Commit graph

157 commits

Author SHA1 Message Date
Danila Poyarkov 3cd0e47fc8
Merge pull request #78 from open-pencil/detach-orphaned-instances
Detach orphaned instances to FRAME on clipboard paste
2026-03-09 00:11:05 +03:00
Danila Poyarkov 97fb51d0ec
Merge pull request #77 from open-pencil/fix-paste-figma
Fix text typography import from Figma clipboard
2026-03-09 00:11:02 +03:00
Danila Poyarkov f5ea2a43cf Detach orphaned instances to FRAME on clipboard paste
When pasting from Figma, instances may reference components that aren't
included in the clipboard data (e.g. components on a different page).
These instances stayed empty and invisible on canvas.

Convert them to FRAME so their own fills, strokes, corner radius, and
layout properties render visually.

Fixes #36
2026-03-09 00:01:04 +03:00
Danila Poyarkov 0f0f2137e5 Fix text typography import from Figma clipboard
- Handle RAW lineHeight units (multiplier × fontSize) — was returning null
- Convert letterSpacing with percent units in style overrides — was using raw value
- Normalize variable font names (e.g. 'Inter Variable' → 'Inter') for Google Fonts and local font lookup

Fixes #36
2026-03-08 23:52:20 +03:00
Danila Poyarkov 4a6dd703c8 Emit derivedTextData and textUserLayoutVersion for text nodes
Figma needs derivedTextData (layoutSize, fontMetaData with font digest)
and textUserLayoutVersion to render text in .fig files. Without these
fields, text nodes appear as empty boxes when opened in Figma.

- Add DerivedTextData message to kiwi schema (field 359)
- Add derivedTextData and textUserLayoutVersion to NodeChange codec
- Compute SHA-1 font digests from loaded font binaries at export time
- Emit textData.lines with lineType: PLAIN for each paragraph
- Expose getLoadedFontData() from fonts module for digest computation

Closes #64
2026-03-08 23:28:54 +03:00
Danila Poyarkov 5d259b95c3 Merge branch 'fix-variables-serialization'
# Conflicts:
#	CHANGELOG.md
2026-03-08 23:10:45 +03:00
Danila Poyarkov 5a3e68eade Extract named types, deduplicate field maps, fix internal canvas GUID
- Define VariableAnyValue, VariableDataEntry, VariableConsumptionEntry,
  VariableDataValuesEntry in codec.ts — remove inline type monsters
- Extract VARIABLE_BINDING_FIELDS / VARIABLE_BINDING_FIELDS_INVERSE to
  kiwi-convert.ts — single source of truth for export and import
- Track internal canvas GUID during page loop instead of recalculating
  with incorrect idx+2 formula (broke when scene nodes existed)
- Remove unused modeGuidToId map, unnecessary as-casts
2026-03-08 22:22:26 +03:00
Danila Poyarkov c51f34689f
Multi-provider AI, sucrase JSX, Figma zoom shortcuts (#72)
* Add multi-provider AI support (Anthropic, OpenAI, Google AI, OpenAI-compatible)

- Add AI_PROVIDERS registry with per-provider model lists, key placeholders, and URLs
- Refactor use-chat composable: provider factory creates the right AI SDK model
- Per-provider API key storage in localStorage with automatic legacy migration
- New ProviderSetup.vue replaces APIKeySetup.vue with provider selector
- New ProviderSettings.vue popover accessible from gear icon in chat input
- OpenAI-compatible provider with custom base URL and model ID fields
- Install @ai-sdk/anthropic and @ai-sdk/google dependencies
- Update E2E tests for new provider setup flow

* Fix reactivity, key masking, missing model ID field, and chat reset on model change

- Use ref instead of computed for apiKey — computed getter over localStorage
  wasn't triggering reactivity when the key was set
- Load stored key for new provider in providerId watcher
- Reset chat on modelId and customModelId change, not just provider switch
- Add custom model ID field to ProviderSetup.vue for OpenAI-compatible
- Simplify ProviderSettings key field — empty input with contextual placeholder
  instead of fragile dot-masking that broke on partial edits
- Use data-test-id locator for model selector in E2E test

* Use useLocalStorage from vueuse instead of manual ref + watch + localStorage

Replaces 5 hand-rolled ref/watch/localStorage sync pairs with useLocalStorage.
API key uses a computed storage key that rebinds when the provider changes.

