Continues the gradient + property-panel polish from the previous
commit and rounds out two new flows the TS app already has:
Gradient stops + effects:
- ColorTarget gains GradientStop(i) + EffectColor(i); HSV picker
preserves alpha across hue/SV drags so a transparent stop stays
transparent. Hex pill stays 6-char; alpha is reattached at commit
and the swatch sits on a 2x2 alpha checker so #00000000 reads as
transparent rather than empty.
- Effects section reflowed into card-style blocks (image #9 spec):
title + minus, X/Y and Blur/Spread 2-col grids, color row with
swatch + rgba(...) text; clicking the swatch opens an HSV picker
bound to that effect index via SetEffectColor.
- Press dispatch on both hosts anchors picker overlays at the
clicked y so they pop adjacent to the swatch instead of the top.
Image + SVG import (toolbar + Fill section "图片" row):
- New FileAction::ImportImageOrSvg / PickFillImage; persistence_image
pops rfd, decodes raster as data: URL, inserts an Image node or
rewrites the selected node's primary fill.
- ImageNode actually renders on the canvas: NodePayload + SceneNode
carry image_src, canvas_viewport_paint.rs decodes the data URL
once and hands raw bytes to RenderBackend::draw_image with a
src-hash cache id. Grey placeholder paints only when decode fails
so transparent PNGs don't get a grey matte underneath.
- SVG import ported to TS-parity (packages/pen-engine svg-parser):
recursive <g> tree walk with inherited fill/stroke/style="...",
viewBox-aware scaling with maxDim cap, multi-subpath split, raw
d preserved on PathNode. Imports land wrapped in a Group named
after the source file.
Locale-aware first run:
- settings_io detects the OS locale (LC_ALL/LANG/LC_MESSAGES with
zh-Hans/zh-Hant heuristics) and seeds editor_ui.locale before
settings.json is read; persisted user choice still wins.
- macOS bundle declares CFBundleLocalizations + AllowMixedLocalizations
so NSOpenPanel / NSSavePanel render in the same language as the
rest of the chrome.
Web host kept exhaustive across the new variants (PickFillImage,
OpenEffectColorPicker, ColorTarget::EffectColor, GradientStop). Two
new files: persistence_image.rs (file-pick handlers, ≤120 lines) and
svg_path_data.rs (path-d tokenizer + bbox + normaliser, split from
svg_import.rs to stay under the 800-line cap). 277 op-editor-core
tests pass.
Three independent CI-unblockers grouped to keep history clean:
1. op-host-desktop/chat_orchestrator.rs — add `visual_ref_enabled: false`
to the DesignRequest literal so the workspace builds after S4 added
the field. Same stub-plumbing pattern as the S3b-2 `concurrency`,
S3b-4 `append_context`, S3c `validation_enabled` additions. Real
intent-gate routing is task #27.
2. op-editor-core/render_backend.rs::fill_round_rect_radial_gradient —
#[allow(clippy::too_many_arguments)] on the trait default. The
radial-gradient hook carries (rect, radius, stops, cx_frac, cy_frac,
radius_frac, opacity) per the TS pen-renderer contract; that's the
data shape, not refactorable without splitting the trait.
3. cargo fmt --all catch-up on 6 other files (op-editor-core /
op-editor-ui / op-host-native) that pre-dated this branch and were
never run through rustfmt. Pure whitespace, no semantic change. Lets
`cargo fmt --all -- --check` pass workspace-wide.
`cargo clippy --workspace --all-targets -- -D warnings` + `cargo build
--workspace` + `cargo fmt --all -- --check` all clean. Tests across
op-orchestrator (574+1) / op-design-lint (149) / op-mcp (144) /
op-editor-core (273) / op-host-desktop (96) all green.
Wires the linear/radial gradient fill type from the property panel
through to a real skia shader on the canvas — previously switching
fill type only changed the model and the panel painted hardcoded
placeholder stops. Stop hex (with alpha preserved), angle, offset %,
and per-stop HSV picker are all live.
- SceneNode + NodePayload carry a resolved gradient body; native
skia backend builds `linear_gradient` / `radial_gradient` shaders
with TS-renderer geometry (angle - 90° ellipse projection, radius
fraction of max(w, h)).
