* feat: let a collection name the attribute its modes switch by
Manually switched modes were always selected by data-<collection name>, so a collection called New wrote data-new and a codebase already using data-color-scheme could not be matched. A collection can now name its attribute in the inspector, validated so a stylesheet can select it as is. The stylesheet and exported code use it, setting it is undoable, and .fig files keep it in the collection's plugin data.
* fix: show the switch attribute only where there are modes to switch
* fix: return to the list after committing the switch attribute
* fix: keep a collection's switch attribute when a new one is refused
setModeAttribute cleared the attribute when given a name a stylesheet cannot select on; it now leaves the current one, and only an empty name restores the default. In the inspector, Enter on a refused name keeps the focus so it can be corrected.
* docs: describe the switch attribute in the mode conditions
The Switched manually row still said the attribute is named after the collection. The changelog had collected four copies of the variables dialog entry through rebases; one remains, with the switch attribute in it.
The variables dialog now uses the tokens panel, so useVariablesEditor, useVariablesTable, useVariablesDialogState, and the table-only formatModeValue, parseVariableValue, and shortName helpers have no users. Removing them drops the @tanstack/vue-table dependency; their SDK pages redirect to useVariables.
* feat: prototype the design tokens panel
Undoable editor actions for token fields and mode conditions, a token view model, and table, inspector, collection and stylesheet panels shown in a Storybook story with a real editor.
* feat: lay the tokens panel out for mobile
Below the mobile breakpoint the collection tabs become a select, the list shows one chosen mode with the CSS name under each token, and the token, the modes, and the stylesheet each open over the list behind Back. CodeViewer can fill its container for the full-screen stylesheet.
* feat: share drill-in navigation and put tokens on a listbox
PanelDrillIn gives detail views one back control that names where it returns, a slide preset from theme/motion, and focus that moves into the detail and back to what opened it. The Settings model editor and the tokens panel's mobile views use it. The token list is a Reka Listbox with arrow-key navigation and labelled groups, and the inspector and stylesheet swap with a short fade under the motion policy.
* feat: lay the tokens panel out by container width
The panel switches to the compact drill-in by its own measured width, and the list's columns follow the list's width through container queries, so the panel adapts inside dialogs and split views, not only on phones. src/AGENTS.md now says when to use container queries, measured size, and viewport breakpoints.
* test(core): group the variable undo tests in a domain folder
* feat: edit variables as tokens in the variables dialog
The variables dialog now hosts the tokens panel: a grouped token list with CSS names, an inspector for each token and for the collection and its modes, and the live stylesheet. It keeps adding variables by type, search, collection and mode management, and copying the document's stylesheet, and lays out by its own width down to phones.
useVariables().collections returns copies, so components given a collection see modes added or renamed in place, and addVariable returns the new ID so the panel can open it.
* fix: satisfy the type-aware lint in token updates and panel stories
* docs: describe the tokens panel in the translated variables guides
* feat: say when each mode applies in plain words
A mode's condition was a raw CSS field that designers could not read. Each non-default mode now picks when it applies (switched manually, system dark or light mode, high contrast, reduced motion, screen or container width, or custom CSS), with the CSS it writes shown underneath and a note on how the mode behaves on the canvas and in exported code. Presets only write the condition string modes already store, so files round-trip unchanged. Column headers name the condition in words, and deleting the collection moves into a menu beside its name.
* feat: bring the variables dialog up to Figma's
The dialog now covers what Figma's variables dialog offers: collections and groups in a sidebar with counts, a group, search and type filter, type icons, names and values edited in place, drag to reorder, multi-select with a context menu, the Delete key and a side panel to duplicate, group and delete, aliases chosen from a variable picker and detached back to the value they showed, hiding from publishing, and an expand toggle. It opens from View → Variables… and the command palette as well as the Design panel.
It also fixes review findings: a single-mode collection labels its value Value, column titles share one font, a CSS name is typed after a fixed -- and checked by the CSS parser before it is saved, and the stylesheet previews CSS with the format chosen when copying. AppInput applies an instance's input classes last so they can override adornment padding.