* Use useLocalStorage for collab name persistence

* Review fixes: changelog placement, remove dead class, cursor-pointer

* Extract ProviderSelect component and uiInput helper

- ProviderSelect.vue: shared select dropdown for AI providers
- ui/input.ts: shared input styling (sm/md sizes)
- Remove 7 duplicated input class strings across chat components

* Use uppercase acronyms: keyURL, customBaseURL, supportsCustomBaseURL

* Match select dropdown width to trigger via --reka-select-trigger-width

Move min-w-[var(--reka-select-trigger-width)] into selectContent base
style so all selects get it by default. Remove per-component overrides.

* Uppercase acronyms in variable names, improve setup form layout

- providerID, modelID, customModelID, setAPIKey, AIProviderID
- Keep apiKey lowercase at start (standard JS convention)
- Compact setup form: single column, full-width Connect button
- Fix grammar: 'a OpenRouter' → 'an OpenRouter'
- Shorter promo text

* Allow text selection in chat panel

* Fix chat E2E test: Save → Connect button text

* Disable mermaid in chat markdown renderer

Alias mermaid and beautiful-mermaid to empty shims in Vite config,
preventing vue-stream-markdown from attempting to load them.

* Interleave text and tool calls in chat messages

Render message parts in order instead of grouping all tool calls
first then all text. Use SDK's isToolUIPart/isTextUIPart/getToolName
instead of custom type guards. Fix error state: output-error, not error.

* Implement figma.viewport.scrollAndZoomIntoView()

Figma Plugin API method that centers the viewport on given nodes.
Reuses the same bounding box logic as the viewport_zoom_to_fit tool.

* Catch tool execution errors and return them to the AI

Instead of crashing with an unhandled exception, tool errors are
caught and returned as { error: message } so the AI can retry or
explain the failure. UI detects error outputs and shows them in red
with the error message when expanded.

* Replace esbuild with sucrase for JSX transform

Sucrase is a pure JS transform (201 KB / 46 KB gzip) that works in
both Node/Bun and the browser. Replaces esbuild (13 MB WASM) which
only worked in Node/Bun.

- buildComponent() and renderJSX() are now synchronous
- render tool works in browser AI chat (no more 'esbuild required')
- Handles full JS expressions (map, ternaries, Array.from, etc.)

* Update system prompt to prioritize render tool with JSX

Document available tags, props, layout, text, and sizing options.
Instruct the AI to use full JS expressions in JSX for complex layouts.

* Fix zoom shortcuts to match Figma

Cmd+0: Zoom to 100% (was incorrectly mapped to Zoom to fit)
Cmd+1: Zoom to fit
Cmd+2: Zoom to selection
Shift+1 / Shift+2: same as Cmd+1 / Cmd+2

Add zoomTo100() and zoomToSelection() to editor store.
Refactor zoomToFit() to use shared zoomToBounds() helper.

* Refactor keyboard shortcuts to useMagicKeys

Replace manual keydown handler with VueUse useMagicKeys + whenever
for declarative shortcut registration.

- mod() helper for cross-platform Meta/Control shortcuts
- plain() helper for modifier-free keys
- Proper modifier exclusion (⌘G vs ⌘⇧G no longer conflict)
- Add E2E tests: duplicate, zoom (⌘0/⌘1/⌘2/⇧1/⇧2), auto-layout (⇧A)
- All 26 keyboard shortcut tests pass

* Fix scrollAndZoomIntoView to actually zoom

Match Figma Plugin API behavior (equivalent to Shift-1): compute
zoom level that fits all nodes with padding, capped at 100%.
Previously only set center without adjusting zoom.
2026-03-08 22:05:18 +03:00
Danila Poyarkov d9fbc6fb92 Serialize variables, collections, and bindings to .fig files
Add VARIABLE_SET node type, variable-related messages (VariableSetMode,
VariableSetID, VariableDataValues, VariableScope, VariableDataMap, etc.)
to the Kiwi schema.

Export: emit VARIABLE_SET and VARIABLE nodeChanges on an internal-only
canvas page, include variableConsumptionMap on nodes with boundVariables.

Import: rewrite variable import to use variableSetModes, variableSetID,
variableResolvedType, and variableDataValues (multi-mode COLOR/FLOAT/
BOOLEAN/STRING/ALIAS). Import variableConsumptionMap bindings.