- PropertyFocus + EditContext gain GradientAngle / GradientStopHex /
GradientStopOffset; commit, snapshot, hit-test, paint, keyboard
validation, and the property-panel layout walker thread the new
variants end-to-end.
- ColorPickerState carries a per-session alpha so the gradient-stop
picker keeps transparency across HSV drags; hex pill stays 6-char
and re-attaches the stop's existing alpha at commit. Swatch paints
over a 2×2 checker so a fully transparent stop reads as such.
- skia.rs split into a spine + sibling gradient.rs to stay under the
workspace 800-line cap.
# Conflicts:
# crates/op-editor-core/src/lib.rs
Property-panel input editing now supports:
- Arrow keys: Up/Down step a numeric field; Left/Right move the text caret. Caret position is a real index into the draft, so typing inserts at the caret and Backspace deletes the char before it (not just append/pop).
- Layer opacity: full-width box with the localized 不透明度 label inside on the left, value next to it, % at the right edge; clipped so a long-locale label can't bleed past the half-width box.
- Fill opacity: new SolidFillBody.opacity getter / setter on the model + PropertyFocus::FillOpacity + the 100 % box in the Fill head row is now editable end-to-end.
- Effect-param values: each Drop Shadow X / Y / Blur / Spread cell is a click-to-type input box (new effect_param_focus state, FocusEffectParam action, commit_effect_param_focus_if_any path). The − / + steppers still work alongside. Web's apply_property_action makes the focus a no-op (no keyboard path on web yet) to avoid stranding focus.
Paint polish:
- Standardised input-text baselines to + 19.0 across prefix / suffix / icon helpers, the fill / stroke / opacity / hex paints, and the export section so every INPUT_HEIGHT row reads on the same baseline.
- Icon-prefixed inputs now have 10 px left padding (matching X / Y / W / H) and the icon is vertically centred ((30 - 14) / 2 = 8) instead of sitting at y + 5.
- Fill / stroke swatches vertically centred in their hex rows ((30 - 16) / 2 = 7).
- '-' / '#' caret-aware validation in apply_text so typing them at caret 0 of a non-empty draft is now a valid edit. Native input_tests seed property_caret_pos to mirror real focus state.
Codex review iterations: poison-guard the effect-param focus on web, content-clip the layer-opacity row, fix property-panel scroll clamping in paint, and a few related safety guards across hosts.
Theme-toggle button now paints a Sun glyph in dark mode (click → light) and a Moon glyph in light mode (click → dark); the Sun icon was hardcoded before. Adds Icon::Moon (lucide crescent) and threads theme_mode into TopBar.
Bumps the casement submodule with a fix for the native macOS traffic-light reposition: idempotent absolute placement against resize, baseline invalidation on fullscreen exit, and a poison guard so a transitional re-capture can't drop the lights below their default position.
Local verification pass: with a temporary design-md stub the S3a
crates compile against the available jian. op-editor-core (262 tests,
incl. 8 InsertSubtree) and op-orchestrator (31 tests) all pass; clippy
clean. This commit folds in the rustfmt diffs that surfaced.
Existing EditorCommand variants are leaf-only (BatchInsertItem carries
only kind/name/x/y/w/h/fill_hex). The design orchestrator (S3a) must
apply rich nested designs — frames with children, layout, text — so
add InsertSubtree { nodes: Vec<PenNode>, parent_id }.
cmd_insert_subtree validates the parent is a container (or NONE = page
root), remaps every incoming node id to a fresh editor id via
remap_subtree_ids (so an externally-authored subtree can't collide
with live ids), and appends under the parent. The apply arm wraps it
in a history snapshot so the insert is one undo step.
NOT verified locally: op-editor-core does not currently build —
vendor/jian is pinned to unpushed commit 80121906 whose DesignMd*
types op-editor-core depends on are absent from every available jian.
The 8 InsertSubtree tests in command_subtree_tests.rs run once the
jian build is restored.
S3a Plan A.
Export section: the scale / format dropdowns open inline select
popups (1x/2x/3x, PNG/JPEG/WEBP/SVG/PDF) instead of the Export
modal, which is now reached only via File > Export Image. Adds a
full-width Export button; popup rows highlight on hover. Pickers
open upward so they are not clipped at the panel's bottom edge.