* feat: undo and redo inside the variables dialog
Canvas shortcuts stop while any dialog is open, so Cmd+Z did nothing in the variables dialog although every edit there is on the editor's history. Undo and redo now take a document scope: they also run when the topmost layer is a dialog that edits the document, which the variables dialog marks, while menus, pickers and Settings still hold them back and a field with uncommitted text keeps its own undo.
Enter commits a field and returns focus to the list. The panel drops selections, group filters and collections that undo removed. A color picker session undoes as one step through a coalesce key on updateVariableValue, and undoing a deletion puts the variable back in its place.
* feat: search variables like the command palette
The variables search matched a substring of the name only, so a CSS name, a hex color or a description found nothing, and the palette, AppPicker and AppCombobox each spelled out the same Fuse.js options. One helper in @open-pencil/vue now owns the matching: fuzzySearch ranks results for lists people pick from, and fuzzyFilter keeps a list's own order for lists people arrange. The panel searches names, CSS names, descriptions and every mode's value, alias names included; useVariables() searches names and descriptions.
* fix: say a token group once when its name repeats it
Kits that mirror Tailwind classes name tokens like Gap/gap-1, which derived --gap-gap-1. A group the next segment repeats is now said once, giving --gap-1.
* fix: keep the add variable menu under its button after a resize
The toolbar swaps the icon button for the labelled one when the dialog widens. Reka keeps the anchor it mounted with, so the menu opened at the window corner; keying the trigger remounts it with the new button.
* fix: leave bound layers alone when variables are added or reordered
Adding, copying, or reordering variables re-resolved every bound layer in the document. In the shadcn kit two Avatar instances are saved at 24 while their binding gives 40, so adding a number resized them and relaid out about 7,800 layers, freezing the browser for seconds. These changes alter no bound value and now only request a render, as renaming already did.
* refactor: let the variables dialog own its undo shortcuts
Undo and redo in the dialog went through a document scope in the global shortcut registry, which decided whether the dialog was on top by querying Reka's dismissable layers in DOM order. The dialog now listens on its own content with a tinykeys handler built from the command keybindings: menus and pickers it opens portal elsewhere, so their keys never reach it, and the registry is back to one scope.
* refactor: read mode conditions with css-tree
Presets were recognized by normalizing the condition with regular expressions and matching another. css-tree, which Core already ships through unifont, now parses the condition into its media or container feature, so spacing, case and comments are handled as CSS does, and a non-breaking space, which CSS does not treat as whitespace, no longer turns a custom condition into a preset.
* refactor: take the mode attribute hint from modeAttribute
The hint for a manually switched mode cut the brackets off its selector with a regular expression. It now reads the attribute name and value from modeAttribute, which the selector is built from.
* fix: keep a refused CSS name in focus and color picker sessions apart
Enter on a CSS name the parser refuses no longer hands the keyboard back to the list, so the name can be corrected. The typed name is read with parseCSSName instead of stripping a leading -- by hand, so a pasted var(--name) works too.
Each color picker session takes a random undo key; a counter restarted when the inspector remounted, so two sessions on the same token could merge into one undo step.
* fix: keep token expressions and cleared fields in step with their variable
Editing a number left its CSS expression recording the old number, so reopening the file dropped the expression as edited elsewhere. A number now updates its expression, and an alias drops it, in the same undo step.
Undoing a token field that had been unset kept the key with an undefined value; it is now removed.
* fix: preview and detach aliases in their own mode
An alias in the Dark column showed, and detached to, what its target gives in the mode the canvas is in. Both now resolve in the column's mode.
* fix: drop tokens a filter hides from the selection
A search, group, or type filter could hide selected tokens that stayed selected, so the inspector, the bulk actions, and the Delete key still acted on rows the list no longer showed.
* fix: keep a drill-in's list out of the tab order while its detail slides
The list stayed focusable until the detail finished sliding in, and became focusable again under a detail sliding out. It is now inert from the moment the detail opens and the departing detail is inert. A detail with no field focuses its back control, and hidden inputs are skipped.
* docs: drop a duplicated Stroke entry from the changelog
Two merges left the Stroke-extends-Fill breaking change twice; the copy that still said strokes render solid only is outdated, since gradient and image strokes now import and render.