Closes #65
2026-03-08 21:44:01 +03:00
Danila Poyarkov 45df90c5c7
CSS Grid layout mode (#73)
* Switch to @open-pencil/yoga-layout with CSS Grid support

Use our fork (open-pencil/yoga, grid branch) which cherry-picks the
upstream CSS Grid PRs (#1893–#1898) onto current main. The JS bindings
are ported from the old embind approach to the new wasm_bridge.c API.

npm:@open-pencil/yoga-layout alias keeps all imports as 'yoga-layout'.

Also handle FinalizationRegistry change (upstream #1908) — node.free()
no longer exists, nodes are garbage collected automatically.

* Add CSS Grid layout mode

Scene graph:
- LayoutMode gains 'GRID' option alongside HORIZONTAL/VERTICAL
- GridTrack type (sizing: FIXED/FR/AUTO, value) for track definitions
- GridPosition type (column, row, columnSpan, rowSpan) for children
- New node props: gridTemplateColumns/Rows, gridColumnGap, gridRowGap,
  gridPosition

Layout engine:
- buildGridTree() sets Display.Grid and maps GridTrack[] to Yoga's
  setGridTemplateColumns/Rows API with FR/Points/Auto track types
- Grid children use gridPosition for column/row placement with span
- Flex layout path unchanged

Store:
- setLayoutMode('GRID') auto-creates NxM track grid based on child
  count (sqrt heuristic), defaults to 1fr tracks

UI (LayoutSection.vue):
- Grid button (grid-2x2 icon) added to flow direction row
- Columns/Rows track editors: ScrubInput for value + AppSelect for
  sizing mode (Fill fr / Fixed px / Auto), add/remove buttons
- Separate column gap and row gap ScrubInputs
- Wrap button hidden when grid is active
- Flex alignment grid hidden when grid is active

Kiwi serialization skips GRID mode for now (no .fig codec support).

* Add grid layout integration tests

12 new test scenarios covering:
- Basic 2x2 grid, fixed columns, mixed fr/fixed, unequal fr weights
- Column gap, row gap, both gaps combined
- Padding offsets
- Explicit gridPosition placement, column span, row span
- Absolute children skipped
- Hidden children collapsed
- Nested grid inside flex parent (computeAllLayouts)

Also fix: grid frames as children of flex parents now correctly use
Display.Grid via configureChildAsGrid() instead of falling through
to configureChildAsAutoLayout() which set FlexDirection.

* Deduplicate grid yoga configuration

Extract configureAsGrid() and createGridChildNode() shared by
buildGridTree (root-level grid) and configureChildAsGrid (grid
nested inside flex parent).

* Add grid layout to changelog

* Add grid support to JSX and Tailwind CSS export

OpenPencil format: grid → columns/rows/columnGap/rowGap props,
child colStart/rowStart/colSpan/rowSpan.

Tailwind format: grid grid-cols-N grid-rows-N gap-x-* gap-y-*,
mixed tracks use arbitrary values (grid-cols-[200px_1fr_auto]),
child col-start-*/row-start-*/col-span-*/row-span-*.

Both formats: padding emitted for grid frames (shared with flex),
flex-only props (justify/items/wrap/gap) scoped to isFlex.

* Remove duplicate gridTrackToTw, use shared formatTrack

Also drop unused GridTrackSizing import from LayoutSection.vue.

* Fix grid icon: use layout-grid instead of grid-2x2

unplugin-icons can't resolve icon names with digits after hyphens
(grid-2x2 → grid2x2 which doesn't exist).

* Polish layout UI and fix auto-layout behavior

- Replace text labels with compact icons: ↔/↕ for gap, ☐ for uniform padding, T/R/B/L for per-side padding
- Direction-aware gap icon: ↕ for vertical, ↔ for horizontal
- Pin +/− padding toggle button right of gap input
- Fix alignment grid axes for vertical layout (transpose primary/counter)
- Fix grid switch: set FIXED sizing, compute frame size from children
- Remove hardcoded white fill from Shift+A wrap
- Auto-detect horizontal vs vertical from selection bounds

* Add flex-to-grid switch integration test

Verify HUG frame expands and children are placed in 2x2 grid
when switching from vertical flex to grid layout.

