fix(canvas): match TS light/dark canvas background
canvas_surface light #fafafa->#e5e5e5, dark #181818->#1a1a1a to equal the TS CANVAS_BACKGROUND_LIGHT/DARK constants, so the white frame reads against the canvas instead of vanishing into a near-white surface.
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@ -96,7 +96,8 @@ impl Theme {
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button_hover: rgba(0xff, 0xff, 0xff, 0.06),
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row_selected: rgb(0x26, 0x26, 0x26),
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row_selected_primary: rgba(0x3b, 0x82, 0xf6, 0.18),
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canvas_surface: rgb(0x18, 0x18, 0x18),
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// Matches TS CANVAS_BACKGROUND_DARK (#1a1a1a).
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canvas_surface: rgb(0x1a, 0x1a, 0x1a),
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}
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}
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@ -122,7 +123,9 @@ impl Theme {
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button_hover: rgba(0x00, 0x00, 0x00, 0.06),
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row_selected: rgb(0xe5, 0xe5, 0xe5),
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row_selected_primary: rgba(0x3b, 0x82, 0xf6, 0.15),
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canvas_surface: rgb(0xfa, 0xfa, 0xfa),
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// Matches TS CANVAS_BACKGROUND_LIGHT (#e5e5e5) — a clear grey so the
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// white frame/page reads against the canvas instead of vanishing.
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canvas_surface: rgb(0xe5, 0xe5, 0xe5),
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}
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}
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}
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