CodeRabbit found the RotatedPlain control node was created on
instead of , so the unstroked control assertion was not actually
validating the same setup without a stroke.
- Export OverlapScope, AnalyzeOverlapsSummary, and OverlapIntersection
from the analyze barrel so consumers don't deep-import.
- Expand the local rectangle by stroke overflow before transforming
through the world matrix, so stroked rotated nodes get their true
rotated footprint instead of an underestimated canvas-space expansion.
- Add clipPolygon to geometry and preserve the clipped polygon through
the full clip chain in computeNodeBounds, so a later outer clip can't
reintroduce corners an inner clip already removed.
- Cap returned overlaps to an empty list when limit is 0 or negative;
summary totals still reflect the complete result set.
- Trim whitespace from scope and severity inputs so " major " resolves.
- Add geometry and overlap tests covering each fix.
Implement the analyze overlaps CLI command, RPC endpoint, and ToolDef
to enable heuristic detection of visual overlaps, parent overflows, and
overlay patterns. Geometry computation now uses world-matrix visual
bounds to handle nested ancestor rotations and clipping frames correctly.
Update file-backed CLI commands to use Node fs/promises instead of Bun
runtime file APIs. This is required for the published CLI to function
when installed and executed in a standard Node environment. Add the
package.json subpath export to the core package for metadata consumers.