* Update changelog for grid layout
2026-03-08 18:23:53 +03:00
Danila Poyarkov 9882375b4f Release v0.8.0 2026-03-08 00:20:47 +03:00
Danila Poyarkov b6c922e335 Fix all code review issues in RPC bridge
Bugs fixed:
- Export response now wrapped in {ok, result} like all other commands
- btoa(String.fromCharCode(...data)) replaced with loop to avoid
  RangeError on large images
- JSX export uses dedicated export_jsx RPC command instead of eval
  with undefined selectionToJSX reference

Issues fixed:
- connectAutomation cleanup on component unmount via onUnmounted
- Bridge state encapsulated in startAutomationBridge closure instead
  of module-level lets
- Previous browser WS closed on new connection to prevent leaks
- walkNodes returns boolean for early termination, find stops at limit
- Unused imports removed from node.ts (fmtList, nodeToData)
- Hand-rolled hex in node.ts replaced with colorToHex from core
- makeFigmaFromStore extracted to shared figma-factory.ts, used by
  both ai/tools.ts and automation/server.ts
- Unused limit param removed from AnalyzeColorsArgs
- Unused groupBy param removed from AnalyzeTypographyArgs
2026-03-07 20:42:37 +03:00
Danila Poyarkov 70c25cddf5 Fix render tool in automation: use ssrLoadModule for JSX transform
The render tool needs esbuild to transform JSX → createElement calls, but
esbuild only runs in Node, not in the browser where the automation server
executes commands. The bridge now:

1. Intercepts render tool calls with JSX
2. Uses Vite's ssrLoadModule to import @open-pencil/core (handles TS source)
3. Transforms JSX → tree on the Node side via buildComponent + resolveToTree
4. Sends the tree to the browser which calls renderTreeNode directly

Also fixes @open-pencil/core exports: remove "node" condition that pointed
to non-existent dist/ during development. Published consumers get dist/ via
publishConfig.exports override.
2026-03-07 20:16:52 +03:00
Danila Poyarkov 39af21ff06 Pre-process render JSX in bridge where esbuild is available
The render tool needs esbuild to transform JSX, but esbuild only runs in
Node — not in the browser where the automation server executes. The bridge
now intercepts render tool calls, converts JSX to a tree on the Node side
using buildComponent + resolveToTree from core, and sends the tree to the
browser which calls renderTreeNode directly.