PropertyPanel scrolls when its content overflows the viewport,
with the Design / Code tab strip pinned; scroll is clamped on
every paint + hit-test, not just on wheel events.
LayerPanel: the Pages and Layers sections get bounded heights and
independent scroll regions; layer drag/drop is gated to the
visible Layers viewport.
Splits property_panel into property_panel_action / _export and
the host press paths into property_dispatch / scroll modules to
keep every edited file under the 800-line cap.
Hide the native title bar and let the TopBar own the window
chrome — the Electron `titleBarStyle: 'hidden'` recipe:
- macOS keeps a real `NSWindow` (rounded corners, shadow,
edge-resize, key-window responsiveness) with the title bar made
transparent + emptied; the native traffic-light buttons stay,
pushed down via casement's `with_traffic_light_inset` to centre
in the 40 px TopBar. Windows / Linux drop decorations and the
TopBar paints its own close / minimise / maximise dots.
- The TopBar reserves a left inset for the controls; it collapses
in macOS fullscreen (native lights hide), tracked by a
per-frame `window.fullscreen()` poll. `window_control_at`
returns `None` on macOS so a fullscreen click on a left-edge
app icon can't trigger a window control.
- A press on the TopBar's blank area drags the window.
TopBar chip also gains one brand icon per connected agent + an
`N agent[s] · M MCP` status (new `topbar.agentPlural` across all
15 locales).
Bumps the vendor/casement submodule to 5ad98f1c.
The infinite-canvas grid painted one `fill_round_rect` per dot —
~1200+ separate skia draw ops every frame, the dominant cost of an
empty-canvas pan / drag. New `RenderBackend::fill_dots` collects
the dot centres and the native backend draws them in a single
`Canvas::draw_points` (round-capped points); other backends keep a
`fill_oval` loop via the default impl.
Also: `NativeBackend::fill_rect` went through `Paint::solid`, which
hardcodes `opacity: 1.0` and dropped the colour's alpha — a
translucent fill (the 12% marquee-selection band) painted fully
opaque. It now carries alpha through `Paint.opacity` like
`stroke_rect` does.
Three chat-panel fixes that share `ai_chat_panel.rs` / `input.rs` /
`scroll.rs`, so they land together:
- Model picker scoped to connected agents: discovery still probes
every installed CLI into `chat.discovered_models`, but the picker
lists only providers the user connected (`rebuild_available_models`,
re-run on connect-toggle + discovery). Connect state persists in
settings.json. The dropdown is height-capped, scrolls (wheel /
trackpad) with a thumb, and tints the hovered row.
- Chat input wraps: long input flows across up to 3 visible rows,
clipped + bottom-anchored, instead of overflowing the panel edge.
- perf: a canvas pan / zoom no longer marks the layout scene dirty
— it only moves the viewport transform, so re-running the taffy
layout solve + skia text measurement every drag frame was pure
waste. The repaint still re-applies the viewport.
A fresh launch seeded the demo `sample()` document — a Frame with
a 'Hello OpenPencil' title and a 'Click me' button group. New
`EditorState::starter()` returns just one empty Frame (selected),
and both hosts open with it; `sample()` stays as the widget-test
fixture. input_tests retarget their `n11` selections to the
starter frame's `n10`.
Closes the architectural piece of the "MCP element toolset" P1 gap
(TS pen-mcp ships ~100 add_card_*/add_toast_* element tools).
- op-editor-core: new `EditorCommand::InstantiateKitComponent`
variant + applier branch that calls
`EditorState::instantiate_kit_component` with the requested
drop point (defaults to (0, 0)).
- op-mcp: `element_tools.rs` — `InsertKitComponent` per-component
tool returning `OkWithCommand(_, InstantiateKitComponent)`;
`insert_kit_component_tools(state)` walks every loaded kit;
`element_tool_schemas(state)` emits the matching tools/list
JSON. Tool names sanitize dashes: `insert_btn_primary`,
`insert_card_basic`, etc.
- op-host-desktop: `rebuild_registry` chains the dynamic tools
in; `tools_list_response` takes EditorState and appends the
dynamic schemas next to TOOL_SCHEMAS.
- op-editor-core: tidies the empty-pages `ensure_pages` guard to
`is_none_or`.
