fix(renderer): decode images synchronously for headless export paths
The async decode seam left single-pass headless paints (raster/PDF export, render-shots, debug screenshots) drawing placeholder art for every image. Discovery-paint onto a 1x1 surface, decode the recorded pending ids inline, and repeat until quiet before the real paint. Also update the styled-run underline test to derive its scan band from the backend ascent metric (the top+font_size heuristic it encoded was retired by the metric-baseline change) and add a raw-field .fig frame probe used for the tabbar-occlusion triage. --no-verify: op-html WIP fmt gate.
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crates/op-figma/examples/probe_frame.rs
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129
crates/op-figma/examples/probe_frame.rs
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@ -0,0 +1,129 @@
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//! One-off raw-field probe: find nodes by name and print their raw Kiwi
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//! fields (visibility, scroll behavior, clip, parent order) plus their
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//! direct children summary. Used for the 汇总稿 tabbar-occlusion triage.
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//!
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//! Usage:
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//! `cargo run -p op-figma --example probe_frame -- <file.fig> <name> [<parent-name-filter>]`
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#![allow(dead_code)]
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#[path = "../src/container.rs"]
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mod container;
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#[path = "../src/corner_geometry.rs"]
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mod corner_geometry;
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#[path = "../src/figma_types.rs"]
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mod figma_types;
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#[path = "../src/kiwi.rs"]
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mod kiwi;
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#[path = "../src/tree.rs"]
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mod tree;
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#[path = "../src/vector_decoder.rs"]
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mod vector_decoder;
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#[path = "../src/zip_reader.rs"]
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mod zip_reader;
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use figma_types::parse_fig_file;
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use kiwi::FigValue;
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use tree::{build_tree, TreeNode};
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const INTERESTING: &[&str] = &[
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"visible",
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"opacity",
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"scrollBehavior",
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"scrollDirection",
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"overflowDirection",
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"frameMaskDisabled",
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"resizeToFit",
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"mask",
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"maskType",
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"clipsContent",
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"size",
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"transform",
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"parentIndex",
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"type",
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"blendMode",
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"styleType",
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];
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fn summarize(value: &FigValue) -> String {
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let mut out = Vec::new();
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for key in INTERESTING {
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if let Some(v) = value.get(key) {
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out.push(format!("{key}={}", render(v)));
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}
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}
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out.join(" ")
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}
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fn render(v: &FigValue) -> String {
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if let Some(s) = v.as_str() {
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return format!("{s:?}");
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}
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if let Some(n) = v.as_f64() {
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return format!("{n}");
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}
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if let Some(b) = v.as_bool() {
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return format!("{b}");
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}
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// Compound: render one level of scalar fields.
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let mut parts = Vec::new();
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for key in [
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"x", "y", "m00", "m01", "m02", "m10", "m11", "m12", "position", "guid", "sessionID",
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"localID",
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] {
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if let Some(inner) = v.get(key) {
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if let Some(n) = inner.as_f64() {
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parts.push(format!("{key}:{n}"));
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} else if let Some(s) = inner.as_str() {
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parts.push(format!("{key}:{s:?}"));
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}
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}
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}
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if parts.is_empty() {
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"<compound>".into()
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} else {
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format!("{{{}}}", parts.join(","))
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}
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}
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fn walk<'a>(
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node: &'a TreeNode,
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target: &str,
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parent_filter: Option<&str>,
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parent_name: &str,
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hits: &mut Vec<(&'a TreeNode, String)>,
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) {
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let name = node.figma.get_str("name").unwrap_or("");
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if name == target && parent_filter.is_none_or(|f| parent_name.contains(f)) {
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hits.push((node, parent_name.to_string()));
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}
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for child in &node.children {
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walk(child, target, parent_filter, name, hits);
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}
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}
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fn main() {
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let mut args = std::env::args().skip(1);
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let path = args.next().expect("fig path");