* fix: stop ancestor walks from hanging on a parent cycle
A collaborator's concurrent reparent can leave two layers as each other's
parent. isDescendant, the design check's pageOf, and component sync walked
parentId without a bound, so applying such a change froze the editor.
Add SceneGraph.closest(), a bounded nearest-ancestor lookup, and use it for
these walks so bad data ends the walk instead of the tab.
* fix(collab): sync layer moves without parent cycles or stale child lists
Remote changes assigned each layer's synced parentId and childIds as plain
properties. Two peers moving layers into each other made them each other's
parent, a moved layer stayed listed under its old parent, reorders never
synced, and concurrent additions ended up in different orders or missing
from the parent's list.
Apply the tree after a change's properties: move layers to their synced
parents, skip a move that would make a layer its own ancestor and write the
layer's current parent and position back so every peer settles on it, and
derive each touched parent's childIds from its synced order followed by
unlisted children by id. Locally, a parent's child list syncs once after
each edit that adds, removes, moves, or reorders its children.
Fixes#888Fixes#889
* refactor(scene-graph)!: move sibling order keys to scene-graph
Collaboration needs the same fractional keys as .fig export to order
siblings, and the app must not depend on @open-pencil/fig for them. Move
fractionalPosition, orderKeyBetween, and siblingOrderKeys to
@open-pencil/scene-graph/order-keys.
orderKeyBetween now always returns a key: when no printable key fits it
returns one above lo, which hasOrderKeyBetween detects, so callers no
longer branch on null. It takes an optional suffix, and siblingOrderKeys
can request one per key, so two peers inserting at one spot get distinct
keys. .fig export keeps its keys.
* fix(scene-graph): report instance child reorders as graph events
Instance sync sorted an instance's children in place, so nothing that
listens to graph events saw the new order; in a shared room the order
never reached other peers. Move each child that changes position with
insertChildAt, which reports the reorder.
* feat(collab): resolve the layer tree from each layer's parent history
Add a pure LayerTree for the shared document: each layer records every
parent it was moved under with a move counter and an order key. A layer
sits under its newest parent, ties broken by parent id; when concurrent
moves close a loop, the latest move in the loop falls back to the
layer's next entry until none is left, and a layer no parent can take
goes to its page (Evan Wallace's mutable tree hierarchy CRDT).
The result depends only on the entries, and resolution revisits only
changed, orphaned, and displaced layers. Seeded random runs check that
peers converge and that the incremental result matches a full one.
* fix(collab): sync layer moves as parent history and order keys
Each layer's shared map now records every parent it was moved under with
a move counter from a document-wide Lamport clock, and its order key
among siblings, instead of parentId and childIds. Every peer derives
parentId and childIds from these with LayerTree, so concurrent moves,
reorders, and additions merge, a loop from concurrent moves undoes its
latest move, and a layer whose new parent was deleted meanwhile returns
to its previous one.
A local edit's graph events are written once after the edit, in one
transaction. It records a parent entry for each layer whose parent
changed, a new entry for displaced layers on the touched paths so a move cannot pull
them back, and keys between the moved layers' neighbours with a random
suffix, so concurrent inserts at one spot get distinct keys. Remote
changes find their layers through each event's path, resolve only what
they touch, and move and sort layers through insertChildAt.
This replaces the childIds merge and the write-back of rejected moves:
a rejected move now resolves the same way on every peer from the shared
history, so nothing needs to be written back.
Fixes#888Fixes#889
* feat(collab)!: convert saved rooms and keep mismatched builds apart
A room saved by an earlier build records parentId and childIds. When a
change brings in such layers, from this browser's storage or a peer,
convert them in one transaction: each layer's synced parent becomes its
only entry with counter 0, its position in the parent's synced childIds
becomes an order key, and the old fields go. The result depends only on
the document, so two peers converting at once write the same values,
and converting again writes nothing. The document's meta map records
treeFormat 2.
Builds that record the tree differently would corrupt each other's
rooms, so the collaboration namespace becomes openpencil/2 for Trystero
and the test relay alike, and each peer publishes its treeFormat in
awareness for future version messages.
