Continues the gradient + property-panel polish from the previous
commit and rounds out two new flows the TS app already has:
Gradient stops + effects:
- ColorTarget gains GradientStop(i) + EffectColor(i); HSV picker
preserves alpha across hue/SV drags so a transparent stop stays
transparent. Hex pill stays 6-char; alpha is reattached at commit
and the swatch sits on a 2x2 alpha checker so #00000000 reads as
transparent rather than empty.
- Effects section reflowed into card-style blocks (image #9 spec):
title + minus, X/Y and Blur/Spread 2-col grids, color row with
swatch + rgba(...) text; clicking the swatch opens an HSV picker
bound to that effect index via SetEffectColor.
- Press dispatch on both hosts anchors picker overlays at the
clicked y so they pop adjacent to the swatch instead of the top.
Image + SVG import (toolbar + Fill section "图片" row):
- New FileAction::ImportImageOrSvg / PickFillImage; persistence_image
pops rfd, decodes raster as data: URL, inserts an Image node or
rewrites the selected node's primary fill.
- ImageNode actually renders on the canvas: NodePayload + SceneNode
carry image_src, canvas_viewport_paint.rs decodes the data URL
once and hands raw bytes to RenderBackend::draw_image with a
src-hash cache id. Grey placeholder paints only when decode fails
so transparent PNGs don't get a grey matte underneath.
- SVG import ported to TS-parity (packages/pen-engine svg-parser):
recursive <g> tree walk with inherited fill/stroke/style="...",
viewBox-aware scaling with maxDim cap, multi-subpath split, raw
d preserved on PathNode. Imports land wrapped in a Group named
after the source file.
Locale-aware first run:
- settings_io detects the OS locale (LC_ALL/LANG/LC_MESSAGES with
zh-Hans/zh-Hant heuristics) and seeds editor_ui.locale before
settings.json is read; persisted user choice still wins.
- macOS bundle declares CFBundleLocalizations + AllowMixedLocalizations
so NSOpenPanel / NSSavePanel render in the same language as the
rest of the chrome.
Web host kept exhaustive across the new variants (PickFillImage,
OpenEffectColorPicker, ColorTarget::EffectColor, GradientStop). Two
new files: persistence_image.rs (file-pick handlers, ≤120 lines) and
svg_path_data.rs (path-d tokenizer + bbox + normaliser, split from
svg_import.rs to stay under the 800-line cap). 277 op-editor-core
tests pass.
Existing EditorCommand variants are leaf-only (BatchInsertItem carries
only kind/name/x/y/w/h/fill_hex). The design orchestrator (S3a) must
apply rich nested designs — frames with children, layout, text — so
add InsertSubtree { nodes: Vec<PenNode>, parent_id }.
cmd_insert_subtree validates the parent is a container (or NONE = page
root), remaps every incoming node id to a fresh editor id via
remap_subtree_ids (so an externally-authored subtree can't collide
with live ids), and appends under the parent. The apply arm wraps it
in a history snapshot so the insert is one undo step.
NOT verified locally: op-editor-core does not currently build —
vendor/jian is pinned to unpushed commit 80121906 whose DesignMd*
types op-editor-core depends on are absent from every available jian.
The 8 InsertSubtree tests in command_subtree_tests.rs run once the
jian build is restored.
S3a Plan A.
Wraps the release binary in a minimal `OpenPencil.app`
(Info.plist + icon) so a dev run gets the proper Dock name +
icon — an unbundled binary shows the raw executable name and a
generic icon, and the runtime objc2 fallback in `macos_app.rs`
can't fully override that. Run the binary from inside the bundle
(`OpenPencil.app/Contents/MacOS/openpencil-desktop`) and macOS
picks up the bundle identity.