Commit graph

10 commits

Author SHA1 Message Date
Danila Poyarkov 82c390c2d2 refactor(tauri): clean up external link helper
- Move use-external-link.ts → utils/external-link.ts (plain function, not a composable)
- Remove non-null assertions on providerDef.keyURL (v-if already guards)
- Remove test scaffolding from production global.d.ts
2026-04-15 11:03:31 +03:00
Danila Poyarkov 4b091f5936 fix(toast): restart dismiss timer on duplicate error
Bumping the id re-keys the ToastRoot component, so reka-ui remounts it
and restarts the auto-dismiss countdown. Without this, a duplicate error
arriving at t=9s would vanish 1s later despite the fresh ×N badge.
2026-04-15 10:28:37 +03:00
Chris Gliddon 2b4b8c0f63
fix(toast): error toasts auto-dismiss + dedupe + cap stack at 5 (#209)
Error toasts had `duration: 0` which in reka-ui means "never auto-
dismiss." Combined with the global `window.error` /
`unhandledrejection` handler in `setupGlobalErrorHandler`, any error-
emitting source — even a transient one called repeatedly per frame
(wheel events, render-loop callbacks) — could pile up over the
canvas with no way to recover except a hard-restart.

Three small changes that compose:

- Errors now use ERROR_TOAST_DURATION (10s) instead of 0. Long
  enough to read; short enough to self-clean.
- Dedupe by (message, variant): repeating the same error increments
  a count badge ("×3") on the existing toast instead of stacking
  duplicates. Prevents the cascade-on-every-frame failure mode.
- Hard cap at 5 stacked toasts; oldest drop off when a 6th would
  arrive. Belt-and-suspenders against any source we missed.

The Toast interface gains a non-optional `count: number` (defaults
to 1). External callers (info/warning/error) are unaffected — they
go through the new internal `push()` which sets it.
2026-04-15 10:27:32 +03:00
Danila Poyarkov cc7f055dfc Format 2026-04-06 14:40:19 +03:00
Danila Poyarkov 1c99e6a9c2
fix(acp): show install errors for missing agent CLIs (#176)
* fix(acp): show install errors for missing agent CLIs (#172)

* Use npm for install commands, toasts for errors, tighten error matching

- Replace bun add -g with npm i -g (universal baseline)
- Replace initError inline banner with toast.show() (consistent with rest of app)
- Remove overly broad 'not found' / 'no such file' from isMissingCommandError

* Refactor toast API to toast.info/warning/error
2026-04-06 14:19:38 +03:00
Danila Poyarkov 92c49f80f4 Self-review fixes: CanvasContext types, toast out of SDK, last graph access
- CanvasContext hit test return types: unknown → SceneNode | null
- Move toast.ts from SDK to app (src/utils/toast.ts) — singleton
  with unguarded window access doesn't belong in headless SDK
- ExportSection: store.graph.getNode → store.getNode
- ImageFillPicker: store.graph.images.get → store.getImage (new method)
- Add getImage(hash) to core editor create.ts

Zero store.graph access from components. Zero toast in SDK.
2026-03-17 17:13:33 +03:00
Danila Poyarkov fd44d7b853 Deduplicate: 47 → 28 clones, 1.37% → 0.61% duplication
Extracted shared helpers to eliminate copy-pasted code:

Core:
- computeAbsoluteBounds() in geometry.ts — replaces 4 bounding box loops
- makeDocumentNodeChange/makeCanvasNodeChange in kiwi-serialize.ts
- parseFigBuffer/parseFigKiwiContainer in kiwi/fig-parse-core.ts
  (fig-parse-worker.ts: 103 → 11 lines)
- createDefaultEditorState() — shared between core + app store
- calcClusterConfidence() in tools/analyze.ts
- retryWithNormalizedFamily() in fonts.ts
- getVectorNode() in tools/vector.ts
- renderFills() helper in renderer/scene.ts
- withNodeBounds() helper in renderer/overlays.ts
- drawNodeHighlightRect() in renderer/highlight-rect.ts
- isInViewport() in renderer/label-cache.ts

App:
- decodeTauriStderr() in utils/tauri.ts
- printNodeResults() in cli format.ts

Remaining 28 clones are: text-editor cursor movement (inherent),
xpath DOM traversal (inherent), small 5-line patterns too
context-specific to extract.
2026-03-17 11:10:11 +03:00
Danila Poyarkov 492d9dfa75 Refactor LayerTree: Atlaskit DnD, split LayerRow, shared icons
Replace manual pointer-capture drag with @atlaskit/pragmatic-drag-and-drop:
- Tree-aware hitbox (reorder-above, reorder-below, make-child)
- Native drag preview via Atlaskit adapter
- No more manual DOM measurement for drop zones

Split into focused files:
- LayerTree.vue (164 lines) — tree data, expand, selection
- LayerRow.vue (175 lines) — per-row: icon, rename, lock/visibility, DnD setup
- utils/layer-icons.ts (43 lines) — icon maps shared across components
- use-layer-drag.ts (127 lines) — Atlaskit DnD composable in SDK

Add toggleNodeVisibility/toggleNodeLock per-node methods to editor.
2026-03-17 08:46:23 +03:00
Danila Poyarkov 49b891d3f9 Refactor mobile drawer: use VueUse composables, unify panels
- Replace hand-rolled touch handlers with useSwipe
- Replace manual offsetHeight measurement with useElementSize
- Replace window.innerHeight with useWindowSize
- Merge MobileRibbon into MobileDrawer (unified bottom sheet)
- Match desktop layout: PagesPanel + Layers in same panel
- Add viewport-fit=cover for safe area insets
- Glassy HUD buttons with backdrop-blur
- Fix toolbar overflow on narrow viewports
- Remove MobileRibbon.vue, SWIPE_MAX_DURATION constant
2026-03-05 22:13:24 +03:00
Anton Soldatov 168c25c189
feat: mobile layout, PWA support (#27) (#27)
- Mobile-responsive editor with bottom drawer, ribbon nav, HUD overlay
- Touch support: single-finger tools, two-finger pinch-zoom
- PWA: manifest, service worker, installability
- Extract LayerTree from LayersPanel, shared utils (colorToCSS, initials, toolIcons)
- Constants moved to src/constants.ts, clipboard state to editor store
- reka-ui Popover/DropdownMenu in MobileHud

Co-authored-by: Danila Poyarkov <dev@dannote.net>
2026-03-05 19:51:51 +03:00