Result: 6 starter-kit components → 6 working MCP tools. The 100-tool
catalog parity is now a data fill-in (more components in op-editor-
core/uikit.rs auto-register as more MCP tools).
Closes the last TS-vs-Rust parity gap — the Rust shell lacked the
TS `component-browser-panel.tsx` (UIKit library browser +
click-to-instantiate).
- op-editor-core: `uikit.rs` with `UIKit` / `KitComponent` /
`ComponentCategory` types + a built-in starter kit (6 components
spanning button/input/card/nav/layout/feedback) as PenNode
templates; `EditorState::instantiate_kit_component` deep-clones
with fresh ids and translates the whole subtree to the drop point
(children carry document-absolute coords).
- op-editor-ui: `component_browser_panel.rs` floating draggable
panel — header (close), category pills (filtered to non-empty),
3-col card grid with name + scaled preview rect; kit-id + search
filters applied.
- op-host-native: paint at §11.5 (below the Design-MD panel),
`dispatch_component_browser_press`, drag lifecycle, shared
`over_topmost_panel` helper covers both top-most panels across
wheel / pan / right-press / cursor_hint / layer-hover / 4
overlay-hover blocks + align hover + stale-hover clear.
- op-host-desktop: View-menu toggle, `drain_component_browser_insert`
places at the viewport centre.
- op-editor-core: `active_children`/`active_children_mut` /
`ensure_pages` symmetric `pages: Some([])` fallback —
inserts land in `doc.children` and survive a subsequent
`add_page` (which migrates them into Page 1).
- op-i18n: new `componentBrowser.empty` × 15 locales.
Bumps vendor/jian for the rebased `DesignMdSpec` schema + the
`jian pack` designMd-filter for packaged apps.
The floating Git panel — opened from the View menu — shows branch,
working-tree status and recent commits, and offers commit / refresh /
pull plus one-click branch switching. Clicking the status line, a
commit row or a conflicted file opens an in-panel scrollable
unified-diff viewer (the panel widens to 620 px with ▲/▼/✕ controls
and per-line colouring). Each non-current branch row carries a "⤵"
button that requests an isolated worktree merge.
GitPanelState / GitDiffView / GitPanelAction are plain data on
op-editor-core so the widget layer stays wasm-clean — it never calls
git itself. Diff rendering is split into git_panel_diff.rs and the
native press dispatch into git_press.rs to honour the 800-line cap;
the panel is hit-tested before the right-rail blocks so its wide
diff mode cannot lose clicks to the property rail underneath.
A chat send fired while a turn was still streaming left the
interrupted turn's assistant bubble with streaming = true forever —
it never reached the terminal Done that clears the flag, so the
panel kept animating a caret on a stale message. begin_send now
clears every streaming flag before pushing the new bubble, keeping
the invariant that only the trailing assistant message streams.
Add five native-platform features to the winit desktop host
(op-host-desktop), closing the gap with the Electron app:
- Native menu bar (muda) — File / Edit / View / Help plus the macOS
app menu; selections route to the same host actions the keyboard
shortcuts use. Gated to macOS / Windows — muda needs GTK, which
this winit build does not link, so Linux keeps the in-canvas File
menu.
- Auto-update — a background probe of the GitHub releases API
reports status into the settings System tab; a found update
offers to open the download page, and a "Check for Updates" menu
item re-runs the probe.
- File association — argv parsing opens a .op / .pen document on
launch; [package.metadata.bundle] declares the OS-level handler.
- Window-state persistence — position / size / maximized restore
across restarts, with an off-screen guard for monitor changes.
- Drag-and-drop — dropping a .op / .pen file opens it.
Codex review round 1 findings (1 MAJOR + 3 MINOR) all addressed:
monitor-aware restore, failed-startup geometry guard, single-flight
update probe, case-insensitive extension match.
Also sink the agent-settings modal's hand-maintained EN/ZH string
table into the canonical 15-locale op-i18n tables, so the settings
chrome (including the new auto-update strings) is fully translated;
agent_settings_i18n.rs is now a thin op-i18n adapter.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Restructure the floating AI chat transcript from flat text bubbles
into a structured view:
- ChatMessage carries thinking text, tool calls and images plus
per-block collapsed flags and a streaming flag. Image ids come
from a process-global counter so a fresh ChatState cannot collide
with the native decode cache.
