Commit graph

47 commits

Author SHA1 Message Date
Danila Poyarkov 379ef8b62d
perf(canvas): rebuild navigation rendering (#591)
* perf(canvas): add traced navigation benchmarks

- Record and replay timestamped pan and zoom gestures through DOM and CDP input paths\n- Correlate input, viewport, render, long-task, and retained-backing events in Chromium traces\n- Report frame pacing, latency, jump, anchor drift, and crisp-settlement metrics

* perf(canvas): stabilize navigation comparisons

- Separate low-overhead metric runs from optional CPU-profile traces\n- Warm scenarios before recording and use a consistent SwiftShader browser configuration\n- Add a canonical momentum-pan reversal gesture alongside pinch reversal

* fix(canvas): require hardware GPU navigation benchmarks

- Run macOS performance captures through Metal-backed ANGLE and reject accidental SwiftShader fallback\n- Record the GL renderer and reserve software GPU mode for portable correctness smoke runs

* perf(canvas): cache shadow rasters for crisp backing

- Rasterize local drop and inner shadows only while constructing retained scene backing\n- Bound native image memory and invalidate cached entries with node and renderer lifecycle changes\n- Quantize zoom-aware raster resolution and reuse nearby scales without lowering normal scene quality

* test(canvas): verify retained shadow raster fidelity

- Compare settled retained-backing shadow output with direct CanvasKit rendering\n- Keep backdrop blur on the picture fallback and exercise graph-driven cache invalidation\n- Cover updates, deletion, and reparenting through actual SceneGraph events

* perf(canvas): benchmark real FIG fixtures

- Serve exact local fixture bytes through an isolated Playwright route for production preview runs\n- Wait for document loading and page population before zooming to fit and recording navigation\n- Record the resolved fixture path in benchmark environment artifacts

* fix(canvas): preserve nested effect subtree pictures

- Keep deeply nested shadow documents on one retained subtree picture instead of exploding them into per-node image draws\n- Restrict shadow raster acceleration to effect-bearing page children\n- Cover nested shadow fallback and restore gold-preview FIG pinch performance to master levels

* refactor(canvas): share recorded wheel sample type

* perf(canvas): defer backing settlement across zoom reversals

- Track explicit navigation phases and gesture generations instead of inferring idle from viewport timing\n- Cancel or defer retained backing construction while pan, zoom, momentum, or tentative settlement is active\n- Add a repeated short-pause pinch reversal fixture based on the user trace

* perf(canvas): index bounded render chunks

- Split oversized painter subtrees into self-paint and bounded descendant chunks without dropping container visuals\n- Bulk-load chunk visual bounds into RBush for selective world-space queries\n- Cover bounded updates and gold-preview build/query complexity before tile rendering consumes the index

* refactor(canvas): namespace render chunk coverage

* perf(canvas): model chunk paint context

- Preserve ancestor transform and clip dependencies for independently renderable chunks\n- Keep opacity, blend, blur, and mask isolation subtrees atomic until command-level splitting exists\n- Report oversized atomic chunks and lock gold-preview to bounded painter units

* perf(canvas): record pixel-correct render chunks

- Record interruptible chunks in world coordinates with ancestor transforms, clips, and chunk-local culling bounds\n- Draw opacity, blend, blur, and mask isolation chunks directly into destination surfaces in painter order\n- Compare composited chunk output with direct CanvasKit rendering instead of relaxing visual thresholds

* perf(canvas): render selective world tiles

- Map world regions to fixed 256-device-pixel tile targets and quantized sharpness levels\n- Query only intersecting render chunks and preserve atomic destination compositing\n- Match multi-tile CanvasKit output against direct rendering and measure gold-preview tile cost

* perf(canvas): cache chunk pictures across tiles

- Reuse world-space chunk command pictures for every intersecting tile\n- Pool 256-pixel tile surfaces and expose allocation, draw, flush, and snapshot timings\n- Keep expensive atomic foreground blur visible as an over-budget scheduler constraint

* perf(canvas): schedule cached tile rendering

- Bound tile images with an LRU cache and reuse pooled CanvasKit surfaces\n- Plan mandatory holes, stale visible refreshes, and overscan by navigation and content generation\n- Stop jobs at a strict deadline while reporting fallbacks, stale work, overruns, and over-budget effects

* perf(canvas): integrate progressive tiled rendering

- Keep retained scene output as the interaction fallback while exact tiles refine only after navigation becomes idle
- Centralize runtime URL flags and pass renderer selection through the typed Vue canvas API
- Replace benchmark sleeps with explicit mode-aware renderer settlement and report exact tiled coverage
- Preserve bounded scheduler metrics, generation cancellation, native resource cleanup, and shared visual-bounds logic

