.0 and replace the hand-rolled HSV color
area, hue slider, alpha slider, and hex input with reka-ui's new
ColorArea, ColorSlider, and ColorField primitives.
- ColorAreaRoot + ColorAreaArea handle the 2D saturation/brightness
picker with proper gradient backgrounds and keyboard navigation
- ColorSliderRoot + ColorSliderTrack for hue and alpha channels with
automatic gradient rendering
- ColorFieldRoot + ColorFieldInput for hex color text input with
arrow key increment/decrement support
- Bridge between our Color type (0–1 range) and reka-ui's Color
(0–255 RGB) via hex string serialization
Removes ~110 lines of custom HSV↔RGB conversion math, pointer capture
handling, and CSS gradient computation.
- Resolve symbolOverride guidPaths by overrideKey instead of guid
- Handle overriddenSymbolID for instance component swaps
- Propagate overrides transitively through the componentId clone chain
- Preserve internalOnly flag on canvas nodes during export
- Scope computeAllLayouts to current page for paste/undo/font-load
Profiler modules in packages/core/src/profiler/:
- FrameStats: rolling 120-frame buffer tracking FPS, CPU/GPU times, node counts
- GpuTimer: EXT_disjoint_timer_query_webgl2 wrapper for GPU-side timing
- DrawCallCounter: WebGL context proxy counting draw calls per frame
- PhaseTimer: Chrome DevTools Performance panel custom tracks via User Timing API
- HudRenderer: in-canvas overlay with stats text and frame time bar graph
- CaptureStack: per-node profiling with speedscope JSON export
- RenderProfiler: orchestrates all layers with zero cost when disabled
Integration:
- SkiaRenderer.render() instrumented with phase markers for scene, picture
recording/replay, section titles, component labels, selection, rulers, flush
- Node counting and viewport culling tracking in renderNode()
- WebGL2 context passed through for GPU timer and draw call counter
- Shift+P keyboard shortcut to toggle HUD overlay
- toggleProfiler() added to editor store
Checkbox item in File > Auto-save to local file. Enabled by default.
When disabled, the 3s debounced auto-save to the opened .fig file
is skipped — user can still save manually with ⌘S.
- Add destroyed flag to SkiaRenderer.destroy() to prevent double-free
- Check destroyed flag in renderNow() to skip rendering after unmount
(loadFonts promise could resolve after component unmounts)
- Extract font key collection from editor store into
collectFontKeys() in packages/core/src/fonts.ts
- 18 tests: styleToWeight, weightToStyle, markFontLoaded/isFontLoaded,
collectFontKeys (nested nodes, style runs, deduplication, default
font filtering, invalid IDs)
- Make loadFontsForNodes async and await it in openFigFile so the
loading overlay stays visible until all Google Fonts are ready
- Load fonts when switching pages (previously only loaded for first page)
- Paste still fire-and-forgets font loading for instant feedback
- Remove opacity ScrubInput from color row (matches Figma layout)
- Constrain ColorInput with min-w-0 flex-1 so it doesn't push buttons off
- Add shrink-0 to eye/remove buttons to prevent squishing
- Move side selector from header to details row (right of weight input)
- Use 4-dot grid icon for the side selector button (matches Figma)
- Highlight button border with accent color when independent weights active
- Use 3-line stroke weight icon instead of filled rect
- Header now only has section label + add button