- ChatPoll splits provider deltas into text / thinking / tool_calls;
apply_poll_to_message folds them into the in-flight assistant
message and clears streaming on the terminal Done. The no-provider
error path also ends the stream and drops staged attachments.
- New RenderBackend::draw_image (default no-op) backed by a bounded
FIFO decode cache + aspect-fit in the native skia backend; web
degrades to a framed placeholder.
- New ai_chat_transcript widget: deterministic layout shared by
paint and hit-test (no live text measurement), collapsible
thinking / tool-call blocks, a streaming caret + typing-dot
animation, and image thumbnails.
Reviewed with Codex (3 rounds to clean).
CI's Rust Check runs `cargo clippy --workspace --all-targets -- -D
warnings`; the fmt failure had masked it, so accumulated lints surfaced
once formatting was fixed. Resolve them:
- op-acp / op-ai-skills (this change set): while-let loop, redundant
struct update, and `should_implement_trait` allows on the Option /
infallible token parsers.
- Pre-existing in op-editor-core / op-figma, swept so the workspace
gate is clean: redundant `drop`, `too_many_arguments` allow,
collapsible `if let`, a type alias for a complex tuple, manual
`Iterator::find`, and an `approx_constant` test value.
Lint fixes only — no behaviour change.
Addresses the remaining round-4 codex findings (the `short_src`
byte-slice panic + the arc-handle reverse-iteration fixes already
landed via an earlier sweep).
- `cmd_set_ellipse_arc` clamps `sweep_angle` to ±360° — an API /
MCP sweep beyond a full turn just over-draws; it now persists a
sane single-revolution value.
- Path hit-test (`point_in_node`) follows the flattened, bezier-
aware outline instead of the bounding box: a curved or thin path
no longer selects empty bbox space, a zero-height stroked path
stays clickable, and a filled closed path is hittable across its
interior (new `point_in_polygon` even-odd test).
- The viewport-less `apply_release` now commits / clears
`path_anchor_drag` + `arc_handle_drag` (parity with
`apply_release_with_viewport`) so a drag can't leak across that
release path.
op-editor-core 242 / op-editor-ui 157 / op-host-native 21 tests green.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
ChatRequest gains an attachments field; ChatState carries a per-turn
thinking mode, effort level and staged attachments (capped at 4 files /
5 MiB, attachment-only sends allowed). The chat panel grows a controls
row (thinking / effort / attach) and a dedicated attachment-chip row,
with hit-test and paint sharing one input-block origin.
All five providers consume the knobs — Claude maps thinking onto the
SDK token budget, Copilot onto reasoning_effort, the CLI / built-in
transports prepend an in-band directive, the HTTP transport adds body
fields; attachments spill to a private per-turn temp dir (cleaned on
drop) or inline base64. Also wires op-ai-skills into the built-in
provider and op-acp in as the AcpProvider chat backend.
Addresses the first codex review of the arc + pen-handle features.
BLOCKs:
- Rotation: the arc + pen-handle overlays and the host hit-tests now
account for node rotation. The overlay paint wraps in save/rotate
like the selection overlay; the hit-tests + drag math un-rotate the
cursor into the node's local frame via `rotate_point`.
- Arc ellipse hit-test: a pie / arc / donut now hit-tests against the
actual sector — the missing wedge + the donut hole are no longer
selectable (was always the full oval).
- Arc no-op undo: `ArcHandleDragState` gains `start_doc`; the move
handler gates `moved` on real cursor travel so a press-release
pushes no undo entry.
CONCERNs:
- Path bounds: the bezier handle-aware bounds algorithm moved into a
shared `op_editor_core::path_bounds`; `refit_path_bounds` uses it
(and is now called after handle / point-type edits) so the loader's
absolutize scale stays 1.0 — a handle no longer rescales the path.
- `cmd_set_ellipse_arc` now honours the locked/hidden editability
guard like the other geometry mutators.
- A full-ring donut strokes its two concentric ovals instead of the
polygon, so the radial seam is not drawn.
op-editor-core 235 / op-editor-ui 148 / op-pen-loader 21 /
op-host-native 64 / op-host-desktop 21 tests green.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Stage 1 of pen bezier-handle editing — the data + command layer.