* refactor(app): centralize runtime query configuration

- Parse collaboration, recent-files, benchmark, presentation, and renderer flags in one typed app module
- Remove ad hoc URL parsing from workspace and collaboration runtime consumers
- Cover supported values and production-safe defaults without adding a repository lint rule

* fix(canvas): replace fallback pixels with exact tiles

- Render opaque page-background tile cells and install them with source replacement instead of double-compositing translucent scene content
- Exercise the live progressive controller against direct rendering across masks, effects, blend isolation, images, fallback text, transforms, and clipping
- Preserve the bounded reversal path with zero Long Tasks and exact settlement near 128 ms on gold-preview.fig

* perf(canvas): invalidate tiled content selectively

- Index chunk dependencies across contained nodes and transform or clipping ancestors
- Re-record affected chunk pictures and invalidate tiles intersecting old or new visual bounds
- Advance unaffected cached tiles to the new scene generation instead of rebuilding the full chunk index and tile cache
- Keep structural graph mutations on the safe full-rebuild path and cover selective refresh end to end

* perf(canvas): bound atomic blur tile refresh

- Render atomic blur chunks with tile-local isolation bounds and blur halos instead of replaying full-subtree layers
- Keep content refresh behind the retained fallback, cap GPU submissions to four tile jobs per frame, and adapt estimates from measured work
- Preserve large-radius CPU over-budget visibility while preventing Metal-backed refresh bursts and deferred GPU overload
- Add deterministic node-mutation benchmarks and summarize scheduler throughput, job duration, overruns, and exact content settlement

* perf(canvas): cancel obsolete tile refresh generations

- Count and report queued jobs removed by content or navigation generation changes
- Add deterministic mutation-then-reversal benchmark support without sleeps
- Assert exact tile work remains suspended during navigation and resumes for the final viewport
- Summarize cancellation alongside scheduler throughput, overruns, and settlement metrics

* test(canvas): cover live tiled blur settlement

- Load gold-preview.fig through the real tiled canvas surface and wait on explicit renderer settlement
- Commit the settled radius-210 large-blur browser snapshot
- Replay the canonical zoom reversal during refresh and require byte-identical final canvas convergence

* fix(canvas): harden renderer resource lifecycle

- Release tiled surfaces, images, pictures, and queued work across surface, font, graph, page, structure, and renderer lifecycle boundaries
- Restore pooled canvas, viewport, and backing state through exception-safe native recording and raster paths
- Rebuild tiled chunk topology only when isolation requirements actually change, preserving selective blur mutation performance
- Document deterministic active-renderer settlement and add lifecycle, graph replacement, cache failure, and surface replacement regressions

* test(canvas): remove source-matching renderer claims

- Delete the autopsy suite that inferred runtime correctness from source text, regexes, line placement, and symbol counts
- Keep renderer ordering, cache cleanup, effect behavior, and pixel fidelity covered by executable behavioral and lifecycle tests

* perf(canvas): present retained backing during tiled navigation

- Profile production reversal traces and attribute tiled p95 cost to GPU command-buffer flushes from full-scene fallback replay and tile presentation
- Use the retained backing as the moving fallback while tile scheduling and cached lookup remain allocation-free
- Defer tile image presentation until idle and expose visible versus presented tile counts in navigation telemetry
- Reduce tiled reversal render p95 from about 8ms to 0.3ms while preserving exact idle replacement and visual parity

* perf(canvas): prioritize visible tile settlement

- Profile per-tile allocation, draw, flush, snapshot, and chunk costs through scheduler telemetry
- Defer overscan until all visible exact tiles are covered
- Replace the four-job idle cap with a higher safety ceiling while the measured five-millisecond deadline controls cheap work
- Reduce mutation-plus-reversal exact settlement from about 272ms to 160ms without Long Tasks, overruns, or over-budget jobs

* refactor(canvas): clarify renderer lifecycle boundaries

- Extract retained backing state types and navigation preview timing\n- Isolate tiled scheduler telemetry from frame orchestration\n- Document settlement and CanvasKit ownership invariants\n- Preserve hot drawing loops, budgets, cache limits, and rendering decisions

* fix(canvas): preserve current label rendering

Retain the merged paragraph-label cache lifecycle and substituted-font readiness while reconstructing the renderer stack on current master.

* test(canvas): keep tile benchmark assertions deterministic

Keep performance timing in benchmark telemetry while asserting structural tile selectivity and cache behavior in CI.

