Update changelog with zoom smoothness and abspos cache
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- Per-node SkPicture cache for effect rendering — unchanged shadow/blur nodes replay from cache on scene redraws
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- Drop shadows use `MaskFilter` direct draw instead of `saveLayer` offscreen buffers
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- Cached `ImageFilter`, `MaskFilter`, reusable effect paint — zero per-frame WASM allocations for effects
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- Per-frame absolute position cache — avoids repeated parent-chain walks during rendering
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- Optimize zoom/pan smoothness with `shallowReactive`, `useRafFn`, and input coalescing
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### Build
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- 9 visual regression snapshot tests for effects rendering
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- Zoom/pan E2E tests and pipeline benchmark
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- MCP server edge-case tests for `find_nodes` and Zod validation
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- 6 unit tests for absolute position cache
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## [0.4.2] (2026-03-02)
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