Define native Valibot inputs and execution/exposure metadata on each tool. Derive effects and default capabilities, consume upstream Standard Schema conversion, and validate finite numeric inputs consistently across adapters.
Move atomic execution to Core and restore failures from Scene Graph checkpoints without relying on a property diff. Preserve topology, collections, indexes and surviving object identities during rollback.
BREAKING CHANGE: custom tools use input schemas and execution metadata instead of params, ParamDef and independently declared mutation flags. Direct tool execution validates inputs before invoking the handler.
- Reject combine_as_variants inputs that span different parents\n- Preserve all source components when validation fails\n- Cover the tool-level error path
- Validate inline SVG roots against their supported root props
- Leave descendant SVG markup to the SVG renderer instead of Design JSX validation
- Keep warnings for unsupported root props and cover both paths
Co-authored-by: Rob Coenen <753704+rcoenen@users.noreply.github.com>
- Name every create_shape node type in the tool description
- Direct arbitrary geometry requests to SVG-backed create_vector input
- Keep the prose synchronized with the declared type enum
Co-authored-by: Rob Coenen <753704+rcoenen@users.noreply.github.com>
- Replace browser store non-null assertions with explicit initialization guards
- Use expectDefined for optional test resources and tool results
- Clean low-count non-null assertions in font, icon, snap, OKHCL, and visual tests
- Merge structural lint rules into oxlint.json and remove the second config file
- Add #tests/* path aliases and rewrite deep test helper imports
- Ban new deep parent-relative imports through the shared lint config
- Move tools.test.ts into focused registry, create, modify, read, and structure files
- Add shared tool test helpers for graph setup and tool lookup
- Preserve all 38 tool tests after the split