* fix(collab): send a layer whose parents were all deleted back to its own page
Each layer's shared map records the page it was last placed on, and the
layers under a frame moved to another page are re-recorded. A layer whose
parent chain was deleted goes back to that page, falling back to the first
page only when the recorded one is gone. Saved rooms record pages when
they are converted.
* fix(collab): keep one root per room when peers edit their own documents
Joining a room keeps the joiner's earlier document in its graph, and an
undo or an edit made before the room arrived could still reach it. That
edit shared the joiner's root, every peer adopted it, and the room's
pages disappeared.
The room now records its root as claims in meta, each with the time it
was made, and every peer follows the earliest. Sharing claims the room,
and so does the first edit in a room nobody has shared, which now shares
the whole document as Share does. A peer shares only layers under the
room's root. Converted rooms claim the root with the most children.
Move counters must also be safe integers, so an oversized counter from
another peer cannot stop the move clock from advancing.
* fix(collab): rank root claims by how they were made, not by clocks
Root claims carried the claiming peer's wall-clock time, so a guest whose
clock ran behind the sharer's could still win the room with an edit made
before the room reached them. A claim now records whether it came from
Share or a converted room, or from the first edit in an unshared room;
a shared root outranks an edited one, and the lower id breaks a tie.
A claim also replaces an invalid value already stored for its root.
* fix(collab): keep every root claim through concurrent writes
A root claim was one key per root holding its kind, so two peers claiming
the same root by Share and by an edit at once kept only one of the two
values, and the shared claim could be lost. Each kind of claim on a root
is now its own key. Converting a saved room also claims its root unless
a shared claim exists, so a guest's earlier edited claim no longer keeps
the converted room from outranking it.
* fix(collab): mint layer IDs under a session of each editor window
Every editor window started its IDs at 0:1 from the same counter, so two
people adding layers to a shared room at once could mint the same IDs,
and one person's layers replaced the other's in the room. A joiner's
starting page also took the sharer's page ID and stayed in their list.
SceneGraph's default IDs now carry a session set with setIdSession, as
in Figma's sessionID:localID GUIDs. The editor picks a random 32-bit
session at startup, as Yjs does for each document's clientID; headless
tools keep session 0, so the CLI and MCP server give a file's layers the
same IDs on every run.
* fix(collab): let only Share set a room's root
A guest's first edit in a room whose contents had not arrived claimed
the room and wrote the guest's whole open document into it, images
included, and adopting the sharer's root later only hid it. Every room
starts with someone sharing a document, so a guest has nothing to claim:
only Share, or converting a saved room, now sets the room's root, as a
single value in meta, and a peer writes nothing until the root is known.
Unbinding a room also writes an edit still waiting to be sent, so a move
or deletion made just before leaving reaches the room.
* feat(collab)!: open each room in a tab of its own
Joining a room bound it to whatever tab was active, so a pasted link
could turn a saved file into the room's document, and a share link first
showed an editable blank document. A room is now a document: joining
always opens it in a new tab, or switches to the tab already showing it,
and only Share puts an existing tab's document into a room.
Every room tab owns its session (src/app/collab/rooms.ts and
session.ts), so several rooms can be live at once and keep syncing in
the background. The collaboration panel, presence, following, and the
/share/<id> address follow the active tab, and a canvas publishes its
cursor and selection only to its own tab's room.
A room tab derives its state: joining while its saved copy loads, then
waiting, with an explanation, while nobody who has the file is online;
live with others, or alone on this device's copy. Until the document
arrives the room's screen replaces the editor. Reloading a share link
rejoins it; leaving a room you joined keeps its file as a local unsaved
copy. "Connected" now means another peer answered. Pasted links and IDs
are normalised and validated, and invalid ones say so.
People join right away under a generated name such as "Teal Fox", with
a hint to set one; the one app-wide name is set in the share panel or
in Settings. On a phone, Share copies the room's link instead of making
a new room, and the presence popover shows the room's state.