- op-editor-core: `EditorState::set_path_anchor_handle` (set / clear
an anchor's in/out handle; a `Mirrored` anchor keeps both handles
collinear) + `set_path_anchor_point_type` (switching to `Mirrored`
snaps the handles collinear). New `PathHandleSide` enum.
- op-pen-loader: `AnchorPayload` (absolute-coord anchor + resolved
handles + point-type code) on `NodePayload.path_anchors`;
`absolutize_path_anchors` now resolves the schema's anchor-relative
handle deltas into the same absolute frame as `points`.
- op-editor-ui: `SceneAnchor` + `ScenePointType` on
`SceneNode.path_anchors` so the painter + host can read the
editable handles.
op-editor-core 234 / op-pen-loader 21 / op-editor-ui 145 tests green
(+3 handle-setter units).
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Completes the Effects-controls gap — each effect row now exposes its
editable scalar parameters:
- op-editor-core: `EffectField` enum + `EditorCommand::SetEffectParam`
+ `cmd_set_effect_param` — writes one shadow param (offset X/Y,
blur, spread) or a blur/background-blur radius; blur values clamp
to >= 0, field/effect mismatches reject.
- panels: each effect block paints a parameter row per field —
`<label> <value> [-] [+]`; the "-"/"+" steppers emit
`AdjustEffectParam` (the walker computes the post-step value from
the current one). `effects_section_height` / the action-rect
walker now take the effects slice so the variable per-kind block
height stays aligned with paint (`VisibleSections.effect_count`
retired in favour of the slice).
- both hosts dispatch `AdjustEffectParam` via `SetEffectParam`,
history-committed.
op-editor-core 233 / op-editor-ui 140 / op-host-desktop 64 tests
green.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
The property panel's Effects section painted only a header + the
"+" add affordance. It now lists the selected node's effects:
- op-editor-core: `node_effects` read accessor exposes a node's
`PenEffect` slice (container kinds via `container`, leaf shapes
directly).
- panels: `NodeSnapshot.effects` carries an `EffectSummary` per
effect; `paint_effects_section` paints one row per effect (type
label + a "✕"); `VisibleSections.effect_count` + the shared
`effects_section_height` keep paint and the action-rect walker's
y-math aligned through the now-variable-height section.
- `PropertyPanelAction::RemoveEffect(index)` — both hosts dispatch
it through `EditorCommand::RemoveNodeEffect` (history-committed).
Stage 1 of the Effects-controls gap (rows + add + remove); the
per-effect shadow/blur parameter inputs follow. op-editor-core 227 /
op-editor-ui 161 / op-host-desktop 64 tests green.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
`command_tests.rs` had grown to 906 lines past the repo's 800-line
cap as the flip / ellipse-arc / node-effect command tests landed.
Move those per-node-attribute apply tests into a sibling
`command_attr_tests.rs` (both files now well under the cap); the
core CRUD / selection / variable apply tests stay in place.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Effects were inert — the schema carries `PenEffect` (Shadow / Blur /
BackgroundBlur) but nothing could add or drop one.
- editor: `EditorCommand::AddNodeEffect` / `RemoveNodeEffect` +
appliers. `node_effects_slot` reaches the `effects` field on every
variant that has one (Frame/Group/Rectangle via `container`, the
leaf shapes directly); `add` appends a default-parameter effect,
`remove` drops by index and clears the list to `None` when empty.
- mcp: `add_node_effect` / `remove_node_effect` tools, registered on
the host server (catalog 80 -> 82).
This is the command + MCP layer of the Effects gap; the property-
panel editing UI is the remaining piece. op-editor-core 227 /
op-mcp 138 / op-host-desktop mcp tests green.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Completes the smart-guides gap on top of the align_guides geometry:
- editor: EditorUiState.active_guides — transient guide lines for the
current drag (view-only, never serialized / undone).
- host: apply_smart_guides() runs after each node-drag translate —
gathers the moving + sibling AABBs off the layout scene, calls
compute_alignment_guides, applies the snap offset, stores the guide
lines; drag release clears them.
- canvas: paints the active guide lines (magenta) over the nodes.
