- Use container bounds for stroked frames with drop shadows
- Keep stroke-geometry shadows for childless stroke-only shapes
- Cover the shadcn dropdown menu case
- Keep explicit color filter deletion checks compatible with cleanup guards
- Verify text inner-shadow restore balancing through the restore-count loop
Co-authored-by: Joseph Cumines <joeycumines@gmail.com>
- Dispose parent outline paint during renderer teardown
- Dispose section and component label fonts with other renderer-owned fonts
- Cover renderer teardown for label resources
Co-authored-by: Joseph Cumines <joeycumines@gmail.com>
- Fall back to live rendering when CanvasKit cannot allocate the backing surface
- Match retained backing metadata against the current graph preview version
- Cover null-surface and stale-preview backing regressions
Co-authored-by: Joseph Cumines <joeycumines@gmail.com>
- Restore canvas save layers and shared paints from shadow effect paths when rendering fails
- Delete temporary paths and color filters through error paths without suppressing failures
- Cover drop-shadow and text inner-shadow cleanup regressions
Co-authored-by: Joseph Cumines <joeycumines@gmail.com>
- Use polygon, star, and vector paths for shadows when geometry blobs are unavailable
- Apply shadow spread to copied geometry paths without mutating caches
- Clip and cut out inner shadows with the same path geometry
Co-authored-by: Joseph Cumines <joeycumines@gmail.com>
- Delete gradient text paragraphs through the exception path
- Reset shared effect layer paint after gradient text rendering
Co-authored-by: Joseph Cumines <joeycumines@gmail.com>
- Delete boolean operation paths even when drawing fails
- Reset fill shaders while preserving the existing render path
Co-authored-by: Joseph Cumines <joeycumines@gmail.com>
- Move codec, NodeChange conversion, and instance overrides under kiwi/fig
- Flatten the codec entrypoint to kiwi/fig/codec
- Keep schema-runtime as the generic Kiwi parser/compiler boundary
- Punch hidden shadow interiors at the node position instead of the shifted shadow position
- Render unfilled center-stroked vectors from their centerline for small icon fidelity
- Re-propagate resolved overrides after lazy instance population
- Preserve Figma showShadowBehindNode on effects
- Mask unfilled stroke shadows behind their fill geometry
- Resolve component-property refs through override keys on cloned children
- Apply instance component-property assignments through clone chains
- Use child shadow shapes for containers without visible fills
- Keep clipped export bounds from leaking hidden descendants