* feat(desktop): open rooms from openpencil://join links and Home
The desktop app could not receive a share link: links point at the web
app, and openpencil:// only opened files. openpencil://join?room=<id>
now opens the room in a tab of its own. The native parser refuses
anything but a room ID, queues rooms for the frontend through
take_pending_rooms, and a second launch on Windows and Linux forwards
its link through the single-instance handler.
In a browser on a computer, the room's screen and the share panel offer
Open in desktop app, a link the browser hands to the app on click; it
never opens the app by itself. Home gains Join room…, which takes a
pasted room link or ID and opens the room in a new tab.
* feat(collab): set your name on the room screen
The room screen told someone joining under a generated name to set
their name but offered nowhere to do it before the file arrived. It now
has the same name field as the room panel.
* feat(collab): offer the desktop download beside Open in desktop app
A browser on a computer offers a room's openpencil://join link, which
does nothing where the app is not installed. The room screen and panel
now link to the latest release beside it.
* docs: describe joining rooms in the German, Polish, and Russian guides
Bring the translated collaboration pages up to the English one: Share as
the only way into a room, joining in a tab of its own, the waiting
screen, leaving with a local copy, and how layer moves merge. The
English page now names the panel's Leave room button.
* fix(collab): lay out the room screens like the app's empty states
The joining and waiting screens were a left-aligned card with a stray
spinner, a primary Copy link button beside an outline button and a
bare link, and a name field on a screen that lasts seconds. They now use
AppPlaceholder, centred over the tab: a heading, the explanation, the
two hints, secondary Copy link and Leave, a 'You'll appear as' line
whose Change opens a small rename popover, and the desktop handoff on
one muted line. The room panel lines its status dot up with wrapped
text, no longer selects the room link when it opens, and puts the
desktop links and Leave room on one footer line.
* fix(collab): show what a room tab is doing instead of a timed guess
A joined tab said nobody with the file was online five seconds after it
opened, whether or not it had reached the signaling service or met the
people already in the room. Its state now follows what the tab can
observe: connecting until the service answers, looking for people for as
long as that transport takes to introduce everyone, getting the file
from someone who says they have it, waiting when nobody who has it
showed up (naming other guests waiting too), and a can't-connect screen
when the service cannot be reached. Each peer says in its presence
whether it has the room's file.
* fix(collab): list other waiting guests with the explanation
The line naming other guests who are waiting too is information, not an
action, so it follows the hints above the buttons. Peers' hasFile flag
is optional, as older builds do not send it.
* fix(collab): send a canvas's cursor and selection to its tab's room again
Canvases read the editor through a proxy that follows the active tab,
and the room lookup by store never matched it, so pointer moves and
selections stopped reaching the room: collaborators lost each other's
cursors, selections, and page markers. The canvas now looks up its
room by its tab's own store, and its selection listener ends when the
canvas unmounts instead of piling up across tab switches.
* feat(collab): one avatar stack for the toolbar, the mobile pill, and pages
The toolbar, the page list, and the mobile HUD each drew the people in a
room their own way, and the mobile pill read 'Online: 3' in hard-coded
English beside a status dot too small to render. AvatarStack now draws
people overlapping with their agent counts and '+N', and every place
uses it: the toolbar wraps each avatar in its menu or hover card, the
mobile pill shows the room's state dot and the stack with a translated
name, and hovering a page with people on it opens a card with the stack
and who is there, with their agents, to follow. The mobile list is the
shared presence list, so it is translated and can follow agents too.
* docs: note the page hover card and mobile avatars in the changelog
* fix(collab): stop listening to a room once its tab leaves it
A session left its Yjs observers and its awareness listener attached
after dispose, relying on destroy() and the order of teardown not to
touch the tab again. It now removes them explicitly and clears its peer
list. Also fix a missing comma in the Polish collaboration guide.
Eleven translated pages changed in English since the last release without
matching updates: system requirements, the Lint tab, AI chat diff tools,
collaboration with agents, design JSX imports and export fidelity,
Storybook and live-app export, lint fixes, page navigation, and Checking
Designs. Bring de, es, fr, it, pl, and ru up to date, add the sections
the abridged translations lacked where a change landed, use each
language's UI labels, and point the export page at documents list.
