Imported instance children arrive with componentId null, so every component edit re-cloned them and compounded per keystroke into runaway memory. Also fixes sibling inversion, extras jumping to front on sync, and stack overflow on self-referential components.
Sync: match unmatched children by name+type forward instead of cloning, guard self/cyclic sync via isDescendant, and keep unmapped extras at the end.
Import and paste: link children positionally at import time so renamed children stay linked. Clipboard paste is scoped to new instances only so existing instances are untouched.
ARROW_LINES and ARROW_EQUILATERAL stroke caps were accepted by the schema
and round-tripped from .fig files, but the renderer mapped every cap to
Butt, so imported arrows lost their heads and arrows could not be drawn
locally.
Add a pure arrow-cap geometry module to scene-graph (open-endpoint
collection with per-vertex cap overrides, weight-scaled head geometry)
and draw heads in the stroke color for LINE nodes and open VECTOR
centerline strokes, including the dashed-centerline path. Fold the head
reach into strokeOverflow and the node picture margin so heads are not
cropped by visual bounds, caches, or culling. Round-trip per-vertex
stroke caps through the .fig vector style override table so one-ended
Figma arrows import correctly. Expose both caps in the stroke inspector
cap picker with localized labels, and cover the renderer with an
arrow-stroke-caps Playwright canvas snapshot.
Claude-Session: https://claude.ai/code/session_012zjEbyLSBYyPpJP4fu1XNB
- Match the Figma parent and insertion-index API contract\n- Reject duplicate component references before graph mutation\n- Share slash-name variant derivation with editor actions\n- Add structural regression coverage and changelog entry
- Preserve rounded auto-layout preview displacement through drop commits
- Bound imported layout-guide counts and tiny grid steps
- Normalize missing guide arrays in direct graph hydration paths
- Add regression coverage for auto-layout movement and guide limits
- Snap vector points, moved layers, and resized edges to geometry, objects, guides, and pixels
- Add persistent snapping preferences with browser and native menu controls
- Normalize canvas and layout guides across Scene Graph and .fig conversion
- Clear transient snapping feedback across interrupted interactions
Editing a field on a node nested inside an INSTANCE (e.g. recoloring an
icon instance's fill) was silently reverted on the next save/reload.
Nothing recorded the edit as an override, and the lazy-population resync
that runs on every export (applySymbolOverrides, propagateResolvedFills)
unconditionally reapplied the stale, originally-imported override data
over the live graph.
Fix records instance-descendant edits via recordInstanceOverride (wired
into the shared FigmaNodeProxy updateNode helper) and has both resync
passes skip fields with a live override via a new hasLiveOverride check.
Also adds serializeFillOverrides so fill overrides are actually written
to the exported symbolOverrides payload (previously only :text overrides
were ever serialized).
* feat(canvas): measure distances between layers
- Show temporary Figma-style guides while Option or Alt is held
- Support deep nested targets with Command or Control plus Alt
- Measure transformed world bounds and container padding
* fix(canvas): anchor diagonal measurement guides
- Join diagonal distances at the nearest object corners
- Separate horizontal and vertical value badges
- Crop visual coverage tightly around the measurement overlay
* fix(canvas): cover measurement edge cases
- Draw transformed target outlines and center value pills on guides
- Suppress conflicting hover overlays during measurement mode
- Cover containment, overlap, multi-selection, rotation, and fractional gaps
* fix(canvas): suppress conflicting measurement overlays
- Hide auto-layout hover visuals while distance measurements render
- Assert fractional measurement geometry with numeric tolerance
- Rename first-party API, RPC, JSON, CORS, SVG, JSX, and related identifiers to preserve acronym casing
- Keep upstream and serialized boundary names unchanged
- Add a lint guardrail and migration notes for exported APIs
- Ignore undefined values before cache invalidation and preview mutation\n- Treat text direction as a glyph-shaping input\n- Cover the corrected invalidation contract
Keep authoritative derived glyphs through layout, alignment, fill, and decoration changes while still invalidating them for actual shaping edits.
Add scene-graph invalidation coverage and a Gold Preview fixture regression test.
Co-authored-by: Joseph Cumines <joeycumines@gmail.com>
- Reconcile stale generated text widths with CanvasKit measurements
- Propagate effective widths through HUG containers while preserving fixed geometry
- Cover component-lineage and stretched-text safeguards
- Preserve Figma min/max constraints, scalar variable bindings, and direct text bounds
- Reflow only authoritative generated instance geometry and pinned descendants
- Avoid double-applying auto spacing and unsafe lone-child normalization
- Support vectorPaths, vectorNetwork, and async network assignment
- Normalize geometry bounds and preserve winding and region paint semantics
- Validate network topology and expose handle mirroring only on vectors
Co-authored-by: Rob Coenen <753704+rcoenen@users.noreply.github.com>