- Dispose CanvasKit dash effects and render nested frame guides
- Validate imported guide GUIDs and invalidate stale raw guide metadata
- Resolve frame owners through nested hit ancestry and require primary-button ruler drags
- Share guide preview types through a neutral editor module
- Snap vector points, moved layers, and resized edges to geometry, objects, guides, and pixels
- Add persistent snapping preferences with browser and native menu controls
- Normalize canvas and layout guides across Scene Graph and .fig conversion
- Clear transient snapping feedback across interrupted interactions
parseGuidOrNull requires the strict Figma GUID shape (sessionID:localID),
but every OpenPencil code path that creates a component property definition
uses `prop:<hex>` IDs, which never match. applyComponentMetadata silently
dropped componentPropDefs/componentPropRefs/componentPropAssignments/
variantPropSpecs whenever any entry failed that check, so any component
property created by the app (as opposed to imported straight from a real
Figma file) vanished on the very next save.
Mint a stable synthetic GUID for non-Figma-shaped property IDs instead of
dropping them, memoized per export so defs/refs/assignments/variantPropSpecs
pointing at the same property stay consistent. Also fix INSTANCE_SWAP
default/preferred/assignment values, which reference target node IDs and
had the same GUID-shape assumption, and were never being resolved back to
real node IDs on import in the first place (remapComponentIds only handled
instance.componentId, not these fields).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
- Discard stale provider refreshes and queued previews
- Guard malformed deflate data and listener failures
- Start periodic refresh without an immediate callback
- Validate ranged thumbnail payloads and S3 bounds
- Invalidate stale previews and expose loading errors
- Document the public document workspace composable
- Load embedded Figma thumbnails through bounded S3 byte-range requests
- Add a headless Vue workspace composable with lazy previews and refresh lifecycle
- Cache local previews and refresh the workspace after saves and synchronization
- Cover UI identifiers in the acronym guardrail
- Preserve FIG thumbnail and metadata values through archive parsing
- Use Vue-compatible acronym prop attributes
- Rename first-party API, RPC, JSON, CORS, SVG, JSX, and related identifiers to preserve acronym casing
- Keep upstream and serialized boundary names unchanged
- Add a lint guardrail and migration notes for exported APIs
- Traverse fixed wrappers only to reach descendants with SCALE constraints
- Preserve fixed siblings and use component geometry as the scale basis
- Cover target-aspect icons without changing the Preline geometry baseline
- Use preserved targetAspectRatio metadata as the instance scale basis
- Scale nested geometry through fixed wrapper layers
- Cover proportion-constrained logo imports with a regression test
- Preserve Figma min/max constraints, scalar variable bindings, and direct text bounds
- Reflow only authoritative generated instance geometry and pinned descendants
- Avoid double-applying auto spacing and unsafe lone-child normalization
- Resolve the active graph at action time and map edit geometry through full world transforms
- Regenerate live path fills and discard stale imported stroke outlines after edits
- Preserve fill and stroke geometry through resize previews, undo, and redo
- Cover graph replacement, nested transforms, edit history, resizing, and CanvasKit output
Co-authored-by: Rob Coenen <753704+rcoenen@users.noreply.github.com>
- Resolve Figma path style overrides into format-neutral geometry fills
- Render and export per-path paints across normal and pattern drawing
- Preserve path fills through copying, instance scaling, and derived geometry
- Cover import, serialization, scaling, and CanvasKit output
Co-authored-by: Rob Coenen <753704+rcoenen@users.noreply.github.com>
- Reuse component-linked nodes across resolved fill passes
- Reuse corresponding instance child pairs across placement passes
- Preserve global fixed-point order and nested override behavior
* perf(fig): scope lazy page population work
- Limit override propagation and clone indexing to active page nodes
- Reuse clone membership sets instead of rebuilding them per subtree
- Coalesce Layers tree structural rebuilds during population
- Add a regression test that rejects document-wide scans
* fix(fig): preserve global override propagation
- Keep fill and child-placement propagation across clone lineages
- Retain scoped work only for passes proven independent of inactive pages
- Cover the two required global propagation scans
* perf(fig): finish scoped population review
- Stream active override candidates without temporary arrays
- Scope fallback clone maps when no lineage index is supplied
- Skip stale queued Layers tree rebuilds after synchronous refreshes
- Remap descendant clone sources when instance branches are repopulated
- Keep same-name component-property siblings distinct
- Name swapped variants after their component sets
- Reuse imported collection, mode, and variable GUIDs when safe
- Keep raw paint asset refs instead of promoting incomplete library bindings
- Retain GUID conversion only for effect aliases required by Kiwi
- Import and round-trip per-node variable mode overrides
- Resolve fill and stroke aliases through the nearest mode scope
- Preserve mode maps across cloning and instance synchronization
- Iterate assignment-bearing instances instead of rescanning the expanded graph
- Build clone indexes from the SceneGraph instance index
- Reuse static component property maps across convergence passes