* fix(app): record MCP and CLI structural edits as undo steps
The automation bridge ran non-atomic tools, render, and eval without an
undo entry, so Edit > Undo could not revert layers an MCP client or the
CLI created, deleted, or rearranged. Snapshot the page around these
edits as the AI chat does, and skip the entry when nothing changed so
read-only scripts leave the history alone.
* feat(app): activate documents, undo, redo, and change settings over automation
Add activate_document, undo, redo, get_settings, and update_settings to
the app's automation bridge. Settings cover appearance, snapping, canvas
rendering, recovery, and chat preferences, validated with Valibot and
applied through their owning stores; credentials, models, MCP
connections, storage, and tool access stay out of reach.
* feat(mcp): expose document activation, history, and settings tools
* feat(cli): manage documents, history, settings, and tools in the running app
Turn documents into a command group (list, open, new, save, close,
activate), add undo, redo, and settings get/set, and add tool
list/describe/call so every MCP tool runs from the shell, against the
running app or headlessly on a file.
* docs: document app control from the CLI and MCP
* fix: never prompt in the app from automation closes and saves
close_file opened the app's Save changes dialog, which an agent cannot
answer: the call timed out and the dialog stayed open. It now fails on
unsaved changes unless the caller passes unsaved "save" or "discard"
(CLI --save or --discard). save_file and new_document no longer open a
Save dialog for a document that was never saved, report a failed save
as an error, and leave the document untouched when the path is refused.
* docs: describe non-interactive close and save
* fix: address review findings in app automation
Keep a document's source when a save to a new path fails, report
vector-edit undo and redo no-ops as unapplied, echo only the applied
patch from update_settings so writing cannot read settings, reject
tool call --write/--output without a file, and stop settings get from
following inherited keys.
* fix(app): record render undo on the page that receives the layers
A render into a parent on another page was snapshotted against the
target page, so undo left the new layers in place. Snapshot the page
that contains the parent instead, and document that eval edits made
after switching pages stay outside the undo step.
* feat(app): limit automation undo to its own steps and expose design check settings
The undo history is shared with the person in the editor, so an agent's
undo could revert the user's last edit. Automation undo and redo now act
only on steps made through the bridge, and only while they are newest;
otherwise they fail and leave the history alone. Vector edit mode's
session history is off limits entirely. Settings automation also covers
the design check preferences that landed on master.
instance.detachInstance() turns an instance into a frame that keeps its content, as in Figma, from scripts run through eval. It reuses the graph's shared detach implementation, asserts editability like the proxy's other mutations, and joins the instance surface check against @figma/plugin-typings.
The Export panel, SDK helpers, app menus, and CLI each kept their own
hand-written format lists, so new formats such as PPTX reached some
surfaces and not others.
Scene Graph now owns the persisted export-setting format ids, Core IO
adapters carry literal ids so that list is checked against real adapters,
and the panel labels, scale handling, app format types, and CLI format
validation/help are derived from the registry. PPTX joins the Export
panel as a result.
* fix: use official Homebrew cask installation guidance
* docs: guide localized pages through the old Homebrew tap
The translated getting-started pages documented the official cask but not
the migration from the archived tap, so readers of those pages had no
uninstall step for the old formula.