* feat(canvas): expose experimental tiled rendering

- Persist retained or tiled canvas mode in General settings\n- Keep retained rendering as the default and apply changes after reload\n- Preserve URL overrides for deterministic benchmarks and support reproduction

* refactor(app): centralize renderer preference state

Expose renderer override provenance from runtime configuration and keep the settings control's derived state separate from its explicit persistence action.

* refactor(app): share settings layout anatomy

Reuse slot-based section headers and bordered groups while keeping each settings control row explicit.

* fix(canvas): harden tiled renderer boundaries

- Bound low-zoom tile planning and handle failed tile surface allocation\n- Preserve effect raster dependencies, runtime-safe clocks, and navigation timing contracts\n- Keep benchmarks deterministic, backward compatible, and accurately localized

* fix(canvas): invalidate dependent node pictures

Track first-child shadow dependencies for retained node pictures so child geometry updates cannot leave stale parent shadows.
2026-08-31 13:39:40 +03:00
Danila Poyarkov 38bee364e8
refactor(tools): organize internal CLI workflows (#600)
* refactor(tools): organize internal CLI workflows

- Group visual-oracle commands behind a Citty CLI and domain folders\n- Add imported-document visual comparison manifests and pixel-diff outputs\n- Consolidate package-quality checks behind stable check, smoke, and verify commands\n- Remove obsolete visual root aliases and compatibility scripts

* fix(tools): validate visual oracle target scope

- Validate manifest records, required strings, and optional field types\n- Reject explicit OpenPencil nodes outside the configured page

* fix(tools): validate packaged runtime exports
2026-08-29 14:42:44 +03:00
Danila Poyarkov 9fd1e0992a fix(tools): exclude dependencies from type shape scans
- Discover only canonical TypeScript sources across workspace roots

- Ignore dependency, generated, coverage, declaration, and worktree paths

- Cover POSIX, Windows, and nested workspace install layouts
2026-08-20 15:55:48 +03:00
Danila Poyarkov 62ba072b26
refactor(ai): ship Harness as optional companion (#561)
* Revert "feat(ai): add HarnessAgent sidecar foundation (#560)"

This reverts commit 83a5ea1b42.

* Revert "Revert "feat(ai): add HarnessAgent sidecar foundation (#560)""

This reverts commit 0d8c03515888c62dc47186d4a3b0b7b04e78f8af.

* refactor(ai): ship Harness as optional companion

* fix(ai): support Harness companion on Windows

* test(ai): restore navigator after Harness Windows test
2026-08-19 20:04:35 +03:00
Danila Poyarkov 83a5ea1b42
feat(ai): add HarnessAgent sidecar foundation (#560)
* feat(ai): add HarnessAgent sidecar foundation

* feat(ai): integrate Pi as a Harness provider

* fix(ai): harden Harness provider integration

* fix(ai): address Harness integration review

* fix(ai): align Harness code with project conventions

* fix(ai): preserve Harness sessions on cancellation

* test(ai): cover Harness JSONL framing

* refactor(ai): generalize Harness sidecar adapters

* fix(ci): build Harness sidecar for native checks
2026-08-19 17:41:10 +03:00
Danila Poyarkov d44c1f9d82
ci: parallelize quality and trim shard builds (#558)
* ci: parallelize quality and trim shard builds