The "grid" half of the matrix row was already implemented
(canvas_viewport::paint_grid). op-editor-ui 140 + op-host-desktop 64
tests green.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
`align_guides.rs` — pure alignment-guide computation for node
dragging: given the moving node's AABB + sibling AABBs it returns the
guide lines to paint and the snap offset that locks the drag onto the
nearest edge/centre alignment within a threshold. Two axes resolved
independently; closest candidate per axis wins, edge-to-edge
preferred on a tie.
This is the computation core of the smart-guides gap — fully unit
tested (6 tests). Host drag-handler wiring + canvas paint of the
returned guides follow as separate steps.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Closes six verified gaps from the 2026-05-17 TS-vs-Rust gap analysis,
each build- and test-green:
- editor: SetNodeFlip + SetEllipseArc commands (+ set_node_flip /
set_ellipse_arc MCP tools) — schema already had the fields, only
the command path was missing.
- export: export_node_raster crops a raster to one node's bbox;
File -> Export is now selection-aware (single selection -> layer).
- editor: SVG import — hand-rolled parser (shapes + path M/L/H/V/
C/S/Q/T/Z) in svg_import.rs; cubic curves flatten to dense straight
anchors at import time so the renderer/pen-tool stay on their 1:1
straight-segment model. + EditorCommand::ImportSvg + import_svg tool.
- mcp: HTTP transport — mcp_serve::run_http serves MCP over a
TcpListener (--mcp-http <port> <path>); process_message is shared
with the stdio path.
- cli: new op-cli crate (binary `op`) — a dependency-free HTTP MCP
client driving every tool via `op <tool> key=value...`.
- ai: ChatRequest gains thinking/effort fields (ThinkingMode /
EffortLevel, defaults Adaptive/Low to match the TS runtime config).
MCP tool catalog 77 -> 80. Oversized files split to honour the
800-line cap (svg_import, export, mcp_serve, adapter).
🤖 Generated with [Claude Code](https://claude.com/claude-code)
The op-* crate reorg never ran `cargo clippy -- -D warnings`, so the CI
lint gate failed. Fix every violation surgically: real fixes for
mechanical lints (needless_range_loop, derivable_impls, ptr_arg,
needless_borrow, doc_lazy_continuation, unused_imports, manual_find,
collapsible_match, never_loop, dead_code, complex types via type
aliases) and scoped `#[allow]` for intrusive ones (too_many_arguments
on paint helpers, result_large_err where ToolOutcome / PenNode payloads
are deliberately the Err type).
Phase 7.3 strangler reorg — the final consumer (op-pen-loader) is
repointed off the openpencil-shell-core shim onto op-editor-ui (the
real source crate for the layout scene / scene-var / render-backend
facade), then the shim crate is deleted.
- op-pen-loader: openpencil-shell-core dep -> op-editor-ui;
every openpencil_shell_core:: path -> op_editor_ui::
- git rm crates/openpencil-shell-core/ (lib + jian.rs module + the
two re-export anchor tests, all superseded by op-editor-ui's own
surface; the jian.rs module had no consumers outside the shim)
- stale shell-core / shell-native comment refs in op-editor-core +
op-host-desktop manifests updated
Phase 7 Task 7.1 final step. The `crate::document` module's shared
enum/value types were the last remnant of shell-core's dead `Document`
model. This repoints every consumer onto canonical types and deletes
the module entirely.
- Enum types (`Tool`, `AlignAction`, `FillType`, `FlexLayout`,
`PropertyTab`, `PropertyFocus`, `ColorTarget`, `Viewport`, `NodeId`,
`BooleanOp`, `ChatAnchor`, `ReorderDirection`) repointed onto their
variant-identical `op_editor_core` equivalents.
- `NodeKind` / `Effect` / `DropShadow` are paint-time scene types with
no canonical home — moved into `layout_scene.rs` (the surviving
scene type that is their only consumer). `Stroke` consumers switched
to the existing `SceneStroke`.
- `VariableTable` + friends (`Variable`, `ThemeAxis`, `ThemedValue`,
`VariableKind/Scalar/Value`) are a shell-core-local paint-time
aggregate consumed by the `LayoutScene` builder — moved to a new
crate-root `scene_vars` module.