- Route copied English MCP, CLI, technical reference, shortcut, and useNumberField pages to their canonical English sources
- Repair remaining mixed-language user-guide and SDK labels
- Detect cross-locale placeholder copies and substantial English content in localized Markdown during documentation integrity checks
- Document the missing-font banner, active substitutions, retry flow, and font source behavior in every maintained user guide
- Add list_available_fonts and get_font_status to the MCP tool reference and replace stale exact tool counts with a durable 100+ description
- Replace the ambiguous Guide section with explicit overview, reference, and development routes while preserving legacy URLs with redirects
- Route missing localized content to maintained canonical pages and emit SEO alternates only for real translations
- Add parser-backed documentation integrity checks and make the optimized local build the default while retaining a complete production build
- Publish the compatibility reference in the VitePress site and link localized AI guides to the canonical English page
- Correct current Anthropic and credential-storage behavior
- Make CORS, streaming, pricing, context, and reasoning measurements reproducible and security-safe
- Describe complete Fig archive, conversion, instance, and metadata ownership\n- Refresh contributor paths across localized development guides\n- Mark Track D complete in the local master plan
- Remove FillPickerRoot and useFillPicker from source, exports, and localized docs
- Replace the final PanelRow consumer with accessible auto-layout controls
- Document the canonical panel and fill composition contracts
- Replace duplicated width and height binding branches with shared semantic fields
- Switch edited Hug and Fill dimensions to Fixed in one reversible transaction
- Add typed LayoutControls actions, documentation, and visual coverage
- Add headless PropertySection and accessible SegmentedControl anatomy
- Make PropertyList controlled and exactly typed with an undo-aware editor adapter
- Consolidate SDK metadata loaders and link untranslated docs to canonical pages
- Add provider-driven binding state, picker composition, and edit policies
- Integrate NumberField interactions with binding transactions and cancellation
- Migrate numeric variable fields and document the public API
- Remove ScrubInput aliases, app wrappers, test hooks, and translated legacy references
- Share a Tailwind NumberField demo between Storybook and VitePress
- Generate component API tables from Vue metadata and type-check examples with Twoslash
- Upgrade the docs stack to VitePress 2
- Add packages/mcp/src/stdio.ts — proper stdio MCP server that
connects to the running app via WebSocket
- openpencil-mcp bin now points to stdio entry (was HTTP)
- openpencil-mcp-http bin added for the HTTP server
- Extract registerTools() from server.ts to share between transports
- Move index.ts banner output to stderr (prevents stdout corruption)
- Update Tauri shell spawn to use openpencil-mcp-http
- Update all docs (EN + 6 translations): correct binary names, source
paths, port number
Fixes#194
Adds a new scenario to the pen tool specifications defining the behavior for relocating the active vertex with spacebar during a curve drag, including asserting that the cursor remains a crosshair instead of switching to the hand tool.
Made-with: Cursor
- Add 'Auto layout & CSS Grid' to README features
- Update architecture, tech-stack, features, figma-comparison, comparison
- Mark grid as ✅ in all 7 locales
- Replace 'blocked on upstream' with Yoga fork links
New 'AI & Automation' top-level nav section with 9 pages:
- AI Chat: setup, 87 tools, example prompts
- Collaboration: room sharing, cursors, follow mode
- JSX Renderer: elements, style props, visual diffing
- CLI (4 pages): inspecting, exporting, analyzing, scripting
- MCP Server: moved from Reference, setup + 90 tools
New CLI reference page in Reference with all 12 commands,
every option, alias, and default value.
Formatting fixes across all 7 locales:
- Wrap enum values in backticks (FRAME, SOLID, ROUND, etc.)
- Fix single-backtick code blocks → triple backticks
- Use <kbd> for all keyboard shortcuts
- Remove implementation details from user guide
- Delete stale eval-command.md and mcp-tools.md (14 files)
- Update dead links to new locations
- config.ts: og:site_name, og:image (+w/h/alt), twitter:card/site/image
- config.ts: transformPageData — per-page canonical, og:url, og:locale,
og:locale:alternate, hreflang for all 6 locales + x-default,
og:title/description and twitter:title/description from frontmatter
- config.ts: sitemap with xhtml:link alternates for all 174 pages × 6 locales
- SchemaOrg.vue: SoftwareApplication JSON-LD on EN homepage only
- HomeLayout.vue: render SchemaOrg in home-features-after slot
- index.md + de/fr/es/it/pl index.md: add translated title to frontmatter
- Update tool count from 29 to 75 across all docs and locales
- Expand all locale pages (de/es/fr/it/pl) to full translations
- Add missing German sections: Advanced Rendering, Z-Order, ScrubInput,
CI/CD, JSX Renderer, Code Panel, full figma-comparison matrix
- Write complete figma-comparison (152-row matrix) for all locales
- Expand comparison, features, tech-stack, contributing for es/fr/it/pl
- Fix garbled text in locale mcp-tools reference pages
- Architecture diagrams use '75+ tools' to avoid staleness