Also exports createElement and resolveToTree from core for bridge use.
2026-03-07 20:10:48 +03:00
Danila Poyarkov 2ec382fc9d Fix RPC bridge review issues: centralize colors, ports, remove non-null assertions
- Use colorToHex/colorDistance from color.ts instead of hand-rolled hex math
  in rpc/commands.ts (removes toHex, hexToRgb, colorDistance duplicates)
- Extract AUTOMATION_HTTP_PORT/AUTOMATION_WS_PORT to core constants, import
  in bridge.ts, server.ts, app-client.ts instead of duplicating magic numbers
- Add requireFile() helper in app-client.ts, replace all file! non-null
  assertions across 12 CLI command files
- Document same-machine trust security model in bridge.ts header comment
- Replace (globalThis as any).Bun with typed isBunRuntime() helper
- Add changelog entry for CLI-to-app RPC bridge feature
2026-03-07 15:11:31 +03:00
Danila Poyarkov 99365384df Merge remote-tracking branch 'origin/master' into fix-cli-rpc
# Conflicts:
#	packages/core/src/index.ts
2026-03-07 15:03:40 +03:00
Danila Poyarkov bd5cdc8eee Centralize all color utilities in color.ts
- Add colorToHex8 (hex with alpha via culori formatHex8)
- Add colorToCSSCompact (no-space rgba for Tailwind shadow classes)
- Add normalizeColor (partial Color → full Color with defaults)
- Add colorDistance (Euclidean RGB via culori differenceEuclidean)
- Replace colorToCSS body with culori formatRgb
- Change rgba255ToColor to positional args (r, g, b, a)
- Remove duplicate formatColor from svg-export.ts and export-jsx.ts
- Remove duplicate colorDistance from tools/analyze.ts
- Remove duplicate convertColor from kiwi/kiwi-convert.ts
- Replace hand-rolled hex+alpha in HsvColorArea.vue with colorToHex8
- Replace hand-rolled rgba255→Color in HsvColorArea.vue with rgba255ToColor
- Expand color.test.ts from 16 to 34 tests
2026-03-07 10:02:11 +03:00
Danila Poyarkov 9784544f1f Clean up tools/schema, add geometry.ts, isMixed helper, fix imports, add tests
- Strip tools/schema.ts from 1831 to 65 lines (remove duplicate tool defs)
- Fix tools/index.ts to export ALL_TOOLS from registry instead of schema
- Fix renderJsx → renderJSX typo in tools/create.ts and structure.ts
- Add geometry.ts with shared rotation/coordinate math utilities
- Add isArrayMixed() helper to use-multi-props.ts, deduplicate FillSection/StrokeSection/EffectsSection
- Fix broken test imports: use @open-pencil/core instead of relative paths into packages/core/src/
- Merge duplicate import statements across all test files
- Export profiler internals and style-run helpers from core index.ts
- Add 6 new test files: color, undo, snap, vector, style-runs, text-editor (98 new tests)
- Update renderer-effects test for renderer/ directory split
2026-03-06 22:33:10 +03:00
Danila Poyarkov e7e5f53b57 Add CLI-to-app RPC bridge for live document access
- Extract shared RPC command handlers into packages/core/src/rpc/
  (info, pages, tree, find, node, variables, analyze colors/typography/spacing/clusters)
- Add automation bridge (src/automation/bridge.ts) that runs in Vite/Bun process,
  listens on localhost:7600 (HTTP) and :7601 (WebSocket)
- Add browser-side handler (src/automation/server.ts) that connects via WebSocket,
  executes commands against live EditorStore with requestRender()/flashNodes()
- Supports eval, tool execution, and image export via RPC
- Refactor all CLI commands: file arg is now optional — omit it to connect
  to the running app instead of loading a .fig file
- Bearer token auth generated per session, exposed via /health endpoint
- Vite plugin starts the bridge automatically during dev
2026-03-06 22:29:49 +03:00
Danila Poyarkov 859143149e Split renderer.ts into renderer/ directory 2026-03-06 22:25:59 +03:00
Danila Poyarkov 31326e8e5e Eliminate as Record<string, unknown> casts
- Add index signature to NodeChange for Kiwi codec fields
- Add blobs field to FigmaMessage
- Use 'in' type guards instead of Record casts in ai-adapter
- Use Object.fromEntries for Partial<SceneNode> property copying
- Use satisfies instead of as for handle position map
- Type node() to accept { children?: unknown; [key: string]: unknown }
- Remove ext() helper in kiwi-convert (direct property access)

37 occurrences → 1 (Kiwi codec boundary only).
2026-03-06 21:43:32 +03:00
Danila Poyarkov c33e4152df Fix PWA manifest error in dev, handle invalid font data
Remove hardcoded manifest link from index.html (VitePWA injects
it in production builds). Catch FontFace.load() rejections from
invalid font data with a warning.
2026-03-06 21:43:16 +03:00
Danila Poyarkov b4698d7a63 Use colorToCSS() instead of hand-rolled rgba conversions
Fix colorToCSS to include alpha channel. Replace all manual
Math.round(c.r * 255) patterns with colorToCSS() from core.
2026-03-06 21:43:03 +03:00
Danila Poyarkov 23be8e3950 Fix missing parseColor and DEFAULT_SHADOW_COLOR imports in schema.ts 2026-03-06 18:29:53 +03:00
Danila Poyarkov 5ae6234e40
Tailwind CSS v4 JSX export (#54)
* Add Tailwind CSS v4 JSX export format

- Add JSXFormat type ('openpencil' | 'tailwind') to sceneNodeToJSX/selectionToJSX
- Tailwind resolver (tailwind.ts): px→spacing (v4 multiplier), hex→color class,
  fontSize/fontWeight/borderRadius named lookups with arbitrary value fallback
- Export: FRAME→div, TEXT→p, SECTION→section, className with TW utility classes
- CLI: export --format jsx --style tailwind
- CodePanel: format toggle button (OpenPencil / Tailwind)
- Rename Jsx→JSX in all public APIs (sceneNodeToJSX, selectionToJSX, renderJSX, etc.)
- 29 new Tailwind export tests, all 43 export tests pass