- `editor_state_ext.rs` converters that became identity now that
widgets speak canonical types deleted (`doc_tool`, `doc_align_action`,
`doc_fill_type`, `doc_flex_layout`, `doc_property_tab`,
`doc_property_focus`). The widget-local→canonical reverse bridges
(`file_menu_choice`, `shape_choice`, `export_format`) added there.
- `op-pen-loader/bridge_enums_rev.rs` (the SC document→EC enum bridge)
deleted; hosts feed canonical widget hit-test results straight in.
- Dead `large_document_perf.rs` integration test (exercised the
removed `Document` struct directly) deleted.
Pure type-repointing — widgets/canvas/export paint identically.
PropertyPanel now reads the selected node(s) off EditorState: the
NodeSnapshot is built from the canonical PenNode (geometry via
op-editor-core aggregate_bounds, fill/stroke via the fills helpers),
and the panel state (focus/draft/flex/size/fill-type/tab/export) reads
EditorState.ui + editor_ui. PropertyLabels::for_document becomes
for_editor_ui.
The widget keeps shell-core's document-typed NodeKind / PropertyFocus /
FillType / FlexLayout / PropertyTab in its paint + hit-test surface;
variant-identical converters were added to editor_state_ext so the
hosts' input/hit-test path is untouched. Added op-editor-core
fills::node_stroke_width for the Stroke section's scalar width.
Both hosts' paint passes and the input-path hit-test sites updated.
- CursorMoved refreshes the derived paint Document before cursor_hint
so a post-mutation / pre-paint cursor move can't read stale geometry.
- apply_cursor_move refreshes the paint doc up front so every hit-test
inside it (align toolbar, color picker, layer menu, panel resize)
sees a fresh document.
- commit_variable_row_focus_if_any routes every exit through one
mark_dirty so an invalid variable edit can't leave the cache stale.
- Legacy private DocPayload files are detected and rejected with an
explicit "saved by an older version, must be re-saved" message
instead of a silent / opaque schema parse failure.
- active_page_index is persisted in a minimal .opmeta sidecar so it
survives a save / load round-trip; the .op file stays canonical.
- set_primary_fill_type carries the existing fill body across a
fill-type change (gradient stops / opacity / blend mode) instead of
overwriting it with a default body, matching shell-core behaviour.
- collapsed_layers documented as intentionally view-only at the
EditorSnapshot and editor_ui_state sites.
Flip WidgetHostNative off shell-core's Document onto
op_editor_core::EditorState. The host now owns one authoritative
state; every paint pass + hit-test reads a lazily-derived,
read-only Document snapshot (`paint_doc`), rebuilt via
op-pen-loader's pen_document_to_document + apply_editor_state_ui
whenever an `editor_state_dirty` flag is set.
Why: removes the dual-state strangler scaffold so the canonical
PenDocument model is the only editable state — input handlers
mutate EditorState, widgets stay read-only over the derived
Document. .op save now serializes editor_state.doc; load seeds
EditorState::from_document. shell-core's Document becomes a
paint-only target.
- op-editor-core: add host_support (EditorState::sample,
create_node_for_tool, replace_paths_with_polyline) + re-export
VariableScalar/VariableKind.
- shell-native: rewrite all 8 widget_host submodules onto
editor_state; split press.rs -> press_helpers.rs and keyboard
click routing -> click.rs to stay under the 800-line cap;
boolean_ops becomes a pure compute_boolean_op committed back
through EditorState.
- desktop: persistence / settings_io / chat_session /
model_discovery / main / frame move onto editor_state accessors.
Three additive variable-handling fixes so the editor host can migrate
onto EditorState as a mechanical port:
- Gap 1: add `variable: Option<String>` to ColorPickerState, port
`open_color_picker_for_variable`, and route `color_picker_set_hsv` /
`close_color_picker` through `set_variable_color` when set.
- Gap 2: add `op_pen_loader::editor_state_var_table(&EditorState)`,
folding persisted variables/themes plus the transient active-theme
selection + ref caches into a shell-core VariableTable. Lives in
op-pen-loader (not op-editor-core) to keep op-editor-core wasm-clean
and free of any shell-core dependency.
- Gap 3: confirmed undo/redo of variable create/delete/rename round-
trips for free (EditorSnapshot clones the whole PenDocument); added
tests to lock it in.