- Split source, package, repository, and Storybook checks into independent jobs

- Build only Core before quick unit shards instead of all public packages

- Keep full package and dist validation in the dedicated package-quality job

- Disable duplicate Storybook component metadata extraction

* fix(ci): build declarations before source checks

* fix(ci): apply review security and docgen settings

- Pin checkout and disable credential persistence

- Declare read-only workflow permissions

- Explicitly disable Storybook Vue docgen

* ci: clarify check and step names

* fix(ci): cap workflow job runtimes

- Limit the WebView dependency install to three minutes

- Limit native contracts to eight minutes

- Limit all other CI jobs to ten minutes

* ci: retry native contracts on a fresh runner

* ci: move native contracts to Ubuntu 24

- Leave the deprecated Ubuntu 22 hosted image

- Retry WebKit dependency provisioning on the current runner image

* ci: prebuild native contract dependencies

* ci: pin native contracts image digest

* fix(ci): authenticate native image pulls

* fix(ci): include Bun archive tooling

* ci: pin updated native contracts image

* fix(tools): register CI image tooling
2026-08-18 22:52:18 +03:00
Danila Poyarkov 54c1373d3e
ci: derive GitHub Release metadata from changelog (#536)
- Extract the release body from the changelog section matching the pushed tag.\n- Keep the GitHub Release title identical to the tag.\n- Document signing, updater, publication, deployment, and Homebrew handoff.
2026-08-17 11:07:13 +03:00
Danila Poyarkov eb4f7c7ed8
Merge pull request #506 from open-pencil/adapt-pr-397-current
fix: adapt FIG parsing and package hardening from PR 397
2026-08-13 21:12:13 +03:00
Danila Poyarkov 3572eeec5e docs: remove untranslated localized placeholders
- Route copied English MCP, CLI, technical reference, shortcut, and useNumberField pages to their canonical English sources
- Repair remaining mixed-language user-guide and SDK labels
- Detect cross-locale placeholder copies and substantial English content in localized Markdown during documentation integrity checks
2026-08-13 20:40:41 +03:00
Danila Poyarkov d352ce0741 chore(tools): format package checks 2026-08-13 20:33:10 +03:00
Danila Poyarkov 2c064c5a79 chore: align adapted checks with current conventions
- Preserve uppercase acronym casing in package tooling and CSS helpers

- Keep selector escaping without restoring removed test ID prop APIs

Co-authored-by: Joseph Cumines <joeycumines@gmail.com>
2026-08-13 20:33:10 +03:00
Danila Poyarkov 15d3d8bf10 build(packages): strengthen publication smoke checks
- Validate every public runtime and declaration export in packed artifacts

- Add bounded Node import checks and a typed consumer build

Co-authored-by: Joseph Cumines <joeycumines@gmail.com>
2026-08-13 20:33:10 +03:00
Danila Poyarkov f2f950e738 chore(docs): format link checker 2026-08-13 15:03:12 +03:00
Danila Poyarkov 3ef554ab2d docs: reorganize documentation and improve integrity
- Replace the ambiguous Guide section with explicit overview, reference, and development routes while preserving legacy URLs with redirects
- Route missing localized content to maintained canonical pages and emit SEO alternates only for real translations
- Add parser-backed documentation integrity checks and make the optimized local build the default while retaining a complete production build
2026-08-13 14:19:12 +03:00
Danila Poyarkov 55b368dc4a fix: complete acronym casing follow-ups
- Cover UI identifiers in the acronym guardrail
- Preserve FIG thumbnail and metadata values through archive parsing
- Use Vue-compatible acronym prop attributes
2026-08-10 16:38:17 +03:00
Danila Poyarkov 7f91594d0c refactor: standardize acronym casing
- Rename first-party API, RPC, JSON, CORS, SVG, JSX, and related identifiers to preserve acronym casing
- Keep upstream and serialized boundary names unchanged
- Add a lint guardrail and migration notes for exported APIs
2026-08-10 15:48:16 +03:00
Danila Poyarkov de8578c435
feat(app): expand Figma menu and selection parity (#459)
- Add Figma-style object, component, selection, view, settings, and browser Move to Page actions
- Add undoable z-order, transformed distribution, inverse selection, and single/bulk rename behavior
- Keep browser and native menus, shortcuts, generated schema, localization, and documentation aligned
2026-08-03 00:23:05 +03:00
Danila Poyarkov 85c3c8fad1 refactor(fig): own NodeChange export policy
- Move SceneGraph-to-NodeChange conversion, text payload assembly, and blob encoding into @open-pencil/fig\n- Inject core glyph outline lookup through an explicit runtime service\n- Centralize neutral font naming in scene-graph and retain core IO/runtime orchestration
2026-07-18 02:41:35 +03:00
Danila Poyarkov 02b7261c9e refactor(fig): own raw metadata invalidation
- Track normalized edited fields in SceneGraph without naming Figma payload fields\n- Preserve original raw provenance while filtering stale values through Fig-owned effective readers\n- Rewire export and renderer fallbacks and add package, SceneGraph, and exhaustive round-trip coverage
2026-07-18 02:22:01 +03:00
Danila Poyarkov 2bd2304bcb refactor(fig): own instance interpretation
- Move component properties, symbol overrides, derived symbol data, and clone synchronization into @open-pencil/fig\n- Add the public instance-overrides subpath with package tests and packed smoke coverage\n- Remove cross-package forwarding modules and enforce direct owner imports in architecture checks
2026-07-18 02:06:34 +03:00
Danila Poyarkov a10911c772 refactor(fig): extract NodeChange policy helpers
- Move style references, plugin metadata, text values, and font feature conversion into @open-pencil/fig\n- Add a public node-change subpath with package-local and packed smoke coverage\n- Keep core conversion callers on compatibility exports during the staged migration
2026-07-18 01:32:13 +03:00
Danila Poyarkov f0d10edf69 refactor(fig): own archive assembly
- Add public writeFigArchive API for canvas, thumbnail, metadata, and image entries\n- Reduce core compression to a compatibility re-export\n- Exercise archive writing through package-local and packed smoke tests
2026-07-18 01:23:06 +03:00
Danila Poyarkov f9e2588b84 refactor(fig): own full archive parsing
- Move ZIP canvas and image discovery from Kiwi into @open-pencil/fig\n- Keep Kiwi focused on raw fig-kiwi payload decoding\n- Rewire core and fixture consumers through the public Fig package API
2026-07-18 01:17:21 +03:00
Danila Poyarkov 0abbb839cb refactor(app): finish visual state theming
- Theme Variables, collaboration, presence, and provider status states\n- Expose semantic default, resizing, following, connection, and tone attributes\n- Remove the final dynamic-state allowlist and document enforced Vue template rules
2026-07-18 00:23:38 +03:00
Danila Poyarkov 69e39cc59e refactor(app): theme toolbar editing states
- Share typed toolbar slots across desktop, mobile, flyout, and action controls\n- Theme alignment cells, fill tabs, and gradient stop states\n- Expose semantic active and disabled state and retire migrated allowlist entries
2026-07-18 00:07:49 +03:00
Danila Poyarkov 3e750383c0 test(app): add panel UI guardrails
- Lock representative property and Layer Tree states with visual snapshots\n- Cover keyboard tab order and keyboard activation for panel controls\n- Reject template-time UI hooks and raw SVG app icons through parsed Vue ASTs
2026-07-17 23:53:06 +03:00
Danila Poyarkov 51fccb74d3 refactor(app): theme editor navigation states
- Move Pages and TabBar state styling into typed Tailwind Variants themes