* Extract escapeJSXText — replace nested ternary with entity map lookup

* Deduplicate export-jsx: extract shared padding, corner radius, and node context helpers

* Update changelog

* Tighten Tailwind JSX export fidelity
2026-03-06 18:04:11 +03:00
Danila Poyarkov a2d7b89709 Adopt motion-v for mobile drawer and toolbar animations
- MobileDrawer: spring-animated height via motion.div :animate + @pan,
  replaces useSwipe + manual rAF. Tab state always set (never null),
  content stays rendered when drawer is closed.
- Toolbar: AnimatePresence with directional slide variants and
  layout-animated width via motion.div layout, replaces manual
  scrollWidth measuring + inline CSS transitions.
- Add SWIPE_VELOCITY_THRESHOLD constant.
- activeRibbonTab type narrowed from union | null to union.
2026-03-06 08:50:38 +03:00
Anton Soldatov 168c25c189
feat: mobile layout, PWA support (#27) (#27)
- Mobile-responsive editor with bottom drawer, ribbon nav, HUD overlay
- Touch support: single-finger tools, two-finger pinch-zoom
- PWA: manifest, service worker, installability
- Extract LayerTree from LayersPanel, shared utils (colorToCSS, initials, toolIcons)
- Constants moved to src/constants.ts, clipboard state to editor store
- reka-ui Popover/DropdownMenu in MobileHud

Co-authored-by: Danila Poyarkov <dev@dannote.net>
2026-03-05 19:51:51 +03:00
Danila Poyarkov 661b83e749 Port analyze/diff tools from figma-use, split tools into domain files
Analyze: colors, typography, spacing, clusters
Diff: diff_create (tree diff), diff_show (preview changes)
Utility: get_components, get_current_page, arrange, node_to_component

Split schema.ts (2600 lines) into read, create, modify, structure,
variables, vector, analyze, registry — each under 600 lines.

Clean up inline types (use Color, Vector, SceneNode from existing defs).
Update AGENTS.md and CONTRIBUTING.md with code quality guidelines.
2026-03-05 19:16:23 +03:00
Danila Poyarkov be44b4d404 Release v0.7.0 2026-03-05 10:32:35 +03:00
Danila Poyarkov ed61445e2d
SVG export (#52)
* Add SVG export

Scene graph → SVG serializer with support for rectangles, ellipses,
lines, stars, polygons, vectors (fill/stroke geometry and vector
networks), text with style runs, gradients (linear, radial, angular),
image fills, effects (drop shadow, inner shadow, blur), opacity,
rotation, flips, blend modes, clip paths, and nested groups.

- packages/core: svg-node.ts (minimal XML builder), svg-export.ts
  (serializer), ExportFormat now includes 'SVG', computeContentBounds
  extracted for reuse
- packages/cli: export command accepts --format svg
- UI: SVG added to ExportSection format picker (scale hidden for SVG),
  context menu 'Export as SVG' option
- 47 new tests covering SVGNode builder, geometry blob → path, vector
  network → path, and full node export for all shape types

* Update changelog

* Add export_svg tool to ToolDefs

Available via MCP, AI chat, and CLI eval command.

* Replace standalone export items with Copy/Paste as submenu

Figma-style submenu: Copy as text, Copy as SVG, Copy as PNG (⇧⌘C),
Copy as JSX. Keeps Export as PNG (⇧⌘E) as a separate item.

* Remove standalone Export as PNG from context menu

* Update changelog
2026-03-05 10:31:02 +03:00
Danila Poyarkov 78f249a7c5 Merge remote-tracking branch 'origin/fix-render-jsx-windows'
# Conflicts:
#	CHANGELOG.md
2026-03-05 09:51:26 +03:00
Danila Poyarkov ad96b1c654 Add CJK font fallback for text rendering
Load a system CJK font (PingFang SC, Microsoft YaHei, Noto Sans CJK, etc.)
at startup and pass it as a fallback in CanvasKit's fontFamilies array.
Falls back to Google Fonts (Noto Sans SC) when no system font is available.

Also fixes loadFont to only cache fonts that successfully register with
CanvasKit's TypefaceFontProvider, preventing invalid font data from being
treated as loaded.

Closes #48
2026-03-05 09:48:11 +03:00
Danila Poyarkov 3199abb4e6 Fix render tool on Windows: add .js extension to dynamic imports
ESM dynamic imports require explicit file extensions for resolution on
Windows + Bun. The extensionless '../render/render-jsx' path worked on
macOS/Linux but failed on Windows with 'Cannot find module' error.