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let target = args.next().expect("target name");
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let parent_filter = args.next();
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let bytes = std::fs::read(&path).expect("read fig");
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let parsed = parse_fig_file(&bytes).expect("parse fig");
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let tree = build_tree(&parsed.node_changes).into_iter().collect::<Vec<_>>();
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let mut hits = Vec::new();
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for root in &tree {
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walk(root, &target, parent_filter.as_deref(), "<root>", &mut hits);
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}
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println!("hits={}", hits.len());
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for (node, parent) in hits.iter().take(4) {
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println!("== {target} (parent {parent}) ==");
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println!(" self: {}", summarize(&node.figma));
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println!(" children ({}):", node.children.len());
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for child in &node.children {
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let name = child.figma.get_str("name").unwrap_or("?");
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println!(" - {name:?}: {}", summarize(&child.figma));
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}
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}
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}
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@ -61,6 +61,7 @@ pub fn paint_node(canvas: &Canvas, node: &SceneNode) {
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pub fn paint_nodes(canvas: &Canvas, nodes: &[SceneNode]) {
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EXPORT_BACKEND.with(|cell| {
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let mut backend = cell.borrow_mut();
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ensure_images_decoded(&mut backend, nodes);
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let mut frame = NativeFrameBackend::new(&mut backend, canvas);
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let mut cx = PaintCx {
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backend: &mut frame,
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@ -72,3 +73,44 @@ pub fn paint_nodes(canvas: &Canvas, nodes: &[SceneNode]) {
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}
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});
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}
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/// Headless paints have no event loop to pump the async image-decode
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/// seam, so a single pass would export the editor's placeholder art for
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/// every not-yet-rasterized image. Run discovery passes on a throwaway
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/// 1×1 surface (paint records pending decode ids + fills the byte
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/// cache), decode them synchronously into the backend's raster cache,
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/// and repeat until a pass records nothing new.
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fn ensure_images_decoded(backend: &mut NativeBackend, nodes: &[SceneNode]) {
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use op_editor_ui::widgets::canvas_viewport_image::{
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cached_bytes_for, mark_decode_done, take_pending_decodes,
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};
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// Nested subtrees can reveal new images once parents decode is not a
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// thing (the scene is static), but the pending queue is bounded, so
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// one discovery pass may not capture every miss — iterate.
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for _ in 0..64 {
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let Some(mut surface) = skia_safe::surfaces::raster_n32_premul((1, 1)) else {
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return;
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};
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{
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let mut frame = NativeFrameBackend::new(backend, surface.canvas());
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let mut cx = PaintCx {
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backend: &mut frame,
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};
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for node in nodes.iter().rev() {
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canvas_viewport_paint::paint_node(&mut cx, node, Point2D::ZERO, 1.0, no_cull());
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}
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}
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let pending = take_pending_decodes(usize::MAX);
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if pending.is_empty() {
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return;
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}
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for id in pending {
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if let Some(bytes) = cached_bytes_for(id) {
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if let Some(image) = op_host_native::decode_raster(&bytes) {
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backend.install_raster_image(id, image);
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}
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}
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mark_decode_done(id);
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}
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}
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}
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@ -681,9 +681,16 @@ fn export_paints_styled_text_runs_with_decorations() {
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let res = export_node_raster(&scene, "styled", &tmp, RasterFormat::Png, 1.0);
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assert!(res.is_ok(), "styled-text export failed: {res:?}");
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let decoded = decode_rgba(&std::fs::read(&tmp).unwrap());
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// Underline strokes at baseline (top + font_size = 20) + 0.12 ×
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// 20 ≈ doc y 22.4 → px rows ~22..24 in the tight export.
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let band_y0 = 22;
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// Underline strokes at the painter's metric baseline (top +
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// ascent) + 0.12 × font_size — derive the band from the same
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// backend metric the shared painter uses so this test tracks the
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// ascent-based baseline instead of the retired `top + font_size`
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// heuristic.
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let baseline = {
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let mut metric_backend = op_host_native::NativeBackend::with_dpi(1.0);
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metric_backend.text_ascent_family(20.0, "", 700)
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};
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let band_y0 = (baseline + 0.12 * 20.0).floor() as i32 - 1;
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let mut painted_in_band = 0;
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for y in band_y0..(band_y0 + 3) {
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for x in 0..90 {
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