- Reuse the segmented control contract for Layers and Assets navigation

- Add light and dark Storybook state coverage and remove migrated architecture allowlist entries
2026-07-17 21:03:35 +03:00
Danila Poyarkov 7bfebce0bf feat(editor): scale and theme Layers panel
- Add indexed visible rows, virtual scroll-to-selection, and range selection

- Move Layer Tree state styling into typed Tailwind Variants slots

- Enforce parsed Vue state-class theming and cover 5,000-node documents
2026-07-17 17:23:16 +03:00
Danila Poyarkov 1d60d3a407 feat(ui): add binding field skins
- Show one variable picker affordance with a quiet identity pill and accessible combobox

- Keep bound NumberField focus non-destructive until the first value mutation

- Prefer accessible and semantic test selectors over compound test IDs
2026-07-13 14:04:13 +03:00
Danila Poyarkov 2d2d7250bb chore(tools): add secret scanning gate 2026-07-01 15:24:06 +03:00
Danila Poyarkov b709af1850 fix(vue): make package types ATTW-safe 2026-07-01 13:30:46 +03:00
Danila Poyarkov 9498dc203d chore(tools): harden package and dependency checks 2026-07-01 12:56:45 +03:00
Danila Poyarkov efe141c6a1
refactor(vue): split i18n domains (#371) 2026-07-01 10:19:52 +03:00
Danila Poyarkov 3accbbb835 fix(ui): refine export scale control 2026-07-01 08:08:44 +03:00
Danila Poyarkov 58dab31c41 fix(release): publish split packages 2026-06-30 11:05:28 +03:00
Danila Poyarkov 4c26536e69 test: align render shard with package split 2026-06-30 10:55:05 +03:00
Danila Poyarkov 4b75212c0c ci: shard engine tests for PR checks 2026-06-30 10:55:04 +03:00
Danila Poyarkov eff17dec09 docs: refresh SceneGraph package references 2026-06-30 10:55:04 +03:00
Danila Poyarkov 898431e646 feat: split SceneGraph and Pen packages 2026-06-30 10:54:32 +03:00
Danila Poyarkov 1eb227ed02 feat(dom-css): harden package boundaries 2026-06-30 10:51:37 +03:00
Danila Poyarkov 69ad74fd15 feat(fig): scaffold package shell 2026-06-30 10:51:36 +03:00
Danila Poyarkov a0b1190610 test(packages): smoke Kiwi package subpaths 2026-06-30 10:51:05 +03:00
Danila Poyarkov 4d61c002fa feat(dom-css): add DOM/CSS package skeleton 2026-06-30 10:46:25 +03:00
Danila Poyarkov cd47961919 chore: split architecture tooling rules 2026-06-07 09:45:45 +03:00
Danila Poyarkov 72e3bc4fb5 chore: organize repo tooling under tools 2026-06-07 09:40:54 +03:00
Danila Poyarkov 7d516bf82b ci: move workflow helpers into tools 2026-06-07 09:15:15 +03:00
Danila Poyarkov e870e01521 ci: soften PR review guidance workflow 2026-06-07 09:10:47 +03:00