Fixes #43
2026-03-05 09:19:15 +03:00
Danila Poyarkov 38e7fdd4ac Fix hit-testing: scope hover to current page, click-through empty containers
- Scope hover hit-test to current page (was searching all pages including
  internal component page, causing ghost hover outlines)
- Frames/sections without visible fills or strokes are click-through
- Groups are always click-through (only children are hittable)
- Clipping parents reject hits outside their bounds
- Instances/components check children before falling back to fill check
- Switch test fixtures from material3.fig (55MB) / nuxtui.fig (82MB) to
  gold-preview.fig (537KB) for fast dev runs, gate heavy fixtures behind
  BUN_HEAVY_TESTS env var (enabled in CI)
2026-03-05 08:56:35 +03:00
Danila Poyarkov 69c8096c44 Fix direction-aware vector path rendering for chains without regions
vectorNetworkToPath drew all segments forward (to seg.end), which
broke when buildChains traversed a segment in reverse. Closed shapes
like parallelograms had degenerate last segments.

Fix: track current vertex through the chain and draw each segment in
the correct direction (forward or reverse), swapping bezier control
points when reversed.

Region loops (addLoopToPath) are left unchanged — Figma stores loop
segments pre-oriented so they should always be drawn forward.
2026-03-05 07:55:09 +03:00
Danila Poyarkov a4fa7df45c Code review: restore BFS for DSD propagation, fix preComputedRoot cache key
- Replace O(N²) iterative convergence loop with BFS that correctly
  handles intermediate DSD-targeted clones (push to queue regardless
  of visited, only skip size update for dsdSizeSet nodes)
- Fix preComputedRoot cache lookup: was using childId instead of
  child.componentId as key
- Remove stray blank line
2026-03-05 00:05:45 +03:00
Danila Poyarkov 02b12224cc Fix override resolution for sibling instances of the same component
findNodeByComponentId used root-matching which returned the first
child when multiple siblings shared the same component root. This
caused all symbolOverride guidPaths targeting different siblings
(e.g., 3 _stepper instances inside a Stepper component) to resolve
to the first sibling.

Fix: separate into 3 passes — exact componentId match first, then
unambiguous root match (only when exactly one child shares the root),
then deep recursion.
2026-03-04 23:48:52 +03:00
Danila Poyarkov 829bafa698 Guard geometryBlobToPath against non-Uint8Array blobs
Return empty path if blob is missing or its buffer is not an
ArrayBuffer, preventing DataView constructor crash during rendering.
2026-03-04 23:27:20 +03:00
Danila Poyarkov 7dbba7b2af Apply component property assignments from the instance's own kiwi data
Previously only applied CPA from cloned instance sources (via
componentId chain). Instances created directly from kiwi data (e.g.,
_datepicker with boolValue=false for 'Date Range List') never had
their own CPA processed, leaving children visible that should be
hidden.
2026-03-04 23:10:57 +03:00
Danila Poyarkov 0742f897d8 Fix deep overrides being clobbered by syncChildrenDeep
syncChildrenDeep was syncing all children from source to clone,
overwriting nodes that were directly targeted by symbolOverrides
(e.g., white stroke on a Vector set by _icon-xs SO being overwritten
with dark gray from the check component's default).

Fix: pass the seeds set through to syncChildrenDeep so it skips
nodes that were explicitly overridden.
2026-03-04 23:00:32 +03:00
Danila Poyarkov f6a12cc736 Fix DSD propagation through intermediate DSD-targeted clones
Replace BFS (which skipped DSD-modified nodes in visited set, breaking
the chain for deeper clones) with iterative convergence loop. Track
dsdSizeSet separately from dsdModified so nodes with only position/
geometry changes inherit size from their source.

Fix transitive override propagation: re-clone from source (not component)
to preserve componentId chain for DSD. Add syncChildrenDeep for deep
property propagation (stroke colors on nested vectors).

