- Dispose CanvasKit dash effects and render nested frame guides
- Validate imported guide GUIDs and invalidate stale raw guide metadata
- Resolve frame owners through nested hit ancestry and require primary-button ruler drags
- Share guide preview types through a neutral editor module
- Snap vector points, moved layers, and resized edges to geometry, objects, guides, and pixels
- Add persistent snapping preferences with browser and native menu controls
- Normalize canvas and layout guides across Scene Graph and .fig conversion
- Clear transient snapping feedback across interrupted interactions
parseGuidOrNull requires the strict Figma GUID shape (sessionID:localID),
but every OpenPencil code path that creates a component property definition
uses `prop:<hex>` IDs, which never match. applyComponentMetadata silently
dropped componentPropDefs/componentPropRefs/componentPropAssignments/
variantPropSpecs whenever any entry failed that check, so any component
property created by the app (as opposed to imported straight from a real
Figma file) vanished on the very next save.
Mint a stable synthetic GUID for non-Figma-shaped property IDs instead of
dropping them, memoized per export so defs/refs/assignments/variantPropSpecs
pointing at the same property stay consistent. Also fix INSTANCE_SWAP
default/preferred/assignment values, which reference target node IDs and
had the same GUID-shape assumption, and were never being resolved back to
real node IDs on import in the first place (remapComponentIds only handled
instance.componentId, not these fields).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
- Resolve clipPath geometry referenced through use elements
- Import clipped paint runs as editable mask groups
- Cover clipped multicolor SVG imports with a regression test
- Decode zstd FIG data and reject invalid compressed payloads
- Compose caller CSS with Tailwind defaults during DOM import
- Slice pooled fixture buffers to their exact byte range
Co-authored-by: Joseph Cumines <joeycumines@gmail.com>
- Remap component IDs through SceneGraph updates so the instance index stays consistent
- Cover imported instances resolving through the remapped source ID
- Restore source component synchronization for the reporter's .fig file
- Discard stale provider refreshes and queued previews
- Guard malformed deflate data and listener failures
- Start periodic refresh without an immediate callback
- Validate ranged thumbnail payloads and S3 bounds
- Invalidate stale previews and expose loading errors
- Document the public document workspace composable
- Load embedded Figma thumbnails through bounded S3 byte-range requests
- Add a headless Vue workspace composable with lazy previews and refresh lifecycle
- Cache local previews and refresh the workspace after saves and synchronization
- Cover UI identifiers in the acronym guardrail
- Preserve FIG thumbnail and metadata values through archive parsing
- Use Vue-compatible acronym prop attributes
- Rename first-party API, RPC, JSON, CORS, SVG, JSX, and related identifiers to preserve acronym casing
- Keep upstream and serialized boundary names unchanged
- Add a lint guardrail and migration notes for exported APIs
- Populate subsequent lazy pages in a development-only persistent worker
- Journal created, updated, and deleted graph state as field deltas
- Invalidate stale worker replicas after authoritative graph mutations
- Fall back to synchronous population when the worker is unavailable
Keep authoritative derived glyphs through layout, alignment, fill, and decoration changes while still invalidating them for actual shaping edits.
Add scene-graph invalidation coverage and a Gold Preview fixture regression test.
Co-authored-by: Joseph Cumines <joeycumines@gmail.com>
- Preserve Figma min/max constraints, scalar variable bindings, and direct text bounds
- Reflow only authoritative generated instance geometry and pinned descendants
- Avoid double-applying auto spacing and unsafe lone-child normalization
- Support vectorPaths, vectorNetwork, and async network assignment
- Normalize geometry bounds and preserve winding and region paint semantics
- Validate network topology and expose handle mirroring only on vectors
Co-authored-by: Rob Coenen <753704+rcoenen@users.noreply.github.com>
- Export text and basic shapes as editable PowerPoint elements
- Rasterize unsupported geometry, effects, masks, and clipped content for fidelity
- Support app and CLI exports across multiple pages
Co-authored-by: TKman <102001532+greekr4@users.noreply.github.com>
- Populate requested pages for scoped reads and all pages for document-wide operations
- Export whole FIG documents by default while keeping explicit page exports partial
- Remap descendant clone sources when instance branches are repopulated
- Keep same-name component-property siblings distinct
- Name swapped variants after their component sets
- Reuse imported collection, mode, and variable GUIDs when safe
- Keep raw paint asset refs instead of promoting incomplete library bindings
- Retain GUID conversion only for effect aliases required by Kiwi
- Import and round-trip per-node variable mode overrides
- Resolve fill and stroke aliases through the nearest mode scope
- Preserve mode maps across cloning and instance synchronization
- Reject corrupt compressed Kiwi chunks instead of accepting raw garbage\n- Tolerate legacy source metadata without editedFields in renderer fallbacks\n- Align font, derived glyph, shared style, renderer mock, and ownership tests with current contracts\n- Restore clean quick and heavy unit quality gates