Reduces vector overflow in gold-preview.fig from 25 to 0 (visible,
unclipped).
2026-03-04 22:47:32 +03:00
Danila Poyarkov ec8fce1b09 Fix DSD clone propagation: always traverse full BFS tree
Intermediate clones may already have correct values but their own
clones (deeper levels) may not. Must always push to queue to reach
the full clone chain.
2026-03-04 21:46:57 +03:00
Danila Poyarkov 5ebfe2388c Clean up instance-overrides: remove stale comment, fix BFS propagation 2026-03-04 21:29:09 +03:00
Danila Poyarkov 7a645d8576 Fix DSD resolution for instance-swapped children
derivedSymbolData guidPaths reference the post-swap tree structure
(e.g., heart Vector inside a swapped home slot), but resolution was
running before overrides modified the tree. After repopulateInstance,
the old children are deleted and replaced with new ones from the
swapped component, making pre-resolved targets stale.

Changes:
- Move DSD resolution to after all overrides (symbolOverrides,
  transitive sync, componentProperties) so guidPaths can reach
  the swapped-in children
- Pre-compute componentId root map while all internal page nodes
  are alive — instance swaps delete intermediate clones, breaking
  componentId chains used by findNodeByComponentId
- Use preComputedRoot in findNodeByComponentId to match across
  clone levels even when intermediate nodes are deleted
- Propagate DSD changes through clone chains via BFS
2026-03-04 21:26:00 +03:00
Danila Poyarkov d55eb7ce9e Replace inline import() type annotations with top-level imports 2026-03-04 20:03:55 +03:00
Danila Poyarkov 872c53dd9b Fix override resolution for deleted internal page nodes
Two fixes for component instances with multi-level nesting:

1. getComponentRoot now falls back to kiwi symbolData when graph
   nodes are deleted (internal page cleanup). Resolves the component
   chain via symbolData.symbolID so findNodeByComponentId can match
   clones whose componentId points to a deleted source node.

2. propagateOverridesTransitively skips nodes that were directly
   targeted by applySymbolOverrides. Previously the sync would
   overwrite override values (e.g. text 'Health' → 'Badge') with
   the source component's defaults.
2026-03-04 20:02:41 +03:00
Danila Poyarkov 8f740ce093 Fix vector rendering with pre-computed geometry and stroke outlines
Use fillGeometry/strokeGeometry blobs from .fig files for pixel-perfect
vector rendering. These pre-computed outlines account for stroke alignment,
caps, joins, and miter limits — eliminating white gaps between adjacent
stroked shapes.

For clipboard paste (where geometry blobs are unavailable), convert
vectorNetwork paths to filled stroke outlines via CanvasKit path.stroke().

Apply derivedSymbolData transforms, sizes, and geometry during import
so instance children render at the correct scale and position. When
derivedSymbolData provides size but no geometry, scale inherited blobs
proportionally.
2026-03-04 19:21:18 +03:00
Danila Poyarkov 41e5c08434 Fix component property assignments for nested instances
Three issues fixed:

1. componentPropAssignments inside symbolOverrides are scoped to the
   nested instance their guidPath resolves to, not the top-level
   instance. Resolve guidPath first, then apply to that subtree.

2. Instance swap values can use guidValue (GUID object) in addition
   to textValue (string). Handle both formats.

3. Transitive clone sync was running BEFORE component properties,
   causing repopulateInstance to wipe children that had just received
   visibility assignments. Reorder: symbolOverrides → transitive sync
   → componentProperties → derivedSymbolData.

Also extracted propagateOverridesTransitively into its own function
and guarded against propagating undefined values that would overwrite
explicitly-set properties.
2026-03-04 18:50:29 +03:00
Danila Poyarkov 850490a224 Clean up instance-overrides: extract helpers, remove dead type
- Extract swapInstanceComponent() — reused by symbolOverrides and
  componentPropAssignments
- Extract findPropRefs() — componentId chain walk as standalone fn
- Flatten applyPropAssignments() into a recursive fn instead of
  nested closure inside a loop
- Remove unused ComponentPropDef interface
- Replace per-node Set allocation with depth-limited loop
- Remove unnecessary Record<string, unknown> cast
2026-03-04 18:12:30 +03:00
Danila Poyarkov 311fc76616 Apply derivedSymbolData sizes on import
Figma pre-computes child dimensions for each combination of
component property values and stores them in derivedSymbolData.
Apply these size overrides using the same guidPath resolution
as symbolOverrides so containers shrink correctly when boolean
properties hide children.
2026-03-04 18:05:24 +03:00